Kaydet (Commit) d4a25418 authored tarafından Stephan Bergmann's avatar Stephan Bergmann

loplugin:includeform: basic

Change-Id: I6fbba5c4619eec7ae03fed65a18974faa0f190af
üst 8568732c
......@@ -26,7 +26,7 @@
#include <basic/sbmod.hxx>
#include <basic/sbstar.hxx>
#include <sbprop.hxx>
#include "sbprop.hxx"
// create object from user-type (+StringID+StringID)
SbxObject* createUserTypeImpl( const OUString& rClassName );
......
......@@ -22,8 +22,8 @@
class SbiParser;
class SbModule;
#include <opcodes.hxx>
#include <buffer.hxx>
#include "opcodes.hxx"
#include "buffer.hxx"
#include <basic/codecompletecache.hxx>
class SbiCodeGen {
......
......@@ -20,7 +20,7 @@
#ifndef INCLUDED_BASIC_SOURCE_INC_DLGCONT_HXX
#define INCLUDED_BASIC_SOURCE_INC_DLGCONT_HXX
#include <namecont.hxx>
#include "namecont.hxx"
#include <com/sun/star/resource/XStringResourceSupplier.hpp>
#include <com/sun/star/resource/XStringResourcePersistence.hpp>
......
......@@ -19,7 +19,7 @@
#ifndef INCLUDED_BASIC_SOURCE_INC_ERROBJECT_HXX
#define INCLUDED_BASIC_SOURCE_INC_ERROBJECT_HXX
#include <sbunoobj.hxx>
#include "sbunoobj.hxx"
#include <ooo/vba/XErrObject.hpp>
......
......@@ -22,8 +22,8 @@
#include <memory>
#include <opcodes.hxx>
#include <token.hxx>
#include "opcodes.hxx"
#include "token.hxx"
#include <vector>
class SbiExprNode;
......
......@@ -20,9 +20,9 @@
#ifndef INCLUDED_BASIC_SOURCE_INC_IMAGE_HXX
#define INCLUDED_BASIC_SOURCE_INC_IMAGE_HXX
#include <sbintern.hxx>
#include "sbintern.hxx"
#include <rtl/ustring.hxx>
#include <filefmt.hxx>
#include "filefmt.hxx"
#include <o3tl/typed_flags_set.hxx>
// This class reads in the image that's been produced by the compiler
......
......@@ -20,7 +20,7 @@
#ifndef INCLUDED_BASIC_SOURCE_INC_OPCODES_HXX
#define INCLUDED_BASIC_SOURCE_INC_OPCODES_HXX
#include <sbintern.hxx>
#include "sbintern.hxx"
// An opcode can have a length of 1, 3 or 5 bytes,
// depending on its numeric value (see below).
......
......@@ -20,9 +20,9 @@
#ifndef INCLUDED_BASIC_SOURCE_INC_PARSER_HXX
#define INCLUDED_BASIC_SOURCE_INC_PARSER_HXX
#include <expr.hxx>
#include <codegen.hxx>
#include <symtbl.hxx>
#include "expr.hxx"
#include "codegen.hxx"
#include "symtbl.hxx"
#include <vector>
......
......@@ -20,7 +20,7 @@
#ifndef INCLUDED_BASIC_SOURCE_INC_SCRIPTCONT_HXX
#define INCLUDED_BASIC_SOURCE_INC_SCRIPTCONT_HXX
#include <namecont.hxx>
#include "namecont.hxx"
#include <basic/basmgr.hxx>
#include <com/sun/star/script/vba/XVBAModuleInfo.hpp>
#include <comphelper/uno3.hxx>
......
......@@ -20,7 +20,7 @@
#ifndef INCLUDED_BASIC_SOURCE_INC_TOKEN_HXX
#define INCLUDED_BASIC_SOURCE_INC_TOKEN_HXX
#include <scanner.hxx>
#include "scanner.hxx"
#include <basic/sbdef.hxx>
// The tokenizer is stand-alone, i. e. he can be used from everywhere.
......
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