Kaydet (Commit) f4147a39 authored tarafından Tomaž Vajngerl's avatar Tomaž Vajngerl

refactor TableControl to use RenderContext

Change-Id: I4a84cdc8517b69b28fbb8521d0593ae5ed4c3a79
üst f54212fb
......@@ -36,22 +36,20 @@
namespace svt { namespace table
{
using ::com::sun::star::uno::Any;
using ::com::sun::star::uno::Reference;
using ::com::sun::star::uno::UNO_QUERY;
using ::com::sun::star::uno::XInterface;
using ::com::sun::star::uno::TypeClass_INTERFACE;
using ::com::sun::star::graphic::XGraphic;
using ::com::sun::star::style::HorizontalAlignment;
using ::com::sun::star::style::HorizontalAlignment_LEFT;
using ::com::sun::star::style::HorizontalAlignment_CENTER;
using ::com::sun::star::style::HorizontalAlignment_RIGHT;
using ::com::sun::star::style::VerticalAlignment;
using ::com::sun::star::style::VerticalAlignment_TOP;
using ::com::sun::star::style::VerticalAlignment_MIDDLE;
using ::com::sun::star::style::VerticalAlignment_BOTTOM;
using ::css::uno::Any;
using ::css::uno::Reference;
using ::css::uno::UNO_QUERY;
using ::css::uno::XInterface;
using ::css::uno::TypeClass_INTERFACE;
using ::css::graphic::XGraphic;
using ::css::style::HorizontalAlignment;
using ::css::style::HorizontalAlignment_LEFT;
using ::css::style::HorizontalAlignment_CENTER;
using ::css::style::HorizontalAlignment_RIGHT;
using ::css::style::VerticalAlignment;
using ::css::style::VerticalAlignment_TOP;
using ::css::style::VerticalAlignment_MIDDLE;
using ::css::style::VerticalAlignment_BOTTOM;
//= CachedSortIndicator
......@@ -60,26 +58,26 @@ namespace svt { namespace table
{
public:
CachedSortIndicator()
:m_lastHeaderHeight( 0 )
,m_lastArrowColor( COL_TRANSPARENT )
: m_lastHeaderHeight( 0 )
, m_lastArrowColor( COL_TRANSPARENT )
{
}
BitmapEx const & getBitmapFor( OutputDevice const & i_device, long const i_headerHeight, StyleSettings const & i_style, bool const i_sortAscending );
BitmapEx const & getBitmapFor(OutputDevice const & i_device, long const i_headerHeight,
StyleSettings const & i_style, bool const i_sortAscending);
private:
long m_lastHeaderHeight;
Color m_lastArrowColor;
BitmapEx m_sortAscending;
BitmapEx m_sortDescending;
long m_lastHeaderHeight;
Color m_lastArrowColor;
BitmapEx m_sortAscending;
BitmapEx m_sortDescending;
};
BitmapEx const & CachedSortIndicator::getBitmapFor( OutputDevice const & i_device, long const i_headerHeight,
BitmapEx const & CachedSortIndicator::getBitmapFor(vcl::RenderContext const& i_device, long const i_headerHeight,
StyleSettings const & i_style, bool const i_sortAscending )
{
BitmapEx & rBitmap( i_sortAscending ? m_sortAscending : m_sortDescending );
if ( !rBitmap || ( i_headerHeight != m_lastHeaderHeight ) || ( i_style.GetActiveColor() != m_lastArrowColor ) )
BitmapEx& rBitmap(i_sortAscending ? m_sortAscending : m_sortDescending);
if (!rBitmap || (i_headerHeight != m_lastHeaderHeight) || (i_style.GetActiveColor() != m_lastArrowColor))
{
long const nSortIndicatorWidth = 2 * i_headerHeight / 3;
long const nSortIndicatorHeight = 2 * nSortIndicatorWidth / 3;
......@@ -89,14 +87,12 @@ namespace svt { namespace table
ScopedVclPtrInstance< VirtualDevice > aDevice( i_device, 0, 0 );
