Kaydet (Commit) 710925d1 authored tarafından Armin Le Grand's avatar Armin Le Grand

i122318 Adapted color palette stuff, some cleanups

üst f03ec481
<?xml version="1.0" encoding="UTF-8"?>
<office:color-table xmlns:office="http://openoffice.org/2000/office" xmlns:style="http://openoffice.org/2000/style" xmlns:text="http://openoffice.org/2000/text" xmlns:table="http://openoffice.org/2000/table" xmlns:draw="http://openoffice.org/2000/drawing" xmlns:fo="http://www.w3.org/1999/XSL/Format" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:meta="http://openoffice.org/2000/meta" xmlns:number="http://openoffice.org/2000/datastyle" xmlns:svg="http://www.w3.org/2000/svg" xmlns:chart="http://openoffice.org/2000/chart" xmlns:dr3d="http://openoffice.org/2000/dr3d" xmlns:math="http://www.w3.org/1998/Math/MathML" xmlns:form="http://openoffice.org/2000/form" xmlns:script="http://openoffice.org/2000/script">
<!-- #121520# use Symphony palette as base, it is organized as groups of twelve entries -->
<!-- use Symphony palette as base, it is organized as groups of twelve entries -->
<!-- Gray palette from white to black -->
<draw:color draw:name="White" draw:color="#ffffff"/>
<draw:color draw:name="Gray 1" draw:color="#eeeeee"/>
<draw:color draw:name="Gray 2" draw:color="#dddddd"/>
......@@ -13,6 +14,8 @@
<draw:color draw:name="Gray 9" draw:color="#1c1c1c"/>
<draw:color draw:name="Gray 10" draw:color="#111111"/>
<draw:color draw:name="Black" draw:color="#000000"/>
<!-- Base colors step 0 -->
<draw:color draw:name="Yellow" draw:color="#ffff99"/>
<draw:color draw:name="Orange" draw:color="#ff6600"/>
<draw:color draw:name="Red" draw:color="#ff3333"/>
......@@ -20,11 +23,13 @@
<draw:color draw:name="Magenta" draw:color="#ff33ff"/>
<draw:color draw:name="Purple" draw:color="#9900ff"/>
<draw:color draw:name="Blue" draw:color="#6666ff"/>
<draw:color draw:name="Sky Blue" draw:color="#00ccff"/>
<draw:color draw:name="Sky blue" draw:color="#00ccff"/>
<draw:color draw:name="Cyan" draw:color="#66ffff"/>
<draw:color draw:name="Turquoise" draw:color="#33ff99"/>
<draw:color draw:name="Green" draw:color="#99ff66"/>
<draw:color draw:name="Yellow Green" draw:color="#ccff00"/>
<draw:color draw:name="Yellow green" draw:color="#ccff00"/>
<!-- Base colors step 1 -->
<draw:color draw:name="Yellow 1" draw:color="#ffff66"/>
<draw:color draw:name="Orange 1" draw:color="#ffcc00"/>
<draw:color draw:name="Red 1" draw:color="#ff9999"/>
......@@ -32,11 +37,13 @@
<draw:color draw:name="Magenta 1" draw:color="#ff99ff"/>
<draw:color draw:name="Purple 1" draw:color="#cc66ff"/>
<draw:color draw:name="Blue 1" draw:color="#9999ff"/>
<draw:color draw:name="Sky Blue 1" draw:color="#9999ff"/>
<draw:color draw:name="Sky blue 1" draw:color="#9999ff"/>
<draw:color draw:name="Cyan 1" draw:color="#99ffff"/>
<draw:color draw:name="Turquoise 1" draw:color="#66ff99"/>
<draw:color draw:name="Green 1" draw:color="#99ff99"/>
<draw:color draw:name="Yellow Green 1" draw:color="#ccff66"/>
<draw:color draw:name="Yellow green 1" draw:color="#ccff66"/>
<!-- Base colors step 2 -->
<draw:color draw:name="Yellow 2" draw:color="#ffff00"/>
<draw:color draw:name="Orange 2" draw:color="#ff9900"/>
<draw:color draw:name="Red 2" draw:color="#ff6666"/>
......@@ -44,11 +51,13 @@
<draw:color draw:name="Magenta 2" draw:color="#ff66ff"/>
<draw:color draw:name="Purple 2" draw:color="#9933ff"/>
<draw:color draw:name="Blue 2" draw:color="#3333ff"/>
<draw:color draw:name="Sky Blue 2" draw:color="#3399ff"/>
<draw:color draw:name="Sky blue 2" draw:color="#3399ff"/>
<draw:color draw:name="Cyan 2" draw:color="#00ffff"/>
<draw:color draw:name="Turquoise 2" draw:color="#00ff66"/>
<draw:color draw:name="Green 2" draw:color="#66ff66"/>
<draw:color draw:name="Yellow Green 2" draw:color="#99ff33"/>
<draw:color draw:name="Yellow green 2" draw:color="#99ff33"/>
<!-- Base colors step 3 -->
<draw:color draw:name="Yellow 3" draw:color="#cc9900"/>
<draw:color draw:name="Orange 3" draw:color="#ff3300"/>
<draw:color draw:name="Red 3" draw:color="#ff0000"/>
......@@ -56,11 +65,13 @@
<draw:color draw:name="Magenta 3" draw:color="#ff00ff"/>
<draw:color draw:name="Purple 3" draw:color="#6600ff"/>
<draw:color draw:name="Blue 3" draw:color="#0000ff"/>
<draw:color draw:name="Sky Blue 3" draw:color="#0066ff"/>
<draw:color draw:name="Sky blue 3" draw:color="#0066ff"/>
<draw:color draw:name="Cyan 3" draw:color="#00cccc"/>
<draw:color draw:name="Turquoise 3" draw:color="#00cc33"/>
<draw:color draw:name="Green 3" draw:color="#00cc00"/>
<draw:color draw:name="Yellow Green 3" draw:color="#66ff00"/>
<draw:color draw:name="Yellow green 3" draw:color="#66ff00"/>
<!-- Base colors step 4 -->
<draw:color draw:name="Yellow 4" draw:color="#996600"/>
<draw:color draw:name="Orange 4" draw:color="#cc3300"/>
<draw:color draw:name="Red 4" draw:color="#cc0000"/>
......@@ -68,11 +79,13 @@
<draw:color draw:name="Magenta 4" draw:color="#cc00cc"/>
<draw:color draw:name="Purple 4" draw:color="#6600cc"/>
<draw:color draw:name="Blue 4" draw:color="#0000cc"/>
<draw:color draw:name="Sky Blue 4" draw:color="#0066cc"/>
<draw:color draw:name="Sky blue 4" draw:color="#0066cc"/>
<draw:color draw:name="Cyan 4" draw:color="#009999"/>
<draw:color draw:name="Turquoise 4" draw:color="#009933"/>
<draw:color draw:name="Green 4" draw:color="#009900"/>
<draw:color draw:name="Yellow Green 4" draw:color="#66cc00"/>
<draw:color draw:name="Yellow green 4" draw:color="#66cc00"/>
<!-- Base colors step 5 -->
<draw:color draw:name="Yellow 5" draw:color="#663300"/>
<draw:color draw:name="Orange 5" draw:color="#801900"/>
<draw:color draw:name="Red 5" draw:color="#990000"/>
......@@ -80,11 +93,13 @@
<draw:color draw:name="Magenta 5" draw:color="#990099"/>
<draw:color draw:name="Purple 5" draw:color="#330099"/>
<draw:color draw:name="Blue 5" draw:color="#000099"/>
<draw:color draw:name="Sky Blue 5" draw:color="#006699"/>
<draw:color draw:name="Sky blue 5" draw:color="#006699"/>
<draw:color draw:name="Cyan 5" draw:color="#006666"/>
<draw:color draw:name="Turquoise 5" draw:color="#007826"/>
<draw:color draw:name="Green 5" draw:color="#006600"/>
<draw:color draw:name="Yellow Green 5" draw:color="#669900"/>
<draw:color draw:name="Yellow green 5" draw:color="#669900"/>
<!-- Base colors step 6 -->
<draw:color draw:name="Yellow 6" draw:color="#333300"/>
<draw:color draw:name="Orange 6" draw:color="#461900"/>
<draw:color draw:name="Red 6" draw:color="#330000"/>
......@@ -92,11 +107,13 @@
<draw:color draw:name="Magenta 6" draw:color="#660066"/>
<draw:color draw:name="Purple 6" draw:color="#000033"/>
<draw:color draw:name="Blue 6" draw:color="#000066"/>
<draw:color draw:name="Sky Blue 6" draw:color="#000080"/>
<draw:color draw:name="Sky blue 6" draw:color="#000080"/>
<draw:color draw:name="Cyan 6" draw:color="#003333"/>
<draw:color draw:name="Turquoise 6" draw:color="#00331a"/>
<draw:color draw:name="Green 6" draw:color="#003300"/>
<draw:color draw:name="Yellow Green 6" draw:color="#193300"/>
<draw:color draw:name="Yellow green 6" draw:color="#193300"/>
<!-- Base colors step 7 -->
<draw:color draw:name="Yellow 7" draw:color="#666633"/>
<draw:color draw:name="Orange 7" draw:color="#661900"/>
<draw:color draw:name="Red 7" draw:color="#663333"/>
......@@ -104,11 +121,13 @@
<draw:color draw:name="Magenta 7" draw:color="#663366"/>
<draw:color draw:name="Purple 7" draw:color="#330066"/>
<draw:color draw:name="Blue 7" draw:color="#333366"/>
<draw:color draw:name="Sky Blue 7" draw:color="#003366"/>
<draw:color draw:name="Sky blue 7" draw:color="#003366"/>
<draw:color draw:name="Cyan 7" draw:color="#336666"/>
<draw:color draw:name="Turquoise 7" draw:color="#006633"/>
<draw:color draw:name="Green 7" draw:color="#336633"/>
<draw:color draw:name="Yellow Green 7" draw:color="#336600"/>
<draw:color draw:name="Yellow green 7" draw:color="#336600"/>
<!-- Base colors step 8 -->
<draw:color draw:name="Yellow 8" draw:color="#999966"/>
<draw:color draw:name="Orange 8" draw:color="#996633"/>
<draw:color draw:name="Red 8" draw:color="#996666"/>
......@@ -116,23 +135,27 @@
<draw:color draw:name="Magenta 8" draw:color="#996699"/>
<draw:color draw:name="Purple 8" draw:color="#663399"/>
<draw:color draw:name="Blue 8" draw:color="#666699"/>
<draw:color draw:name="Sky Blue 8" draw:color="#336699"/>
<draw:color draw:name="Sky blue 8" draw:color="#336699"/>
<draw:color draw:name="Cyan 8" draw:color="#669999"/>
<draw:color draw:name="Turquoise 8" draw:color="#339966"/>
<draw:color draw:name="Green 8" draw:color="#669966"/>
<draw:color draw:name="Yellow Green 8" draw:color="#669933"/>
<draw:color draw:name="Yellow green 8" draw:color="#669933"/>
<draw:color draw:name="Yellow 9" draw:color="#cccc99"/>
<!-- Base colors step 9 -->
<draw:color draw:name="Orange 9" draw:color="#cc9966"/>
<draw:color draw:name="Red 9" draw:color="#cc9999"/>
<draw:color draw:name="Pink 9" draw:color="#cc6699"/>
<draw:color draw:name="Magenta 9" draw:color="#cc99cc"/>
<draw:color draw:name="Purple 9" draw:color="#9966cc"/>
<draw:color draw:name="Blue 9" draw:color="#9999cc"/>
<draw:color draw:name="Sky Blue 9" draw:color="#6699cc"/>
<draw:color draw:name="Sky blue 9" draw:color="#6699cc"/>
<draw:color draw:name="Cyan 9" draw:color="#99cccc"/>
<draw:color draw:name="Turquoise 9" draw:color="#66cc99"/>
<draw:color draw:name="Green 9" draw:color="#99cc99"/>
<draw:color draw:name="Yellow Green 9" draw:color="#99cc66"/>
<draw:color draw:name="Yellow green 9" draw:color="#99cc66"/>
<!-- Base colors step 10 -->
<draw:color draw:name="Yellow 10" draw:color="#ffffcc"/>
<draw:color draw:name="Orange 10" draw:color="#ffcc99"/>
<draw:color draw:name="Red 10" draw:color="#ffcccc"/>
......@@ -140,17 +163,17 @@
<draw:color draw:name="Magenta 10" draw:color="#ffccff"/>
<draw:color draw:name="Purple 10" draw:color="#cc99ff"/>
<draw:color draw:name="Blue 10" draw:color="#ccccff"/>
<draw:color draw:name="Sky Blue 10" draw:color="#99ccff"/>
<draw:color draw:name="Sky blue 10" draw:color="#99ccff"/>
<draw:color draw:name="Cyan 10" draw:color="#ccffff"/>
<draw:color draw:name="Turquoise 10" draw:color="#99ffcc"/>
<draw:color draw:name="Green 10" draw:color="#ccffcc"/>
<draw:color draw:name="Yellow Green 10" draw:color="#ccff99"/>
<draw:color draw:name="Yellow green 10" draw:color="#ccff99"/>
<!-- #121520# use some 'nice' colors from original palette -->
<!-- use some 'nice' colors from original palette -->
<draw:color draw:name="Blue gray" draw:color="#e6e6ff"/>
<draw:color draw:name="Blue nine" draw:color="#CFE7F5"/>
<draw:color draw:name="Blue classic" draw:color="#CFE7F5"/>
<!-- #121520# add 'pale' colors from original palette -->
<!-- add 'pale' colors from original palette -->
<draw:color draw:name="Violet" draw:color="#9999ff"/>
<draw:color draw:name="Bordeaux" draw:color="#993366"/>
<draw:color draw:name="Pale yellow" draw:color="#ffffcc"/>
......@@ -159,7 +182,7 @@
<draw:color draw:name="Salmon" draw:color="#ff8080"/>
<draw:color draw:name="Sea blue" draw:color="#0066cc"/>
<!-- #121520# add Chart colors from original palette -->
<!-- add Chart colors from original palette (also 12, coincidence?) -->
<draw:color draw:name="Chart 1" draw:color="#004586"/>
<draw:color draw:name="Chart 2" draw:color="#ff420e"/>
<draw:color draw:name="Chart 3" draw:color="#ffd320"/>
......
......@@ -463,24 +463,21 @@
#define RID_SVXSTR_CLOSE (RID_SVX_START + 260)
// Farben-Strings
#define RID_SVXSTR_BLACK (RID_SVX_START + 275)
#define RID_SVXSTR_BLUE (RID_SVX_START + 276)
#define RID_SVXSTR_GREEN (RID_SVX_START + 277)
#define RID_SVXSTR_CYAN (RID_SVX_START + 278)
#define RID_SVXSTR_RED (RID_SVX_START + 279)
#define RID_SVXSTR_MAGENTA (RID_SVX_START + 280)
#define RID_SVXSTR_BROWN (RID_SVX_START + 281)
#define RID_SVXSTR_GREY (RID_SVX_START + 282)
#define RID_SVXSTR_LIGHTGREY (RID_SVX_START + 283)
#define RID_SVXSTR_LIGHTBLUE (RID_SVX_START + 284)
#define RID_SVXSTR_LIGHTGREEN (RID_SVX_START + 285)
#define RID_SVXSTR_LIGHTCYAN (RID_SVX_START + 286)
#define RID_SVXSTR_LIGHTRED (RID_SVX_START + 287)
#define RID_SVXSTR_LIGHTMAGENTA (RID_SVX_START + 288)
#define RID_SVXSTR_YELLOW (RID_SVX_START + 289)
#define RID_SVXSTR_WHITE (RID_SVX_START + 290)
#define RID_SVXSTR_BLUEGREY (RID_SVX_START + 291)
#define RID_SVXSTR_ORANGE (RID_SVX_START + 292)
#define RID_SVXSTR_COLOR_BLACK (RID_SVX_START + 275)
#define RID_SVXSTR_COLOR_BLUE (RID_SVX_START + 276)
#define RID_SVXSTR_COLOR_GREEN (RID_SVX_START + 277)
#define RID_SVXSTR_COLOR_CYAN (RID_SVX_START + 278)
#define RID_SVXSTR_COLOR_RED (RID_SVX_START + 279)
#define RID_SVXSTR_COLOR_MAGENTA (RID_SVX_START + 280)
#define RID_SVXSTR_COLOR_GREY (RID_SVX_START + 282)
#define RID_SVXSTR_COLOR_YELLOW (RID_SVX_START + 289)
#define RID_SVXSTR_COLOR_WHITE (RID_SVX_START + 290)
#define RID_SVXSTR_COLOR_BLUEGREY (RID_SVX_START + 291)
#define RID_SVXSTR_COLOR_ORANGE (RID_SVX_START + 292)
#define RID_SVXSTR_COLOR_TURQUOISE (RID_SVX_START + 293)
#define RID_SVXSTR_COLOR_TURQUOISE_DEF (RID_SVX_START + 294)
#define RID_SVXSTR_COLOR_BLUE_CLASSIC (RID_SVX_START + 295)
#define RID_SVXSTR_COLOR_BLUE_CLASSIC_DEF (RID_SVX_START + 296)
// Linienenden-Strings
#define RID_SVXSTR_ARROW (RID_SVX_START + 300)
......@@ -590,14 +587,13 @@
#define RID_SVXSTR_BACKGROUND (RID_SVX_START + 531)
// BM: some additional standard colors
#define RID_SVXSTR_VIOLET (RID_SVX_START + 540)
#define RID_SVXSTR_BORDEAUX (RID_SVX_START + 541)
#define RID_SVXSTR_PALE_YELLOW (RID_SVX_START + 542)
#define RID_SVXSTR_PALE_GREEN (RID_SVX_START + 543)
#define RID_SVXSTR_DKVIOLET (RID_SVX_START + 544)
#define RID_SVXSTR_SALMON (RID_SVX_START + 545)
#define RID_SVXSTR_SEABLUE (RID_SVX_START + 546)
#define RID_SVXSTR_COLOR_SUN (RID_SVX_START + 547)
#define RID_SVXSTR_COLOR_VIOLET (RID_SVX_START + 540)
#define RID_SVXSTR_COLOR_BORDEAUX (RID_SVX_START + 541)
#define RID_SVXSTR_COLOR_PALE_YELLOW (RID_SVX_START + 542)
#define RID_SVXSTR_COLOR_PALE_GREEN (RID_SVX_START + 543)
#define RID_SVXSTR_COLOR_DARKVIOLET (RID_SVX_START + 544)
#define RID_SVXSTR_COLOR_SALMON (RID_SVX_START + 545)
#define RID_SVXSTR_COLOR_SEABLUE (RID_SVX_START + 546)
// JP: string resource ids for table-autoformat-names, used in SW/SC
// !!! Urgent: the order of Ids is persistent. New Ids have to append !!!
