Kaydet (Commit) ab5b7753 authored tarafından Korrawit Pruegsanusak's avatar Korrawit Pruegsanusak

s/weather/whether/ where appropriate

üst c0a9d3d3
...@@ -658,7 +658,7 @@ class LoadEnv : private ThreadHelpBase ...@@ -658,7 +658,7 @@ class LoadEnv : private ThreadHelpBase
//_______________________________________ //_______________________________________
/** @short checks weather a frame is already used for another load request or not. /** @short checks whether a frame is already used for another load request or not.
@descr Such frames cant be used for our "recycle feature"! @descr Such frames cant be used for our "recycle feature"!
......
...@@ -84,7 +84,7 @@ published interface XConfiguration ...@@ -84,7 +84,7 @@ published interface XConfiguration
[in] string sTargetURLPrefix, [in] string sTargetURLPrefix,
[in] AnchorBindingMode eSearchMode); [in] AnchorBindingMode eSearchMode);
/** <p>Returns weather the specified resource is part of the /** <p>Returns whether the specified resource is part of the
configuration.</p> configuration.</p>
This is independent of whether the resource does really exist and is This is independent of whether the resource does really exist and is
active, i.e. has a visible representation in the GUI. active, i.e. has a visible representation in the GUI.
......
...@@ -325,7 +325,7 @@ Rectangle ScAccessibleFilterMenu::GetBoundingBox() const ...@@ -325,7 +325,7 @@ Rectangle ScAccessibleFilterMenu::GetBoundingBox() const
void ScAccessibleFilterMenu::appendMenuItem(const OUString& rName, bool bEnabled, size_t nMenuPos) void ScAccessibleFilterMenu::appendMenuItem(const OUString& rName, bool bEnabled, size_t nMenuPos)
{ {
// Check weather this menu item is a sub menu or a regular menu item. // Check whether this menu item is a sub menu or a regular menu item.
ScMenuFloatingWindow* pSubMenu = mpWindow->getSubMenuWindow(nMenuPos); ScMenuFloatingWindow* pSubMenu = mpWindow->getSubMenuWindow(nMenuPos);
Reference<XAccessible> xAccessible; Reference<XAccessible> xAccessible;
if (pSubMenu) if (pSubMenu)
......
...@@ -190,7 +190,7 @@ private: ...@@ -190,7 +190,7 @@ private:
*/ */
std::vector<TemplateDir*> maFolderList; std::vector<TemplateDir*> maFolderList;
/** Weather the template entries have to be sorted. /** Whether the template entries have to be sorted.
*/ */
bool mbEntrySortingEnabled; bool mbEntrySortingEnabled;
......
...@@ -1554,7 +1554,7 @@ void SfxDispatcher::_Update_Impl( sal_Bool bUIActive, sal_Bool bIsMDIApp, sal_Bo ...@@ -1554,7 +1554,7 @@ void SfxDispatcher::_Update_Impl( sal_Bool bUIActive, sal_Bool bIsMDIApp, sal_Bo
if ( bReadOnlyShell && !( nPos & SFX_VISIBILITY_READONLYDOC ) ) if ( bReadOnlyShell && !( nPos & SFX_VISIBILITY_READONLYDOC ) )
continue; continue;
// check weather toolbar needs activation of a special feature // check whether toolbar needs activation of a special feature
sal_uInt32 nFeature = pIFace->GetObjectBarFeature(nNo); sal_uInt32 nFeature = pIFace->GetObjectBarFeature(nNo);
if ( nFeature && !pShell->HasUIFeature( nFeature ) ) if ( nFeature && !pShell->HasUIFeature( nFeature ) )
continue; continue;
......
...@@ -180,7 +180,7 @@ bool SwNavigationMgr::addEntry(const SwPosition& rPos) { ...@@ -180,7 +180,7 @@ bool SwNavigationMgr::addEntry(const SwPosition& rPos) {
bool bForwardWasEnabled = forwardEnabled(); bool bForwardWasEnabled = forwardEnabled();
bool bRet = false; // return value of the function. bool bRet = false; // return value of the function.
// Indicates weather the index should be decremented before jumping back or not // Indicates whether the index should be decremented before jumping back or not
#if SMART #if SMART
/* If any forward history exists, twist the tail of the list from the current position to the end */ /* If any forward history exists, twist the tail of the list from the current position to the end */
if (bForwardWasEnabled) { if (bForwardWasEnabled) {
......
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