Kaydet (Commit) a02d2bea authored tarafından Vladimir Glazounov's avatar Vladimir Glazounov

INTEGRATION: CWS eforms4 (1.2.6); FILE MERGED

2004/12/29 10:52:48 fs 1.2.6.3: #i39451# support for property change notifications
2004/12/29 10:17:35 fs 1.2.6.2: #i10000# unxsols4 didn't like the throw specifications in function declarations being template arguments
2004/12/28 09:38:05 fs 1.2.6.1: #i39451# derive from another PropertySet helper class, which also allows listener handling
üst 2fd94aea
...@@ -2,9 +2,9 @@ ...@@ -2,9 +2,9 @@
* *
* $RCSfile: propertysetbase.hxx,v $ * $RCSfile: propertysetbase.hxx,v $
* *
* $Revision: 1.2 $ * $Revision: 1.3 $
* *
* last change: $Author: obo $ $Date: 2004-11-16 10:55:54 $ * last change: $Author: vg $ $Date: 2005-03-23 11:38:25 $
* *
* The Contents of this file are made available subject to the terms of * The Contents of this file are made available subject to the terms of
* either of the following licenses * either of the following licenses
...@@ -65,10 +65,16 @@ ...@@ -65,10 +65,16 @@
// include for parent class // include for parent class
#include <cppuhelper/weak.hxx> #include <cppuhelper/weak.hxx>
#include <com/sun/star/lang/XTypeProvider.hpp> #include <com/sun/star/lang/XTypeProvider.hpp>
#include <comphelper/propertysethelper.hxx> #include <comphelper/propstate.hxx>
#include <comphelper/propertysetinfo.hxx>
#include <comphelper/proparrhlp.hxx>
#include <rtl/ref.hxx>
// include for inlined helper function below // include for inlined helper function below
#include <com/sun/star/lang/IllegalArgumentException.hpp> #include <com/sun/star/lang/IllegalArgumentException.hpp>
#include <com/sun/star/beans/PropertyAttribute.hpp>
#include <map>
// forward declarations for method arguments // forward declarations for method arguments
namespace com { namespace sun { namespace star { namespace uno { namespace com { namespace sun { namespace star { namespace uno {
...@@ -78,99 +84,320 @@ namespace com { namespace sun { namespace star { namespace uno { ...@@ -78,99 +84,320 @@ namespace com { namespace sun { namespace star { namespace uno {
template<class T> class Sequence; template<class T> class Sequence;
} } } } } } } }
/** base class which encapsulates accessing (reading/writing) concrete property values
*/
class PropertyAccessorBase : public ::rtl::IReference
{
private:
oslInterlockedCount m_refCount;
protected:
PropertyAccessorBase() : m_refCount( 0 ) { }
/** turn PropertySetHelper into a full UNO object. public:
* PropertySetBase can be used with ImplInheritanceHelper classes. virtual oslInterlockedCount SAL_CALL acquire();
*/ virtual oslInterlockedCount SAL_CALL release();
class PropertySetBase : public cppu::OWeakObject,
public com::sun::star::lang::XTypeProvider, virtual bool approveValue( const com::sun::star::uno::Any& rValue ) const = 0;
public comphelper::PropertySetHelper virtual void setValue( const com::sun::star::uno::Any& rValue ) = 0;
virtual void getValue( com::sun::star::uno::Any& rValue ) const = 0;
virtual bool isWriteable() const = 0;
};
/** helper class for implementing property accessors through public member functions
*/
template< typename CLASS, typename VALUE, class WRITER, class READER >
class GenericPropertyAccessor : public PropertyAccessorBase
{ {
public: public:
PropertySetBase(); typedef WRITER Writer;
PropertySetBase( comphelper::PropertySetInfo* pInfo ) throw(); typedef READER Reader;
virtual ~PropertySetBase() throw();
private:
CLASS* m_pInstance;
Writer m_pWriter;
Reader m_pReader;
virtual void SAL_CALL acquire() throw(); public:
virtual void SAL_CALL release() throw(); GenericPropertyAccessor( CLASS* pInstance, Writer pWriter, Reader pReader )
:m_pInstance( pInstance )
,m_pWriter( pWriter )
,m_pReader( pReader )
{
}
virtual com::sun::star::uno::Any SAL_CALL queryInterface( virtual bool approveValue( const com::sun::star::uno::Any& rValue ) const
com::sun::star::uno::Type const & rType ) {
throw( com::sun::star::uno::RuntimeException); VALUE aVal;
return ( rValue >>= aVal );
}
virtual com::sun::star::uno::Sequence<com::sun::star::uno::Type> SAL_CALL getTypes() throw( com::sun::star::uno::RuntimeException ); virtual void setValue( const com::sun::star::uno::Any& rValue )
{
VALUE aTypedVal;
OSL_VERIFY( rValue >>= aTypedVal );
(m_pInstance->*m_pWriter)( aTypedVal );
}
virtual com::sun::star::uno::Sequence<sal_Int8> SAL_CALL getImplementationId() throw( com::sun::star::uno::RuntimeException ); virtual void getValue( com::sun::star::uno::Any& rValue ) const
{
rValue = com::sun::star::uno::makeAny( (m_pInstance->*m_pReader)() );
}
virtual bool isWriteable() const
{
return m_pWriter != NULL;
}
}; };
/** helper function template; set a property value through a member function */ /** helper class for implementing property accessors via non-UNO methods
template<typename CLASS, typename VALUE> */
void setAny( CLASS* pObject, template< typename CLASS, typename VALUE >
void (CLASS::*pMethod)(const VALUE&), class DirectPropertyAccessor
const com::sun::star::uno::Any& rAny ) :public GenericPropertyAccessor < CLASS
, VALUE
, void (CLASS::*)( const VALUE& )
, VALUE (CLASS::*)() const
>
{ {
VALUE aVal; protected:
if( rAny >>= aVal ) typedef void (CLASS::*Writer)( const VALUE& );
(pObject->*pMethod)( aVal ); typedef VALUE (CLASS::*Reader)() const;
else public:
throw com::sun::star::lang::IllegalArgumentException(); DirectPropertyAccessor( CLASS* pInstance, Writer pWriter, Reader pReader )
} :GenericPropertyAccessor< CLASS, VALUE, Writer, Reader >( pInstance, pWriter, pReader )
{
template<typename CLASS> }
void setAny( CLASS* pObject, };
void (CLASS::*pMethod)(bool),
const com::sun::star::uno::Any& rAny ) /** helper class for implementing non-UNO accessors to a boolean property
*/
template< typename CLASS, typename DUMMY >
class BooleanPropertyAccessor
:public GenericPropertyAccessor < CLASS
, bool
, void (CLASS::*)( bool )
, bool (CLASS::*)() const
>
{ {
bool bVal; protected:
if( rAny >>= bVal ) typedef void (CLASS::*Writer)( bool );
(pObject->*pMethod)( bVal ); typedef bool (CLASS::*Reader)() const;
else public:
throw com::sun::star::lang::IllegalArgumentException(); BooleanPropertyAccessor( CLASS* pInstance, Writer pWriter, Reader pReader )
} :GenericPropertyAccessor< CLASS, bool, Writer, Reader >( pInstance, pWriter, pReader )
{
/** helper function template; get a property value through a member function */ }
template<typename CLASS, typename VALUE> };
void getAny( const CLASS* pObject,
VALUE (CLASS::*pMethod)() const, /** helper class for implementing property accessors via UNO methods
com::sun::star::uno::Any& rAny ) */
template< typename CLASS, typename VALUE >
class APIPropertyAccessor
:public GenericPropertyAccessor < CLASS
, VALUE
, void (SAL_CALL CLASS::*)( const VALUE& )
, VALUE (SAL_CALL CLASS::*)()
>
{ {
rAny <<= (pObject->*pMethod)(); protected:
} typedef void (SAL_CALL CLASS::*Writer)( const VALUE& );
typedef VALUE (SAL_CALL CLASS::*Reader)();
public:
APIPropertyAccessor( CLASS* pInstance, Writer pWriter, Reader pReader )
:GenericPropertyAccessor< CLASS, VALUE, Writer, Reader >( pInstance, pWriter, pReader )
{
}
};
/** bridges two XPropertySet helper implementations
#ifdef _MSC_VER The <type scope="comphelper">OStatefulPropertySet</type> (basically, the
<type scope="cppu">OPropertySetHelper</type>) implements a comprehensive framework
for property sets, including property change notifications.
However, it lacks some easy possibilities to declare the supported properties.
Other helper structs and classes allow for this, but are lacking needed features
such as property change notifications.
/* With the MS Windows compiler, we make use of the SAL_CALL macro for The <type>PropertySetBase</type> bridges various implementations,
* different calling conventions for normal and API methods. To so you have the best of both worlds.
* support these, the following templates are copies of the templates
* above, except with SAL_CALL.
*
* To porters: This applies to any platform that uses SAL_CALL. If you
* have such a platform, add it to the ifdef above.
*/ */
class PropertySetBase : public comphelper::OStatefulPropertySet
template<typename CLASS, typename VALUE>
void setAny( CLASS* pObject,
void (SAL_CALL CLASS::*pMethod)(const VALUE&),
const com::sun::star::uno::Any& rAny )
{ {
VALUE aVal; private:
if( rAny >>= aVal ) typedef com::sun::star::uno::Any Any_t;
(pObject->*pMethod)( aVal );
else typedef ::std::map< const sal_Int32, ::rtl::Reference< PropertyAccessorBase > > PropertyAccessors;
throw com::sun::star::lang::IllegalArgumentException(); typedef ::std::vector< ::com::sun::star::beans::Property > PropertyArray;
} typedef ::std::map< const sal_Int32, Any_t > PropertyValueCache;
#endif // _MSC_VER
PropertyArray m_aProperties;
template<typename CLASS, typename VALUE> cppu::IPropertyArrayHelper* m_pProperties;
void getAny( CLASS* pObject, PropertyAccessors m_aAccessors;
VALUE (SAL_CALL CLASS::*pMethod)(), PropertyValueCache m_aCache;
com::sun::star::uno::Any& rAny )
protected:
PropertySetBase();
virtual ~PropertySetBase();
/** registers a new property to be supported by this instance
@param rProperty
the descriptor for the to-be-supported property
@param rAccessor
an instance which is able to provide read and possibly write access to
the property.
@precond
Must not be called after any of the property set related UNO interfaces
has been used. Usually, you will do a number of <member>registerProperty</member>
calls in the constructor of your class.
*/
void registerProperty(
const com::sun::star::beans::Property& rProperty,
const ::rtl::Reference< PropertyAccessorBase >& rAccessor
);
/** notifies a change in a given property value, if necessary
The necessity of the notification is determined by a cached value for the given
property. Caching happens after notification.
That is, when you call <member>notifyAndCachePropertyValue</member> for the first time,
a value for the given property is default constructed, and considered to be the "old value".
If this value differs from the current value, then this change is notified to all interested
listeners. Finally, the current value is remembered.
Subsequent calls to <member>notifyAndCachePropertyValue</member> use the remembered value as
"old value", and from then on behave as the first call.
@param nHandle
the handle of the property. Must denote a property supported by this instance, i.e.
one previously registered via <member>registerProperty</member>.
@precond
our ref count must not be 0. The reason is that during this method's execution,
the instance might be acquired and released, which would immediately destroy
the instance if it has a ref count of 0.
@seealso initializePropertyValueCache
*/
void notifyAndCachePropertyValue( sal_Int32 nHandle );
/** initializes the property value cache for the given property, with its current value
Usually used to initialize the cache with values which are different from default
constructed values. Say you have a boolean property whose initial state
is <TRUE/>. Say you call <member>notifyAndCachePropertyValue</member> the first time: it will
default construct the "old value" for this property as <FALSE/>, and thus <b>not</b> do
any notifications if the "current value" is also <FALSE/> - which might be wrong, since
the guessing of the "old value" differed from the real initial value which was <TRUE/>.
Too confusing? Okay, than just call this method for every property you have.
@param nHandle
the handle of the property. Must denote a property supported by this instance, i.e.
one previously registered via <member>registerProperty</member>.
@param rValue
the value to cache
@seealso notifyAndCachePropertyValue
*/
void initializePropertyValueCache( sal_Int32 nHandle );
/// OPropertysetHelper methods
virtual sal_Bool SAL_CALL convertFastPropertyValue( Any_t& rConvertedValue, Any_t& rOldValue, sal_Int32 nHandle, const Any_t& rValue )
throw (::com::sun::star::lang::IllegalArgumentException);
virtual void SAL_CALL setFastPropertyValue_NoBroadcast( sal_Int32 nHandle, const Any_t& rValue )
throw (::com::sun::star::uno::Exception);
virtual void SAL_CALL getFastPropertyValue( Any_t& rValue, sal_Int32 nHandle ) const;
virtual cppu::IPropertyArrayHelper& SAL_CALL getInfoHelper();
virtual ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySetInfo > SAL_CALL getPropertySetInfo( ) throw(::com::sun::star::uno::RuntimeException);
public:
/// helper struct for granting selective access to some notification-related methods
struct NotifierAccess { friend struct PropertyChangeNotifier; private: NotifierAccess() { } };
/** retrieves the current property value for the given handle
@param nHandle
the handle of the property. Must denote a property supported by this instance, i.e.
one previously registered via <member>registerProperty</member>.
@see registerProperty
*/
inline void getCurrentPropertyValueByHandle( sal_Int32 nHandle, Any_t& /* [out] */ rValue, const NotifierAccess& ) const
{
getFastPropertyValue( rValue, nHandle );
}
/** notifies a change in a given property to all interested listeners
*/
inline void notifyPropertyChange( sal_Int32 nHandle, const Any_t& rOldValue, const Any_t& rNewValue, const NotifierAccess& ) const
{
const_cast< PropertySetBase* >( this )->firePropertyChange( nHandle, rNewValue, rOldValue );
}
private:
/** locates a property given by handle
@param nHandle
the handle of the property. Must denote a property supported by this instance, i.e.
one previously registered via <member>registerProperty</member>.
@see registerProperty
*/
PropertyAccessorBase& locatePropertyHandler( sal_Int32 nHandle ) const;
};
/** a helper class for notifying property changes in a <type>PropertySetBase</type> instance.
You can create an instance of this class on the stack of a method which is to programmatically
change the value of a property. In its constructor, the instance will acquire the current property
value, and in its destructor, it will notify the change of this property's value (if necessary).
You do not need this class if you are modifying property values by using the X(Fast|Multi)PropertSet
methods, since those already care for property notifications. You only need it if you're changing
the internal representation of your property directly.
Also note that usually, notifications in the UNO world should be done without a locked mutex. So
if you use this class in conjunction with a <type>MutexGuard</type>, ensure that you <b>first</b>
instantiate the <type>PropertyChangeNotifier</type>, and <b>then</b> the <type>MutexGuard</type>,
so your mutex is released before the notification happens.
*/
struct PropertyChangeNotifier
{ {
rAny <<= (pObject->*pMethod)(); private:
} const PropertySetBase& m_rPropertySet;
sal_Int32 m_nHandle;
com::sun::star::uno::Any m_aOldValue;
public:
/** constructs a PropertyChangeNotifier
@param rPropertySet
the property set implementation whose property is going to be changed. Note
that this property set implementation must live at least as long as the
PropertyChangeNotifier instance does.
@param nHandle
the handle of the property which is going to be changed. Must be a valid property
handle for the given <arg>rPropertySet</arg>
*/
inline PropertyChangeNotifier( const PropertySetBase& rPropertySet, sal_Int32 nHandle )
:m_rPropertySet( rPropertySet )
,m_nHandle( nHandle )
{
m_rPropertySet.getCurrentPropertyValueByHandle( m_nHandle, m_aOldValue, PropertySetBase::NotifierAccess() );
}
inline ~PropertyChangeNotifier()
{
com::sun::star::uno::Any aNewValue;
m_rPropertySet.getCurrentPropertyValueByHandle( m_nHandle, aNewValue, PropertySetBase::NotifierAccess() );
if ( aNewValue != m_aOldValue )
{
m_rPropertySet.notifyPropertyChange( m_nHandle, m_aOldValue, aNewValue, PropertySetBase::NotifierAccess() );
}
}
};
#define PROPERTY_FLAGS( NAME, TYPE, FLAG ) com::sun::star::beans::Property( \
::rtl::OUString( #NAME, sizeof( #NAME ) - 1, RTL_TEXTENCODING_ASCII_US ), \
HANDLE_##NAME, getCppuType( static_cast< TYPE* >( NULL ) ), FLAG )
#define PROPERTY( NAME, TYPE ) PROPERTY_FLAGS( NAME, TYPE, com::sun::star::beans::PropertyAttribute::BOUND )
#define PROPERTY_RO( NAME, TYPE ) PROPERTY_FLAGS( NAME, TYPE, com::sun::star::beans::PropertyAttribute::BOUND | com::sun::star::beans::PropertyAttribute::READONLY )
#endif #endif
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