Kaydet (Commit) a0345097 authored tarafından Ivo Hinkelmann's avatar Ivo Hinkelmann

INTEGRATION: CWS aw024 (1.16.100); FILE MERGED

2006/11/13 11:10:53 aw 1.16.100.8: changes after resync
2006/11/10 04:53:18 aw 1.16.100.7: RESYNC: (1.22-1.23); FILE MERGED
2006/09/21 21:51:56 aw 1.16.100.6: RESYNC: (1.21-1.22); FILE MERGED
2006/07/04 14:17:48 aw 1.16.100.5: RESYNC: (1.20-1.21); FILE MERGED
2006/05/12 20:11:55 aw 1.16.100.4: RESYNC: (1.19-1.20); FILE MERGED
2005/09/17 07:12:58 aw 1.16.100.3: RESYNC: (1.18-1.19); FILE MERGED
2005/05/13 14:08:57 aw 1.16.100.2: RESYNC: (1.16-1.18); FILE MERGED
2004/12/28 15:24:44 aw 1.16.100.1: #i39528
üst 4beebe21
......@@ -4,9 +4,9 @@
*
* $RCSfile: xexptran.cxx,v $
*
* $Revision: 1.23 $
* $Revision: 1.24 $
*
* last change: $Author: obo $ $Date: 2006-10-12 14:42:17 $
* last change: $Author: ihi $ $Date: 2006-11-14 14:15:16 $
*
* The Contents of this file are made available subject to
* the terms of GNU Lesser General Public License Version 2.1.
......@@ -52,15 +52,30 @@
#include "xmluconv.hxx"
#endif
#ifndef _B3D_HMATRIX_HXX
#include <goodies/hmatrix.hxx>
#endif
// #100617# FRound
#ifndef _SV_SALBTYPE_HXX
#include <vcl/salbtype.hxx>
#endif
#ifndef _BGFX_VECTOR_B2DVECTOR_HXX
#include <basegfx/vector/b2dvector.hxx>
#endif
#ifndef _BGFX_MATRIX_B2DHOMMATRIX_HXX
#include <basegfx/matrix/b2dhommatrix.hxx>
#endif
#ifndef _BGFX_TUPLE_B3DTUPLE_HXX
#include <basegfx/tuple/b3dtuple.hxx>
#endif
#ifndef _BGFX_MATRIX_B3DHOMMATRIX_HXX
#include <basegfx/matrix/b3dhommatrix.hxx>
#endif
#ifndef _STRING_HXX
#include <tools/string.hxx>
#endif
using namespace ::rtl;
using namespace ::com::sun::star;
......@@ -73,7 +88,7 @@ using namespace ::com::sun::star;
// Predeclarations
void Imp_SkipDouble(const OUString& rStr, sal_Int32& rPos, const sal_Int32 nLen);
void Imp_CalcVectorValues(Vector2D& aVec1, Vector2D& aVec2, sal_Bool& bSameLength, sal_Bool& bSameDirection);
void Imp_CalcVectorValues(::basegfx::B2DVector& aVec1, ::basegfx::B2DVector& aVec2, bool& bSameLength, bool& bSameDirection);
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
......@@ -110,7 +125,7 @@ void Imp_SkipSpacesAndClosingBraces(const OUString& rStr, sal_Int32& rPos, const
//////////////////////////////////////////////////////////////////////////////
// parsing help functions for integer numbers
sal_Bool Imp_IsOnNumberChar(const OUString& rStr, const sal_Int32 nPos, BOOL bSignAllowed = TRUE)
bool Imp_IsOnNumberChar(const OUString& rStr, const sal_Int32 nPos, bool bSignAllowed = true)
{
sal_Unicode aChar(rStr[nPos]);
......@@ -118,11 +133,11 @@ sal_Bool Imp_IsOnNumberChar(const OUString& rStr, const sal_Int32 nPos, BOOL bSi
|| (bSignAllowed && sal_Unicode('+') == aChar)
|| (bSignAllowed && sal_Unicode('-') == aChar)
)
return TRUE;
return FALSE;
return true;
return false;
}
sal_Bool Imp_IsOnUnitChar(const OUString& rStr, const sal_Int32 nPos)
bool Imp_IsOnUnitChar(const OUString& rStr, const sal_Int32 nPos)
{
sal_Unicode aChar(rStr[nPos]);
......@@ -130,17 +145,17 @@ sal_Bool Imp_IsOnUnitChar(const OUString& rStr, const sal_Int32 nPos)
|| (sal_Unicode('A') <= aChar && sal_Unicode('Z') >= aChar)
|| sal_Unicode('%') == aChar
)
return TRUE;
return FALSE;
return true;
return false;
}
void Imp_SkipNumber(const OUString& rStr, sal_Int32& rPos, const sal_Int32 nLen)
{
BOOL bSignAllowed(TRUE);
bool bSignAllowed(true);
while(rPos < nLen && Imp_IsOnNumberChar(rStr, rPos, bSignAllowed))
{
bSignAllowed = FALSE;
bSignAllowed = false;
rPos++;
}
}
......@@ -171,7 +186,7 @@ void Imp_PutNumberCharWithSpace(OUString& rStr, sal_Int32 nValue)
{
const sal_Int32 aLen(rStr.getLength());
if(aLen)
if(Imp_IsOnNumberChar(rStr, aLen - 1, FALSE) && nValue >= 0)
if(Imp_IsOnNumberChar(rStr, aLen - 1, false) && nValue >= 0)
rStr += String(sal_Unicode(' '));
Imp_PutNumberChar(rStr, nValue);
}
......@@ -208,7 +223,7 @@ void Imp_SkipDouble(const OUString& rStr, sal_Int32& rPos, const sal_Int32)
}
double Imp_GetDoubleChar(const OUString& rStr, sal_Int32& rPos, const sal_Int32 nLen,
const SvXMLUnitConverter& rConv, double fRetval, BOOL bLookForUnits = FALSE)
const SvXMLUnitConverter& rConv, double fRetval, bool bLookForUnits = false)
{
sal_Unicode aChar(rStr[rPos]);
OUStringBuffer sNumberString;
......@@ -254,7 +269,7 @@ double Imp_GetDoubleChar(const OUString& rStr, sal_Int32& rPos, const sal_Int32
if(sNumberString.getLength())
{
if(bLookForUnits)
rConv.convertDouble(fRetval, sNumberString.makeStringAndClear(), TRUE);
rConv.convertDouble(fRetval, sNumberString.makeStringAndClear(), true);
else
rConv.convertDouble(fRetval, sNumberString.makeStringAndClear());
}
......@@ -263,12 +278,12 @@ double Imp_GetDoubleChar(const OUString& rStr, sal_Int32& rPos, const sal_Int32
}
void Imp_PutDoubleChar(OUString& rStr, const SvXMLUnitConverter& rConv, double fValue,
BOOL bConvertUnits = FALSE)
bool bConvertUnits = false)
{
OUStringBuffer sStringBuffer;
if(bConvertUnits)
rConv.convertDouble(sStringBuffer, fValue, TRUE);
rConv.convertDouble(sStringBuffer, fValue, true);
else
rConv.convertDouble(sStringBuffer, fValue);
......@@ -307,14 +322,14 @@ struct ImpSdXMLExpTransObj2DRotate : public ImpSdXMLExpTransObj2DBase
};
struct ImpSdXMLExpTransObj2DScale : public ImpSdXMLExpTransObj2DBase
{
Vector2D maScale;
ImpSdXMLExpTransObj2DScale(const Vector2D& rNew)
::basegfx::B2DTuple maScale;
ImpSdXMLExpTransObj2DScale(const ::basegfx::B2DTuple& rNew)
: ImpSdXMLExpTransObj2DBase(IMP_SDXMLEXP_TRANSOBJ2D_SCALE), maScale(rNew) {}
};
struct ImpSdXMLExpTransObj2DTranslate : public ImpSdXMLExpTransObj2DBase
{
Vector2D maTranslate;
ImpSdXMLExpTransObj2DTranslate(const Vector2D& rNew)
::basegfx::B2DTuple maTranslate;
ImpSdXMLExpTransObj2DTranslate(const ::basegfx::B2DTuple& rNew)
: ImpSdXMLExpTransObj2DBase(IMP_SDXMLEXP_TRANSOBJ2D_TRANSLATE), maTranslate(rNew) {}
};
struct ImpSdXMLExpTransObj2DSkewX : public ImpSdXMLExpTransObj2DBase
......@@ -331,8 +346,8 @@ struct ImpSdXMLExpTransObj2DSkewY : public ImpSdXMLExpTransObj2DBase
};
struct ImpSdXMLExpTransObj2DMatrix : public ImpSdXMLExpTransObj2DBase
{
Matrix3D maMatrix;
ImpSdXMLExpTransObj2DMatrix(const Matrix3D& rNew)
::basegfx::B2DHomMatrix maMatrix;
ImpSdXMLExpTransObj2DMatrix(const ::basegfx::B2DHomMatrix& rNew)
: ImpSdXMLExpTransObj2DBase(IMP_SDXMLEXP_TRANSOBJ2D_MATRIX), maMatrix(rNew) {}
};
......@@ -342,20 +357,51 @@ struct ImpSdXMLExpTransObj2DMatrix : public ImpSdXMLExpTransObj2DBase
void SdXMLImExTransform2D::EmptyList()
{
while(maList.Count())
for(sal_uInt32 a(0L); a < maList.size(); a++)
{
ImpSdXMLExpTransObj2DBase* pObj = maList.Remove(maList.Count() - 1);
ImpSdXMLExpTransObj2DBase* pObj = maList[a];
switch(pObj->mnType)
{
case IMP_SDXMLEXP_TRANSOBJ2D_ROTATE : delete (ImpSdXMLExpTransObj2DRotate*)pObj; break;
case IMP_SDXMLEXP_TRANSOBJ2D_SCALE : delete (ImpSdXMLExpTransObj2DScale*)pObj; break;
case IMP_SDXMLEXP_TRANSOBJ2D_TRANSLATE : delete (ImpSdXMLExpTransObj2DTranslate*)pObj; break;
case IMP_SDXMLEXP_TRANSOBJ2D_SKEWX : delete (ImpSdXMLExpTransObj2DSkewX*)pObj; break;
case IMP_SDXMLEXP_TRANSOBJ2D_SKEWY : delete (ImpSdXMLExpTransObj2DSkewY*)pObj; break;
case IMP_SDXMLEXP_TRANSOBJ2D_MATRIX : delete (ImpSdXMLExpTransObj2DMatrix*)pObj; break;
default : DBG_ERROR("SdXMLImExTransform2D: impossible entry!"); break;
case IMP_SDXMLEXP_TRANSOBJ2D_ROTATE :