......@@ -633,34 +629,35 @@
#define RID_SVXSTR_LINEJOINT_ROUND (RID_SVX_START + 592 )
// Default-Color-Names
#define RID_SVXSTR_BLACK_DEF (RID_SVX_START + 595)
#define RID_SVXSTR_BLUE_DEF (RID_SVX_START + 596)
#define RID_SVXSTR_GREEN_DEF (RID_SVX_START + 597)
#define RID_SVXSTR_CYAN_DEF (RID_SVX_START + 598)
#define RID_SVXSTR_RED_DEF (RID_SVX_START + 599)
#define RID_SVXSTR_MAGENTA_DEF (RID_SVX_START + 600)
#define RID_SVXSTR_BROWN_DEF (RID_SVX_START + 601)
#define RID_SVXSTR_GREY_DEF (RID_SVX_START + 602)
#define RID_SVXSTR_LIGHTGREY_DEF (RID_SVX_START + 603)
#define RID_SVXSTR_LIGHTBLUE_DEF (RID_SVX_START + 604)
#define RID_SVXSTR_LIGHTGREEN_DEF (RID_SVX_START + 605)
#define RID_SVXSTR_LIGHTCYAN_DEF (RID_SVX_START + 606)
#define RID_SVXSTR_LIGHTRED_DEF (RID_SVX_START + 607)
#define RID_SVXSTR_LIGHTMAGENTA_DEF (RID_SVX_START + 608)
#define RID_SVXSTR_YELLOW_DEF (RID_SVX_START + 609)
#define RID_SVXSTR_WHITE_DEF (RID_SVX_START + 610)
#define RID_SVXSTR_BLUEGREY_DEF (RID_SVX_START + 611)
#define RID_SVXSTR_ORANGE_DEF (RID_SVX_START + 612)
#define RID_SVXSTR_VIOLET_DEF (RID_SVX_START + 613)
#define RID_SVXSTR_BORDEAUX_DEF (RID_SVX_START + 614)
#define RID_SVXSTR_PALE_YELLOW_DEF (RID_SVX_START + 615)
#define RID_SVXSTR_PALE_GREEN_DEF (RID_SVX_START + 616)
#define RID_SVXSTR_DKVIOLET_DEF (RID_SVX_START + 617)
#define RID_SVXSTR_SALMON_DEF (RID_SVX_START + 618)
#define RID_SVXSTR_SEABLUE_DEF (RID_SVX_START + 619)
#define RID_SVXSTR_COLOR_BLACK_DEF (RID_SVX_START + 595)
#define RID_SVXSTR_COLOR_BLUE_DEF (RID_SVX_START + 596)
#define RID_SVXSTR_COLOR_GREEN_DEF (RID_SVX_START + 597)
#define RID_SVXSTR_COLOR_CYAN_DEF (RID_SVX_START + 598)
#define RID_SVXSTR_COLOR_RED_DEF (RID_SVX_START + 599)
#define RID_SVXSTR_COLOR_MAGENTA_DEF (RID_SVX_START + 600)
#define RID_SVXSTR_COLOR_GREY_DEF (RID_SVX_START + 602)
#define RID_SVXSTR_COLOR_YELLOW_DEF (RID_SVX_START + 609)
#define RID_SVXSTR_COLOR_WHITE_DEF (RID_SVX_START + 610)
#define RID_SVXSTR_COLOR_BLUEGREY_DEF (RID_SVX_START + 611)
#define RID_SVXSTR_COLOR_ORANGE_DEF (RID_SVX_START + 612)
#define RID_SVXSTR_COLOR_VIOLET_DEF (RID_SVX_START + 613)
#define RID_SVXSTR_COLOR_BORDEAUX_DEF (RID_SVX_START + 614)
#define RID_SVXSTR_COLOR_PALE_YELLOW_DEF (RID_SVX_START + 615)
#define RID_SVXSTR_COLOR_PALE_GREEN_DEF (RID_SVX_START + 616)
#define RID_SVXSTR_COLOR_DARKVIOLET_DEF (RID_SVX_START + 617)
#define RID_SVXSTR_COLOR_SALMON_DEF (RID_SVX_START + 618)
#define RID_SVXSTR_COLOR_SEABLUE_DEF (RID_SVX_START + 619)
#define RID_SVXSTR_COLOR_SUN_DEF (RID_SVX_START + 620)
#define RID_SVXSTR_COLOR_CHART (RID_SVX_START + 621)
#define RID_SVXSTR_COLOR_CHART_DEF (RID_SVX_START + 622)
#define RID_SVXSTR_COLOR_PURPLE (RID_SVX_START + 623)
#define RID_SVXSTR_COLOR_PURPLE_DEF (RID_SVX_START + 624)
#define RID_SVXSTR_COLOR_SKYBLUE (RID_SVX_START + 625)
#define RID_SVXSTR_COLOR_SKYBLUE_DEF (RID_SVX_START + 626)
#define RID_SVXSTR_COLOR_YELLOWGREEN (RID_SVX_START + 627)
#define RID_SVXSTR_COLOR_YELLOWGREEN_DEF (RID_SVX_START + 628)
#define RID_SVXSTR_COLOR_PINK (RID_SVX_START + 629)
#define RID_SVXSTR_COLOR_PINK_DEF (RID_SVX_START + 630)
// Default-Gradient-Names
#define RID_SVXSTR_GRDT0_DEF (RID_SVX_START + 631)
......
......@@ -66,87 +66,59 @@ String RID_SVXSTR_CLOSE
/* ### ACHTUNG: Neuer Text in Resource? Schlieen : Schlieen */
Text [ en-US ] = "Close" ;
};
String RID_SVXSTR_BLACK
String RID_SVXSTR_COLOR_BLACK
{
Text [ en-US ] = "Black" ;
};
String RID_SVXSTR_BLUE
String RID_SVXSTR_COLOR_BLUE
{
Text [ en-US ] = "Blue" ;
};
String RID_SVXSTR_GREEN
String RID_SVXSTR_COLOR_GREEN
{
/* ### ACHTUNG: Neuer Text in Resource? Grn : Grn */
/* ### ACHTUNG: Neuer Text in Resource? Grn : Grn */
Text [ en-US ] = "Green" ;
};
String RID_SVXSTR_CYAN
String RID_SVXSTR_COLOR_CYAN
{
/* ### ACHTUNG: Neuer Text in Resource? Trkis : Trkis */
/* ### ACHTUNG: Neuer Text in Resource? Trkis : Trkis */
Text [ en-US ] = "Turquoise" ;
Text [ en-US ] = "Cyan" ;
};
String RID_SVXSTR_RED
String RID_SVXSTR_COLOR_RED
{
Text [ en-US ] = "Red" ;
};
String RID_SVXSTR_MAGENTA
String RID_SVXSTR_COLOR_MAGENTA
{
/* ### ACHTUNG: Neuer Text in Resource? Magenta : Violett */
Text [ en-US ] = "Magenta" ;
};
String RID_SVXSTR_BROWN
{
Text [ en-US ] = "Brown" ;
};
String RID_SVXSTR_GREY
String RID_SVXSTR_COLOR_GREY
{
Text [ en-US ] = "Gray" ;
};
String RID_SVXSTR_LIGHTGREY
{
Text [ en-US ] = "Light gray" ;
};
String RID_SVXSTR_LIGHTBLUE
{
Text [ en-US ] = "Light blue" ;
};
String RID_SVXSTR_LIGHTGREEN
{
/* ### ACHTUNG: Neuer Text in Resource? Hellgrn : Hellgrn */
/* ### ACHTUNG: Neuer Text in Resource? Hellgrn : Hellgrn */
Text [ en-US ] = "Light green" ;
};
String RID_SVXSTR_LIGHTCYAN
{
/* ### ACHTUNG: Neuer Text in Resource? Helltrkis : Helltrkis */
/* ### ACHTUNG: Neuer Text in Resource? Helltrkis : Helltrkis */
Text [ en-US ] = "Light cyan" ;
};
String RID_SVXSTR_LIGHTRED
{
Text [ en-US ] = "Light red" ;
};
String RID_SVXSTR_LIGHTMAGENTA
{
/* ### ACHTUNG: Neuer Text in Resource? Hellmagenta : Hellviolett */
Text [ en-US ] = "Light magenta" ;
};
String RID_SVXSTR_YELLOW
String RID_SVXSTR_COLOR_YELLOW
{
Text [ en-US ] = "Yellow" ;
};
String RID_SVXSTR_WHITE
String RID_SVXSTR_COLOR_WHITE
{
/* ### ACHTUNG: Neuer Text in Resource? Wei : Wei */
/* ### ACHTUNG: Neuer Text in Resource? Wei : Wei */
Text [ en-US ] = "White" ;
};
String RID_SVXSTR_BLUEGREY
String RID_SVXSTR_COLOR_BLUEGREY
{
Text [ en-US ] = "Blue gray" ;
};
String RID_SVXSTR_ORANGE
String RID_SVXSTR_COLOR_BLUE_CLASSIC
{
/* Old default color Blue9, probably often used in saved files */
Text [ en-US ] = "Blue classic" ;
};
String RID_SVXSTR_COLOR_ORANGE
{
Text [ en-US ] = "Orange" ;
};
......@@ -232,50 +204,69 @@ String STR_INSERT_VIDEO_TITLE
// BM: some additional standard colors
String RID_SVXSTR_VIOLET
String RID_SVXSTR_COLOR_VIOLET
{
Text [ en-US ] = "Violet";
};
String RID_SVXSTR_BORDEAUX
String RID_SVXSTR_COLOR_BORDEAUX
{
Text [ en-US ] = "Bordeaux";
};
String RID_SVXSTR_PALE_YELLOW
String RID_SVXSTR_COLOR_PALE_YELLOW
{
Text [ en-US ] = "Pale yellow";
};
String RID_SVXSTR_PALE_GREEN
String RID_SVXSTR_COLOR_PALE_GREEN
{
Text [ en-US ] = "Pale green";
};
String RID_SVXSTR_DKVIOLET
String RID_SVXSTR_COLOR_DARKVIOLET
{
Text [ en-US ] = "Dark violet";
};
String RID_SVXSTR_SALMON
String RID_SVXSTR_COLOR_SALMON
{
Text [ en-US ] = "Salmon";
};
String RID_SVXSTR_SEABLUE
String RID_SVXSTR_COLOR_SEABLUE
{
Text [ en-US ] = "Sea blue";
};
String RID_SVXSTR_COLOR_SUN
String RID_SVXSTR_COLOR_CHART
{
// attention: this is the color string for the Sun Microsystems specific colors !!!
Text [ en-US ] = "Sun" ;
Text [ en-US ] = "Chart" ;
};
String RID_SVXSTR_COLOR_CHART
String RID_SVXSTR_COLOR_PURPLE
{
Text [ en-US ] = "Chart" ;
Text [ en-US ] = "Purple";
};
String RID_SVXSTR_COLOR_SKYBLUE
{
Text [ en-US ] = "Sky blue";
};
String RID_SVXSTR_COLOR_YELLOWGREEN
{
Text [ en-US ] = "Yellow green";
};
String RID_SVXSTR_COLOR_PINK
{
Text [ en-US ] = "Pink";
};
String RID_SVXSTR_COLOR_TURQUOISE
{
Text [ en-US ] = "Turquoise" ;
};
String RID_SVXSTR_TBLAFMT_3D
......@@ -379,127 +370,92 @@ String RID_SVXSTR_LINECAP_SQUARE
//
/* nicht uebersetzen */
String RID_SVXSTR_BLACK_DEF
String RID_SVXSTR_COLOR_BLACK_DEF
{
Text = "Black" ;
};
/* nicht uebersetzen */
String RID_SVXSTR_BLUE_DEF
String RID_SVXSTR_COLOR_BLUE_DEF
{
Text = "Blue" ;
};
/* nicht uebersetzen */
String RID_SVXSTR_GREEN_DEF
String RID_SVXSTR_COLOR_GREEN_DEF
{
Text = "Green" ;
};
/* nicht uebersetzen */
String RID_SVXSTR_CYAN_DEF
String RID_SVXSTR_COLOR_CYAN_DEF
{
Text = "Turquoise" ;
Text = "Cyan" ;
};
/* nicht uebersetzen */
String RID_SVXSTR_RED_DEF
String RID_SVXSTR_COLOR_RED_DEF
{
Text = "Red" ;
};
/* nicht uebersetzen */
String RID_SVXSTR_MAGENTA_DEF
String RID_SVXSTR_COLOR_MAGENTA_DEF
{
Text = "Magenta" ;
};
/* nicht uebersetzen */
String RID_SVXSTR_BROWN_DEF
{
Text = "Brown" ;
};
/* nicht uebersetzen */
String RID_SVXSTR_GREY_DEF
String RID_SVXSTR_COLOR_GREY_DEF
{
Text = "Gray" ;
};
/* nicht uebersetzen */
String RID_SVXSTR_LIGHTGREY_DEF
{
Text = "Light gray" ;
};
/* nicht uebersetzen */
String RID_SVXSTR_LIGHTBLUE_DEF
{
Text = "Light blue" ;
};
/* nicht uebersetzen */
String RID_SVXSTR_LIGHTGREEN_DEF
{
Text = "Light green" ;
};
/* nicht uebersetzen */
String RID_SVXSTR_LIGHTCYAN_DEF
{
Text = "Light cyan" ;
};
/* nicht uebersetzen */
String RID_SVXSTR_LIGHTRED_DEF
{
Text = "Light red" ;
};
/* nicht uebersetzen */
String RID_SVXSTR_LIGHTMAGENTA_DEF
{
Text = "Light magenta" ;
};
/* nicht uebersetzen */
String RID_SVXSTR_YELLOW_DEF
String RID_SVXSTR_COLOR_YELLOW_DEF
{
Text = "Yellow" ;
};
/* nicht uebersetzen */
String RID_SVXSTR_WHITE_DEF
String RID_SVXSTR_COLOR_WHITE_DEF
{
Text = "White" ;
};
/* nicht uebersetzen */
String RID_SVXSTR_BLUEGREY_DEF
String RID_SVXSTR_COLOR_BLUEGREY_DEF
{
Text = "Blue gray" ;
};
/* nicht uebersetzen */
String RID_SVXSTR_ORANGE_DEF
String RID_SVXSTR_COLOR_ORANGE_DEF
{
Text = "Orange" ;
};
/* nicht uebersetzen */
String RID_SVXSTR_VIOLET_DEF
String RID_SVXSTR_COLOR_VIOLET_DEF
{
Text = "Violet";
};
/* nicht uebersetzen */
String RID_SVXSTR_BORDEAUX_DEF
String RID_SVXSTR_COLOR_BORDEAUX_DEF
{
Text = "Bordeaux";
};
/* nicht uebersetzen */
String RID_SVXSTR_PALE_YELLOW_DEF
String RID_SVXSTR_COLOR_PALE_YELLOW_DEF
{
Text = "Pale yellow";
};
/* nicht uebersetzen */
String RID_SVXSTR_PALE_GREEN_DEF
String RID_SVXSTR_COLOR_PALE_GREEN_DEF
{
Text = "Pale green";
};
/* nicht uebersetzen */
String RID_SVXSTR_DKVIOLET_DEF
String RID_SVXSTR_COLOR_DARKVIOLET_DEF
{
Text = "Dark violet";
};
/* nicht uebersetzen */
String RID_SVXSTR_SALMON_DEF
String RID_SVXSTR_COLOR_SALMON_DEF
{
Text = "Salmon";
};
/* nicht uebersetzen */
String RID_SVXSTR_SEABLUE_DEF
String RID_SVXSTR_COLOR_SEABLUE_DEF
{
Text = "Sea blue";
};
......@@ -514,6 +470,36 @@ String RID_SVXSTR_COLOR_CHART_DEF
{
Text = "Chart";
};
/* DO NOT TRANSLATE */
String RID_SVXSTR_COLOR_PURPLE_DEF
{
Text = "Purple";
};
/* DO NOT TRANSLATE */
String RID_SVXSTR_COLOR_SKYBLUE_DEF
{
Text = "Sky blue";
};
/* DO NOT TRANSLATE */
String RID_SVXSTR_COLOR_YELLOWGREEN_DEF
{
Text = "Yellow green";
};
/* DO NOT TRANSLATE */
String RID_SVXSTR_COLOR_PINK_DEF
{
Text = "Pink";
};
/* DO NOT TRANSLATE */
String RID_SVXSTR_COLOR_TURQUOISE_DEF
{
Text = "Turquoise" ;
};
/* DO NOT TRANSLATE */
String RID_SVXSTR_COLOR_BLUE_CLASSIC_DEF
{
Text [ en-US ] = "Blue classic" ;
};
///////////////////////////////////////////////////////////////////////////////
//
......
