Kaydet (Commit) 961b141d authored tarafından Tomaž Vajngerl's avatar Tomaž Vajngerl

refactor SwEnvPreview to use RenderContext

Change-Id: Iebbcd09dcca109539ef32d44816b621b90624fb8
üst 2c777ccc
...@@ -66,36 +66,35 @@ void SwEnvPreview::DataChanged( const DataChangedEvent& rDCEvt ) ...@@ -66,36 +66,35 @@ void SwEnvPreview::DataChanged( const DataChangedEvent& rDCEvt )
SetBackground( GetSettings().GetStyleSettings().GetDialogColor() ); SetBackground( GetSettings().GetStyleSettings().GetDialogColor() );
} }
void SwEnvPreview::Paint(vcl::RenderContext& /*rRenderContext*/, const Rectangle &) void SwEnvPreview::Paint(vcl::RenderContext& rRenderContext, const Rectangle &)
{ {
const StyleSettings& rSettings = GetSettings().GetStyleSettings(); const StyleSettings& rSettings = rRenderContext.GetSettings().GetStyleSettings();
const SwEnvItem& rItem = const SwEnvItem& rItem =
static_cast<SwEnvDlg*>( GetParentDialog())->aEnvItem; static_cast<SwEnvDlg*>(GetParentDialog())->aEnvItem;
const long nPageW = std::max(rItem.lWidth, rItem.lHeight); const long nPageW = std::max(rItem.lWidth, rItem.lHeight);
const long nPageH = std::min(rItem.lWidth, rItem.lHeight); const long nPageH = std::min(rItem.lWidth, rItem.lHeight);
const float f = 0.8 * std::min( const float f = 0.8 * std::min(
static_cast<float>(GetOutputSizePixel().Width())/static_cast<float>(nPageW), float(rRenderContext.GetOutputSizePixel().Width()) / float(nPageW),
static_cast<float>(GetOutputSizePixel().Height())/static_cast<float>(nPageH)); float(rRenderContext.GetOutputSizePixel().Height()) / float(nPageH));
Color aBack = rSettings.GetWindowColor( ); Color aBack = rSettings.GetWindowColor( );
Color aFront = SwViewOption::GetFontColor(); Color aFront = SwViewOption::GetFontColor();
Color aMedium = Color( ( aBack.GetRed() + aFront.GetRed() ) / 2, Color aMedium = Color((aBack.GetRed() + aFront.GetRed()) / 2,
( aBack.GetGreen() + aFront.GetGreen() ) / 2, (aBack.GetGreen() + aFront.GetGreen()) / 2,
( aBack.GetBlue() + aFront.GetBlue() ) / 2 (aBack.GetBlue() + aFront.GetBlue()) / 2);
);
SetLineColor( aFront ); rRenderContext.SetLineColor(aFront);
// Envelope // Envelope
const long nW = static_cast<long>(f * nPageW); const long nW = static_cast<long>(f * nPageW);
const long nH = static_cast<long>(f * nPageH); const long nH = static_cast<long>(f * nPageH);
const long nX = (GetOutputSizePixel().Width () - nW) / 2; const long nX = (rRenderContext.GetOutputSizePixel().Width () - nW) / 2;
const long nY = (GetOutputSizePixel().Height() - nH) / 2; const long nY = (rRenderContext.GetOutputSizePixel().Height() - nH) / 2;
SetFillColor( aBack ); rRenderContext.SetFillColor(aBack);
DrawRect(Rectangle(Point(nX, nY), Size(nW, nH))); rRenderContext.DrawRect(Rectangle(Point(nX, nY), Size(nW, nH)));
// Sender // Sender
if (rItem.bSend) if (rItem.bSend)
...@@ -104,9 +103,9 @@ void SwEnvPreview::Paint(vcl::RenderContext& /*rRenderContext*/, const Rectangle ...@@ -104,9 +103,9 @@ void SwEnvPreview::Paint(vcl::RenderContext& /*rRenderContext*/, const Rectangle
const long nSendY = nY + static_cast<long>(f * rItem.lSendFromTop ); const long nSendY = nY + static_cast<long>(f * rItem.lSendFromTop );
const long nSendW = static_cast<long>(f * (rItem.lAddrFromLeft - rItem.lSendFromLeft)); const long nSendW = static_cast<long>(f * (rItem.lAddrFromLeft - rItem.lSendFromLeft));
const long nSendH = static_cast<long>(f * (rItem.lAddrFromTop - rItem.lSendFromTop - 566)); const long nSendH = static_cast<long>(f * (rItem.lAddrFromTop - rItem.lSendFromTop - 566));
SetFillColor( aMedium ); rRenderContext.SetFillColor(aMedium);
DrawRect(Rectangle(Point(nSendX, nSendY), Size(nSendW, nSendH))); rRenderContext.DrawRect(Rectangle(Point(nSendX, nSendY), Size(nSendW, nSendH)));
} }
// Addressee // Addressee
...@@ -114,8 +113,8 @@ void SwEnvPreview::Paint(vcl::RenderContext& /*rRenderContext*/, const Rectangle ...@@ -114,8 +113,8 @@ void SwEnvPreview::Paint(vcl::RenderContext& /*rRenderContext*/, const Rectangle
const long nAddrY = nY + static_cast<long>(f * rItem.lAddrFromTop ); const long nAddrY = nY + static_cast<long>(f * rItem.lAddrFromTop );
const long nAddrW = static_cast<long>(f * (nPageW - rItem.lAddrFromLeft - 566)); const long nAddrW = static_cast<long>(f * (nPageW - rItem.lAddrFromLeft - 566));
const long nAddrH = static_cast<long>(f * (nPageH - rItem.lAddrFromTop - 566)); const long nAddrH = static_cast<long>(f * (nPageH - rItem.lAddrFromTop - 566));
SetFillColor( aMedium ); rRenderContext.SetFillColor(aMedium);
DrawRect(Rectangle(Point(nAddrX, nAddrY), Size(nAddrW, nAddrH))); rRenderContext.DrawRect(Rectangle(Point(nAddrX, nAddrY), Size(nAddrW, nAddrH)));
// Stamp // Stamp
const long nStmpW = static_cast<long>(f * 1417 /* 2,5 cm */); const long nStmpW = static_cast<long>(f * 1417 /* 2,5 cm */);
...@@ -123,8 +122,8 @@ void SwEnvPreview::Paint(vcl::RenderContext& /*rRenderContext*/, const Rectangle ...@@ -123,8 +122,8 @@ void SwEnvPreview::Paint(vcl::RenderContext& /*rRenderContext*/, const Rectangle
const long nStmpX = nX + nW - static_cast<long>(f * 566) - nStmpW; const long nStmpX = nX + nW - static_cast<long>(f * 566) - nStmpW;
const long nStmpY = nY + static_cast<long>(f * 566); const long nStmpY = nY + static_cast<long>(f * 566);
SetFillColor( aBack ); rRenderContext.SetFillColor(aBack);
DrawRect(Rectangle(Point(nStmpX, nStmpY), Size(nStmpW, nStmpH))); rRenderContext.DrawRect(Rectangle(Point(nStmpX, nStmpY), Size(nStmpW, nStmpH)));
} }
SwEnvDlg::SwEnvDlg(vcl::Window* pParent, const SfxItemSet& rSet, SwEnvDlg::SwEnvDlg(vcl::Window* pParent, const SfxItemSet& rSet,
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment