Kaydet (Commit) 5f740414 authored tarafından Andrea Gelmini's avatar Andrea Gelmini Kaydeden (comit) Julien Nabet

Fix typos

Change-Id: Ia36c8abe91e8c2ac46498e88def59a9887711ba1
Reviewed-on: https://gerrit.libreoffice.org/41014Reviewed-by: 's avatarJulien Nabet <serval2412@yahoo.fr>
Tested-by: 's avatarJulien Nabet <serval2412@yahoo.fr>
üst 8b3fcb6a
......@@ -207,7 +207,7 @@ void ImpEditView::SelectionChanged()
// This can be safely assumed due to the EditView only being capable of painting the
// selection in XOR until today.
// This also means that all places calling DrawSelectionXOR are thoroughly weighted
// and choosen to make this fragile XOR-paint water-proof and thus contain some
// and chosen to make this fragile XOR-paint water-proof and thus contain some
// information in this sense.
// Someone thankfully expanded it to collect the SelectionRectangles when called with
// the Region*, see GetSelectionRectangles below.
......
......@@ -262,7 +262,7 @@ private:
// and the direct repaint of the Window-plugged EditView will be suppressed.
// Instead, a consumer that has registered using a EditViewCallbacks
// incarnation has to handle that. Used e.g. to represent the edited text
// in Draw/Impres in an OverlayObject which avoids evtl. expensive full
// in Draw/Impress in an OverlayObject which avoids evtl. expensive full
// repaints of the EditView(s)
const EditViewCallbacks* mpEditViewCallbacks;
......
......@@ -81,7 +81,7 @@ enum class ScrollRangeCheck
};
// Helper class that allows to set a callback at the EditView. When
// set, Invalidates and repains are suppressed at the EditView, but
// set, Invalidates and repaints are suppressed at the EditView, but
// EditViewInvalidate() will be triggered to allow the consumer to
// react itself as needed.
// Also Selection visualization is suppressed and EditViewSelectionChange
......
......@@ -69,7 +69,7 @@ class SVX_DLLPUBLIC SdrObjEditView: public SdrGlueEditView, public EditViewCallb
virtual void EditViewSelectionChange() const override;
// The OverlayObjects used for visualizing active TextEdit (currently
// using TextEditOverlayObject, but not limitied to it
// using TextEditOverlayObject, but not limited to it
sdr::overlay::OverlayObjectList maTEOverlayGroup;
protected:
......
......@@ -367,7 +367,7 @@ namespace
and thus avoiding potentially expensive repaints by using the
automatically buffered Overlay mechanism.
It buffers as amuch as possible locally and *only* triggers a real
It buffers as much as possible locally and *only* triggers a real
change (see call to objectChange()) when really needed.
*/
class TextEditOverlayObject : public sdr::overlay::OverlayObject
......@@ -531,7 +531,7 @@ namespace
// active Outliner is always in unified oriented coordinate system (currently)
// so just translate to TopLeft of visible Range. Keep in mind that top-left
// depends on vertical text and top-to-bottom text attribures
// depends on vertical text and top-to-bottom text attributes
const tools::Rectangle aVisArea(mrOutlinerView.GetVisArea());
const bool bVerticalWriting(pSdrOutliner->IsVertical());
const bool bTopToBottom(pSdrOutliner->IsTopToBottom());
......@@ -655,7 +655,7 @@ void SdrObjEditView::TextEditDrawing(SdrPaintWindow& rPaintWindow) const
{
// adapt all TextEditOverlayObject(s), so call EditViewInvalidate()
// to update accordingly (will update selection, too). Suppress new
// stuff when LibreOficeKit is active
// stuff when LibreOfficeKit is active
EditViewInvalidate();
}
else
......
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