......@@ -1232,64 +1232,60 @@ bool SvxUnoConvertResourceString( int nSourceResIds, int nDestResIds, int nCount
static sal_uInt16 __READONLY_DATA SvxUnoColorNameDefResId[] =
{
RID_SVXSTR_BLUEGREY_DEF,
RID_SVXSTR_BLACK_DEF,
RID_SVXSTR_BLUE_DEF,
RID_SVXSTR_GREEN_DEF,
RID_SVXSTR_CYAN_DEF,
RID_SVXSTR_RED_DEF,
RID_SVXSTR_MAGENTA_DEF,
RID_SVXSTR_BROWN_DEF,
RID_SVXSTR_GREY_DEF,
RID_SVXSTR_LIGHTGREY_DEF,
RID_SVXSTR_LIGHTBLUE_DEF,
RID_SVXSTR_LIGHTGREEN_DEF,
RID_SVXSTR_LIGHTCYAN_DEF,
RID_SVXSTR_LIGHTRED_DEF,
RID_SVXSTR_LIGHTMAGENTA_DEF,
RID_SVXSTR_YELLOW_DEF,
RID_SVXSTR_WHITE_DEF,
RID_SVXSTR_ORANGE_DEF,
RID_SVXSTR_VIOLET_DEF,
RID_SVXSTR_BORDEAUX_DEF,
RID_SVXSTR_PALE_YELLOW_DEF,
RID_SVXSTR_PALE_GREEN_DEF,
RID_SVXSTR_DKVIOLET_DEF,
RID_SVXSTR_SALMON_DEF,
RID_SVXSTR_SEABLUE_DEF,
RID_SVXSTR_COLOR_SUN_DEF,
RID_SVXSTR_COLOR_CHART_DEF
RID_SVXSTR_COLOR_BLUEGREY_DEF,
RID_SVXSTR_COLOR_BLACK_DEF,
RID_SVXSTR_COLOR_BLUE_DEF,
RID_SVXSTR_COLOR_GREEN_DEF,
RID_SVXSTR_COLOR_CYAN_DEF,
RID_SVXSTR_COLOR_RED_DEF,
RID_SVXSTR_COLOR_MAGENTA_DEF,
RID_SVXSTR_COLOR_GREY_DEF,
RID_SVXSTR_COLOR_YELLOW_DEF,
RID_SVXSTR_COLOR_WHITE_DEF,
RID_SVXSTR_COLOR_ORANGE_DEF,
RID_SVXSTR_COLOR_VIOLET_DEF,
RID_SVXSTR_COLOR_BORDEAUX_DEF,
RID_SVXSTR_COLOR_PALE_YELLOW_DEF,
RID_SVXSTR_COLOR_PALE_GREEN_DEF,
RID_SVXSTR_COLOR_DARKVIOLET_DEF,
RID_SVXSTR_COLOR_SALMON_DEF,
RID_SVXSTR_COLOR_SEABLUE_DEF,
RID_SVXSTR_COLOR_CHART_DEF,
RID_SVXSTR_COLOR_PURPLE_DEF,
RID_SVXSTR_COLOR_SKYBLUE_DEF,
RID_SVXSTR_COLOR_YELLOWGREEN_DEF,
RID_SVXSTR_COLOR_PINK_DEF,
RID_SVXSTR_COLOR_TURQUOISE_DEF,
RID_SVXSTR_COLOR_BLUE_CLASSIC_DEF
};
static sal_uInt16 __READONLY_DATA SvxUnoColorNameResId[] =
{
RID_SVXSTR_BLUEGREY,
RID_SVXSTR_BLACK,
RID_SVXSTR_BLUE,
RID_SVXSTR_GREEN,
RID_SVXSTR_CYAN,
RID_SVXSTR_RED,
RID_SVXSTR_MAGENTA,
RID_SVXSTR_BROWN,
RID_SVXSTR_GREY,
RID_SVXSTR_LIGHTGREY,
RID_SVXSTR_LIGHTBLUE,
RID_SVXSTR_LIGHTGREEN,
RID_SVXSTR_LIGHTCYAN,
RID_SVXSTR_LIGHTRED,
RID_SVXSTR_LIGHTMAGENTA,
RID_SVXSTR_YELLOW,
RID_SVXSTR_WHITE,
RID_SVXSTR_ORANGE,
RID_SVXSTR_VIOLET,
RID_SVXSTR_BORDEAUX,
RID_SVXSTR_PALE_YELLOW,
RID_SVXSTR_PALE_GREEN,
RID_SVXSTR_DKVIOLET,
RID_SVXSTR_SALMON,
RID_SVXSTR_SEABLUE,
RID_SVXSTR_COLOR_SUN,
RID_SVXSTR_COLOR_CHART
RID_SVXSTR_COLOR_BLUEGREY,
RID_SVXSTR_COLOR_BLACK,
RID_SVXSTR_COLOR_BLUE,
RID_SVXSTR_COLOR_GREEN,
RID_SVXSTR_COLOR_CYAN,
RID_SVXSTR_COLOR_RED,
RID_SVXSTR_COLOR_MAGENTA,
RID_SVXSTR_COLOR_GREY,
RID_SVXSTR_COLOR_YELLOW,
RID_SVXSTR_COLOR_WHITE,
RID_SVXSTR_COLOR_ORANGE,
RID_SVXSTR_COLOR_VIOLET,
RID_SVXSTR_COLOR_BORDEAUX,
RID_SVXSTR_COLOR_PALE_YELLOW,
RID_SVXSTR_COLOR_PALE_GREEN,
RID_SVXSTR_COLOR_DARKVIOLET,
RID_SVXSTR_COLOR_SALMON,
RID_SVXSTR_COLOR_SEABLUE,
RID_SVXSTR_COLOR_CHART,
RID_SVXSTR_COLOR_PURPLE,
RID_SVXSTR_COLOR_SKYBLUE,
RID_SVXSTR_COLOR_YELLOWGREEN,
RID_SVXSTR_COLOR_PINK,
RID_SVXSTR_COLOR_TURQUOISE,
RID_SVXSTR_COLOR_BLUE_CLASSIC
};
bool SvxUnoConvertResourceString( sal_uInt16* pSourceResIds, sal_uInt16* pDestResIds, int nCount, String& rString ) throw()
......
......@@ -38,7 +38,6 @@
#define GLOBALOVERFLOW
using namespace com::sun::star;
using namespace rtl;
sal_Unicode const pszExtColor[] = {'s','o','c'};
......@@ -139,288 +138,139 @@ bool XColorList::Save()
bool XColorList::Create()
{
XubString aStr;
xub_StrLen nLen;
ResMgr& rRes = DIALOG_MGR();
static sal_uInt16 __READONLY_DATA aResId[] =
{
RID_SVXSTR_BLACK,
RID_SVXSTR_BLUE,
RID_SVXSTR_GREEN,
RID_SVXSTR_CYAN,
RID_SVXSTR_RED,
RID_SVXSTR_MAGENTA,
RID_SVXSTR_BROWN,
RID_SVXSTR_GREY,
RID_SVXSTR_LIGHTGREY,
RID_SVXSTR_LIGHTBLUE,
RID_SVXSTR_LIGHTGREEN,
RID_SVXSTR_LIGHTCYAN,
RID_SVXSTR_LIGHTRED,
RID_SVXSTR_LIGHTMAGENTA,
RID_SVXSTR_YELLOW,
RID_SVXSTR_WHITE
};
// MT: COL_XXX ist in VCL kein enum mehr!!!
// COL_WHITE ist seeeehr gross! ( => Zugriff ueber das obige Array hinweg )
// Mit der unteren Schleife gibt es keinen Absturtz, aber es ist
// alles schwarz, weil alles kleine Werte.
// Ausserdem ist die ganze Vorgehensweise laut MM sehr unperformant
// => lieber gleich Stringlisten laden.
