Kaydet (Commit) 383dccc0 authored tarafından Markus Mohrhard's avatar Markus Mohrhard

enable MSAA

Change-Id: I38c29c2fd9ddbf6fc42fd1d94f9e34c561aab76d
üst 87e10bc6
......@@ -196,6 +196,8 @@ void OpenGL3DRenderer::init()
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_MULTISAMPLE);
glClearColor (1.0, 1.0, 1.0, 1.0);
glClear(GL_COLOR_BUFFER_BIT);
glClearDepth(1.0f);
......
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