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Batuhan Osman TASKAYA
cpython
Commits
3a0d8501
Kaydet (Commit)
3a0d8501
authored
Haz 02, 1997
tarafından
Guido van Rossum
Dosyalara gözat
Seçenekler
Dosyalara Gözat
İndir
Eposta Yamaları
Sade Fark
Added complex numbers (AMK).
Clarify that sort() works in-place. Renamed dict.absorb() to dict.update().
üst
a8d5131d
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libtypes.tex
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+28
-11
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Doc/lib/libtypes.tex
Dosyayı görüntüle @
3a0d8501
...
@@ -143,8 +143,9 @@ Two more operations with the same syntactic priority, \code{in} and
...
@@ -143,8 +143,9 @@ Two more operations with the same syntactic priority, \code{in} and
\subsection
{
Numeric Types
}
\subsection
{
Numeric Types
}
There are three numeric types:
\dfn
{
plain integers
}
,
\dfn
{
long integers
}
, and
There are four numeric types:
\dfn
{
plain integers
}
,
\dfn
{
long integers
}
,
\dfn
{
floating point numbers
}
. Plain integers (also just called
\dfn
{
integers
}
)
\dfn
{
floating point numbers
}
, and
\dfn
{
complex numbers
}
.
Plain integers (also just called
\dfn
{
integers
}
)
are implemented using
\code
{
long
}
in
\C
{}
, which gives them at least 32
are implemented using
\code
{
long
}
in
\C
{}
, which gives them at least 32
bits of precision. Long integers have unlimited precision. Floating
bits of precision. Long integers have unlimited precision. Floating
point numbers are implemented using
\code
{
double
}
in
\C
{}
. All bets on
point numbers are implemented using
\code
{
double
}
in
\C
{}
. All bets on
...
@@ -155,35 +156,45 @@ working with.
...
@@ -155,35 +156,45 @@ working with.
\indexii
{
integer
}{
type
}
\indexii
{
integer
}{
type
}
\indexiii
{
long
}{
integer
}{
type
}
\indexiii
{
long
}{
integer
}{
type
}
\indexii
{
floating point
}{
type
}
\indexii
{
floating point
}{
type
}
\indexii
{
complex number
}{
type
}
\indexii
{
\C
{}}{
language
}
\indexii
{
\C
{}}{
language
}
Complex numbers have a real and imaginary part, which are both
implemented using
\code
{
double
}
in
\C
{}
. To extract these parts from
a complex number
\code
{
z
}
, use
\code
{
z.real
}
and
\code
{
z.imag
}
.
Numbers are created by numeric literals or as the result of built-in
Numbers are created by numeric literals or as the result of built-in
functions and operators. Unadorned integer literals (including hex
functions and operators. Unadorned integer literals (including hex
and octal numbers) yield plain integers. Integer literals with an
\samp
{
L
}
and octal numbers) yield plain integers. Integer literals with an
\samp
{
L
}
or
\samp
{
l
}
suffix yield long integers
or
\samp
{
l
}
suffix yield long integers
(
\samp
{
L
}
is preferred because
\code
{
1l
}
looks too much like eleven!).
(
\samp
{
L
}
is preferred because
\code
{
1l
}
looks too much like eleven!).
Numeric literals containing a decimal point or an exponent sign yield
Numeric literals containing a decimal point or an exponent sign yield
floating point numbers.
floating point numbers. Appending
\code
{
j
}
or
\code
{
J
}
to a numeric
literal yields a complex number.
\indexii
{
numeric
}{
literals
}
\indexii
{
numeric
}{
literals
}
\indexii
{
integer
}{
literals
}
\indexii
{
integer
}{
literals
}
\indexiii
{
long
}{
integer
}{
literals
}
\indexiii
{
long
}{
integer
}{
literals
}
\indexii
{
floating point
}{
literals
}
\indexii
{
floating point
}{
literals
}
\indexii
{
complex number
}{
literals
}
\indexii
{
hexadecimal
}{
literals
}
\indexii
{
hexadecimal
}{
literals
}
\indexii
{
octal
}{
literals
}
\indexii
{
octal
}{
literals
}
Python fully supports mixed arithmetic: when a binary arithmetic
Python fully supports mixed arithmetic: when a binary arithmetic
operator has operands of different numeric types, the operand with the
operator has operands of different numeric types, the operand with the
``smaller'' type is converted to that of the other, where plain
``smaller'' type is converted to that of the other, where plain
integer is smaller than long integer is smaller than floating point.
integer is smaller than long integer is smaller than floating point is
smaller than complex.