// BM: ifndef VCL part removed (deprecated)
static ColorData __READONLY_DATA aColTab[] =
{
COL_BLACK,
COL_BLUE,
COL_GREEN,
COL_CYAN,
COL_RED,
COL_MAGENTA,
COL_BROWN,
COL_GRAY,
COL_LIGHTGRAY,
COL_LIGHTBLUE,
COL_LIGHTGREEN,
COL_LIGHTCYAN,
COL_LIGHTRED,
COL_LIGHTMAGENTA,
COL_YELLOW,
COL_WHITE
};
for( sal_uInt16 n = 0; n < 16; ++n )
sal_uInt32 a(0);
sal_uInt32 b(0);
// <!-- Gray palette from white to black -->
XubString aStrGrey( SVX_RESSTR( RID_SVXSTR_COLOR_GREY ) );
Insert( new XColorEntry( Color( 0xff, 0xff, 0xff ), SVX_RESSTR( RID_SVXSTR_COLOR_WHITE ) ) );
aStrGrey.AppendAscii(" 1"); Insert( new XColorEntry( Color( 0xee, 0xee, 0xee ), aStrGrey ) );
aStrGrey.SetChar(aStrGrey.Len() - 1, sal_Unicode('2')); Insert( new XColorEntry( Color( 0xdd, 0xdd, 0xdd ), aStrGrey ) );
aStrGrey.SetChar(aStrGrey.Len() - 1, sal_Unicode('3')); Insert( new XColorEntry( Color( 0xcc, 0xcc, 0xcc ), aStrGrey ) );
aStrGrey.SetChar(aStrGrey.Len() - 1, sal_Unicode('4')); Insert( new XColorEntry( Color( 0xb2, 0xb2, 0xb2 ), aStrGrey ) );
aStrGrey.SetChar(aStrGrey.Len() - 1, sal_Unicode('5')); Insert( new XColorEntry( Color( 0x99, 0x99, 0x99 ), aStrGrey ) );
aStrGrey.SetChar(aStrGrey.Len() - 1, sal_Unicode('6')); Insert( new XColorEntry( Color( 0x80, 0x80, 0x80 ), aStrGrey ) );
aStrGrey.SetChar(aStrGrey.Len() - 1, sal_Unicode('7')); Insert( new XColorEntry( Color( 0x66, 0x66, 0x66 ), aStrGrey ) );
aStrGrey.SetChar(aStrGrey.Len() - 1, sal_Unicode('8')); Insert( new XColorEntry( Color( 0x33, 0x33, 0x33 ), aStrGrey ) );
aStrGrey.SetChar(aStrGrey.Len() - 1, sal_Unicode('9')); Insert( new XColorEntry( Color( 0x1c, 0x1c, 0x1c ), aStrGrey ) );
aStrGrey.SetChar(aStrGrey.Len() - 1, sal_Unicode('1')); aStrGrey.AppendAscii("0"); Insert( new XColorEntry( Color( 0x11, 0x11, 0x11 ), aStrGrey ) );
Insert( new XColorEntry( Color( 0x00, 0x00, 0x00 ), SVX_RESSTR( RID_SVXSTR_COLOR_BLACK ) ) );
// <!-- Base colors step 0 to 10 -->
const sal_uInt32 nNumColorsInGroup(12);
const sal_uInt32 nNumGroups(11);
XubString aStrCol[nNumColorsInGroup];
const sal_uInt32 aStdCol[nNumColorsInGroup * nNumGroups] = {
0xffff99, 0xff6600, 0xff3333, 0xff00cc, 0xff33ff, 0x9900ff, 0x6666ff, 0x00ccff, 0x66ffff, 0x33ff99, 0x99ff66, 0xccff00,
0xffff66, 0xffcc00, 0xff9999, 0xff66cc, 0xff99ff, 0xcc66ff, 0x9999ff, 0x9999ff, 0x99ffff, 0x66ff99, 0x99ff99, 0xccff66,
0xffff00, 0xff9900, 0xff6666, 0xff3399, 0xff66ff, 0x9933ff, 0x3333ff, 0x3399ff, 0x00ffff, 0x00ff66, 0x66ff66, 0x99ff33,
0xcc9900, 0xff3300, 0xff0000, 0xff0066, 0xff00ff, 0x6600ff, 0x0000ff, 0x0066ff, 0x00cccc, 0x00cc33, 0x00cc00, 0x66ff00,
0x996600, 0xcc3300, 0xcc0000, 0xcc0066, 0xcc00cc, 0x6600cc, 0x0000cc, 0x0066cc, 0x009999, 0x009933, 0x009900, 0x66cc00,
0x663300, 0x801900, 0x990000, 0x990066, 0x990099, 0x330099, 0x000099, 0x006699, 0x006666, 0x007826, 0x006600, 0x669900,
0x333300, 0x461900, 0x330000, 0x330033, 0x660066, 0x000033, 0x000066, 0x000080, 0x003333, 0x00331a, 0x003300, 0x193300,
0x666633, 0x661900, 0x663333, 0x660033, 0x663366, 0x330066, 0x333366, 0x003366, 0x336666, 0x006633, 0x336633, 0x336600,
0x999966, 0x996633, 0x996666, 0x993366, 0x996699, 0x663399, 0x666699, 0x336699, 0x669999, 0x339966, 0x669966, 0x669933,
0xcccc99, 0xcc9966, 0xcc9999, 0xcc6699, 0xcc99cc, 0x9966cc, 0x9999cc, 0x6699cc, 0x99cccc, 0x66cc99, 0x99cc99, 0x99cc66,
0xffffcc, 0xffcc99, 0xffcccc, 0xff99cc, 0xffccff, 0xcc99ff, 0xccccff, 0x99ccff, 0xccffff, 0x99ffcc, 0xccffcc, 0xccff99 };
for(a = 0; a < nNumGroups; a++)
{
Insert( new XColorEntry( Color( aColTab[n] ), String( ResId( aResId[ n ], rRes )) ), n );
switch(a)
{
case 0:
{
aStrCol[0] = SVX_RESSTR(RID_SVXSTR_COLOR_YELLOW);
aStrCol[1] = SVX_RESSTR(RID_SVXSTR_COLOR_ORANGE);
aStrCol[2] = SVX_RESSTR(RID_SVXSTR_COLOR_RED);
aStrCol[3] = SVX_RESSTR(RID_SVXSTR_COLOR_PINK);
aStrCol[4] = SVX_RESSTR(RID_SVXSTR_COLOR_MAGENTA);
aStrCol[5] = SVX_RESSTR(RID_SVXSTR_COLOR_PURPLE);
aStrCol[6] = SVX_RESSTR(RID_SVXSTR_COLOR_BLUE);
aStrCol[7] = SVX_RESSTR(RID_SVXSTR_COLOR_SKYBLUE);
aStrCol[8] = SVX_RESSTR(RID_SVXSTR_COLOR_CYAN);
aStrCol[9] = SVX_RESSTR(RID_SVXSTR_COLOR_TURQUOISE);
aStrCol[10] = SVX_RESSTR(RID_SVXSTR_COLOR_GREEN);
aStrCol[11] = SVX_RESSTR(RID_SVXSTR_COLOR_YELLOWGREEN);
break;
}
case 1:
{
for(b = 0; b < nNumColorsInGroup; b++)
{
aStrCol[b].AppendAscii(" 1");
}
break;
}
case 10:
{
for(b = 0; b < nNumColorsInGroup; b++)
{
aStrCol[b].SetChar(aStrCol[b].Len() - 1, sal_Unicode('1'));
aStrCol[b].AppendAscii("0");
}
break;
}
default: // 2 .. 9, 11
{
for(b = 0; b < nNumColorsInGroup; b++)
{
aStrCol[b].SetChar(aStrCol[b].Len() - 1, sal_Unicode('0') + sal_Unicode(a % 10));
}
break;
}
}
const sal_uInt32 nOffset(a * nNumColorsInGroup);
for(b = 0; b < nNumColorsInGroup; b++)
{
Insert( new XColorEntry( aStdCol[nOffset + b], aStrCol[b] ) );
}
}
aStr = SVX_RESSTR( RID_SVXSTR_GREY );
aStr.AppendAscii(" 80%");
nLen = aStr.Len() - 3;
Insert( new XColorEntry( Color( 51, 51, 51 ), aStr ) , 16);
aStr.SetChar(nLen, sal_Unicode('7'));
Insert( new XColorEntry( Color( 76, 76, 76 ), aStr ) , 17);
aStr.SetChar(nLen, sal_Unicode('6'));
Insert( new XColorEntry( Color(102,102,102 ), aStr ) , 18);
aStr.SetChar(nLen, sal_Unicode('4'));
Insert( new XColorEntry( Color(153,153,153 ), aStr ) , 19);
aStr.SetChar(nLen, sal_Unicode('3'));
Insert( new XColorEntry( Color(179,179,179 ), aStr ) , 20);
aStr.SetChar(nLen, sal_Unicode('2'));
Insert( new XColorEntry( Color(204,204,204 ), aStr ) , 21);
// BM: new 15%
aStr.SetChar(nLen, sal_Unicode('1'));
aStr.SetChar(nLen + 1, sal_Unicode('5'));
Insert( new XColorEntry( Color(217,217,217 ), aStr ) , 22);
aStr.SetChar(nLen + 1, sal_Unicode('0'));
Insert( new XColorEntry( Color(230,230,230 ), aStr ) , 23);
Insert( new XColorEntry( Color(230,230,255 ), SVX_RESSTR( RID_SVXSTR_BLUEGREY ) ) , 24);
aStr = SVX_RESSTR( RID_SVXSTR_RED );
aStr.AppendAscii(" 1");
nLen = aStr.Len() - 1;
Insert( new XColorEntry( Color(255, 51,102 ), aStr ) , 25);
aStr.SetChar(nLen, sal_Unicode('2'));
Insert( new XColorEntry( Color(220, 35, 0 ), aStr ) , 26);
aStr.SetChar(nLen, sal_Unicode('3'));
Insert( new XColorEntry( Color(184, 71, 0 ), aStr ) , 27);
aStr.SetChar(nLen, sal_Unicode('4'));
Insert( new XColorEntry( Color(255, 51, 51 ), aStr ) , 28);
aStr.SetChar(nLen, sal_Unicode('5'));
Insert( new XColorEntry( Color(235, 97, 61 ), aStr ) , 29);
aStr.SetChar(nLen, sal_Unicode('6'));
Insert( new XColorEntry( Color(184, 71, 71 ), aStr ) , 30);
aStr.SetChar(nLen, sal_Unicode('7'));
Insert( new XColorEntry( Color(184, 0, 71 ), aStr ) , 31);
aStr.SetChar(nLen, sal_Unicode('8'));
Insert( new XColorEntry( Color(153, 40, 76 ), aStr ) , 32);
aStr = SVX_RESSTR( RID_SVXSTR_MAGENTA );
aStr.AppendAscii(" 1");
nLen = aStr.Len() - 1;
Insert( new XColorEntry( Color(148, 0,107 ), aStr ) , 33);
aStr.SetChar(nLen, sal_Unicode('2'));
Insert( new XColorEntry( Color(148, 71,107 ), aStr ) , 34);
aStr.SetChar(nLen, sal_Unicode('3'));
Insert( new XColorEntry( Color(148, 71,148 ), aStr ) , 35);
aStr.SetChar(nLen, sal_Unicode('4'));
Insert( new XColorEntry( Color(153,102,204 ), aStr ) , 36);
aStr.SetChar(nLen, sal_Unicode('5'));
Insert( new XColorEntry( Color(107, 71,148 ), aStr ) , 37);
aStr.SetChar(nLen, sal_Unicode('6'));
Insert( new XColorEntry( Color(107, 35,148 ), aStr ) , 38);
aStr.SetChar(nLen, sal_Unicode('7'));
Insert( new XColorEntry( Color(107, 0,148 ), aStr ) , 39);
aStr.SetChar(nLen, sal_Unicode('8'));
Insert( new XColorEntry( Color( 94, 17,166 ), aStr ) , 40);
aStr = SVX_RESSTR( RID_SVXSTR_BLUE );
aStr.AppendAscii(" 1");
nLen = aStr.Len() - 1;
Insert( new XColorEntry( Color( 40, 0,153 ), aStr ) , 41);
aStr.SetChar(nLen, sal_Unicode('2'));
Insert( new XColorEntry( Color( 71, 0,184 ), aStr ) , 42);
aStr.SetChar(nLen, sal_Unicode('3'));
Insert( new XColorEntry( Color( 35, 0,220 ), aStr ) , 43);
aStr.SetChar(nLen, sal_Unicode('4'));
Insert( new XColorEntry( Color( 35, 35,220 ), aStr ) , 44);
aStr.SetChar(nLen, sal_Unicode('5'));
Insert( new XColorEntry( Color( 0, 71,255 ), aStr ) , 45);
aStr.SetChar(nLen, sal_Unicode('6'));
Insert( new XColorEntry( Color( 0,153,255 ), aStr ) , 46);
aStr.SetChar(nLen, sal_Unicode('7'));
Insert( new XColorEntry( Color( 0,184,255 ), aStr ) , 47);
aStr.SetChar(nLen, sal_Unicode('8'));
Insert( new XColorEntry( Color(153,204,255 ), aStr ) , 48);
//Insert(48, new XColorEntry( Color( 46,215,255 ), aStr ) );
aStr = SVX_RESSTR( RID_SVXSTR_CYAN );
aStr.AppendAscii(" 1");
nLen = aStr.Len() - 1;
Insert( new XColorEntry( Color( 0,220,255 ), aStr ) , 49);
aStr.SetChar(nLen, sal_Unicode('2'));
Insert( new XColorEntry( Color( 0,204,204 ), aStr ) , 50);
aStr.SetChar(nLen, sal_Unicode('3'));
Insert( new XColorEntry( Color( 35,184,220 ), aStr ) , 51);
aStr.SetChar(nLen, sal_Unicode('4'));
Insert( new XColorEntry( Color( 71,184,184 ), aStr ) , 52);
aStr.SetChar(nLen, sal_Unicode('5'));
Insert( new XColorEntry( Color( 51,163,163 ), aStr ) , 53);
aStr.SetChar(nLen, sal_Unicode('6'));
Insert( new XColorEntry( Color( 25,138,138 ), aStr ) , 54);
aStr.SetChar(nLen, sal_Unicode('7'));
Insert( new XColorEntry( Color( 0,107,107 ), aStr ) , 55);
aStr.SetChar(nLen, sal_Unicode('8'));
Insert( new XColorEntry( Color( 0, 74, 74 ), aStr ) , 56);
aStr = SVX_RESSTR( RID_SVXSTR_GREEN );
aStr.AppendAscii(" 1");
nLen = aStr.Len() - 1;
Insert( new XColorEntry( Color( 53, 94, 0 ), aStr ) , 57);
aStr.SetChar(nLen, sal_Unicode('2'));
Insert( new XColorEntry( Color( 92,133, 38 ), aStr ) , 58);
aStr.SetChar(nLen, sal_Unicode('3'));
Insert( new XColorEntry( Color(125,166, 71 ), aStr ) , 59);
aStr.SetChar(nLen, sal_Unicode('4'));
Insert( new XColorEntry( Color(148,189, 94 ), aStr ) , 60);
aStr.SetChar(nLen, sal_Unicode('5'));
Insert( new XColorEntry( Color( 0,174, 0 ), aStr ) , 61);
aStr.SetChar(nLen, sal_Unicode('6'));
Insert( new XColorEntry( Color( 51,204,102 ), aStr ) , 62);
aStr.SetChar(nLen, sal_Unicode('7'));
Insert( new XColorEntry( Color( 61,235, 61 ), aStr ) , 63);
aStr.SetChar(nLen, sal_Unicode('8'));
Insert( new XColorEntry( Color( 35,255, 35 ), aStr ) , 64);
aStr = SVX_RESSTR( RID_SVXSTR_YELLOW );
aStr.AppendAscii(" 1");
nLen = aStr.Len() - 1;
Insert( new XColorEntry( Color(230,255, 0 ), aStr ) , 65);
aStr.SetChar(nLen, sal_Unicode('2'));
Insert( new XColorEntry( Color(255,255,153 ), aStr ) , 66);
aStr.SetChar(nLen, sal_Unicode('3'));
Insert( new XColorEntry( Color(255,255,102 ), aStr ) , 67);
aStr.SetChar(nLen, sal_Unicode('4'));
Insert( new XColorEntry( Color(230,230, 76 ), aStr ) , 68);
aStr.SetChar(nLen, sal_Unicode('5'));
Insert( new XColorEntry( Color(204,204, 0 ), aStr ) , 69);
aStr.SetChar(nLen, sal_Unicode('6'));
Insert( new XColorEntry( Color(179,179, 0 ), aStr ) , 70);
aStr.SetChar(nLen, sal_Unicode('7'));
Insert( new XColorEntry( Color(128,128, 25 ), aStr ) , 71);
aStr.SetChar(nLen, sal_Unicode('8'));
Insert( new XColorEntry( Color(102,102, 0 ), aStr ) , 72);
aStr = SVX_RESSTR( RID_SVXSTR_BROWN );
aStr.AppendAscii(" 1");
nLen = aStr.Len() - 1;
Insert( new XColorEntry( Color( 76, 25, 0 ), aStr ) , 73);
aStr.SetChar(nLen, sal_Unicode('2'));
Insert( new XColorEntry( Color(102, 51, 0 ), aStr ) , 74);
aStr.SetChar(nLen, sal_Unicode('3'));
Insert( new XColorEntry( Color(128, 76, 25 ), aStr ) , 75);
aStr.SetChar(nLen, sal_Unicode('4'));
Insert( new XColorEntry( Color(153,102, 51 ), aStr ) , 76);
aStr = SVX_RESSTR( RID_SVXSTR_ORANGE );
aStr.AppendAscii(" 1");
nLen = aStr.Len() - 1;
Insert( new XColorEntry( Color(204,102, 51 ), aStr ) , 77);
aStr.SetChar(nLen, sal_Unicode('2'));
