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#ifndef _SBXITEM_HXX
#define _SBXITEM_HXX

#include "scriptdocument.hxx"
#include <svl/poolitem.hxx>

const USHORT BASICIDE_TYPE_UNKNOWN  =   0;
const USHORT BASICIDE_TYPE_SHELL    =   1;
const USHORT BASICIDE_TYPE_LIBRARY  =   2;
const USHORT BASICIDE_TYPE_MODULE   =   3;
const USHORT BASICIDE_TYPE_DIALOG   =   4;
const USHORT BASICIDE_TYPE_METHOD   =   5;


class SbxItem : public SfxPoolItem
{
    ScriptDocument          m_aDocument;
    String                  m_aLibName;
    String                  m_aName;
    String                  m_aMethodName;
    USHORT                  m_nType;

public:
    TYPEINFO();
    SbxItem( USHORT nWhich, const ScriptDocument& rDocument, const String& aLibName, const String& aName, USHORT nType );
    SbxItem( USHORT nWhich, const ScriptDocument& rDocument, const String& aLibName, const String& aName, const String& aMethodName, USHORT nType );
    SbxItem( const SbxItem& );

    virtual SfxPoolItem*    Clone( SfxItemPool *pPool = 0 ) const;
    virtual int             operator==( const SfxPoolItem& ) const;

    const ScriptDocument&
                            GetDocument() const { return m_aDocument; }
    void                    SetDocument( const ScriptDocument& rDocument ) { m_aDocument = rDocument; }

    const String&           GetLibName() const { return m_aLibName; }
    void                    SetLibName( const String& aLibName ) { m_aLibName = aLibName; }

    const String&           GetName() const { return m_aName; }
    void                    SetName( const String& aName ) { m_aName = aName; }

    const String&           GetMethodName() const { return m_aMethodName; }
    void                    SetMethodName( const String& aMethodName ) { m_aMethodName = aMethodName; }

    USHORT                  GetType() const { return m_nType; }
    void                    SetType( USHORT nType ) { m_nType = nType; }
};


#endif