Comparisons between numbers of mixed type use the same rule.
%
Comparisons between numbers of mixed type use the same rule.
%
\footnote
{
As a consequence, the list
\code
{
[1, 2]
}
is considered equal
\footnote
{
As a consequence, the list
\code
{
[1, 2]
}
is considered equal
to
\code
{
[1.0, 2.0]
}
, and similar for tuples.
}
to
\code
{
[1.0, 2.0]
}
, and similar for tuples.
}
The functions
\code
{
int()
}
,
\code
{
long()
}
and
\code
{
float()
}
can be used
The functions
\code
{
int()
}
,
\code
{
long()
}
,
\code
{
float()
}
,
and
\code
{
complex()
}
can be used
to coerce numbers to a specific type.
to coerce numbers to a specific type.
\index
{
arithmetic
}
\index
{
arithmetic
}
\bifuncindex
{
int
}
\bifuncindex
{
int
}
\bifuncindex
{
long
}
\bifuncindex
{
long
}
\bifuncindex
{
float
}
\bifuncindex
{
float
}
\bifuncindex
{
complex
}
All numeric types support the following operations, sorted by
All numeric types support the following operations, sorted by
ascending priority (operations in the same box have the same
ascending priority (operations in the same box have the same
...
@@ -201,12 +212,14 @@ comparison operations):
...
@@ -201,12 +212,14 @@ comparison operations):
\lineiii
{
-
\var
{
x
}}{
\var
{
x
}
negated
}{}
\lineiii
{
-
\var
{
x
}}{
\var
{
x
}
negated
}{}
\lineiii
{
+
\var
{
x
}}{
\var
{
x
}
unchanged
}{}
\lineiii
{
+
\var
{
x
}}{
\var
{
x
}
unchanged
}{}
\hline
\hline
\lineiii
{
abs(
\var
{
x
}
)
}{
absolute value of
\var
{
x
}}{}
\lineiii
{
abs(
\var
{
x
}
)
}{
absolute value o
r magnitude o
f
\var
{
x
}}{}
\lineiii
{
int(
\var
{
x
}
)
}{
\var
{
x
}
converted to integer
}{
(2)
}
\lineiii
{
int(
\var
{
x
}
)
}{
\var
{
x
}
converted to integer
}{
(2)
}
\lineiii
{
long(
\var
{
x
}
)
}{
\var
{
x
}
converted to long integer
}{
(2)
}
\lineiii
{
long(
\var
{
x
}
)
}{
\var
{
x
}
converted to long integer
}{
(2)
}
\lineiii
{
float(
\var
{
x
}
)
}{
\var
{
x
}
converted to floating point
}{}
\lineiii
{
float(
\var
{
x
}
)
}{
\var
{
x
}
converted to floating point
}{}
\lineiii
{
complex(
\var
{
re
}
,
\var
{
im
}
)
}{
a complex number with real part
\var
{
re
}
, imaginary part
\var
{
im
}
.
\var
{
im
}
defaults to zero.
}{}
\lineiii
{
divmod(
\var
{
x
}
,
\var
{
y
}
)
}{
the pair
\code
{
(
\var
{
x
}
/
\var
{
y
}
,
\var
{
x
}
\%
{}
\var
{
y
}
)
}}{
(3)
}
\lineiii
{
divmod(
\var
{
x
}
,
\var
{
y
}
)
}{
the pair
\code
{
(
\var
{
x
}
/
\var
{
y
}
,
\var
{
x
}
\%
{}
\var
{
y
}
)
}}{
(3)
}
\lineiii
{
pow(
\var
{
x
}
,
\var
{
y
}
)
}{
\var
{
x
}
to the power
\var
{
y
}}{}
\lineiii
{
pow(
\var
{
x
}
,
\var
{
y
}
)
}{
\var
{
x
}
to the power
\var
{
y
}}{}
\lineiii
{
\var
{
x
}
**
\var
{
y
}}{
\var
{
x
}
to the power
\var
{
y
}}{}
\end{tableiii}
\end{tableiii}
\indexiii
{
operations on
}{
numeric
}{
types
}
\indexiii
{
operations on
}{
numeric
}{
types
}
...
