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#ifndef _BASCTL_DLGEDVIEW_HXX
#define _BASCTL_DLGEDVIEW_HXX

#include <svx/svdview.hxx>

class DlgEditor;

//============================================================================
// DlgEdView
//============================================================================

class DlgEdView : public SdrView
{
private:
    DlgEditor* pDlgEditor;

public:
    TYPEINFO();

    DlgEdView( SdrModel* pModel, OutputDevice* pOut, DlgEditor* pEditor );
    virtual ~DlgEdView();

    virtual void MarkListHasChanged();
    virtual void MakeVisible( const Rectangle& rRect, Window& rWin );

protected:
    // overloaded to handle HitTest for some objects special
    using SdrView::CheckSingleSdrObjectHit;
    virtual SdrObject* CheckSingleSdrObjectHit(const Point& rPnt, USHORT nTol, SdrObject* pObj, SdrPageView* pPV, ULONG nOptions, const SetOfByte* pMVisLay) const;
};

#endif //_BASCTL_DLGEDVIEW_HXX