{
delete (ImpSdXMLExpTransObj2DRotate*)pObj;
break;
}
case IMP_SDXMLEXP_TRANSOBJ2D_SCALE :
{
delete (ImpSdXMLExpTransObj2DScale*)pObj;
break;
}
case IMP_SDXMLEXP_TRANSOBJ2D_TRANSLATE :
{
delete (ImpSdXMLExpTransObj2DTranslate*)pObj;
break;
}
case IMP_SDXMLEXP_TRANSOBJ2D_SKEWX :
{
delete (ImpSdXMLExpTransObj2DSkewX*)pObj;
break;
}
case IMP_SDXMLEXP_TRANSOBJ2D_SKEWY :
{
delete (ImpSdXMLExpTransObj2DSkewY*)pObj;
break;
}
case IMP_SDXMLEXP_TRANSOBJ2D_MATRIX :
{
delete (ImpSdXMLExpTransObj2DMatrix*)pObj;
break;
}
default :
{
DBG_ERROR("SdXMLImExTransform2D: impossible entry!");
break;
}
}
}
maList.clear();
}
//////////////////////////////////////////////////////////////////////////////
......@@ -364,39 +410,37 @@ void SdXMLImExTransform2D::EmptyList()
void SdXMLImExTransform2D::AddRotate(double fNew)
{
if(fNew != 0.0)
maList.Insert(new ImpSdXMLExpTransObj2DRotate(fNew), LIST_APPEND);
maList.push_back(new ImpSdXMLExpTransObj2DRotate(fNew));
}
void SdXMLImExTransform2D::AddScale(const Vector2D& rNew)
void SdXMLImExTransform2D::AddScale(const ::basegfx::B2DTuple& rNew)
{
if(rNew.X() != 0.0 || rNew.Y() != 0.0)
maList.Insert(new ImpSdXMLExpTransObj2DScale(rNew), LIST_APPEND);
if(1.0 != rNew.getX() || 1.0 != rNew.getY())
maList.push_back(new ImpSdXMLExpTransObj2DScale(rNew));
}
void SdXMLImExTransform2D::AddTranslate(const Vector2D& rNew)
void SdXMLImExTransform2D::AddTranslate(const ::basegfx::B2DTuple& rNew)
{
if(rNew.X() != 0.0 || rNew.Y() != 0.0)
maList.Insert(new ImpSdXMLExpTransObj2DTranslate(rNew), LIST_APPEND);
if(!rNew.equalZero())
maList.push_back(new ImpSdXMLExpTransObj2DTranslate(rNew));
}
void SdXMLImExTransform2D::AddSkewX(double fNew)
{
if(fNew != 0.0)
maList.Insert(new ImpSdXMLExpTransObj2DSkewX(fNew), LIST_APPEND);
maList.push_back(new ImpSdXMLExpTransObj2DSkewX(fNew));
}
void SdXMLImExTransform2D::AddSkewY(double fNew)
{
if(fNew != 0.0)
maList.Insert(new ImpSdXMLExpTransObj2DSkewY(fNew), LIST_APPEND);
maList.push_back(new ImpSdXMLExpTransObj2DSkewY(fNew));
}
void SdXMLImExTransform2D::AddMatrix(const Matrix3D& rNew)
void SdXMLImExTransform2D::AddMatrix(const ::basegfx::B2DHomMatrix& rNew)
{
if(rNew[0][0] != 1.0 || rNew[1][1] != 1.0 || rNew[2][2] != 1.0
|| rNew[0][1] != 0.0 || rNew[0][2] != 0.0 || rNew[1][2] != 0.0
|| rNew[1][0] != 0.0 || rNew[2][0] != 0.0 || rNew[2][1] != 0.0)
maList.Insert(new ImpSdXMLExpTransObj2DMatrix(rNew), LIST_APPEND);
if(!rNew.isIdentity())
maList.push_back(new ImpSdXMLExpTransObj2DMatrix(rNew));
}
//////////////////////////////////////////////////////////////////////////////
......@@ -407,9 +451,9 @@ const OUString& SdXMLImExTransform2D::GetExportString(const SvXMLUnitConverter&
OUString aClosingBrace(sal_Unicode(')'));
OUString aEmptySpace(sal_Unicode(' '));
for(sal_uInt32 a(0L); a < maList.Count(); a++)
for(sal_uInt32 a(0L); a < maList.size(); a++)
{
ImpSdXMLExpTransObj2DBase* pObj = maList.GetObject(a);
ImpSdXMLExpTransObj2DBase* pObj = maList[a];
switch(pObj->mnType)
{
case IMP_SDXMLEXP_TRANSOBJ2D_ROTATE :
......@@ -422,18 +466,18 @@ const OUString& SdXMLImExTransform2D::GetExportString(const SvXMLUnitConverter&
case IMP_SDXMLEXP_TRANSOBJ2D_SCALE :
{
aNewString += OUString::createFromAscii("scale (");
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj2DScale*)pObj)->maScale.X());
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj2DScale*)pObj)->maScale.getX());
aNewString += aEmptySpace;
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj2DScale*)pObj)->maScale.Y());
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj2DScale*)pObj)->maScale.getY());
aNewString += aClosingBrace;
break;
}
case IMP_SDXMLEXP_TRANSOBJ2D_TRANSLATE :
{
aNewString += OUString::createFromAscii("translate (");
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj2DTranslate*)pObj)->maTranslate.X(), TRUE);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj2DTranslate*)pObj)->maTranslate.getX(), true);
aNewString += aEmptySpace;
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj2DTranslate*)pObj)->maTranslate.Y(), TRUE);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj2DTranslate*)pObj)->maTranslate.getY(), true);
aNewString += aClosingBrace;
break;
}
......@@ -456,38 +500,44 @@ const OUString& SdXMLImExTransform2D::GetExportString(const SvXMLUnitConverter&
aNewString += OUString::createFromAscii("matrix (");
// a
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj2DMatrix*)pObj)->maMatrix[0][0]);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj2DMatrix*)pObj)->maMatrix.get(0, 0));
aNewString += aEmptySpace;
// b
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj2DMatrix*)pObj)->maMatrix[1][0]);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj2DMatrix*)pObj)->maMatrix.get(1, 0));
aNewString += aEmptySpace;
// c
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj2DMatrix*)pObj)->maMatrix[0][1]);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj2DMatrix*)pObj)->maMatrix.get(0, 1));
aNewString += aEmptySpace;
// d
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj2DMatrix*)pObj)->maMatrix[1][1]);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj2DMatrix*)pObj)->maMatrix.get(1, 1));
aNewString += aEmptySpace;
// e
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj2DMatrix*)pObj)->maMatrix[0][2], TRUE);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj2DMatrix*)pObj)->maMatrix.get(0, 2), true);
aNewString += aEmptySpace;
// f
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj2DMatrix*)pObj)->maMatrix[1][2], TRUE);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj2DMatrix*)pObj)->maMatrix.get(1, 2), true);
aNewString += aClosingBrace;
break;
}
default : DBG_ERROR("SdXMLImExTransform2D: impossible entry!"); break;
default :
{
DBG_ERROR("SdXMLImExTransform2D: impossible entry!");
break;
}
}
// if not the last entry, add one space to next tag
if(a+1 != maList.Count())
if(a + 1L != maList.size())
{
aNewString += aEmptySpace;
}
}
// fill string form OUString
msString = aNewString;
......@@ -538,35 +588,35 @@ void SdXMLImExTransform2D::SetString(const OUString& rNew, const SvXMLUnitConver
Imp_SkipSpacesAndOpeningBraces(aStr, nPos, nLen);
fValue = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, fValue);
if(fValue != 0.0)
maList.Insert(new ImpSdXMLExpTransObj2DRotate(fValue), LIST_APPEND);
maList.push_back(new ImpSdXMLExpTransObj2DRotate(fValue));
Imp_SkipSpacesAndClosingBraces(aStr, nPos, nLen);
}
else if(nPos == aStr.indexOf(aString_scale, nPos))
{
Vector2D aValue(1.0, 1.0);
::basegfx::B2DTuple aValue(1.0, 1.0);
nPos += 5;
Imp_SkipSpacesAndOpeningBraces(aStr, nPos, nLen);
aValue.X() = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.X());
aValue.setX(Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.getX()));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
aValue.Y() = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.Y());
aValue.setY(Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.getY()));
if(aValue.X() != 1.0 || aValue.Y() != 1.0)
maList.Insert(new ImpSdXMLExpTransObj2DScale(aValue), LIST_APPEND);
if(aValue.getX() != 1.0 || aValue.getY() != 1.0)
maList.push_back(new ImpSdXMLExpTransObj2DScale(aValue));
Imp_SkipSpacesAndClosingBraces(aStr, nPos, nLen);
}
else if(nPos == aStr.indexOf(aString_translate, nPos))