@@ -439,11 +452,9 @@ The following operations are defined on mutable sequence types (where
...
@@ -439,11 +452,9 @@ The following operations are defined on mutable sequence types (where
\lineiii
{
\var
{
s
}
.remove(
\var
{
x
}
)
}
\lineiii
{
\var
{
s
}
.remove(
\var
{
x
}
)
}
{
same as
\code
{
del
\var
{
s
}
[
\var
{
s
}
.index(
\var
{
x
}
)]
}}{
(1)
}
{
same as
\code
{
del
\var
{
s
}
[
\var
{
s
}
.index(
\var
{
x
}
)]
}}{
(1)
}
\lineiii
{
\var
{
s
}
.reverse()
}
\lineiii
{
\var
{
s
}
.reverse()
}
{
reverses the items of
\var
{
s
}
in place
}{}
{
reverses the items of
\var
{
s
}
in place
}{
(3)
}
\lineiii
{
\var
{
s
}
.sort()
}
\lineiii
{
\var
{
s
}
.sort()
}
{
permutes the items of
\var
{
s
}
to satisfy
{
sort the items of
\var
{
s
}
in place
}{
(2), (3)
}
\code
{
\var
{
s
}
[
\var
{
i
}
] <=
\var
{
s
}
[
\var
{
j
}
]
}
,
for
\code
{
\var
{
i
}
<
\var
{
j
}}}{
(2)
}
\end{tableiii}
\end{tableiii}
\indexiv
{
operations on
}{
mutable
}{
sequence
}{
types
}
\indexiv
{
operations on
}{
mutable
}{
sequence
}{
types
}
\indexiii
{
operations on
}{
sequence
}{
types
}
\indexiii
{
operations on
}{
sequence
}{
types
}
...
@@ -474,6 +485,12 @@ Notes:
...
@@ -474,6 +485,12 @@ Notes:
to use calls to
\code
{
sort()
}
and
\code
{
reverse()
}
than to use
to use calls to
\code
{
sort()
}
and
\code
{
reverse()
}
than to use
\code
{
sort()
}
with a comparison function that reverses the ordering of
\code
{
sort()
}
with a comparison function that reverses the ordering of
the elements.
the elements.
\item
[(3)]
The
\code
{
sort()
}
and
\code
{
reverse()
}
methods modify the
list in place for economy of space when sorting or reversing a large
list. They don't return the sorted or reversed list to remind you of
this side effect.
\end{description}
\end{description}
\subsection
{
Mapping Types
}
\subsection
{
Mapping Types
}
...
@@ -504,12 +521,12 @@ mapping, \var{k} is a key and \var{x} is an arbitrary object):
...
