Kaydet (Commit) c3eb868c authored tarafından Georg Brandl's avatar Georg Brandl

Fix some PEP8 in curses HOWTO.

üst dc801844
...@@ -144,8 +144,8 @@ window, but you might wish to divide the screen into smaller windows, in order ...@@ -144,8 +144,8 @@ window, but you might wish to divide the screen into smaller windows, in order
to redraw or clear them separately. The :func:`newwin` function creates a new to redraw or clear them separately. The :func:`newwin` function creates a new
window of a given size, returning the new window object. :: window of a given size, returning the new window object. ::
begin_x = 20 ; begin_y = 7 begin_x = 20; begin_y = 7
height = 5 ; width = 40 height = 5; width = 40
win = curses.newwin(height, width, begin_y, begin_x) win = curses.newwin(height, width, begin_y, begin_x)
A word about the coordinate system used in curses: coordinates are always passed A word about the coordinate system used in curses: coordinates are always passed
...@@ -184,11 +184,13 @@ displayed. :: ...@@ -184,11 +184,13 @@ displayed. ::
# explained in the next section # explained in the next section
for y in range(0, 100): for y in range(0, 100):
for x in range(0, 100): for x in range(0, 100):
try: pad.addch(y,x, ord('a') + (x*x+y*y) % 26 ) try:
except curses.error: pass pad.addch(y,x, ord('a') + (x*x+y*y) % 26)
except curses.error:
pass
# Displays a section of the pad in the middle of the screen # Displays a section of the pad in the middle of the screen
pad.refresh( 0,0, 5,5, 20,75) pad.refresh(0,0, 5,5, 20,75)
The :func:`refresh` call displays a section of the pad in the rectangle The :func:`refresh` call displays a section of the pad in the rectangle
extending from coordinate (5,5) to coordinate (20,75) on the screen; the upper extending from coordinate (5,5) to coordinate (20,75) on the screen; the upper
...@@ -321,7 +323,7 @@ again, such combinations are not guaranteed to work on all terminals. ...@@ -321,7 +323,7 @@ again, such combinations are not guaranteed to work on all terminals.
An example, which displays a line of text using color pair 1:: An example, which displays a line of text using color pair 1::
stdscr.addstr( "Pretty text", curses.color_pair(1) ) stdscr.addstr("Pretty text", curses.color_pair(1))
stdscr.refresh() stdscr.refresh()
As I said before, a color pair consists of a foreground and background color. As I said before, a color pair consists of a foreground and background color.
...@@ -343,7 +345,7 @@ When you change a color pair, any text already displayed using that color pair ...@@ -343,7 +345,7 @@ When you change a color pair, any text already displayed using that color pair
will change to the new colors. You can also display new text in this color will change to the new colors. You can also display new text in this color
with:: with::
stdscr.addstr(0,0, "RED ALERT!", curses.color_pair(1) ) stdscr.addstr(0,0, "RED ALERT!", curses.color_pair(1))
Very fancy terminals can change the definitions of the actual colors to a given Very fancy terminals can change the definitions of the actual colors to a given
RGB value. This lets you change color 1, which is usually red, to purple or RGB value. This lets you change color 1, which is usually red, to purple or
...@@ -381,9 +383,12 @@ your program will look something like this:: ...@@ -381,9 +383,12 @@ your program will look something like this::
while 1: while 1:
c = stdscr.getch() c = stdscr.getch()
if c == ord('p'): PrintDocument() if c == ord('p'):
elif c == ord('q'): break # Exit the while() PrintDocument()
elif c == curses.KEY_HOME: x = y = 0 elif c == ord('q'):
break # Exit the while()
elif c == curses.KEY_HOME:
x = y = 0
The :mod:`curses.ascii` module supplies ASCII class membership functions that The :mod:`curses.ascii` module supplies ASCII class membership functions that
take either integer or 1-character-string arguments; these may be useful in take either integer or 1-character-string arguments; these may be useful in
...@@ -433,4 +438,3 @@ If you write an interesting little program, feel free to contribute it as ...@@ -433,4 +438,3 @@ If you write an interesting little program, feel free to contribute it as
another demo. We can always use more of them! another demo. We can always use more of them!
The ncurses FAQ: http://invisible-island.net/ncurses/ncurses.faq.html The ncurses FAQ: http://invisible-island.net/ncurses/ncurses.faq.html
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