Kaydet (Commit) 61f9aa61 authored tarafından Takeshi Abe's avatar Takeshi Abe

Avoid possible resource leaks by boost::scoped_array

Change-Id: If9b4a70895ae22ef40d9d1fa83ecbf9131c836af
üst 3e2cda22
......@@ -32,6 +32,7 @@
#include <impbmp.hxx>
#include <salbmp.hxx>
#include <boost/scoped_array.hpp>
Bitmap::Bitmap() :
mpImpBmp( NULL )
......@@ -584,19 +585,18 @@ bool Bitmap::Mirror( sal_uLong nMirrorFlags )
if( pAcc )
{
const long nScanSize = pAcc->GetScanlineSize();
sal_uInt8* pBuffer = new sal_uInt8[ nScanSize ];
boost::scoped_array<sal_uInt8> pBuffer(new sal_uInt8[ nScanSize ]);
const long nHeight = pAcc->Height();
const long nHeight1 = nHeight - 1L;
const long nHeight_2 = nHeight >> 1L;
for( long nY = 0L, nOther = nHeight1; nY < nHeight_2; nY++, nOther-- )
{
memcpy( pBuffer, pAcc->GetScanline( nY ), nScanSize );
memcpy( pBuffer.get(), pAcc->GetScanline( nY ), nScanSize );
memcpy( pAcc->GetScanline( nY ), pAcc->GetScanline( nOther ), nScanSize );
memcpy( pAcc->GetScanline( nOther ), pBuffer, nScanSize );
memcpy( pAcc->GetScanline( nOther ), pBuffer.get(), nScanSize );
}
delete[] pBuffer;
ReleaseAccess( pAcc );
bRet = true;
}
......@@ -726,10 +726,10 @@ bool Bitmap::Rotate( long nAngle10, const Color& rFillColor )
long nRotY;
long nSinY;
long nCosY;
long* pCosX = new long[ nNewWidth ];
long* pSinX = new long[ nNewWidth ];
long* pCosY = new long[ nNewHeight ];
long* pSinY = new long[ nNewHeight ];
boost::scoped_array<long> pCosX(new long[ nNewWidth ]);
boost::scoped_array<long> pSinX(new long[ nNewWidth ]);
boost::scoped_array<long> pCosY(new long[ nNewHeight ]);
boost::scoped_array<long> pSinY(new long[ nNewHeight ]);
for ( nX = 0; nX < nNewWidth; nX++ )
{
......@@ -764,11 +764,6 @@ bool Bitmap::Rotate( long nAngle10, const Color& rFillColor )
}
}
delete[] pSinX;
delete[] pCosX;
delete[] pSinY;
delete[] pCosY;
aNewBmp.ReleaseAccess( pWriteAcc );
}
......@@ -925,7 +920,7 @@ bool Bitmap::CopyPixel( const Rectangle& rRectDst,
if( pReadAcc->HasPalette() && pWriteAcc->HasPalette() )
{
const sal_uInt16 nCount = pReadAcc->GetPaletteEntryCount();
sal_uInt8* pMap = new sal_uInt8[ nCount ];
boost::scoped_array<sal_uInt8> pMap(new sal_uInt8[ nCount ]);
// Create index map for the color table, as the bitmap should be copied
// retaining it's color information relatively well
......@@ -935,8 +930,6 @@ bool Bitmap::CopyPixel( const Rectangle& rRectDst,
for( long nSrcY = aRectSrc.Top(); nSrcY < nSrcEndY; nSrcY++, nDstY++ )
for( long nSrcX = aRectSrc.Left(), nDstX = aRectDst.Left(); nSrcX < nSrcEndX; nSrcX++, nDstX++ )
pWriteAcc->SetPixelIndex( nDstY, nDstX, pMap[ pReadAcc->GetPixelIndex( nSrcY, nSrcX ) ] );
delete[] pMap;
}
else if( pReadAcc->HasPalette() )
{
......@@ -1403,10 +1396,10 @@ bool Bitmap::Replace( const Bitmap& rMask, const Color& rReplaceColor )
}
else
{
bool* pFlags = new bool[ nMaxColors ];
boost::scoped_array<bool> pFlags(new bool[ nMaxColors ]);
// Set all entries to false
std::fill( pFlags, pFlags+nMaxColors, false );
std::fill( pFlags.get(), pFlags.get()+nMaxColors, false );
for( long nY = 0L; nY < nHeight; nY++ )
for( long nX = 0L; nX < nWidth; nX++ )
......@@ -1421,8 +1414,6 @@ bool Bitmap::Replace( const Bitmap& rMask, const Color& rReplaceColor )