@@ -504,12 +521,12 @@ mapping, \var{k} is a key and \var{x} is an arbitrary object):
\lineiii
{
\var
{
a
}
[
\var
{
k
}
]
}{
the item of
\var
{
a
}
with key
\var
{
k
}}{
(1)
}
\lineiii
{
\var
{
a
}
[
\var
{
k
}
]
}{
the item of
\var
{
a
}
with key
\var
{
k
}}{
(1)
}
\lineiii
{
\var
{
a
}
[
\var
{
k
}
] =
\var
{
x
}}{
set
\code
{
\var
{
a
}
[
\var
{
k
}
]
}
to
\var
{
x
}}{}
\lineiii
{
\var
{
a
}
[
\var
{
k
}
] =
\var
{
x
}}{
set
\code
{
\var
{
a
}
[
\var
{
k
}
]
}
to
\var
{
x
}}{}
\lineiii
{
del
\var
{
a
}
[
\var
{
k
}
]
}{
remove
\code
{
\var
{
a
}
[
\var
{
k
}
]
}
from
\var
{
a
}}{
(1)
}
\lineiii
{
del
\var
{
a
}
[
\var
{
k
}
]
}{
remove
\code
{
\var
{
a
}
[
\var
{
k
}
]
}
from
\var
{
a
}}{
(1)
}
\lineiii
{
\var
{
a
}
.absorb(b)
}{
\code
{
for k, v in b.items(): a[k] = v
}}{
(3)
}
\lineiii
{
\var
{
a
}
.clear()
}{
remove all items from
\code
{
a
}}{}
\lineiii
{
\var
{
a
}
.clear()
}{
remove all items from
\code
{
a
}}{}
\lineiii
{
\var
{
a
}
.copy()
}{
a (shallow) copy of
\code
{
a
}}{}
\lineiii
{
\var
{
a
}
.copy()
}{
a (shallow) copy of
\code
{
a
}}{}
\lineiii
{
\var
{
a
}
.has
_
key(
\var
{
k
}
)
}{
\code
{
1
}
if
\var
{
a
}
has a key
\var
{
k
}
, else
\code
{
0
}}{}
\lineiii
{
\var
{
a
}
.has
_
key(
\var
{
k
}
)
}{
\code
{
1
}
if
\var
{
a
}
has a key
\var
{
k
}
, else
\code
{
0
}}{}
\lineiii
{
\var
{
a
}
.items()
}{
a copy of
\var
{
a
}
's list of (key, item) pairs
}{
(2)
}
\lineiii
{
\var
{
a
}
.items()
}{
a copy of
\var
{
a
}
's list of (key, item) pairs
}{
(2)
}
\lineiii
{
\var
{
a
}
.keys()
}{
a copy of
\var
{
a
}
's list of keys
}{
(2)
}
\lineiii
{
\var
{
a
}
.keys()
}{
a copy of
\var
{
a
}
's list of keys
}{
(2)
}
\lineiii
{
\var
{
a
}
.update(b)
}{
\code
{
for k, v in b.items(): a[k] = v
}}{
(3)
}
\lineiii
{
\var
{
a
}
.values()
}{
a copy of
\var
{
a
}
's list of values
}{
(2)
}
\lineiii
{
\var
{
a
}
.values()
}{
a copy of
\var
{
a
}
's list of values
}{
(2)
}
\end{tableiii}
\end{tableiii}
\indexiii
{
operations on
}{
mapping
}{
types
}
\indexiii
{
operations on
}{
mapping
}{
types
}
...
...
Doc/libtypes.tex
Dosyayı görüntüle @
3a0d8501
...
@@ -143,8 +143,9 @@ Two more operations with the same syntactic priority, \code{in} and
...
@@ -143,8 +143,9 @@ Two more operations with the same syntactic priority, \code{in} and
\subsection
{
Numeric Types
}
\subsection
{
Numeric Types
}
There are three numeric types:
\dfn
{
plain integers
}
,
\dfn
{
long integers
}
, and
There are four numeric types:
\dfn
{
plain integers
}
,
\dfn
{
long integers
}
,
\dfn
{
floating point numbers
}
. Plain integers (also just called
\dfn
{
integers
}
)
\dfn
{
floating point numbers
}
, and
\dfn
{
complex numbers
}
.
Plain integers (also just called
\dfn
{
integers
}
)
are implemented using
\code
{
long
}
in
\C
{}
, which gives them at least 32
are implemented using
\code
{
long
}
in
\C
{}
, which gives them at least 32
bits of precision. Long integers have unlimited precision. Floating
bits of precision. Long integers have unlimited precision. Floating
point numbers are implemented using
\code
{
double
}
in
\C
{}
. All bets on
point numbers are implemented using
\code
{
double
}
in
\C
{}
. All bets on
...
@@ -155,35 +156,45 @@ working with.
...
@@ -155,35 +156,45 @@ working with.
\indexii
{
integer
}{
type
}
\indexii
{
integer
}{
type
}
\indexiii
{
long
}{
integer
}{
type
}
\indexiii
{
long
}{
integer
}{
type
}
\indexii
{
floating point
}{
type
}
\indexii
{
floating point
}{
type
}
\indexii
{
complex number
}{
type
}
\indexii
{
\C
{}}{
language
}
\indexii
{
\C
{}}{
language
}
Complex numbers have a real and imaginary part, which are both
implemented using
\code
{
double
}
in
\C
{}
. To extract these parts from
a complex number
\code
{
z
}
, use
\code
{
z.real
}
and
\code
{
z.imag
}
.