aDevice->SetOutputSizePixel( aBitmapSize );
DecorationView aDecoView( aDevice.get() );
aDecoView.DrawSymbol(
Rectangle( aBitmapPos, aBitmapSize ),
i_sortAscending ? SymbolType::SPIN_UP : SymbolType::SPIN_DOWN,
i_style.GetActiveColor()
);
DecorationView aDecoView(aDevice.get());
aDecoView.DrawSymbol(Rectangle(aBitmapPos, aBitmapSize),
i_sortAscending ? SymbolType::SPIN_UP : SymbolType::SPIN_DOWN,
i_style.GetActiveColor());
rBitmap = aDevice->GetBitmapEx( aBitmapPos, aBitmapSize );
rBitmap = aDevice->GetBitmapEx(aBitmapPos, aBitmapSize);
m_lastHeaderHeight = i_headerHeight;
m_lastArrowColor = i_style.GetActiveColor();
}
......@@ -115,11 +111,11 @@ namespace svt { namespace table
CellValueConversion aStringConverter;
GridTableRenderer_Impl( ITableModel& _rModel )
:rModel( _rModel )
,nCurrentRow( ROW_INVALID )
,bUseGridLines( true )
,aSortIndicator( )
,aStringConverter()
: rModel( _rModel )
, nCurrentRow( ROW_INVALID )
, bUseGridLines( true )
, aSortIndicator( )
, aStringConverter()
{
}
};
......@@ -205,51 +201,48 @@ namespace svt { namespace table
namespace
{
Color lcl_getEffectiveColor(
::boost::optional< ::Color > const & i_modelColor,
StyleSettings const & i_styleSettings,
::Color const & ( StyleSettings::*i_getDefaultColor ) () const
)
Color lcl_getEffectiveColor(boost::optional<Color> const& i_modelColor,
StyleSettings const& i_styleSettings,
Color const& (StyleSettings::*i_getDefaultColor) () const)
{
if ( !!i_modelColor )
if (!!i_modelColor)
return *i_modelColor;
return ( i_styleSettings.*i_getDefaultColor )();
return (i_styleSettings.*i_getDefaultColor)();
}
}
void GridTableRenderer::PaintHeaderArea(
OutputDevice& _rDevice, const Rectangle& _rArea, bool _bIsColHeaderArea, bool _bIsRowHeaderArea,
const StyleSettings& _rStyle )
void GridTableRenderer::PaintHeaderArea(vcl::RenderContext& rRenderContext, const Rectangle& _rArea,
bool _bIsColHeaderArea, bool _bIsRowHeaderArea, const StyleSettings& _rStyle)
{
OSL_PRECOND( _bIsColHeaderArea || _bIsRowHeaderArea,
"GridTableRenderer::PaintHeaderArea: invalid area flags!" );
OSL_PRECOND(_bIsColHeaderArea || _bIsRowHeaderArea, "GridTableRenderer::PaintHeaderArea: invalid area flags!");
_rDevice.Push( PushFlags::FILLCOLOR | PushFlags::LINECOLOR );
rRenderContext.Push(PushFlags::FILLCOLOR | PushFlags::LINECOLOR);
Color const background = lcl_getEffectiveColor( m_pImpl->rModel.getHeaderBackgroundColor(), _rStyle, &StyleSettings::GetDialogColor );
_rDevice.SetFillColor( background );
Color const background = lcl_getEffectiveColor(m_pImpl->rModel.getHeaderBackgroundColor(),
_rStyle, &StyleSettings::GetDialogColor);
rRenderContext.SetFillColor(background);
_rDevice.SetLineColor();
_rDevice.DrawRect( _rArea );
rRenderContext.SetLineColor();
rRenderContext.DrawRect(_rArea);
// delimiter lines at bottom/right
::boost::optional< ::Color > aLineColor( m_pImpl->rModel.getLineColor() );
::Color const lineColor = !aLineColor ? _rStyle.GetSeparatorColor() : *aLineColor;
_rDevice.SetLineColor( lineColor );
_rDevice.DrawLine( _rArea.BottomLeft(), _rArea.BottomRight() );
_rDevice.DrawLine( _rArea.BottomRight(), _rArea.TopRight() );