aReplace = BitmapColor( (sal_uInt8) i );
}
}
delete[] pFlags;
}
}
}
......@@ -1561,12 +1552,12 @@ bool Bitmap::Replace( const Color* pSearchColors, const Color* pReplaceColors,
if( pAcc )
{
long* pMinR = new long[ nColorCount ];
long* pMaxR = new long[ nColorCount ];
long* pMinG = new long[ nColorCount ];
long* pMaxG = new long[ nColorCount ];
long* pMinB = new long[ nColorCount ];
long* pMaxB = new long[ nColorCount ];
boost::scoped_array<long> pMinR(new long[ nColorCount ]);
boost::scoped_array<long> pMaxR(new long[ nColorCount ]);
boost::scoped_array<long> pMinG(new long[ nColorCount ]);
boost::scoped_array<long> pMaxG(new long[ nColorCount ]);
boost::scoped_array<long> pMinB(new long[ nColorCount ]);
boost::scoped_array<long> pMaxB(new long[ nColorCount ]);
long* pTols;
sal_uLong i;
......@@ -1612,7 +1603,7 @@ bool Bitmap::Replace( const Color* pSearchColors, const Color* pReplaceColors,
else
{
BitmapColor aCol;
BitmapColor* pReplaces = new BitmapColor[ nColorCount ];
boost::scoped_array<BitmapColor> pReplaces(new BitmapColor[ nColorCount ]);
for( i = 0UL; i < nColorCount; i++ )
pReplaces[ i ] = pAcc->GetBestMatchingColor( pReplaceColors[ i ] );
......@@ -1635,19 +1626,11 @@ bool Bitmap::Replace( const Color* pSearchColors, const Color* pReplaceColors,
}
}
}
delete[] pReplaces;
}
if( !_pTols )
delete[] pTols;
delete[] pMinR;
delete[] pMaxR;
delete[] pMinG;
delete[] pMaxG;
delete[] pMinB;
delete[] pMaxB;
ReleaseAccess( pAcc );
bRet = true;
}
......
......@@ -680,9 +680,9 @@ bool Bitmap::ImplConvertDown( sal_uInt16 nBitCount, Color* pExtColor )
InverseColorMap aColorMap( aPal = aOctree.GetPalette() );
BitmapColor aColor;
ImpErrorQuad aErrQuad;
ImpErrorQuad* pErrQuad1 = new ImpErrorQuad[ nWidth ];
ImpErrorQuad* pErrQuad2 = new ImpErrorQuad[ nWidth ];
ImpErrorQuad* pQLine1 = pErrQuad1;
boost::scoped_array<ImpErrorQuad> pErrQuad1(new ImpErrorQuad[ nWidth ]);
boost::scoped_array<ImpErrorQuad> pErrQuad2(new ImpErrorQuad[ nWidth ]);
ImpErrorQuad* pQLine1 = pErrQuad1.get();
ImpErrorQuad* pQLine2 = 0;
long nX, nY;
long nYTmp = 0L;
......@@ -707,7 +707,7 @@ bool Bitmap::ImplConvertDown( sal_uInt16 nBitCount, Color* pExtColor )
for( nY = 0L; nY < std::min( nHeight, 2L ); nY++, nYTmp++ )
{
for( nX = 0L, pQLine2 = !nY ? pErrQuad1 : pErrQuad2; nX < nWidth; nX++ )
for( nX = 0L, pQLine2 = !nY ? pErrQuad1.get() : pErrQuad2.get(); nX < nWidth; nX++ )
{
if( pReadAcc->HasPalette() )
pQLine2[ nX ] = pReadAcc->GetPaletteColor( pReadAcc->GetPixelIndex( nYTmp, nX ) );
......@@ -742,7 +742,7 @@ bool Bitmap::ImplConvertDown( sal_uInt16 nBitCount, Color* pExtColor )
// Refill/copy row buffer
pQLine1 = pQLine2;
pQLine2 = ( bQ1 = !bQ1 ) ? pErrQuad2 : pErrQuad1;
pQLine2 = ( bQ1 = !bQ1 ) ? pErrQuad2.get() : pErrQuad1.get();
if( nYTmp < nHeight )
{
......@@ -756,10 +756,6 @@ bool Bitmap::ImplConvertDown( sal_uInt16 nBitCount, Color* pExtColor )
}
}
// Delete row buffer
delete[] pErrQuad1;
delete[] pErrQuad2;
aNewBmp.ReleaseAccess( pWriteAcc );
bRet = true;
}
......@@ -1047,8 +1043,8 @@ bool Bitmap::ImplScaleFast( const double& rScaleX, const double& rScaleY )
const long nNewHeight1 = nNewHeight - 1L;
const long nWidth = pReadAcc->Width();
const long nHeight = pReadAcc->Height();
long* pLutX = new long[ nNewWidth ];
long* pLutY = new long[ nNewHeight ];
boost::scoped_array<long> pLutX(new long[ nNewWidth ]);
boost::scoped_array<long> pLutY(new long[ nNewHeight ]);
if( nNewWidth1 && nNewHeight1 )
{
......@@ -1078,9 +1074,6 @@ bool Bitmap::ImplScaleFast( const double& rScaleX, const double& rScaleY )
bRet = true;
aNewBmp.ReleaseAccess( pWriteAcc );
}
delete[] pLutX;
delete[] pLutY;
}
ReleaseAccess( pReadAcc );
......@@ -1106,8 +1099,6 @@ bool Bitmap::ImplScaleInterpolate( const double& rScaleX, const double& rScaleY
long nHeight = pReadAcc->Height();
Bitmap aNewBmp( Size( nNewWidth, nHeight ), 24 );
BitmapWriteAccess* pWriteAcc = aNewBmp.AcquireWriteAccess();
long* pLutInt;
long* pLutFrac;
long nX, nY;
long lXB0, lXB1, lXG0, lXG1, lXR0, lXR1;
double fTemp;
......@@ -1119,8 +1110,8 @@ bool Bitmap::ImplScaleInterpolate( const double& rScaleX, const double& rScaleY
const long nWidth1 = pReadAcc->Width() - 1L;
const double fRevScaleX = (double) nWidth1 / nNewWidth1;
pLutInt = new long[ nNewWidth ];
pLutFrac = new long[ nNewWidth ];
boost::scoped_array<long> pLutInt(new long[ nNewWidth ]);
boost::scoped_array<long> pLutFrac(new long[ nNewWidth ]);
for( nX = 0L, nTemp = nWidth - 2L; nX < nNewWidth; nX++ )
{
......@@ -1182,8 +1173,6 @@ bool Bitmap::ImplScaleInterpolate( const double& rScaleX, const double& rScaleY
}
}
delete[] pLutInt;
delete[] pLutFrac;
bRet = true;
}
......@@ -1205,8 +1194,8 @@ bool Bitmap::ImplScaleInterpolate( const double& rScaleX, const double& rScaleY
const long nHeight1 = pReadAcc->Height() - 1L;
const double fRevScaleY = (double) nHeight1 / nNewHeight1;
pLutInt = new long[ nNewHeight ];
pLutFrac = new long[ nNewHeight ];
boost::scoped_array<long> pLutInt(new long[ nNewHeight ]);
boost::scoped_array<long> pLutFrac(new long[ nNewHeight ]);
for( nY = 0L, nTemp = nHeight - 2L; nY < nNewHeight; nY++ )
{
......@@ -1254,8 +1243,6 @@ bool Bitmap::ImplScaleInterpolate( const double& rScaleX, const double& rScaleY
}
}
delete[] pLutInt;
delete[] pLutFrac;
bRet = true;
}
......@@ -2551,10 +2538,10 @@ bool Bitmap::ImplDitherFloyd()
long nW2 = nW - 3L;
long nRErr, nGErr, nBErr;
long nRC, nGC, nBC;
long* p1 = new long[ nW ];
long* p2 = new long[ nW ];
long* p1T = p1;
long* p2T = p2;
boost::scoped_array<long> p1(new long[ nW ]);
boost::scoped_array<long> p2(new long[ nW ]);
long* p1T = p1.get();
long* p2T = p2.get();
long* pTmp;
bool bPal = pReadAcc->HasPalette();
......@@ -2644,8 +2631,6 @@ bool Bitmap::ImplDitherFloyd()
pWriteAcc->SetPixelIndex( nYAcc, nWidth1, static_cast<sal_uInt8>(nVCLBLut[ nBC ] + nVCLGLut[nGC ] + nVCLRLut[nRC ]) );
}
delete[] p1;
delete[] p2;
bRet = true;
}
......@@ -2682,16 +2667,16 @@ bool Bitmap::ImplDitherFloyd16()
BitmapColor aColor;
BitmapColor aBestCol;
ImpErrorQuad aErrQuad;
ImpErrorQuad* pErrQuad1 = new ImpErrorQuad[ nWidth ];
ImpErrorQuad* pErrQuad2 = new ImpErrorQuad[ nWidth ];
ImpErrorQuad* pQLine1 = pErrQuad1;
boost::scoped_array<ImpErrorQuad> pErrQuad1(new ImpErrorQuad[ nWidth ]);
boost::scoped_array<ImpErrorQuad> pErrQuad2(new ImpErrorQuad[ nWidth ]);
ImpErrorQuad* pQLine1 = pErrQuad1.get();