Numbers are created by numeric literals or as the result of built-in
Numbers are created by numeric literals or as the result of built-in
functions and operators. Unadorned integer literals (including hex
functions and operators. Unadorned integer literals (including hex
and octal numbers) yield plain integers. Integer literals with an
\samp
{
L
}
and octal numbers) yield plain integers. Integer literals with an
\samp
{
L
}
or
\samp
{
l
}
suffix yield long integers
or
\samp
{
l
}
suffix yield long integers
(
\samp
{
L
}
is preferred because
\code
{
1l
}
looks too much like eleven!).
(
\samp
{
L
}
is preferred because
\code
{
1l
}
looks too much like eleven!).
Numeric literals containing a decimal point or an exponent sign yield
Numeric literals containing a decimal point or an exponent sign yield
floating point numbers.
floating point numbers. Appending
\code
{
j
}
or
\code
{
J
}
to a numeric
literal yields a complex number.
\indexii
{
numeric
}{
literals
}
\indexii
{
numeric
}{
literals
}
\indexii
{
integer
}{
literals
}
\indexii
{
integer
}{
literals
}
\indexiii
{
long
}{
integer
}{
literals
}
\indexiii
{
long
}{
integer
}{
literals
}
\indexii
{
floating point
}{
literals
}
\indexii
{
floating point
}{
literals
}
\indexii
{
complex number
}{
literals
}
\indexii
{
hexadecimal
}{
literals
}
\indexii
{
hexadecimal
}{
literals
}
\indexii
{
octal
}{
literals
}
\indexii
{
octal
}{
literals
}
Python fully supports mixed arithmetic: when a binary arithmetic
Python fully supports mixed arithmetic: when a binary arithmetic
operator has operands of different numeric types, the operand with the
operator has operands of different numeric types, the operand with the
``smaller'' type is converted to that of the other, where plain
``smaller'' type is converted to that of the other, where plain
integer is smaller than long integer is smaller than floating point.
integer is smaller than long integer is smaller than floating point is
smaller than complex.
Comparisons between numbers of mixed type use the same rule.
%
Comparisons between numbers of mixed type use the same rule.
%
\footnote
{
As a consequence, the list
\code
{
[1, 2]
}
is considered equal
\footnote
{
As a consequence, the list
\code
{
[1, 2]
}
is considered equal
to
\code
{
[1.0, 2.0]
}
, and similar for tuples.
}
to
\code
{
[1.0, 2.0]
}
, and similar for tuples.
}
The functions
\code
{
int()
}
,
\code
{
long()
}
and
\code
{
float()
}
can be used
The functions
\code
{
int()
}
,
\code
{
long()
}
,
\code
{
float()
}
,
and
\code
{
complex()
}
can be used
to coerce numbers to a specific type.
to coerce numbers to a specific type.
\index
{
arithmetic
}
\index
{
arithmetic
}
\bifuncindex
{
int
}
\bifuncindex
{
int
}
\bifuncindex
{
long
}
\bifuncindex
{
long
}
\bifuncindex
{
float
}
\bifuncindex
{
float
}
\bifuncindex
{
complex
}
All numeric types support the following operations, sorted by
All numeric types support the following operations, sorted by
ascending priority (operations in the same box have the same
ascending priority (operations in the same box have the same
...
@@ -201,12 +212,14 @@ comparison operations):
...
@@ -201,12 +212,14 @@ comparison operations):
\lineiii
{
-
\var
{
x
}}{
\var
{
x
}
negated
}{}
\lineiii
{
-
\var
{
x
}}{
\var
{
x
}
negated
}{}
\lineiii
{
+
\var
{
x
}}{
\var
{
x
}
unchanged
}{}
\lineiii
{
+
\var
{
x
}}{
\var
{
x
}
unchanged
}{}
\hline
\hline
\lineiii
{
abs(
\var
{
x
}
)
}{
absolute value of
\var
{
x
}}{}
\lineiii
{
abs(
\var
{
x
}
)
}{
absolute value o
r magnitude o
f
\var
{
x
}}{}
\lineiii
{
int(
\var
{
x
}
)
}{
\var
{
x
}
converted to integer
}{
(2)
}
\lineiii
{
int(
\var
{
x
}
)
}{
\var
{
x
}
converted to integer
}{
(2)
}
\lineiii
{
long(
\var
{
x
}
)
}{
\var
{
x
}
converted to long integer
}{
(2)
}
\lineiii
{
long(
\var
{
x
}
)
}{
\var
{
x
}
converted to long integer
}{
(2)
}
\lineiii
{
float(
\var
{
x
}
)
}{
\var
{
x
}
converted to floating point
}{}
\lineiii
{
float(
\var
{
x
}
)
}{
\var
{
x
}
converted to floating point
}{}
\lineiii
{
complex(
\var
{
re
}
,
\var
{
im
}
)
}{
a complex number with real part
\var
{
re
}
, imaginary part
\var
{
im
}
.
\var
{
im
}
defaults to zero.
}{}
\lineiii
{
divmod(
\var
{
x
}
,
\var
{
y
}
)
}{
the pair
\code
{
(
\var
{
x
}
/
\var
{
y
}
,
\var
{
x
}
\%
{}
\var
{
y
}
)
}}{
(3)
}
\lineiii
{
divmod(
\var
{
x
}
,
\var
{
y
}
)
}{
the pair
\code
{
(
\var
{
x
}
/
\var
{
y
}
,
\var
{
x
}
\%
{}
\var
{
y
}
)
}}{
(3)
}
\lineiii
{
pow(
\var
{
x
}
,
\var
{
y
}
)
}{
\var
{
x
}
to the power
\var
{
y
}}{}
\lineiii
{
pow(
\var
{
x
}
,
\var
{
y
}
)
}{
\var
{
x
}
to the power
\var
{
y
}}{}
\lineiii
{
\var
{
x
}
**
\var
{
y
}}{
\var
{
x
}
to the power
\var
{
y
}}{}
\end{tableiii}
\end{tableiii}
\indexiii
{
operations on
}{
numeric
}{
types
}
\indexiii
{
operations on
}{
numeric
}{
types
}
...
@@ -439,11 +452,9 @@ The following operations are defined on mutable sequence types (where
...
@@ -439,11 +452,9 @@ The following operations are defined on mutable sequence types (where
\lineiii
{
\var
{
s
}
.remove(
\var
{
x
}
)
}
\lineiii
{
\var
{
s
}
.remove(
\var
{
x
}
)
}
{
same as
\code
{
del
\var
{
s
}
[
\var
{
s
}
.index(
\var
{
x
}
)]
}}{
(1)
}
{
same as
\code
{
del
\var
{
s
}
[
\var
{
s
}
.index(
\var
{
x
}
)]
}}{
(1)
}
\lineiii
{
\var
{
s
}
.reverse()
}
\lineiii
{
\var
{
s
}
.reverse()
}
{
reverses the items of
\var
{
s
}
in place
}{}
{
reverses the items of
\var
{
s
}
in place
}{
(3)
}
\lineiii
{
\var
{
s
}
.sort()
}
\lineiii
{
\var
{
s
}
.sort()
}
{
permutes the items of
\var
{
s
}
to satisfy
{
sort the items of
\var
{
s
}
in place
}{
(2), (3)
}
\code
{
\var
{
s
}
[
\var
{
i
}
] <=
\var
{
s
}
[
\var
{
j
}
]
}
,
for
\code
{
\var
{
i
}
<
\var
{
j
}}}{
(2)
}
\end{tableiii}
\end{tableiii}
\indexiv
{
operations on
}{
mutable
}{
sequence
}{
types
}
\indexiv
{
operations on
}{
mutable
}{
sequence
}{
types
}
\indexiii
{
operations on
}{
sequence
}{
types
}
\indexiii
{
operations on
}{
sequence
}{
types
}
...
@@ -474,6 +485,12 @@ Notes:
...
@@ -474,6 +485,12 @@ Notes:
to use calls to
\code
{
sort()
}
and
\code
{
reverse()
}
than to use
to use calls to
\code
{
sort()
}
and
\code
{
reverse()
}
than to use
\code
{
sort()
}
with a comparison function that reverses the ordering of
\code
{
sort()
}
with a comparison function that reverses the ordering of
the elements.
the elements.
\item
[(3)]
The
\code
{
sort()
}
and
\code
{
reverse()
}
methods modify the
list in place for economy of space when sorting or reversing a large
list. They don't return the sorted or reversed list to remind you of
this side effect.
\end{description}
\end{description}
\subsection
{
Mapping Types
}
\subsection
{
Mapping Types
}
...
@@ -504,12 +521,12 @@ mapping, \var{k} is a key and \var{x} is an arbitrary object):
...
@@ -504,12 +521,12 @@ mapping, \var{k} is a key and \var{x} is an arbitrary object):
\lineiii
{
\var
{
a
}
[
\var
{
k
}
]
}{
the item of
\var
{
a
}
with key
\var
{
k
}}{
(1)
}
\lineiii
{
\var
{
a
}
[
\var
{
k
}
]
}{
the item of
\var
{
a
}
with key
\var
{
k
}}{
(1)
}
\lineiii
{
\var
{
a
}
[
\var
{
k
}
] =
\var
{
x
}}{
set
\code
{
\var
{
a
}
[
\var
{
k
}
]
}
to
\var
{
x
}}{}
\lineiii
{
\var
{
a
}
[
\var
{
k
}
] =
\var
{
x
}}{
set
\code
{
\var
{
a
}
[
\var
{
k
}
]
}
to
\var
{
x
}}{}
\lineiii
{
del
\var
{
a
}
[
\var
{
k
}
]
}{
remove
\code
{
\var
{
a
}
[
\var
{
k
}
]
}
from
\var
{
a
}}{
(1)
}
\lineiii
{
del
\var
{
a
}
[
\var
{
k
}
]
}{
remove
\code
{
\var
{
a
}
[
\var
{
k
}
]
}
from
\var
{
a
}}{
(1)
}
\lineiii
{
\var
{
a
}
.absorb(b)
}{
\code
{
for k, v in b.items(): a[k] = v
}}{
(3)
}
\lineiii
{
\var
{
a
}
.clear()
}{
remove all items from
\code
{
a
}}{}
\lineiii
{
\var
{
a
}
.clear()
}{
remove all items from
\code
{
a
}}{}
\lineiii
{
\var
{
a
}
.copy()
}{
a (shallow) copy of
\code
{
a
}}{}
\lineiii
{
\var
{
a
}
.copy()
}{
a (shallow) copy of
\code
{
a
}}{}
\lineiii
{
\var
{
a
}
.has
_
key(
\var
{
k
}
)
}{
\code
{
1
}
if
\var
{
a
}
has a key
\var
{
k
}
, else
\code
{
0
}}{}
\lineiii
{
\var
{
a
}
.has
_
key(
\var
{
k
}
)
}{
\code
{
1
}
if
\var
{
a
}
has a key
\var
{
k
}
, else
\code
{
0
}}{}
\lineiii
{
\var
{
a
}
.items()
}{
a copy of
\var
{
a
}
's list of (key, item) pairs
}{
(2)
}
\lineiii
{
\var
{
a
}
.items()
}{
a copy of
\var
{
a
}
's list of (key, item) pairs
}{
(2)
}
\lineiii
{
\var
{
a
}
.keys()
}{
a copy of
\var
{
a
}
's list of keys
}{
(2)
}
\lineiii
{
\var
{
a
}
.keys()
}{
a copy of
\var
{
a
}
's list of keys
}{
(2)
}
\lineiii
{
\var
{
a
}
.update(b)
}{
\code
{
for k, v in b.items(): a[k] = v
}}{
(3)
}
\lineiii
{
\var
{
a
}
.values()
}{
a copy of
\var
{
a
}
's list of values
}{
(2)
}
\lineiii
{
\var
{
a
}
.values()
}{
a copy of
\var
{
a
}
's list of values
}{
(2)
}
\end{tableiii}
\end{tableiii}
\indexiii
{
operations on
}{
mapping
}{
types
}
\indexiii
{
operations on
}{
mapping
}{
types
}
...
...
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