boost::optional<Color> aLineColor(m_pImpl->rModel.getLineColor());
Color const lineColor = !aLineColor ? _rStyle.GetSeparatorColor() : *aLineColor;
rRenderContext.SetLineColor(lineColor);
rRenderContext.DrawLine(_rArea.BottomLeft(), _rArea.BottomRight());
rRenderContext.DrawLine(_rArea.BottomRight(), _rArea.TopRight());
_rDevice.Pop();
rRenderContext.Pop();
(void)_bIsColHeaderArea;
(void)_bIsRowHeaderArea;
}
void GridTableRenderer::PaintColumnHeader( ColPos _nCol, bool _bActive, bool _bSelected,
OutputDevice& _rDevice, const Rectangle& _rArea, const StyleSettings& _rStyle )
void GridTableRenderer::PaintColumnHeader(ColPos _nCol, bool _bActive, bool _bSelected, vcl::RenderContext& rRenderContext,
const Rectangle& _rArea, const StyleSettings& _rStyle)
{
_rDevice.Push( PushFlags::LINECOLOR);
rRenderContext.Push(PushFlags::LINECOLOR);
OUString sHeaderText;
PColumnModel const pColumn = m_pImpl->rModel.getColumnModel( _nCol );
......@@ -257,20 +250,20 @@ namespace svt { namespace table
if ( !!pColumn )
sHeaderText = pColumn->getName();
::Color const textColor = lcl_getEffectiveColor( m_pImpl->rModel.getTextColor(), _rStyle, &StyleSettings::GetFieldTextColor );
_rDevice.SetTextColor( textColor );
Color const textColor = lcl_getEffectiveColor( m_pImpl->rModel.getTextColor(), _rStyle, &StyleSettings::GetFieldTextColor );
rRenderContext.SetTextColor(textColor);
Rectangle const aTextRect( lcl_getTextRenderingArea( lcl_getContentArea( *m_pImpl, _rArea ) ) );
sal_uLong nDrawTextFlags = lcl_getAlignmentTextDrawFlags( *m_pImpl, _nCol ) | TEXT_DRAW_CLIP;
if ( !m_pImpl->rModel.isEnabled() )
if (!m_pImpl->rModel.isEnabled())
nDrawTextFlags |= TEXT_DRAW_DISABLE;
_rDevice.DrawText( aTextRect, sHeaderText, nDrawTextFlags );
rRenderContext.DrawText( aTextRect, sHeaderText, nDrawTextFlags );
::boost::optional< ::Color > const aLineColor( m_pImpl->rModel.getLineColor() );
::Color const lineColor = !aLineColor ? _rStyle.GetSeparatorColor() : *aLineColor;
_rDevice.SetLineColor( lineColor );
_rDevice.DrawLine( _rArea.BottomRight(), _rArea.TopRight());
_rDevice.DrawLine( _rArea.BottomLeft(), _rArea.BottomRight() );
boost::optional<Color> const aLineColor( m_pImpl->rModel.getLineColor() );
Color const lineColor = !aLineColor ? _rStyle.GetSeparatorColor() : *aLineColor;
rRenderContext.SetLineColor( lineColor );
rRenderContext.DrawLine( _rArea.BottomRight(), _rArea.TopRight());
rRenderContext.DrawLine( _rArea.BottomLeft(), _rArea.BottomRight() );
// draw sort indicator if the model data is sorted by the given column
ITableDataSort const * pSortAdapter = m_pImpl->rModel.getSortAdapter();
......@@ -280,8 +273,8 @@ namespace svt { namespace table
if ( aCurrentSortOrder.nColumnPos == _nCol )
{
long const nHeaderHeight( _rArea.GetHeight() );
BitmapEx const aIndicatorBitmap = m_pImpl->aSortIndicator.getBitmapFor( _rDevice, nHeaderHeight, _rStyle,
aCurrentSortOrder.eSortDirection == ColumnSortAscending );
BitmapEx const aIndicatorBitmap = m_pImpl->aSortIndicator.getBitmapFor(rRenderContext, nHeaderHeight, _rStyle,
aCurrentSortOrder.eSortDirection == ColumnSortAscending);
Size const aBitmapSize( aIndicatorBitmap.GetSizePixel() );
long const nSortIndicatorPaddingX = 2;
long const nSortIndicatorPaddingY = ( nHeaderHeight - aBitmapSize.Height() ) / 2;
......@@ -289,22 +282,18 @@ namespace svt { namespace table
if ( ( nDrawTextFlags & TEXT_DRAW_RIGHT ) != 0 )
{
// text is right aligned => draw the sort indicator at the left hand side
_rDevice.DrawBitmapEx(
Point( _rArea.Left() + nSortIndicatorPaddingX, _rArea.Top() + nSortIndicatorPaddingY ),
aIndicatorBitmap
);
rRenderContext.DrawBitmapEx(Point(_rArea.Left() + nSortIndicatorPaddingX, _rArea.Top() + nSortIndicatorPaddingY),
aIndicatorBitmap);
}
else
{
// text is left-aligned or centered => draw the sort indicator at the right hand side
_rDevice.DrawBitmapEx(
Point( _rArea.Right() - nSortIndicatorPaddingX - aBitmapSize.Width(), nSortIndicatorPaddingY ),
aIndicatorBitmap
);
rRenderContext.DrawBitmapEx(Point(_rArea.Right() - nSortIndicatorPaddingX - aBitmapSize.Width(), nSortIndicatorPaddingY),
aIndicatorBitmap);
}
}
_rDevice.Pop();
rRenderContext.Pop();
(void)_bActive;
// no special painting for the active column at the moment
......@@ -314,38 +303,38 @@ namespace svt { namespace table
}
void GridTableRenderer::PrepareRow( RowPos _nRow, bool i_hasControlFocus, bool _bSelected,
OutputDevice& _rDevice, const Rectangle& _rRowArea, const StyleSettings& _rStyle )
void GridTableRenderer::PrepareRow(RowPos _nRow, bool i_hasControlFocus, bool _bSelected, vcl::RenderContext& rRenderContext,
const Rectangle& _rRowArea, const StyleSettings& _rStyle)
{
// remember the row for subsequent calls to the other ->ITableRenderer methods
m_pImpl->nCurrentRow = _nRow;
_rDevice.Push( PushFlags::FILLCOLOR | PushFlags::LINECOLOR);
rRenderContext.Push(PushFlags::FILLCOLOR | PushFlags::LINECOLOR);
::Color backgroundColor = _rStyle.GetFieldColor();
Color backgroundColor = _rStyle.GetFieldColor();
::boost::optional< ::Color > const aLineColor( m_pImpl->rModel.getLineColor() );
::Color lineColor = !aLineColor ? _rStyle.GetSeparatorColor() : *aLineColor;
boost::optional<Color> const aLineColor( m_pImpl->rModel.getLineColor() );
Color lineColor = !aLineColor ? _rStyle.GetSeparatorColor() : *aLineColor;
::Color const activeSelectionBackColor =
lcl_getEffectiveColor( m_pImpl->rModel.getActiveSelectionBackColor(), _rStyle, &StyleSettings::GetHighlightColor );
if ( _bSelected )
Color const activeSelectionBackColor = lcl_getEffectiveColor(m_pImpl->rModel.getActiveSelectionBackColor(),
_rStyle, &StyleSettings::GetHighlightColor);
if (_bSelected)
{
// selected rows use the background color from the style
backgroundColor = i_hasControlFocus
? activeSelectionBackColor
: lcl_getEffectiveColor( m_pImpl->rModel.getInactiveSelectionBackColor(), _rStyle, &StyleSettings::GetDeactiveColor );
if ( !aLineColor )
? activeSelectionBackColor
: lcl_getEffectiveColor(m_pImpl->rModel.getInactiveSelectionBackColor(), _rStyle, &StyleSettings::GetDeactiveColor);
if (!aLineColor)
lineColor = backgroundColor;
}
else
{
::boost::optional< ::std::vector< ::Color > > aRowColors = m_pImpl->rModel.getRowBackgroundColors();
if ( !aRowColors )
boost::optional< std::vector<Color> > aRowColors = m_pImpl->rModel.getRowBackgroundColors();
if (!aRowColors)
{
// use alternating default colors
Color const fieldColor = _rStyle.GetFieldColor();
if ( _rStyle.GetHighContrastMode() || ( ( m_pImpl->nCurrentRow % 2 ) == 0 ) )
if (_rStyle.GetHighContrastMode() || ((m_pImpl->nCurrentRow % 2) == 0))
{
backgroundColor = fieldColor;
}
......@@ -360,55 +349,53 @@ namespace svt { namespace table
}
else
{
if ( aRowColors->empty() )
if (aRowColors->empty())
{
// all colors have the same background color
backgroundColor = _rStyle.GetFieldColor();
}
else
{
backgroundColor = aRowColors->at( m_pImpl->nCurrentRow % aRowColors->size() );
backgroundColor = aRowColors->at(m_pImpl->nCurrentRow % aRowColors->size());
}
}
}
//m_pImpl->bUseGridLines ? _rDevice.SetLineColor( lineColor ) : _rDevice.SetLineColor();
_rDevice.SetLineColor();
_rDevice.SetFillColor( backgroundColor );
_rDevice.DrawRect( _rRowArea );
rRenderContext.SetLineColor();
rRenderContext.SetFillColor(backgroundColor);
rRenderContext.DrawRect(_rRowArea);
_rDevice.Pop();
rRenderContext.Pop();
}
void GridTableRenderer::PaintRowHeader( bool i_hasControlFocus, bool _bSelected, OutputDevice& _rDevice, const Rectangle& _rArea,
const StyleSettings& _rStyle )
void GridTableRenderer::PaintRowHeader(bool /*i_hasControlFocus*/, bool /*_bSelected*/, vcl::RenderContext& rRenderContext,
const Rectangle& _rArea, const StyleSettings& _rStyle)
{
_rDevice.Push( PushFlags::LINECOLOR | PushFlags::TEXTCOLOR );
rRenderContext.Push( PushFlags::LINECOLOR | PushFlags::TEXTCOLOR );
::boost::optional< ::Color > const aLineColor( m_pImpl->rModel.getLineColor() );
::Color const lineColor = !aLineColor ? _rStyle.GetSeparatorColor() : *aLineColor;
_rDevice.SetLineColor( lineColor );
_rDevice.DrawLine( _rArea.BottomLeft(), _rArea.BottomRight() );
boost::optional<Color> const aLineColor( m_pImpl->rModel.getLineColor() );
Color const lineColor = !aLineColor ? _rStyle.GetSeparatorColor() : *aLineColor;
rRenderContext.SetLineColor(lineColor);
rRenderContext.DrawLine(_rArea.BottomLeft(), _rArea.BottomRight());
Any const rowHeading( m_pImpl->rModel.getRowHeading( m_pImpl->nCurrentRow ) );
OUString const rowTitle( m_pImpl->aStringConverter.convertToString( rowHeading ) );
if ( !rowTitle.isEmpty() )
if (!rowTitle.isEmpty())
{
::Color const textColor = lcl_getEffectiveColor( m_pImpl->rModel.getHeaderTextColor(), _rStyle, &StyleSettings::GetFieldTextColor );
_rDevice.SetTextColor( textColor );
Color const textColor = lcl_getEffectiveColor(m_pImpl->rModel.getHeaderTextColor(),
_rStyle, &StyleSettings::GetFieldTextColor);
rRenderContext.SetTextColor(textColor);
Rectangle const aTextRect( lcl_getTextRenderingArea( lcl_getContentArea( *m_pImpl, _rArea ) ) );
sal_uLong nDrawTextFlags = lcl_getAlignmentTextDrawFlags( *m_pImpl, 0 ) | TEXT_DRAW_CLIP;
if ( !m_pImpl->rModel.isEnabled() )
Rectangle const aTextRect(lcl_getTextRenderingArea(lcl_getContentArea(*m_pImpl, _rArea)));
sal_uLong nDrawTextFlags = lcl_getAlignmentTextDrawFlags(*m_pImpl, 0) | TEXT_DRAW_CLIP;
if (!m_pImpl->rModel.isEnabled())
nDrawTextFlags |= TEXT_DRAW_DISABLE;
// TODO: is using the horizontal alignment of the 0'th column a good idea here? This is pretty ... arbitray ..
_rDevice.DrawText( aTextRect, rowTitle, nDrawTextFlags );
rRenderContext.DrawText(aTextRect, rowTitle, nDrawTextFlags);
}
(void)i_hasControlFocus;
(void)_bSelected;
_rDevice.Pop();
rRenderContext.Pop();
}
......@@ -434,14 +421,14 @@ namespace svt { namespace table
};
void GridTableRenderer::PaintCell( ColPos const i_column, bool _bSelected, bool i_hasControlFocus,
OutputDevice& _rDevice, const Rectangle& _rArea, const StyleSettings& _rStyle )
void GridTableRenderer::PaintCell(ColPos const i_column, bool _bSelected, bool i_hasControlFocus,
vcl::RenderContext& rRenderContext, const Rectangle& _rArea, const StyleSettings& _rStyle)
{
_rDevice.Push( PushFlags::LINECOLOR | PushFlags::FILLCOLOR );
rRenderContext.Push(PushFlags::LINECOLOR | PushFlags::FILLCOLOR);
Rectangle const aContentArea( lcl_getContentArea( *m_pImpl, _rArea ) );
CellRenderContext const aRenderContext( _rDevice, aContentArea, _rStyle, i_column, _bSelected, i_hasControlFocus );
impl_paintCellContent( aRenderContext );
Rectangle const aContentArea(lcl_getContentArea(*m_pImpl, _rArea));
CellRenderContext const aCellRenderContext(rRenderContext, aContentArea, _rStyle, i_column, _bSelected, i_hasControlFocus);
impl_paintCellContent(aCellRenderContext);
if ( m_pImpl->bUseGridLines )
{
......@@ -456,12 +443,12 @@ namespace svt { namespace table
: lcl_getEffectiveColor( m_pImpl->rModel.getInactiveSelectionBackColor(), _rStyle, &StyleSettings::GetDeactiveColor );
}
_rDevice.SetLineColor( lineColor );
_rDevice.DrawLine( _rArea.BottomLeft(), _rArea.BottomRight() );
_rDevice.DrawLine( _rArea.BottomRight(), _rArea.TopRight() );
rRenderContext.SetLineColor( lineColor );
rRenderContext.DrawLine( _rArea.BottomLeft(), _rArea.BottomRight() );
rRenderContext.DrawLine( _rArea.BottomRight(), _rArea.TopRight() );
}
_rDevice.Pop();
rRenderContext.Pop();
}
......
......@@ -1197,124 +1197,103 @@ namespace svt { namespace table
}
void TableControl_Impl::doPaintContent( const Rectangle& _rUpdateRect )
void TableControl_Impl::doPaintContent(vcl::RenderContext& rRenderContext, const Rectangle& _rUpdateRect)
{
if ( !getModel() )
if (!getModel())
return;
PTableRenderer pRenderer = getModel()->getRenderer();
DBG_ASSERT( !!pRenderer, "TableDataWindow::doPaintContent: invalid renderer!" );
if ( !pRenderer )
DBG_ASSERT(!!pRenderer, "TableDataWindow::doPaintContent: invalid renderer!");
if (!pRenderer)
return;
// our current style settings, to be passed to the renderer
const StyleSettings& rStyle = m_rAntiImpl.GetSettings().GetStyleSettings();
const StyleSettings& rStyle = rRenderContext.GetSettings().GetStyleSettings();
m_nRowCount = m_pModel->getRowCount();
// the area occupied by all (at least partially) visible cells, including
// headers
Rectangle const aAllCellsWithHeaders( impl_getAllVisibleCellsArea() );
// draw the header column area
if ( m_pModel->hasColumnHeaders() )
if (m_pModel->hasColumnHeaders())
{
TableRowGeometry const aHeaderRow( *this, Rectangle( Point( 0, 0 ),
aAllCellsWithHeaders.BottomRight() ), ROW_COL_HEADERS );
TableRowGeometry const aHeaderRow(*this, Rectangle(Point(0, 0), aAllCellsWithHeaders.BottomRight()), ROW_COL_HEADERS);
Rectangle const aColRect(aHeaderRow.getRect());
pRenderer->PaintHeaderArea(
*m_pDataWindow, aColRect, true, false, rStyle
);
pRenderer->PaintHeaderArea(rRenderContext, aColRect, true, false, rStyle);
// Note that strictly, aHeaderRow.getRect() also contains the intersection between column
// and row header area. However, below we go to paint this intersection, again,
// so this hopefully doesn't hurt if we already paint it here.
for ( TableCellGeometry aCell( aHeaderRow, m_nLeftColumn );
aCell.isValid();
aCell.moveRight()
)
for (TableCellGeometry aCell(aHeaderRow, m_nLeftColumn); aCell.isValid(); aCell.moveRight())
{
if ( _rUpdateRect.GetIntersection( aCell.getRect() ).IsEmpty() )
if (_rUpdateRect.GetIntersection(aCell.getRect()).IsEmpty())
continue;
bool isActiveColumn = ( aCell.getColumn() == getCurrentColumn() );
bool isActiveColumn = (aCell.getColumn() == getCurrentColumn());
bool isSelectedColumn = false;
pRenderer->PaintColumnHeader( aCell.getColumn(), isActiveColumn, isSelectedColumn,
*m_pDataWindow, aCell.getRect(), rStyle );
pRenderer->PaintColumnHeader(aCell.getColumn(), isActiveColumn, isSelectedColumn, rRenderContext, aCell.getRect(), rStyle);
}
}
// the area occupied by the row header, if any
Rectangle aRowHeaderArea;
if ( m_pModel->hasRowHeaders() )
if (m_pModel->hasRowHeaders())
{
aRowHeaderArea = aAllCellsWithHeaders;
aRowHeaderArea.Right() = m_nRowHeaderWidthPixel - 1;
TableSize const nVisibleRows = impl_getVisibleRows( true );
TableSize const nVisibleRows = impl_getVisibleRows(true);
TableSize nActualRows = nVisibleRows;
if ( m_nTopRow + nActualRows > m_nRowCount )
if (m_nTopRow + nActualRows > m_nRowCount)
nActualRows = m_nRowCount - m_nTopRow;
aRowHeaderArea.Bottom() = m_nColHeaderHeightPixel + m_nRowHeightPixel * nActualRows - 1;
pRenderer->PaintHeaderArea( *m_pDataWindow, aRowHeaderArea, false, true, rStyle );
pRenderer->PaintHeaderArea(rRenderContext, aRowHeaderArea, false, true, rStyle);
// Note that strictly, aRowHeaderArea also contains the intersection between column
// and row header area. However, below we go to paint this intersection, again,
// so this hopefully doesn't hurt if we already paint it here.
if ( m_pModel->hasColumnHeaders() )
if (m_pModel->hasColumnHeaders())
{
TableCellGeometry const aIntersection( *this, Rectangle( Point( 0, 0 ),
aAllCellsWithHeaders.BottomRight() ), COL_ROW_HEADERS, ROW_COL_HEADERS );
Rectangle const aInters( aIntersection.getRect() );
pRenderer->PaintHeaderArea(
*m_pDataWindow, aInters, true, true, rStyle
);
TableCellGeometry const aIntersection(*this, Rectangle(Point(0, 0), aAllCellsWithHeaders.BottomRight()),
COL_ROW_HEADERS, ROW_COL_HEADERS);
Rectangle const aInters(aIntersection.getRect());
pRenderer->PaintHeaderArea(rRenderContext, aInters, true, true, rStyle);
}
}
// draw the table content row by row
TableSize colCount = getModel()->getColumnCount();
// paint all rows
Rectangle const aAllDataCellsArea( impl_getAllVisibleDataCellArea() );
for ( TableRowGeometry aRowIterator( *this, aAllCellsWithHeaders, getTopRow() );
aRowIterator.isValid();
aRowIterator.moveDown() )
Rectangle const aAllDataCellsArea(impl_getAllVisibleDataCellArea());
for (TableRowGeometry aRowIterator(*this, aAllCellsWithHeaders, getTopRow()); aRowIterator.isValid(); aRowIterator.moveDown())
{
if ( _rUpdateRect.GetIntersection( aRowIterator.getRect() ).IsEmpty() )
if (_rUpdateRect.GetIntersection(aRowIterator.getRect() ).IsEmpty())
continue;
bool const isControlFocused = m_rAntiImpl.HasControlFocus();
bool const isSelectedRow = isRowSelected( aRowIterator.getRow() );
bool const isSelectedRow = isRowSelected(aRowIterator.getRow());
Rectangle const aRect = aRowIterator.getRect().GetIntersection( aAllDataCellsArea );
Rectangle const aRect = aRowIterator.getRect().GetIntersection(aAllDataCellsArea);
// give the redenderer a chance to prepare the row
pRenderer->PrepareRow(
aRowIterator.getRow(), isControlFocused, isSelectedRow,
*m_pDataWindow, aRect, rStyle
);
pRenderer->PrepareRow(aRowIterator.getRow(), isControlFocused, isSelectedRow, rRenderContext, aRect, rStyle);
// paint the row header
if ( m_pModel->hasRowHeaders() )
if (m_pModel->hasRowHeaders())
{
const Rectangle aCurrentRowHeader( aRowHeaderArea.GetIntersection( aRowIterator.getRect() ) );
pRenderer->PaintRowHeader( isControlFocused, isSelectedRow, *m_pDataWindow, aCurrentRowHeader,
rStyle );
const Rectangle aCurrentRowHeader(aRowHeaderArea.GetIntersection(aRowIterator.getRect()));
pRenderer->PaintRowHeader(isControlFocused, isSelectedRow, rRenderContext, aCurrentRowHeader, rStyle);
}
if ( !colCount )
if (!colCount)
continue;
// paint all cells in this row
for ( TableCellGeometry aCell( aRowIterator, m_nLeftColumn );
aCell.isValid();
aCell.moveRight()
)
for (TableCellGeometry aCell(aRowIterator, m_nLeftColumn); aCell.isValid(); aCell.moveRight())
{
bool isSelectedColumn = false;
pRenderer->PaintCell( aCell.getColumn(), isSelectedRow || isSelectedColumn, isControlFocused,
*m_pDataWindow, aCell.getRect(), rStyle );
pRenderer->PaintCell(aCell.getColumn(), isSelectedRow || isSelectedColumn, isControlFocused,
rRenderContext, aCell.getRect(), rStyle);
}
}
}
......
......@@ -34,11 +34,8 @@
class ScrollBar;
class ScrollBarBox;
namespace svt { namespace table
{
struct MutableColumnMetrics : protected ColumnMetrics
{
MutableColumnMetrics()
......@@ -170,7 +167,7 @@ namespace svt { namespace table
/** paints the table control content which intersects with the given rectangle
*/
void doPaintContent( const Rectangle& _rUpdateRect );
void doPaintContent(vcl::RenderContext& rRenderContext, const Rectangle& _rUpdateRect);
/** moves the cursor to the cell with the given coordinates
......
......@@ -17,7 +17,6 @@
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include "table/tablecontrol.hxx"
#include "tabledatawindow.hxx"
......@@ -27,16 +26,9 @@
#include <vcl/help.hxx>
#include <vcl/settings.hxx>
namespace svt { namespace table
{
using ::com::sun::star::uno::Any;
//= TableDataWindow
using css::uno::Any;
TableDataWindow::TableDataWindow( TableControl_Impl& _rTableControl )
:Window( &_rTableControl.getAntiImpl() )
......@@ -60,9 +52,9 @@ namespace svt { namespace table
Window::dispose();
}
void TableDataWindow::Paint( vcl::RenderContext& /*rRenderContext*/, const Rectangle& rUpdateRect )
void TableDataWindow::Paint( vcl::RenderContext& rRenderContext, const Rectangle& rUpdateRect )
{
m_rTableControl.doPaintContent( rUpdateRect );
m_rTableControl.doPaintContent(rRenderContext, rUpdateRect);
}
void TableDataWindow::SetBackground( const Wallpaper& rColor )
......@@ -221,7 +213,7 @@ namespace svt { namespace table
return nDone || Window::Notify( rNEvt );
}
} } // namespace svt::table
}} // namespace svt::table
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
......@@ -26,15 +26,9 @@
namespace svt { namespace table
{
class TableControl_Impl;
class TableFunctionSet;
//= TableDataWindow
/** the window containing the content area (including headers) of
a table control
*/
......@@ -51,11 +45,17 @@ namespace svt { namespace table
virtual ~TableDataWindow();
virtual void dispose() SAL_OVERRIDE;
inline void SetSelectHdl( const Link<>& rLink ) { m_aSelectHdl = rLink; }
inline const Link<>& GetSelectHdl() const { return m_aSelectHdl; }
inline void SetSelectHdl(const Link<>& rLink)
{
m_aSelectHdl = rLink;
}
inline const Link<>& GetSelectHdl() const
{
return m_aSelectHdl;
}
// Window overridables
virtual void Paint( vcl::RenderContext& rRenderContext, const Rectangle& rRect ) SAL_OVERRIDE;
virtual void Paint(vcl::RenderContext& rRenderContext, const Rectangle& rRect) SAL_OVERRIDE;
virtual void MouseMove( const MouseEvent& rMEvt) SAL_OVERRIDE;
virtual void MouseButtonDown( const MouseEvent& rMEvt) SAL_OVERRIDE;
virtual void MouseButtonUp( const MouseEvent& rMEvt) SAL_OVERRIDE;
......
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