ImpErrorQuad* pQLine2 = 0;
long nX, nY;
long nYTmp = 0L;
bool bQ1 = true;
for( nY = 0L; nY < std::min( nHeight, 2L ); nY++, nYTmp++ )
for( nX = 0L, pQLine2 = !nY ? pErrQuad1 : pErrQuad2; nX < nWidth; nX++ )
for( nX = 0L, pQLine2 = !nY ? pErrQuad1.get() : pErrQuad2.get(); nX < nWidth; nX++ )
pQLine2[ nX ] = pReadAcc->GetPixel( nYTmp, nX );
for( nY = 0L; nY < nHeight; nY++, nYTmp++ )
......@@ -2726,16 +2711,13 @@ bool Bitmap::ImplDitherFloyd16()
// Refill/copy row buffer
pQLine1 = pQLine2;
pQLine2 = ( bQ1 = !bQ1 ) ? pErrQuad2 : pErrQuad1;
pQLine2 = ( bQ1 = !bQ1 ) ? pErrQuad2.get() : pErrQuad1.get();
if( nYTmp < nHeight )
for( nX = 0L; nX < nWidth; nX++ )
pQLine2[ nX ] = pReadAcc->GetPixel( nYTmp, nX );
}
// Destroy row buffer
delete[] pErrQuad1;
delete[] pErrQuad2;
bRet = true;
}
......@@ -2884,10 +2866,10 @@ bool Bitmap::ImplReducePopular( sal_uInt16 nColCount )
const sal_uInt32 nTotalColors = nColorsPerComponent * nColorsPerComponent * nColorsPerComponent;
const long nWidth = pRAcc->Width();
const long nHeight = pRAcc->Height();
PopularColorCount* pCountTable = new PopularColorCount[ nTotalColors ];
boost::scoped_array<PopularColorCount> pCountTable(new PopularColorCount[ nTotalColors ]);
long nX, nY, nR, nG, nB, nIndex;
memset( pCountTable, 0, nTotalColors * sizeof( PopularColorCount ) );
memset( pCountTable.get(), 0, nTotalColors * sizeof( PopularColorCount ) );
for( nR = 0, nIndex = 0; nR < 256; nR += nColorOffset )
{
......@@ -2930,7 +2912,7 @@ bool Bitmap::ImplReducePopular( sal_uInt16 nColCount )
BitmapPalette aNewPal( nColCount );
qsort( pCountTable, nTotalColors, sizeof( PopularColorCount ), ImplPopularCmpFnc );
qsort( pCountTable.get(), nTotalColors, sizeof( PopularColorCount ), ImplPopularCmpFnc );
for( sal_uInt16 n = 0; n < nColCount; n++ )
{
......@@ -2946,7 +2928,7 @@ bool Bitmap::ImplReducePopular( sal_uInt16 nColCount )
if( pWAcc )
{
BitmapColor aDstCol( (sal_uInt8) 0 );
sal_uInt8* pIndexMap = new sal_uInt8[ nTotalColors ];
boost::scoped_array<sal_uInt8> pIndexMap(new sal_uInt8[ nTotalColors ]);
for( nR = 0, nIndex = 0; nR < 256; nR += nColorOffset )
for( nG = 0; nG < 256; nG += nColorOffset )
......@@ -2982,12 +2964,11 @@ bool Bitmap::ImplReducePopular( sal_uInt16 nColCount )
}
}
delete[] pIndexMap;
aNewBmp.ReleaseAccess( pWAcc );
bRet = true;
}
delete[] pCountTable;
pCountTable.reset();
ReleaseAccess( pRAcc );
if( bRet )
......@@ -3256,9 +3237,9 @@ bool Bitmap::Adjust( short nLuminancePercent, short nContrastPercent,
BitmapColor aCol;
const long nW = pAcc->Width();
const long nH = pAcc->Height();
sal_uInt8* cMapR = new sal_uInt8[ 256 ];
sal_uInt8* cMapG = new sal_uInt8[ 256 ];
sal_uInt8* cMapB = new sal_uInt8[ 256 ];
boost::scoped_array<sal_uInt8> cMapR(new sal_uInt8[ 256 ]);
boost::scoped_array<sal_uInt8> cMapG(new sal_uInt8[ 256 ]);
boost::scoped_array<sal_uInt8> cMapB(new sal_uInt8[ 256 ]);
long nX, nY;
double fM, fROff, fGOff, fBOff, fOff;
......@@ -3359,9 +3340,6 @@ bool Bitmap::Adjust( short nLuminancePercent, short nContrastPercent,
}
}
delete[] cMapR;
delete[] cMapG;
delete[] cMapB;
ReleaseAccess( pAcc );
bRet = true;
}
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment