Kaydet (Commit) f74e120e authored tarafından Tor Lillqvist's avatar Tor Lillqvist

WaE: loplugin:cstylecast

Change-Id: I08c31a7e097464da5df4fcda6637f442d147230f
üst c84e6ac4
...@@ -309,14 +309,14 @@ namespace ...@@ -309,14 +309,14 @@ namespace
GLint nBinaryLength = aBinary.size() - GLenumSize; GLint nBinaryLength = aBinary.size() - GLenumSize;
// Extract binary format // Extract binary format
sal_uInt8* pBF = (sal_uInt8*)(&nBinaryFormat); sal_uInt8* pBF = reinterpret_cast<sal_uInt8*>(&nBinaryFormat);
for( size_t i = 0; i < GLenumSize; ++i ) for( size_t i = 0; i < GLenumSize; ++i )
{ {
pBF[i] = aBinary[nBinaryLength + i]; pBF[i] = aBinary[nBinaryLength + i];
} }
// Load the program // Load the program
glProgramBinary( nProgramID, nBinaryFormat, (void*)(aBinary.data()), nBinaryLength ); glProgramBinary( nProgramID, nBinaryFormat, aBinary.data(), nBinaryLength );
// Check the program // Check the program
glGetProgramiv(nProgramID, GL_LINK_STATUS, &nResult); glGetProgramiv(nProgramID, GL_LINK_STATUS, &nResult);
...@@ -338,9 +338,9 @@ namespace ...@@ -338,9 +338,9 @@ namespace
std::vector<sal_uInt8> aBinary( nBinaryLength + GLenumSize ); std::vector<sal_uInt8> aBinary( nBinaryLength + GLenumSize );
glGetProgramBinary( nProgramID, nBinaryLength, NULL, &nBinaryFormat, (void*)(aBinary.data()) ); glGetProgramBinary( nProgramID, nBinaryLength, NULL, &nBinaryFormat, aBinary.data() );
const sal_uInt8* pBF = (const sal_uInt8*)(&nBinaryFormat); const sal_uInt8* pBF = reinterpret_cast<const sal_uInt8*>(&nBinaryFormat);
aBinary.insert( aBinary.end(), pBF, pBF + GLenumSize ); aBinary.insert( aBinary.end(), pBF, pBF + GLenumSize );
SAL_INFO("vcl.opengl", "Program id: " << nProgramID ); SAL_INFO("vcl.opengl", "Program id: " << nProgramID );
......
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