{
Vector2D aValue;
::basegfx::B2DTuple aValue;
nPos += 9;
Imp_SkipSpacesAndOpeningBraces(aStr, nPos, nLen);
aValue.X() = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.X(), TRUE);
aValue.setX(Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.getX(), true));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
aValue.Y() = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.Y(), TRUE);
aValue.setY(Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.getY(), true));
if(aValue.X() != 0.0 || aValue.Y() != 0.0)
maList.Insert(new ImpSdXMLExpTransObj2DTranslate(aValue), LIST_APPEND);
if(!aValue.equalZero())
maList.push_back(new ImpSdXMLExpTransObj2DTranslate(aValue));
Imp_SkipSpacesAndClosingBraces(aStr, nPos, nLen);
}
......@@ -577,7 +627,7 @@ void SdXMLImExTransform2D::SetString(const OUString& rNew, const SvXMLUnitConver
Imp_SkipSpacesAndOpeningBraces(aStr, nPos, nLen);
fValue = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, fValue);
if(fValue != 0.0)
maList.Insert(new ImpSdXMLExpTransObj2DSkewX(fValue), LIST_APPEND);
maList.push_back(new ImpSdXMLExpTransObj2DSkewX(fValue));
Imp_SkipSpacesAndClosingBraces(aStr, nPos, nLen);
}
......@@ -588,83 +638,103 @@ void SdXMLImExTransform2D::SetString(const OUString& rNew, const SvXMLUnitConver
Imp_SkipSpacesAndOpeningBraces(aStr, nPos, nLen);
fValue = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, fValue);
if(fValue != 0.0)
maList.Insert(new ImpSdXMLExpTransObj2DSkewY(fValue), LIST_APPEND);
maList.push_back(new ImpSdXMLExpTransObj2DSkewY(fValue));
Imp_SkipSpacesAndClosingBraces(aStr, nPos, nLen);
}
else if(nPos == aStr.indexOf(aString_matrix, nPos))
{
Matrix3D aValue;
::basegfx::B2DHomMatrix aValue;
nPos += 6;
Imp_SkipSpacesAndOpeningBraces(aStr, nPos, nLen);
// a
aValue[0][0] = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue[0][0]);
aValue.set(0, 0, Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.get(0, 0)));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
// b
aValue[1][0] = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue[1][0]);
aValue.set(1, 0, Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.get(1, 0)));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
// c
aValue[0][1] = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue[0][1]);
aValue.set(0, 1, Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.get(0, 1)));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
// d
aValue[1][1] = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue[1][1]);
aValue.set(1, 1, Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.get(1, 1)));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
// e
aValue[0][2] = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue[0][2], TRUE);
aValue.set(0, 2, Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.get(0, 2), true));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
// f
aValue[1][2] = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue[1][2], TRUE);
aValue.set(1, 2, Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.get(1, 2), true));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
maList.Insert(new ImpSdXMLExpTransObj2DMatrix(aValue), LIST_APPEND);
if(!aValue.isIdentity())
maList.push_back(new ImpSdXMLExpTransObj2DMatrix(aValue));
Imp_SkipSpacesAndClosingBraces(aStr, nPos, nLen);
}
else
{
nPos++;
}
}
}
}
}
void SdXMLImExTransform2D::GetFullTransform(Matrix3D& rFullTrans)
void SdXMLImExTransform2D::GetFullTransform(::basegfx::B2DHomMatrix& rFullTrans)
{
rFullTrans.Identity();
rFullTrans.identity();
for(sal_uInt32 a(0L); a < maList.Count(); a++)
for(sal_uInt32 a(0L); a < maList.size(); a++)
{
ImpSdXMLExpTransObj2DBase* pObj = maList.GetObject(a);
ImpSdXMLExpTransObj2DBase* pObj = maList[a];
switch(pObj->mnType)
{
case IMP_SDXMLEXP_TRANSOBJ2D_ROTATE :
rFullTrans.Rotate(((ImpSdXMLExpTransObj2DRotate*)pObj)->mfRotate);
{
rFullTrans.rotate(((ImpSdXMLExpTransObj2DRotate*)pObj)->mfRotate);
break;
}
case IMP_SDXMLEXP_TRANSOBJ2D_SCALE :
rFullTrans.Scale(((ImpSdXMLExpTransObj2DScale*)pObj)->maScale);
{
const ::basegfx::B2DTuple& rScale = ((ImpSdXMLExpTransObj2DScale*)pObj)->maScale;
rFullTrans.scale(rScale.getX(), rScale.getY());
break;
}
case IMP_SDXMLEXP_TRANSOBJ2D_TRANSLATE :
rFullTrans.Translate(((ImpSdXMLExpTransObj2DTranslate*)pObj)->maTranslate);
{
const ::basegfx::B2DTuple& rTranslate = ((ImpSdXMLExpTransObj2DTranslate*)pObj)->maTranslate;
rFullTrans.translate(rTranslate.getX(), rTranslate.getY());
break;
}
case IMP_SDXMLEXP_TRANSOBJ2D_SKEWX :
rFullTrans.ShearX(tan(((ImpSdXMLExpTransObj2DSkewX*)pObj)->mfSkewX));
{
rFullTrans.shearX(tan(((ImpSdXMLExpTransObj2DSkewX*)pObj)->mfSkewX));
break;
}
case IMP_SDXMLEXP_TRANSOBJ2D_SKEWY :
rFullTrans.ShearY(tan(((ImpSdXMLExpTransObj2DSkewY*)pObj)->mfSkewY));
{
rFullTrans.shearY(tan(((ImpSdXMLExpTransObj2DSkewY*)pObj)->mfSkewY));
break;
}
case IMP_SDXMLEXP_TRANSOBJ2D_MATRIX :
{
rFullTrans *= ((ImpSdXMLExpTransObj2DMatrix*)pObj)->maMatrix;
break;
}
default :
{
DBG_ERROR("SdXMLImExTransform2D: impossible entry!");
break;
}
}
}
}
//////////////////////////////////////////////////////////////////////////////
......@@ -711,20 +781,20 @@ struct ImpSdXMLExpTransObj3DRotateZ : public ImpSdXMLExpTransObj3DBase
};
struct ImpSdXMLExpTransObj3DScale : public ImpSdXMLExpTransObj3DBase
{
Vector3D maScale;
ImpSdXMLExpTransObj3DScale(const Vector3D& rNew)
::basegfx::B3DTuple maScale;
ImpSdXMLExpTransObj3DScale(const ::basegfx::B3DTuple& rNew)
: ImpSdXMLExpTransObj3DBase(IMP_SDXMLEXP_TRANSOBJ3D_SCALE), maScale(rNew) {}
};
struct ImpSdXMLExpTransObj3DTranslate : public ImpSdXMLExpTransObj3DBase
{
Vector3D maTranslate;
ImpSdXMLExpTransObj3DTranslate(const Vector3D& rNew)
::basegfx::B3DTuple maTranslate;
ImpSdXMLExpTransObj3DTranslate(const ::basegfx::B3DTuple& rNew)
: ImpSdXMLExpTransObj3DBase(IMP_SDXMLEXP_TRANSOBJ3D_TRANSLATE), maTranslate(rNew) {}
};
struct ImpSdXMLExpTransObj3DMatrix : public ImpSdXMLExpTransObj3DBase
{
Matrix4D maMatrix;
ImpSdXMLExpTransObj3DMatrix(const Matrix4D& rNew)
::basegfx::B3DHomMatrix maMatrix;
ImpSdXMLExpTransObj3DMatrix(const ::basegfx::B3DHomMatrix& rNew)
: ImpSdXMLExpTransObj3DBase(IMP_SDXMLEXP_TRANSOBJ3D_MATRIX), maMatrix(rNew) {}
};
......@@ -734,20 +804,51 @@ struct ImpSdXMLExpTransObj3DMatrix : public ImpSdXMLExpTransObj3DBase
void SdXMLImExTransform3D::EmptyList()
{
while(maList.Count())
for(sal_uInt32 a(0L); a< maList.size(); a++)
{
ImpSdXMLExpTransObj3DBase* pObj = maList.Remove(maList.Count() - 1);
ImpSdXMLExpTransObj3DBase* pObj = maList[a];
switch(pObj->mnType)
{
case IMP_SDXMLEXP_TRANSOBJ3D_ROTATE_X : delete (ImpSdXMLExpTransObj3DRotateX*)pObj; break;
case IMP_SDXMLEXP_TRANSOBJ3D_ROTATE_Y : delete (ImpSdXMLExpTransObj3DRotateY*)pObj; break;
case IMP_SDXMLEXP_TRANSOBJ3D_ROTATE_Z : delete (ImpSdXMLExpTransObj3DRotateZ*)pObj; break;
case IMP_SDXMLEXP_TRANSOBJ3D_SCALE : delete (ImpSdXMLExpTransObj3DScale*)pObj; break;
case IMP_SDXMLEXP_TRANSOBJ3D_TRANSLATE : delete (ImpSdXMLExpTransObj3DTranslate*)pObj; break;
case IMP_SDXMLEXP_TRANSOBJ3D_MATRIX : delete (ImpSdXMLExpTransObj3DMatrix*)pObj; break;
default : DBG_ERROR("SdXMLImExTransform3D: impossible entry!"); break;
case IMP_SDXMLEXP_TRANSOBJ3D_ROTATE_X :
{
delete (ImpSdXMLExpTransObj3DRotateX*)pObj;
break;
}
case IMP_SDXMLEXP_TRANSOBJ3D_ROTATE_Y :
{
delete (ImpSdXMLExpTransObj3DRotateY*)pObj;
break;
}
case IMP_SDXMLEXP_TRANSOBJ3D_ROTATE_Z :
{
delete (ImpSdXMLExpTransObj3DRotateZ*)pObj;
break;
}
case IMP_SDXMLEXP_TRANSOBJ3D_SCALE :
{
delete (ImpSdXMLExpTransObj3DScale*)pObj;
break;
}
case IMP_SDXMLEXP_TRANSOBJ3D_TRANSLATE :
{
delete (ImpSdXMLExpTransObj3DTranslate*)pObj;
break;
}
case IMP_SDXMLEXP_TRANSOBJ3D_MATRIX :
{
delete (ImpSdXMLExpTransObj3DMatrix*)pObj;
break;
}
default :
{
DBG_ERROR("SdXMLImExTransform3D: impossible entry!");
break;
}
}
}
maList.clear();
}
//////////////////////////////////////////////////////////////////////////////
......@@ -756,58 +857,55 @@ void SdXMLImExTransform3D::EmptyList()
void SdXMLImExTransform3D::AddRotateX(double fNew)
{
if(fNew != 0.0)
maList.Insert(new ImpSdXMLExpTransObj3DRotateX(fNew), LIST_APPEND);
maList.push_back(new ImpSdXMLExpTransObj3DRotateX(fNew));
}
void SdXMLImExTransform3D::AddRotateY(double fNew)
{
if(fNew != 0.0)
maList.Insert(new ImpSdXMLExpTransObj3DRotateY(fNew), LIST_APPEND);
maList.push_back(new ImpSdXMLExpTransObj3DRotateY(fNew));
}
void SdXMLImExTransform3D::AddRotateZ(double fNew)
{
if(fNew != 0.0)
maList.Insert(new ImpSdXMLExpTransObj3DRotateZ(fNew), LIST_APPEND);
maList.push_back(new ImpSdXMLExpTransObj3DRotateZ(fNew));
}
void SdXMLImExTransform3D::AddScale(const Vector3D& rNew)
void SdXMLImExTransform3D::AddScale(const ::basegfx::B3DTuple& rNew)
{
if(rNew.X() != 1.0 || rNew.Y() != 1.0 || rNew.Z() != 1.0)
maList.Insert(new ImpSdXMLExpTransObj3DScale(rNew), LIST_APPEND);
if(1.0 != rNew.getX() || 1.0 != rNew.getY() || 1.0 != rNew.getZ())
maList.push_back(new ImpSdXMLExpTransObj3DScale(rNew));
}
void SdXMLImExTransform3D::AddTranslate(const Vector3D& rNew)
void SdXMLImExTransform3D::AddTranslate(const ::basegfx::B3DTuple& rNew)
{
if(rNew.X() != 0.0 || rNew.Y() != 0.0 || rNew.Z() != 0.0)
maList.Insert(new ImpSdXMLExpTransObj3DTranslate(rNew), LIST_APPEND);
if(!rNew.equalZero())
maList.push_back(new ImpSdXMLExpTransObj3DTranslate(rNew));
}
void SdXMLImExTransform3D::AddMatrix(const Matrix4D& rNew)
void SdXMLImExTransform3D::AddMatrix(const ::basegfx::B3DHomMatrix& rNew)
{
if(rNew[0][0] != 1.0 || rNew[1][1] != 1.0 || rNew[2][2] != 1.0
|| rNew[0][1] != 0.0 || rNew[0][2] != 0.0 || rNew[0][3] != 0.0
|| rNew[1][0] != 0.0 || rNew[1][2] != 0.0 || rNew[1][3] != 0.0
|| rNew[2][0] != 0.0 || rNew[2][1] != 0.0 || rNew[2][3] != 0.0)
maList.Insert(new ImpSdXMLExpTransObj3DMatrix(rNew), LIST_APPEND);
if(!rNew.isIdentity())
maList.push_back(new ImpSdXMLExpTransObj3DMatrix(rNew));
}
void SdXMLImExTransform3D::AddHomogenMatrix(const drawing::HomogenMatrix& xHomMat)
{
Matrix4D aExportMatrix;
aExportMatrix[0][0] = xHomMat.Line1.Column1;
aExportMatrix[0][1] = xHomMat.Line1.Column2;
aExportMatrix[0][2] = xHomMat.Line1.Column3;
aExportMatrix[0][3] = xHomMat.Line1.Column4;
aExportMatrix[1][0] = xHomMat.Line2.Column1;
aExportMatrix[1][1] = xHomMat.Line2.Column2;
aExportMatrix[1][2] = xHomMat.Line2.Column3;
aExportMatrix[1][3] = xHomMat.Line2.Column4;
aExportMatrix[2][0] = xHomMat.Line3.Column1;
aExportMatrix[2][1] = xHomMat.Line3.Column2;
aExportMatrix[2][2] = xHomMat.Line3.Column3;
aExportMatrix[2][3] = xHomMat.Line3.Column4;
::basegfx::B3DHomMatrix aExportMatrix;
aExportMatrix.set(0, 0, xHomMat.Line1.Column1);
aExportMatrix.set(0, 1, xHomMat.Line1.Column2);
aExportMatrix.set(0, 2, xHomMat.Line1.Column3);
aExportMatrix.set(0, 3, xHomMat.Line1.Column4);
aExportMatrix.set(1, 0, xHomMat.Line2.Column1);
aExportMatrix.set(1, 1, xHomMat.Line2.Column2);
aExportMatrix.set(1, 2, xHomMat.Line2.Column3);
aExportMatrix.set(1, 3, xHomMat.Line2.Column4);
aExportMatrix.set(2, 0, xHomMat.Line3.Column1);
aExportMatrix.set(2, 1, xHomMat.Line3.Column2);
aExportMatrix.set(2, 2, xHomMat.Line3.Column3);
aExportMatrix.set(2, 3, xHomMat.Line3.Column4);
AddMatrix(aExportMatrix);
}
......@@ -820,9 +918,9 @@ const OUString& SdXMLImExTransform3D::GetExportString(const SvXMLUnitConverter&
OUString aClosingBrace(sal_Unicode(')'));
OUString aEmptySpace(sal_Unicode(' '));
for(sal_uInt32 a(0L); a < maList.Count(); a++)
for(sal_uInt32 a(0L); a < maList.size(); a++)
{
ImpSdXMLExpTransObj3DBase* pObj = maList.GetObject(a);
ImpSdXMLExpTransObj3DBase* pObj = maList[a];
switch(pObj->mnType)
{
case IMP_SDXMLEXP_TRANSOBJ3D_ROTATE_X :
......@@ -849,22 +947,22 @@ const OUString& SdXMLImExTransform3D::GetExportString(const SvXMLUnitConverter&
case IMP_SDXMLEXP_TRANSOBJ3D_SCALE :
{
aNewString += OUString::createFromAscii("scale (");
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DScale*)pObj)->maScale.X());
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DScale*)pObj)->maScale.getX());
aNewString += aEmptySpace;
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DScale*)pObj)->maScale.Y());
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DScale*)pObj)->maScale.getY());
aNewString += aEmptySpace;
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DScale*)pObj)->maScale.Z());
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DScale*)pObj)->maScale.getZ());
aNewString += aClosingBrace;
break;
}
case IMP_SDXMLEXP_TRANSOBJ3D_TRANSLATE :
{
aNewString += OUString::createFromAscii("translate (");
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DTranslate*)pObj)->maTranslate.X(), TRUE);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DTranslate*)pObj)->maTranslate.getX(), true);
aNewString += aEmptySpace;
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DTranslate*)pObj)->maTranslate.Y(), TRUE);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DTranslate*)pObj)->maTranslate.getY(), true);
aNewString += aEmptySpace;
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DTranslate*)pObj)->maTranslate.Z(), TRUE);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DTranslate*)pObj)->maTranslate.getZ(), true);
aNewString += aClosingBrace;
break;
}
......@@ -873,62 +971,68 @@ const OUString& SdXMLImExTransform3D::GetExportString(const SvXMLUnitConverter&
aNewString += OUString::createFromAscii("matrix (");
// a
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix[0][0]);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix.get(0, 0));
aNewString += aEmptySpace;
// b
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix[1][0]);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix.get(1, 0));
aNewString += aEmptySpace;
// c
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix[2][0]);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix.get(2, 0));
aNewString += aEmptySpace;
// d
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix[0][1]);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix.get(0, 1));
aNewString += aEmptySpace;
// e
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix[1][1]);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix.get(1, 1));
aNewString += aEmptySpace;
// f
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix[2][1]);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix.get(2, 1));
aNewString += aEmptySpace;
// g
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix[0][2]);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix.get(0, 2));
aNewString += aEmptySpace;
// h
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix[1][2]);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix.get(1, 2));