Insert( new XColorEntry( Color(255,102, 51 ), aStr ) , 78);
aStr.SetChar(nLen, sal_Unicode('3'));
Insert( new XColorEntry( Color(255,153,102 ), aStr ) , 79);
aStr.SetChar(nLen, sal_Unicode('4'));
Insert( new XColorEntry( Color(255,204,153 ), aStr ) , 80);
// new chart colors
aStr = SVX_RESSTR( RID_SVXSTR_VIOLET );
Insert( new XColorEntry( Color( 0x99, 0x99, 0xff ), aStr ) , 81);
aStr = SVX_RESSTR( RID_SVXSTR_BORDEAUX );
Insert( new XColorEntry( Color( 0x99, 0x33, 0x66 ), aStr ) , 82);
aStr = SVX_RESSTR( RID_SVXSTR_PALE_YELLOW );
Insert( new XColorEntry( Color( 0xff, 0xff, 0xcc ), aStr ) , 83);
aStr = SVX_RESSTR( RID_SVXSTR_PALE_GREEN );
Insert( new XColorEntry( Color( 0xcc, 0xff, 0xff ), aStr ) , 84);
aStr = SVX_RESSTR( RID_SVXSTR_DKVIOLET );
Insert( new XColorEntry( Color( 0x66, 0x00, 0x66 ), aStr ) , 85);
aStr = SVX_RESSTR( RID_SVXSTR_SALMON );
Insert( new XColorEntry( Color( 0xff, 0x80, 0x80 ), aStr ) , 86);
aStr = SVX_RESSTR( RID_SVXSTR_SEABLUE );
Insert( new XColorEntry( Color( 0x00, 0x66, 0xcc ), aStr ) , 87);
// Sun colors
aStr = SVX_RESSTR( RID_SVXSTR_COLOR_SUN );
aStr.AppendAscii(" 1");
nLen = aStr.Len() - 1;
Insert( new XColorEntry( Color( 0x33, 0x33, 0x66 ), aStr ) , 88);
aStr.SetChar(nLen, sal_Unicode('2'));
Insert( new XColorEntry( Color( 0x66, 0x66, 0x99 ), aStr ) , 89);
aStr.SetChar(nLen, sal_Unicode('3'));
Insert( new XColorEntry( Color( 0x99, 0x99, 0xcc ), aStr ) , 90);
aStr.SetChar(nLen, sal_Unicode('4'));
Insert( new XColorEntry( Color( 0xcc, 0xcc, 0xff ), aStr ) , 91);
// Chart default colors
aStr = SVX_RESSTR( RID_SVXSTR_COLOR_CHART );
aStr.AppendAscii(" 1");
nLen = aStr.Len() - 1;
Insert( new XColorEntry( Color( 0x00, 0x45, 0x86 ), aStr ) , 92);
aStr.SetChar(nLen, sal_Unicode('2'));
Insert( new XColorEntry( Color( 0xff, 0x42, 0x0e ), aStr ) , 93);
aStr.SetChar(nLen, sal_Unicode('3'));
Insert( new XColorEntry( Color( 0xff, 0xd3, 0x20 ), aStr ) , 94);
aStr.SetChar(nLen, sal_Unicode('4'));
Insert( new XColorEntry( Color( 0x57, 0x9d, 0x1c ), aStr ) , 95);
aStr.SetChar(nLen, sal_Unicode('5'));
Insert( new XColorEntry( Color( 0x7e, 0x00, 0x21 ), aStr ) , 96);
aStr.SetChar(nLen, sal_Unicode('6'));
Insert( new XColorEntry( Color( 0x83, 0xca, 0xff ), aStr ) , 97);
aStr.SetChar(nLen, sal_Unicode('7'));
Insert( new XColorEntry( Color( 0x31, 0x40, 0x04 ), aStr ) , 98);
aStr.SetChar(nLen, sal_Unicode('8'));
Insert( new XColorEntry( Color( 0xae, 0xcf, 0x00 ), aStr ) , 99);
aStr.SetChar(nLen, sal_Unicode('9'));
Insert( new XColorEntry( Color( 0x4b, 0x1f, 0x6f ), aStr ) , 100);
aStr.SetChar(nLen, sal_Unicode('1'));
aStr.AppendAscii("0");
nLen = aStr.Len() - 1;
Insert( new XColorEntry( Color( 0xff, 0x95, 0x0e ), aStr ) , 101);
aStr.SetChar(nLen, sal_Unicode('1'));
Insert( new XColorEntry( Color( 0xc5, 0x00, 0x0b ), aStr ) , 102);
aStr.SetChar(nLen, sal_Unicode('2'));
Insert( new XColorEntry( Color( 0x00, 0x84, 0xd1 ), aStr ) , 103);
return( Count() == 104 );
// <!-- use some 'nice' colors from original palette -->
Insert( new XColorEntry( Color( 0xe6, 0xe6, 0xff ), SVX_RESSTR( RID_SVXSTR_COLOR_BLUEGREY) ) );
Insert( new XColorEntry( Color( 0xCF, 0xE7, 0xF5 ), SVX_RESSTR( RID_SVXSTR_COLOR_BLUE_CLASSIC ) ) );
// <!-- add 'pale' colors from original palette -->
Insert( new XColorEntry( Color( 0x99, 0x99, 0xff ), SVX_RESSTR( RID_SVXSTR_COLOR_VIOLET ) ) );
Insert( new XColorEntry( Color( 0x99, 0x33, 0x66 ), SVX_RESSTR( RID_SVXSTR_COLOR_BORDEAUX ) ) );
Insert( new XColorEntry( Color( 0xff, 0xff, 0xcc ), SVX_RESSTR( RID_SVXSTR_COLOR_PALE_YELLOW ) ) );
Insert( new XColorEntry( Color( 0xcc, 0xff, 0xff ), SVX_RESSTR( RID_SVXSTR_COLOR_PALE_GREEN ) ) );
Insert( new XColorEntry( Color( 0x66, 0x00, 0x66 ), SVX_RESSTR( RID_SVXSTR_COLOR_DARKVIOLET ) ) );
Insert( new XColorEntry( Color( 0xff, 0x80, 0x80 ), SVX_RESSTR( RID_SVXSTR_COLOR_SALMON ) ) );
Insert( new XColorEntry( Color( 0x00, 0x66, 0xcc ), SVX_RESSTR( RID_SVXSTR_COLOR_SEABLUE ) ) );
// <!-- add Chart colors from original palette (also 12, coincidence?) -->
XubString aStrChart( SVX_RESSTR( RID_SVXSTR_COLOR_CHART ) );
aStrChart.AppendAscii(" 1");
Insert( new XColorEntry( Color( 0x00, 0x45, 0x86 ), aStrChart ) );
aStrChart.SetChar(aStrChart.Len() - 1, sal_Unicode('2'));
Insert( new XColorEntry( Color( 0xff, 0x42, 0x0e ), aStrChart ) );
aStrChart.SetChar(aStrChart.Len() - 1, sal_Unicode('3'));
Insert( new XColorEntry( Color( 0xff, 0xd3, 0x20 ), aStrChart ) );
aStrChart.SetChar(aStrChart.Len() - 1, sal_Unicode('4'));
Insert( new XColorEntry( Color( 0x57, 0x9d, 0x1c ), aStrChart ) );
aStrChart.SetChar(aStrChart.Len() - 1, sal_Unicode('5'));
Insert( new XColorEntry( Color( 0x7e, 0x00, 0x21 ), aStrChart ) );
aStrChart.SetChar(aStrChart.Len() - 1, sal_Unicode('6'));
Insert( new XColorEntry( Color( 0x83, 0xca, 0xff ), aStrChart ) );
aStrChart.SetChar(aStrChart.Len() - 1, sal_Unicode('7'));
Insert( new XColorEntry( Color( 0x31, 0x40, 0x04 ), aStrChart ) );
aStrChart.SetChar(aStrChart.Len() - 1, sal_Unicode('8'));
Insert( new XColorEntry( Color( 0xae, 0xcf, 0x00 ), aStrChart ) );
aStrChart.SetChar(aStrChart.Len() - 1, sal_Unicode('9'));
Insert( new XColorEntry( Color( 0x4b, 0x1f, 0x6f ), aStrChart ) );
aStrChart.SetChar(aStrChart.Len() - 1, sal_Unicode('1'));
aStrChart.AppendAscii("0");
Insert( new XColorEntry( Color( 0xff, 0x95, 0x0e ), aStrChart ) );
aStrChart.SetChar(aStrChart.Len() - 1, sal_Unicode('1'));
Insert( new XColorEntry( Color( 0xc5, 0x00, 0x0b ), aStrChart ) );
aStrChart.SetChar(aStrChart.Len() - 1, sal_Unicode('2'));
Insert( new XColorEntry( Color( 0x00, 0x84, 0xd1 ), aStrChart ) );
return(165 == Count());
}
/************************************************************************/
......
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