Kaydet (Commit) 5a6ed660 authored tarafından Armin Le Grand's avatar Armin Le Grand Kaydeden (comit) Caolán McNamara

Resolves: #i120596# Optimized grid primitive

added some tooling to basegfx

(cherry picked from commit 97fa4faa)

Conflicts:
	basegfx/inc/basegfx/numeric/ftools.hxx

Change-Id: Ib15c43cf4d5b50605ec596dab498e3a678f3734a
üst 2d55b2e5
......@@ -18,11 +18,88 @@
*/
#include <basegfx/numeric/ftools.hxx>
#include <algorithm>
namespace basegfx
{
// init static member of class fTools
double ::basegfx::fTools::mfSmallValue = 0.000000001;
double snapToNearestMultiple(double v, const double fStep)
{
if(fTools::equalZero(fStep))
{
// with a zero step, all snaps to 0.0
return 0.0;
}
else
{
const double fHalfStep(fStep * 0.5);
const double fChange(fHalfStep - fmod(v + fHalfStep, fStep));
if(basegfx::fTools::equal(fabs(v), fabs(fChange)))
{
return 0.0;
}
else
{
return v + fChange;
}
}
}
double snapToZeroRange(double v, double fWidth)
{
if(fTools::equalZero(fWidth))
{
// with no range all snaps to range bound
return 0.0;
}
else
{
if(v < 0.0 || v > fWidth)
{
double fRetval(fmod(v, fWidth));
if(fRetval < 0.0)
{
fRetval += fWidth;
}
return fRetval;
}
else
{
return v;
}
}
}
double snapToRange(double v, double fLow, double fHigh)
{
if(fTools::equal(fLow, fHigh))
{
// with no range all snaps to range bound
return 0.0;
}
else
{
if(fLow > fHigh)
{
// correct range order. Evtl. assert this (?)
std::swap(fLow, fHigh);
}
if(v < fLow || v > fHigh)
{
return snapToZeroRange(v - fLow, fHigh - fLow) + fLow;
}
else
{
return v;
}
}
}
} // end of namespace basegfx
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
......@@ -122,15 +122,58 @@ namespace drawinglayer
nSmallStepsY = (sal_uInt32)(fStepY / fSmallStepY);
}
// calculate extended viewport in which grid points may lie at all
basegfx::B2DRange aExtendedViewport;
if(rViewInformation.getDiscreteViewport().isEmpty())
{
// not set, use logic size to travel over all potentioal grid points
aExtendedViewport = basegfx::B2DRange(0.0, 0.0, aScale.getX(), aScale.getY());
}
else
{
// transform unit range to discrete view
aExtendedViewport = basegfx::B2DRange(0.0, 0.0, 1.0, 1.0);
basegfx::B2DHomMatrix aTrans(rViewInformation.getObjectToViewTransformation() * getTransform());
aExtendedViewport.transform(aTrans);
// intersect with visible part
aExtendedViewport.intersect(rViewInformation.getDiscreteViewport());
if(!aExtendedViewport.isEmpty())
{
// convert back and apply scale
aTrans.invert();
aTrans.scale(aScale.getX(), aScale.getY());
aExtendedViewport.transform(aTrans);
// crop start/end in X/Y to multiples of logical step width
const double fHalfCrossSize((rViewInformation.getInverseObjectToViewTransformation() * basegfx::B2DVector(3.0, 0.0)).getLength());
const double fMinX(floor((aExtendedViewport.getMinX() - fHalfCrossSize) / fStepX) * fStepX);
const double fMaxX(ceil((aExtendedViewport.getMaxX() + fHalfCrossSize) / fStepX) * fStepX);
const double fMinY(floor((aExtendedViewport.getMinY() - fHalfCrossSize) / fStepY) * fStepY);
const double fMaxY(ceil((aExtendedViewport.getMaxY() + fHalfCrossSize) / fStepY) * fStepY);
// put to aExtendedViewport and crop on object logic size
aExtendedViewport = basegfx::B2DRange(
std::max(fMinX, 0.0),
std::max(fMinY, 0.0),
std::min(fMaxX, aScale.getX()),
std::min(fMaxY, aScale.getY()));
}
}
if(!aExtendedViewport.isEmpty())
{
// prepare point vectors for point and cross markers
std::vector< basegfx::B2DPoint > aPositionsPoint;
std::vector< basegfx::B2DPoint > aPositionsCross;
for(double fX(0.0); fX < aScale.getX(); fX += fStepX)
for(double fX(aExtendedViewport.getMinX()); fX < aExtendedViewport.getMaxX(); fX += fStepX)
{
const bool bXZero(basegfx::fTools::equalZero(fX));
for(double fY(0.0); fY < aScale.getY(); fY += fStepY)
for(double fY(aExtendedViewport.getMinY()); fY < aExtendedViewport.getMaxY(); fY += fStepY)
{
const bool bYZero(basegfx::fTools::equalZero(fY));
......@@ -155,7 +198,7 @@ namespace drawinglayer
{
double fF(fX + fSmallStepX);
for(sal_uInt32 a(1L); a < nSmallStepsX && fF < aScale.getX(); a++, fF += fSmallStepX)
for(sal_uInt32 a(1); a < nSmallStepsX && fF < aExtendedViewport.getMaxX(); a++, fF += fSmallStepX)
{
const basegfx::B2DPoint aViewPos(aRST * basegfx::B2DPoint(fF, fY));
......@@ -171,7 +214,7 @@ namespace drawinglayer
{
double fF(fY + fSmallStepY);
for(sal_uInt32 a(1L); a < nSmallStepsY && fF < aScale.getY(); a++, fF += fSmallStepY)
for(sal_uInt32 a(1); a < nSmallStepsY && fF < aExtendedViewport.getMaxY(); a++, fF += fSmallStepY)
{
const basegfx::B2DPoint aViewPos(aRST * basegfx::B2DPoint(fX, fF));
......@@ -214,6 +257,7 @@ namespace drawinglayer
}
}
}
}
return aRetval;
}
......
......@@ -136,6 +136,36 @@ namespace basegfx
return v / M_PI_2 * 90.0;
}
/** Snap v to nearest multiple of fStep, from negative and
positive side.
Examples:
snapToNearestMultiple(-0.1, 0.5) = 0.0
snapToNearestMultiple(0.1, 0.5) = 0.0
snapToNearestMultiple(0.25, 0.5) = 0.0
snapToNearestMultiple(0.26, 0.5) = 0.5
*/
double snapToNearestMultiple(double v, const double fStep);
/** Snap v to the range [0.0 .. fWidth] using modulo
*/
double snapToZeroRange(double v, double fWidth);
/** Snap v to the range [fLow .. fHigh] using modulo
*/
double snapToRange(double v, double fLow, double fHigh);
/** return fValue with the sign of fSignCarrier, thus evtl. changed
*/
inline double copySign(double fValue, double fSignCarrier)
{
#ifdef WNT
return _copysign(fValue, fSignCarrier);
#else
return copysign(fValue, fSignCarrier);
#endif
}
class BASEGFX_DLLPUBLIC fTools
{
......
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