aNewString += aEmptySpace;
// i
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix[2][2]);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix.get(2, 2));
aNewString += aEmptySpace;
// j
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix[0][3], TRUE);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix.get(0, 3), true);
aNewString += aEmptySpace;
// k
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix[1][3], TRUE);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix.get(1, 3), true);
aNewString += aEmptySpace;
// l
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix[2][3], TRUE);
Imp_PutDoubleChar(aNewString, rConv, ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix.get(2, 3), true);
aNewString += aClosingBrace;
break;
}
default : DBG_ERROR("SdXMLImExTransform3D: impossible entry!"); break;
default :
{
DBG_ERROR("SdXMLImExTransform3D: impossible entry!");
break;
}
}
// if not the last entry, add one space to next tag
if(a+1 != maList.Count())
if(a + 1L != maList.size())
{
aNewString += aEmptySpace;
}
}
// fill string form OUString
msString = aNewString;
......@@ -980,7 +1084,7 @@ void SdXMLImExTransform3D::SetString(const OUString& rNew, const SvXMLUnitConver
Imp_SkipSpacesAndOpeningBraces(aStr, nPos, nLen);
fValue = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, fValue);
if(fValue != 0.0)
maList.Insert(new ImpSdXMLExpTransObj3DRotateX(fValue), LIST_APPEND);
maList.push_back(new ImpSdXMLExpTransObj3DRotateX(fValue));
Imp_SkipSpacesAndClosingBraces(aStr, nPos, nLen);
}
......@@ -992,7 +1096,7 @@ void SdXMLImExTransform3D::SetString(const OUString& rNew, const SvXMLUnitConver
Imp_SkipSpacesAndOpeningBraces(aStr, nPos, nLen);
fValue = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, fValue);
if(fValue != 0.0)
maList.Insert(new ImpSdXMLExpTransObj3DRotateY(fValue), LIST_APPEND);
maList.push_back(new ImpSdXMLExpTransObj3DRotateY(fValue));
Imp_SkipSpacesAndClosingBraces(aStr, nPos, nLen);
}
......@@ -1004,167 +1108,192 @@ void SdXMLImExTransform3D::SetString(const OUString& rNew, const SvXMLUnitConver
Imp_SkipSpacesAndOpeningBraces(aStr, nPos, nLen);
fValue = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, fValue);
if(fValue != 0.0)
maList.Insert(new ImpSdXMLExpTransObj3DRotateZ(fValue), LIST_APPEND);
maList.push_back(new ImpSdXMLExpTransObj3DRotateZ(fValue));
Imp_SkipSpacesAndClosingBraces(aStr, nPos, nLen);
}
else if(nPos == aStr.indexOf(aString_scale, nPos))
{
Vector3D aValue(1.0, 1.0, 1.0);
::basegfx::B3DTuple aValue(1.0, 1.0, 1.0);
nPos += 5;
Imp_SkipSpacesAndOpeningBraces(aStr, nPos, nLen);
aValue.X() = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.X());
aValue.setX(Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.getX()));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
aValue.Y() = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.Y());
aValue.setY(Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.getY()));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
aValue.Z() = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.Z());
aValue.setZ(Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.getZ()));
if(aValue.X() != 1.0 || aValue.Y() != 1.0 || aValue.Z() != 1.0)
maList.Insert(new ImpSdXMLExpTransObj3DScale(aValue), LIST_APPEND);
if(1.0 != aValue.getX() || 1.0 != aValue.getY() || 1.0 != aValue.getZ())
maList.push_back(new ImpSdXMLExpTransObj3DScale(aValue));
Imp_SkipSpacesAndClosingBraces(aStr, nPos, nLen);
}
else if(nPos == aStr.indexOf(aString_translate, nPos))
{
Vector3D aValue;
::basegfx::B3DTuple aValue;
nPos += 9;
Imp_SkipSpacesAndOpeningBraces(aStr, nPos, nLen);
aValue.X() = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.X(), TRUE);
aValue.setX(Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.getX(), true));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
aValue.Y() = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.Y(), TRUE);
aValue.setY(Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.getY(), true));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
aValue.Z() = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.Z(), TRUE);
aValue.setZ(Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.getZ(), true));
if(aValue.X() != 0.0 || aValue.Y() != 0.0 || aValue.Z() != 0.0)
maList.Insert(new ImpSdXMLExpTransObj3DTranslate(aValue), LIST_APPEND);
if(!aValue.equalZero())
maList.push_back(new ImpSdXMLExpTransObj3DTranslate(aValue));
Imp_SkipSpacesAndClosingBraces(aStr, nPos, nLen);
}
else if(nPos == aStr.indexOf(aString_matrix, nPos))
{
Matrix4D aValue;
::basegfx::B3DHomMatrix aValue;
nPos += 6;
Imp_SkipSpacesAndOpeningBraces(aStr, nPos, nLen);
// a
aValue[0][0] = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue[0][0]);
aValue.set(0, 0, Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.get(0, 0)));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
// b
aValue[1][0] = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue[1][0]);
aValue.set(1, 0, Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.get(1, 0)));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
// c
aValue[2][0] = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue[2][0]);
aValue.set(2, 0, Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.get(2, 0)));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
// d
aValue[0][1] = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue[0][1]);
aValue.set(0, 1, Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.get(0, 1)));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
// e
aValue[1][1] = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue[1][1]);
aValue.set(1, 1, Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.get(1, 1)));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
// f
aValue[2][1] = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue[2][1]);
aValue.set(2, 1, Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.get(2, 1)));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
// g
aValue[0][2] = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue[0][2]);
aValue.set(0, 2, Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.get(0, 2)));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
// h
aValue[1][2] = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue[1][2]);
aValue.set(1, 2, Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.get(1, 2)));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
// i
aValue[2][2] = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue[2][2]);
aValue.set(2, 2, Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.get(2, 2)));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
// j
aValue[0][3] = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue[0][3], TRUE);
aValue.set(0, 3, Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.get(0, 3), true));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
// k
aValue[1][3] = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue[1][3], TRUE);
aValue.set(1, 3, Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.get(1, 3), true));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
// l
aValue[2][3] = Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue[2][3], TRUE);
aValue.set(2, 3, Imp_GetDoubleChar(aStr, nPos, nLen, rConv, aValue.get(2, 3), true));
Imp_SkipSpacesAndCommas(aStr, nPos, nLen);
maList.Insert(new ImpSdXMLExpTransObj3DMatrix(aValue), LIST_APPEND);
if(!aValue.isIdentity())
maList.push_back(new ImpSdXMLExpTransObj3DMatrix(aValue));
Imp_SkipSpacesAndClosingBraces(aStr, nPos, nLen);
}
else
{
nPos++;
}
}
}
}
}
BOOL SdXMLImExTransform3D::GetFullHomogenTransform(com::sun::star::drawing::HomogenMatrix& xHomMat)
bool SdXMLImExTransform3D::GetFullHomogenTransform(com::sun::star::drawing::HomogenMatrix& xHomMat)
{
Matrix4D aFullTransform;
::basegfx::B3DHomMatrix aFullTransform;
GetFullTransform(aFullTransform);
if(aFullTransform[0][0] != 1.0 || aFullTransform[1][1] != 1.0 || aFullTransform[2][2] != 1.0
|| aFullTransform[0][1] != 0.0 || aFullTransform[0][2] != 0.0 || aFullTransform[0][3] != 0.0
|| aFullTransform[1][0] != 0.0 || aFullTransform[1][2] != 0.0 || aFullTransform[1][3] != 0.0
|| aFullTransform[2][0] != 0.0 || aFullTransform[2][1] != 0.0 || aFullTransform[2][3] != 0.0)
if(!aFullTransform.isIdentity())
{
xHomMat.Line1.Column1 = aFullTransform[0][0];
xHomMat.Line1.Column2 = aFullTransform[0][1];
xHomMat.Line1.Column3 = aFullTransform[0][2];
xHomMat.Line1.Column4 = aFullTransform[0][3];
xHomMat.Line1.Column1 = aFullTransform.get(0, 0);
xHomMat.Line1.Column2 = aFullTransform.get(0, 1);
xHomMat.Line1.Column3 = aFullTransform.get(0, 2);
xHomMat.Line1.Column4 = aFullTransform.get(0, 3);
xHomMat.Line2.Column1 = aFullTransform[1][0];
xHomMat.Line2.Column2 = aFullTransform[1][1];
xHomMat.Line2.Column3 = aFullTransform[1][2];
xHomMat.Line2.Column4 = aFullTransform[1][3];
xHomMat.Line2.Column1 = aFullTransform.get(1, 0);
xHomMat.Line2.Column2 = aFullTransform.get(1, 1);
xHomMat.Line2.Column3 = aFullTransform.get(1, 2);
xHomMat.Line2.Column4 = aFullTransform.get(1, 3);
xHomMat.Line3.Column1 = aFullTransform[2][0];
xHomMat.Line3.Column2 = aFullTransform[2][1];
xHomMat.Line3.Column3 = aFullTransform[2][2];
xHomMat.Line3.Column4 = aFullTransform[2][3];
xHomMat.Line3.Column1 = aFullTransform.get(2, 0);
xHomMat.Line3.Column2 = aFullTransform.get(2, 1);
xHomMat.Line3.Column3 = aFullTransform.get(2, 2);
xHomMat.Line3.Column4 = aFullTransform.get(2, 3);
xHomMat.Line4.Column1 = aFullTransform[3][0];
xHomMat.Line4.Column2 = aFullTransform[3][1];
xHomMat.Line4.Column3 = aFullTransform[3][2];
xHomMat.Line4.Column4 = aFullTransform[3][3];
xHomMat.Line4.Column1 = aFullTransform.get(3, 0);
xHomMat.Line4.Column2 = aFullTransform.get(3, 1);
xHomMat.Line4.Column3 = aFullTransform.get(3, 2);
xHomMat.Line4.Column4 = aFullTransform.get(3, 3);
return TRUE;
return true;
}
return FALSE;
return false;
}
void SdXMLImExTransform3D::GetFullTransform(Matrix4D& rFullTrans)
void SdXMLImExTransform3D::GetFullTransform(::basegfx::B3DHomMatrix& rFullTrans)
{
rFullTrans.Identity();
rFullTrans.identity();
for(sal_uInt32 a(0L); a < maList.Count(); a++)
for(sal_uInt32 a(0L); a < maList.size(); a++)
{
ImpSdXMLExpTransObj3DBase* pObj = maList.GetObject(a);
ImpSdXMLExpTransObj3DBase* pObj = maList[a];
switch(pObj->mnType)
{
case IMP_SDXMLEXP_TRANSOBJ3D_ROTATE_X :
rFullTrans.RotateX(((ImpSdXMLExpTransObj3DRotateX*)pObj)->mfRotateX); break;
{
rFullTrans.rotate(((ImpSdXMLExpTransObj3DRotateX*)pObj)->mfRotateX, 0.0, 0.0);
break;
}
case IMP_SDXMLEXP_TRANSOBJ3D_ROTATE_Y :
rFullTrans.RotateY(((ImpSdXMLExpTransObj3DRotateY*)pObj)->mfRotateY); break;
{
rFullTrans.rotate(0.0, ((ImpSdXMLExpTransObj3DRotateY*)pObj)->mfRotateY, 0.0);
break;
}
case IMP_SDXMLEXP_TRANSOBJ3D_ROTATE_Z :
rFullTrans.RotateZ(((ImpSdXMLExpTransObj3DRotateZ*)pObj)->mfRotateZ); break;
{
rFullTrans.rotate(0.0, 0.0, ((ImpSdXMLExpTransObj3DRotateZ*)pObj)->mfRotateZ);
break;
}
case IMP_SDXMLEXP_TRANSOBJ3D_SCALE :
rFullTrans.Scale(((ImpSdXMLExpTransObj3DScale*)pObj)->maScale); break;
{
const ::basegfx::B3DTuple& rScale = ((ImpSdXMLExpTransObj3DScale*)pObj)->maScale;
rFullTrans.scale(rScale.getX(), rScale.getY(), rScale.getZ());
break;
}
case IMP_SDXMLEXP_TRANSOBJ3D_TRANSLATE :
rFullTrans.Translate(((ImpSdXMLExpTransObj3DTranslate*)pObj)->maTranslate); break;
{
const ::basegfx::B3DTuple& rTranslate = ((ImpSdXMLExpTransObj3DTranslate*)pObj)->maTranslate;
rFullTrans.translate(rTranslate.getX(), rTranslate.getY(), rTranslate.getZ());
break;
}
case IMP_SDXMLEXP_TRANSOBJ3D_MATRIX :
rFullTrans *= ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix; break;
default : DBG_ERROR("SdXMLImExTransform3D: impossible entry!"); break;
{
rFullTrans *= ((ImpSdXMLExpTransObj3DMatrix*)pObj)->maMatrix;
break;
}
default :
{
DBG_ERROR("SdXMLImExTransform3D: impossible entry!");
break;
}
}
}
}
......@@ -1250,7 +1379,7 @@ SdXMLImExPointsElement::SdXMLImExPointsElement(drawing::PointSequence* pPoints,
const awt::Point& rObjectPos,
const awt::Size& rObjectSize,
// #96328#
const sal_Bool bClosed)
const bool bClosed)
: maPoly( 0L )
{
DBG_ASSERT(pPoints, "Empty PointSequence handed over to SdXMLImExPointsElement(!)");
......@@ -1270,9 +1399,9 @@ SdXMLImExPointsElement::SdXMLImExPointsElement(drawing::PointSequence* pPoints,
nCnt--;
// object size and ViewBox size different?
sal_Bool bScale(rObjectSize.Width != rViewBox.GetWidth()
bool bScale(rObjectSize.Width != rViewBox.GetWidth()
|| rObjectSize.Height != rViewBox.GetHeight());
sal_Bool bTranslate(rViewBox.GetX() != 0L || rViewBox.GetY() != 0L);
bool bTranslate(rViewBox.GetX() != 0L || rViewBox.GetY() != 0L);
for(sal_Int32 a(0L); a < nCnt; a++)
{
......@@ -1357,9 +1486,9 @@ SdXMLImExPointsElement::SdXMLImExPointsElement(const OUString& rNew,
awt::Point* pInnerSequence = pOuterSequence->getArray();
// object size and ViewBox size different?
sal_Bool bScale(rObjectSize.Width != rViewBox.GetWidth()
bool bScale(rObjectSize.Width != rViewBox.GetWidth()
|| rObjectSize.Height != rViewBox.GetHeight());
sal_Bool bTranslate(rViewBox.GetX() != 0L || rViewBox.GetY() != 0L);
bool bTranslate(rViewBox.GetX() != 0L || rViewBox.GetY() != 0L);
// skip starting spaces
Imp_SkipSpaces(aStr, nPos, nLen);
......@@ -1410,8 +1539,8 @@ SdXMLImExPointsElement::SdXMLImExPointsElement(const OUString& rNew,
SdXMLImExSvgDElement::SdXMLImExSvgDElement(const SdXMLImExViewBox& rViewBox)
: mrViewBox( rViewBox ),
mbIsClosed( FALSE ),
mbIsCurve( FALSE ),
mbIsClosed( false ),
mbIsCurve( false ),
mnLastX( 0L ),
mnLastY( 0L ),
maPoly( 0L ),
......@@ -1421,7 +1550,7 @@ SdXMLImExSvgDElement::SdXMLImExSvgDElement(const SdXMLImExViewBox& rViewBox)
void Imp_GetPrevPos(awt::Point*& pPrevPos1,
drawing::PolygonFlags& aPrevFlag1,
const BOOL bClosed, awt::Point* pPoints,
const bool bClosed, awt::Point* pPoints,
drawing::PolygonFlags* pFlags, const sal_Int32 nPos,
const sal_Int32 nCnt, const sal_Int32 nAdd)
{
......@@ -1442,7 +1571,7 @@ void Imp_GetPrevPos(awt::Point*& pPrevPos1,
void Imp_PrepareCoorExport(sal_Int32& nX, sal_Int32& nY,
const awt::Point* pPointArray, const awt::Point& rObjectPos,
const awt::Size& rObjectSize, const SdXMLImExViewBox& mrViewBox,
const BOOL bScale, const BOOL bTranslate)
const bool bScale, const bool bTranslate)
{
nX = pPointArray->X - rObjectPos.X;
nY = pPointArray->Y - rObjectPos.Y;
......@@ -1467,7 +1596,7 @@ void Imp_PrepareCoorExport(sal_Int32& nX, sal_Int32& nY,
// points on equal coordinates. When these are written, they can be
// forced to create correct 'Q' and 'T' statements using this flag.
// These may then be tested for import/exporting.
static BOOL bDoTestHere(TRUE);
static bool bDoTestHere(true);
#endif // TEST_QUADRATIC_CURVES
void SdXMLImExSvgDElement::AddPolygon(
......@@ -1475,7 +1604,7 @@ void SdXMLImExSvgDElement::AddPolygon(
drawing::FlagSequence* pFlags,
const awt::Point& rObjectPos,
const awt::Size& rObjectSize,
sal_Bool bClosed, sal_Bool bRelative)
bool bClosed, bool bRelative)
{
DBG_ASSERT(pPoints, "Empty PointSequence handed over to SdXMLImExSvgDElement(!)");
......@@ -1496,12 +1625,12 @@ void SdXMLImExSvgDElement::AddPolygon(
if(nFlagCnt)
{
sal_Bool bFlagsUsed(sal_False);
bool bFlagsUsed(false);
drawing::PolygonFlags* pFlagArray = pFlags->getArray();
for(sal_Int32 a(0); !bFlagsUsed && a < nFlagCnt; a++)
if(drawing::PolygonFlags_NORMAL != *pFlagArray++)
bFlagsUsed = sal_True;
bFlagsUsed = true;
if(!bFlagsUsed)
pFlags = 0L;
......@@ -1513,9 +1642,9 @@ void SdXMLImExSvgDElement::AddPolygon(
}
// object size and ViewBox size different?
sal_Bool bScale(rObjectSize.Width != mrViewBox.GetWidth()
bool bScale(rObjectSize.Width != mrViewBox.GetWidth()
|| rObjectSize.Height != mrViewBox.GetHeight());
sal_Bool bTranslate(mrViewBox.GetX() != 0L || mrViewBox.GetY() != 0L);
bool bTranslate(mrViewBox.GetX() != 0L || mrViewBox.GetY() != 0L);
// #87202# rework of point reduction:
// Test for Last point same -> closed, ignore last point. Take
......@@ -1543,13 +1672,13 @@ void SdXMLImExSvgDElement::AddPolygon(
}
// bezier poly, handle curves
BOOL bDidWriteStart(FALSE);
bool bDidWriteStart(false);
for(sal_Int32 a(0L); a < nCnt; a++)
{
if(!pFlags || drawing::PolygonFlags_CONTROL != *pFlagArray)
{
BOOL bDidWriteAsCurve(FALSE);
bool bDidWriteAsCurve(false);
if(bDidWriteStart)
{
......@@ -1595,8 +1724,8 @@ void SdXMLImExSvgDElement::AddPolygon(
// when they are prolonged to the common quadratic control point
// Left: P = (3P1 - P0) / 2
// Right: P = (3P2 - P3) / 2
sal_Bool bIsQuadratic(sal_False);
const sal_Bool bEnableSaveQuadratic(sal_False);
bool bIsQuadratic(false);
const bool bEnableSaveQuadratic(false);
sal_Int32 nPX_L(FRound((double)((3 * pPrevPos2->X) - pPrevPos3->X) / 2.0));
sal_Int32 nPY_L(FRound((double)((3 * pPrevPos2->Y) - pPrevPos3->Y) / 2.0));
......@@ -1618,17 +1747,17 @@ void SdXMLImExSvgDElement::AddPolygon(
{
if(bEnableSaveQuadratic)
{
bIsQuadratic = sal_True;
bIsQuadratic = true;
}
}
#ifdef TEST_QUADRATIC_CURVES
if(bDoTestHere)
{
bIsQuadratic = sal_False;
bIsQuadratic = false;
if(pPrevPos1->X == pPrevPos2->X && pPrevPos1->Y == pPrevPos2->Y)
bIsQuadratic = sal_True;
bIsQuadratic = true;
}
#endif // TEST_QUADRATIC_CURVES
......@@ -1637,7 +1766,7 @@ void SdXMLImExSvgDElement::AddPolygon(
#ifdef TEST_QUADRATIC_CURVES
if(bDoTestHere)
{
sal_Bool bPrevPointIsSymmetric(sal_False);
bool bPrevPointIsSymmetric(false);
if(drawing::PolygonFlags_SYMMETRIC == aPrevFlag3)
{
......@@ -1652,7 +1781,7 @@ void SdXMLImExSvgDElement::AddPolygon(
{
// okay, prevPos3 is symmetric (c2) and prevPos4
// is existing control point, the 's' statement can be used
bPrevPointIsSymmetric = sal_True;
bPrevPointIsSymmetric = true;
}
}
......@@ -1719,7 +1848,7 @@ void SdXMLImExSvgDElement::AddPolygon(
{
#endif // TEST_QUADRATIC_CURVES
awt::Point aNewPoint(nPX_L, nPY_L);
sal_Bool bPrevPointIsSmooth(sal_False);
bool bPrevPointIsSmooth(false);
if(drawing::PolygonFlags_SMOOTH == aPrevFlag3)
{
......@@ -1735,16 +1864,16 @@ void SdXMLImExSvgDElement::AddPolygon(
// okay, prevPos3 is smooth (c1) and prevPos4
// is existing control point. Test if it's even symmetric
// and thus the 'T' statement may be used.
Vector2D aVec1(pPrevPos4->X - pPrevPos3->X, pPrevPos4->Y - pPrevPos3->Y);
Vector2D aVec2(aNewPoint.X - pPrevPos3->X, aNewPoint.Y - pPrevPos3->Y);
sal_Bool bSameLength(FALSE);
sal_Bool bSameDirection(FALSE);
::basegfx::B2DVector aVec1(pPrevPos4->X - pPrevPos3->X, pPrevPos4->Y - pPrevPos3->Y);
::basegfx::B2DVector aVec2(aNewPoint.X - pPrevPos3->X, aNewPoint.Y - pPrevPos3->Y);
bool bSameLength(false);
bool bSameDirection(false);
// get vector values
Imp_CalcVectorValues(aVec1, aVec2, bSameLength, bSameDirection);
if(bSameLength && bSameDirection)
bPrevPointIsSmooth = sal_True;
bPrevPointIsSmooth = true;
}
}
......@@ -1812,7 +1941,7 @@ void SdXMLImExSvgDElement::AddPolygon(
}
else
{
sal_Bool bPrevPointIsSymmetric(sal_False);
bool bPrevPointIsSymmetric(false);
if(drawing::PolygonFlags_SYMMETRIC == aPrevFlag3)
{
......@@ -1827,7 +1956,7 @@ void SdXMLImExSvgDElement::AddPolygon(
{
// okay, prevPos3 is symmetric (c2) and prevPos4
// is existing control point, the 's' statement can be used
bPrevPointIsSymmetric = sal_True;
bPrevPointIsSymmetric = true;
}
}
......@@ -1906,7 +2035,7 @@ void SdXMLImExSvgDElement::AddPolygon(
}
// remember that current point IS written
bDidWriteAsCurve = TRUE;
bDidWriteAsCurve = true;
// remember new last position
mnLastX = nX;
......@@ -2017,7 +2146,7 @@ void SdXMLImExSvgDElement::AddPolygon(
}
// remember start written
bDidWriteStart = TRUE;
bDidWriteStart = true;
}
// remember new last position
......@@ -2069,7 +2198,7 @@ sal_Int32 Imp_ImportNumberAndSpaces(
void Imp_PrepareCoorImport(sal_Int32& nX, sal_Int32& nY,
const awt::Point& rObjectPos, const awt::Size& rObjectSize,
const SdXMLImExViewBox& rViewBox, const BOOL bScale, const BOOL bTranslate)
const SdXMLImExViewBox& rViewBox, const bool bScale, const bool bTranslate)
{
if(bTranslate)
{
......@@ -2099,14 +2228,14 @@ void Imp_AddExportPoints(sal_Int32 nX, sal_Int32 nY,
pFlags[nInnerIndex] = eFlag;
}
void Imp_CalcVectorValues(Vector2D& aVec1, Vector2D& aVec2, sal_Bool& bSameLength, sal_Bool& bSameDirection)
void Imp_CalcVectorValues(::basegfx::B2DVector& aVec1, ::basegfx::B2DVector& aVec2, bool& bSameLength, bool& bSameDirection)
{
sal_Int32 nLen1 = (sal_Int32)(aVec1.GetLength() + 0.5);
sal_Int32 nLen2 = (sal_Int32)(aVec2.GetLength() + 0.5);
aVec1.Normalize();
aVec2.Normalize();
const sal_Int32 nLen1(FRound(aVec1.getLength()));
const sal_Int32 nLen2(FRound(aVec2.getLength()));
aVec1.normalize();
aVec2.normalize();
aVec1 += aVec2;
sal_Int32 nLen3 = (sal_Int32)((aVec1.GetLength() * ((nLen1 + nLen2) / 2.0))+ 0.5);
const sal_Int32 nLen3(FRound(aVec1.getLength() * ((nLen1 + nLen2) / 2.0)));
bSameLength = (abs(nLen1 - nLen2) <= BORDER_INTEGERS_ARE_EQUAL);
bSameDirection = (nLen3 <= BORDER_INTEGERS_ARE_EQUAL);
......@@ -2123,10 +2252,10 @@ void Imp_CorrectPolygonFlag(const sal_uInt32 nInnerIndex, const awt::Point* cons
{
const awt::Point aPPrev2 = pInnerSequence[nInnerIndex - 2];
const drawing::PolygonFlags aFPrev2 = pInnerFlags[nInnerIndex - 2];
Vector2D aVec1(aPPrev2.X - aPPrev1.X, aPPrev2.Y - aPPrev1.Y);
Vector2D aVec2(nX1 - aPPrev1.X, nY1 - aPPrev1.Y);
sal_Bool bSameLength(FALSE);
sal_Bool bSameDirection(FALSE);
::basegfx::B2DVector aVec1(aPPrev2.X - aPPrev1.X, aPPrev2.Y - aPPrev1.Y);
::basegfx::B2DVector aVec2(nX1 - aPPrev1.X, nY1 - aPPrev1.Y);
bool bSameLength(false);
bool bSameDirection(false);
// get vector values
Imp_CalcVectorValues(aVec1, aVec2, bSameLength, bSameDirection);
......@@ -2183,8 +2312,8 @@ SdXMLImExSvgDElement::SdXMLImExSvgDElement(const OUString& rNew,
const SvXMLUnitConverter& rConv)
: msString( rNew ),
mrViewBox( rViewBox ),
mbIsClosed( FALSE ),
mbIsCurve( FALSE ),
mbIsClosed( false ),
mbIsCurve( false ),
mnLastX( 0L ),
mnLastY( 0L ),
maPoly( 0L ),
......@@ -2195,12 +2324,12 @@ SdXMLImExSvgDElement::SdXMLImExSvgDElement(const OUString& rNew,
const sal_Int32 nLen(aStr.getLength());
sal_Int32 nPos(0);
sal_Int32 nNumPolys(0L);
sal_Bool bEllipticalArc(FALSE);
bool bEllipticalArc(false);
// object size and ViewBox size different?
sal_Bool bScale(rObjectSize.Width != mrViewBox.GetWidth()
bool bScale(rObjectSize.Width != mrViewBox.GetWidth()
|| rObjectSize.Height != mrViewBox.GetHeight());
sal_Bool bTranslate(mrViewBox.GetX() != 0L || mrViewBox.GetY() != 0L);
bool bTranslate(mrViewBox.GetX() != 0L || mrViewBox.GetY() != 0L);
// first loop: count polys and get flags
Imp_SkipSpaces(aStr, nPos, nLen);
......@@ -2229,7 +2358,7 @@ SdXMLImExSvgDElement::SdXMLImExSvgDElement(const OUString& rNew,
case 'T' :
case 't' :
{
mbIsCurve = TRUE;
mbIsCurve = true;
break;
}
case 'L' :
......@@ -2246,7 +2375,7 @@ SdXMLImExSvgDElement::SdXMLImExSvgDElement(const OUString& rNew,
case 'a' :
{
// Not yet interpreted value.
bEllipticalArc = TRUE;
bEllipticalArc = true;
break;
}
}
......@@ -2271,7 +2400,7 @@ SdXMLImExSvgDElement::SdXMLImExSvgDElement(const OUString& rNew,
Imp_SkipSpaces(aStr, nPos, nLen);
// #104076# reset closed flag for next to be started polygon
mbIsClosed = FALSE;
mbIsClosed = false;
while(nPos < nLen)
{
......@@ -2284,7 +2413,7 @@ SdXMLImExSvgDElement::SdXMLImExSvgDElement(const OUString& rNew,
Imp_SkipSpaces(aStr, nPos, nLen);
// #104076# remember closed state of current polygon
mbIsClosed = TRUE;
mbIsClosed = true;
break;
}
......@@ -2315,7 +2444,7 @@ SdXMLImExSvgDElement::SdXMLImExSvgDElement(const OUString& rNew,
}
// #104076# reset closed flag for next to be started polygon
mbIsClosed = FALSE;
mbIsClosed = false;
// NO break, continue in next case
}
......@@ -2483,11 +2612,11 @@ SdXMLImExSvgDElement::SdXMLImExSvgDElement(const OUString& rNew,
Imp_SkipSpaces(aStr, nPos, nLen);
// #104076# reset closed flag for next to be started polygon
mbIsClosed = FALSE;
mbIsClosed = false;
while(nPos < nLen)
{
BOOL bRelative(FALSE);
bool bRelative(false);
switch(aStr[nPos])
{
......@@ -2498,7 +2627,7 @@ SdXMLImExSvgDElement::SdXMLImExSvgDElement(const OUString& rNew,
Imp_SkipSpaces(aStr, nPos, nLen);
// #104076# remember closed state of current polygon
mbIsClosed = TRUE;
mbIsClosed = true;
// closed: add first point again
// sal_Int32 nX(pInnerSequence[0].X);
......@@ -2510,7 +2639,7 @@ SdXMLImExSvgDElement::SdXMLImExSvgDElement(const OUString& rNew,
case 'm' :
{
bRelative = TRUE;
bRelative = true;
}
case 'M' :
{
......@@ -2526,7 +2655,7 @@ SdXMLImExSvgDElement::SdXMLImExSvgDElement(const OUString& rNew,
}
// reset closed flag for next to be started polygon
mbIsClosed = FALSE;
mbIsClosed = false;
}
// next poly
......@@ -2568,7 +2697,7 @@ SdXMLImExSvgDElement::SdXMLImExSvgDElement(const OUString& rNew,
case 'l' :
{
bRelative = TRUE;
bRelative = true;
}
case 'L' :
{
......@@ -2599,7 +2728,7 @@ SdXMLImExSvgDElement::SdXMLImExSvgDElement(const OUString& rNew,
case 'h' :
{
bRelative = TRUE;
bRelative = true;
}
case 'H' :
{
......@@ -2626,7 +2755,7 @@ SdXMLImExSvgDElement::SdXMLImExSvgDElement(const OUString& rNew,
case 'v' :
{
bRelative = TRUE;
bRelative = true;
}
case 'V' :
{
......@@ -2653,7 +2782,7 @@ SdXMLImExSvgDElement::SdXMLImExSvgDElement(const OUString& rNew,
case 's' :
{
bRelative = TRUE;
bRelative = true;
}
case 'S' :
{
......@@ -2716,7 +2845,7 @@ SdXMLImExSvgDElement::SdXMLImExSvgDElement(const OUString& rNew,
case 'c' :
{
bRelative = TRUE;
bRelative = true;
}
case 'C' :
{
......@@ -2765,7 +2894,7 @@ SdXMLImExSvgDElement::SdXMLImExSvgDElement(const OUString& rNew,
// #100617# quadratic beziers are imported as cubic
case 'q' :
{
bRelative = TRUE;
bRelative = true;
}
case 'Q' :
{
......@@ -2816,7 +2945,7 @@ SdXMLImExSvgDElement::SdXMLImExSvgDElement(const OUString& rNew,
// #100617# relative quadratic beziers are imported as cubic
case 't' :
{
bRelative = TRUE;
bRelative = true;
}
case 'T' :
{
......@@ -2968,10 +3097,10 @@ SdXMLImExSvgDElement::SdXMLImExSvgDElement(const OUString& rNew,
awt::Point aPrev = *(pInnerSequence + (nInnerCnt - 2));
awt::Point aCurr = *pInnerSequence;
awt::Point aNext = *(pInnerSequence + 1);
Vector2D aVec1(aPrev.X - aCurr.X, aPrev.Y - aCurr.Y);
Vector2D aVec2(aNext.X - aCurr.X, aNext.Y - aCurr.Y);
sal_Bool bSameLength(FALSE);
sal_Bool bSameDirection(FALSE);
::basegfx::B2DVector aVec1(aPrev.X - aCurr.X, aPrev.Y - aCurr.Y);
::basegfx::B2DVector aVec2(aNext.X - aCurr.X, aNext.Y - aCurr.Y);
bool bSameLength(false);
bool bSameDirection(false);
// get vector values
Imp_CalcVectorValues(aVec1, aVec2, bSameLength, bSameDirection);
......@@ -3009,4 +3138,4 @@ SdXMLImExSvgDElement::SdXMLImExSvgDElement(const OUString& rNew,
}
}
// eof
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment