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Batuhan Osman TASKAYA
cpython
Commits
50df381f
Kaydet (Commit)
50df381f
authored
Haz 28, 1994
tarafından
Guido van Rossum
Dosyalara gözat
Seçenekler
Dosyalara Gözat
İndir
Eposta Yamaları
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Initial revision
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electrons.py
Demo/tkinter/guido/electrons.py
+89
-0
hanoi.py
Demo/tkinter/guido/hanoi.py
+155
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Demo/tkinter/guido/electrons.py
0 → 100755
Dosyayı görüntüle @
50df381f
#!/ufs/guido/bin/sgi/tkpython
# Simulate "electrons" migrating across the screen.
# An optional bitmap file in can be in the background.
#
# Usage: electrons [n [bitmapfile]]
#
# n is the number of electrons to animate; default is 4, maximum 15.
#
# The bitmap file can be any X11 bitmap file (look in
# /usr/include/X11/bitmaps for samples); it is displayed as the
# background of the animation. Default is no bitmap.
# This uses Steen Lumholt's Tk interface
from
Tkinter
import
*
# The graphical interface
class
Electrons
:
# Create our objects
def
__init__
(
self
,
n
,
bitmap
=
None
):
self
.
n
=
n
self
.
tk
=
tk
=
Tk
()
self
.
canvas
=
c
=
Canvas
(
tk
)
c
.
pack
()
width
,
height
=
tk
.
getint
(
c
[
'width'
]),
tk
.
getint
(
c
[
'height'
])
# Add background bitmap
if
bitmap
:
self
.
bitmap
=
c
.
create_bitmap
(
width
/
2
,
height
/
2
,
{
'bitmap'
:
bitmap
,
'foreground'
:
'blue'
})
self
.
pieces
=
{}
x1
,
y1
,
x2
,
y2
=
10
,
70
,
14
,
74
for
i
in
range
(
n
,
0
,
-
1
):
p
=
c
.
create_oval
(
x1
,
y1
,
x2
,
y2
,
{
'fill'
:
'red'
})
self
.
pieces
[
i
]
=
p
y1
,
y2
=
y1
+
2
,
y2
+
2
self
.
tk
.
update
()
def
random_move
(
self
,
n
):
for
i
in
range
(
1
,
n
+
1
):
p
=
self
.
pieces
[
i
]
c
=
self
.
canvas
import
rand
x
=
rand
.
choice
(
range
(
-
2
,
4
))
y
=
rand
.
choice
(
range
(
-
3
,
4
))
c
.
move
(
p
,
x
,
y
)
self
.
tk
.
update
()
# Run -- never returns
def
run
(
self
):
while
1
:
self
.
random_move
(
self
.
n
)
self
.
tk
.
mainloop
()
# Hang around...
# Main program
def
main
():
import
sys
,
string
# First argument is number of pegs, default 4
if
sys
.
argv
[
1
:]:
n
=
string
.
atoi
(
sys
.
argv
[
1
])
else
:
n
=
30
# Second argument is bitmap file, default none
if
sys
.
argv
[
2
:]:
bitmap
=
sys
.
argv
[
2
]
# Reverse meaning of leading '@' compared to Tk
if
bitmap
[
0
]
==
'@'
:
bitmap
=
bitmap
[
1
:]
else
:
bitmap
=
'@'
+
bitmap
else
:
bitmap
=
None
# Create the graphical objects...
h
=
Electrons
(
n
,
bitmap
)
# ...and run!
h
.
run
()
# Call main when run as script
if
__name__
==
'__main__'
:
main
()
Demo/tkinter/guido/hanoi.py
0 → 100755
Dosyayı görüntüle @
50df381f
# Animated Towers of Hanoi using Tk with optional bitmap file in
# background.
#
# Usage: tkhanoi [n [bitmapfile]]
#
# n is the number of pieces to animate; default is 4, maximum 15.
#
# The bitmap file can be any X11 bitmap file (look in
# /usr/include/X11/bitmaps for samples); it is displayed as the
# background of the animation. Default is no bitmap.
# This uses Steen Lumholt's Tk interface
from
Tkinter
import
*
# Basic Towers-of-Hanoi algorithm: move n pieces from a to b, using c
# as temporary. For each move, call report()
def
hanoi
(
n
,
a
,
b
,
c
,
report
):
if
n
<=
0
:
return
hanoi
(
n
-
1
,
a
,
c
,
b
,
report
)
report
(
n
,
a
,
b
)
hanoi
(
n
-
1
,
c
,
b
,
a
,
report
)
# The graphical interface
class
Tkhanoi
:
# Create our objects
def
__init__
(
self
,
n
,
bitmap
=
None
):
self
.
n
=
n
self
.
tk
=
tk
=
Tk
()
self
.
canvas
=
c
=
Canvas
(
tk
)
c
.
pack
()
width
,
height
=
tk
.
getint
(
c
[
'width'
]),
tk
.
getint
(
c
[
'height'
])
# Add background bitmap
if
bitmap
:
self
.
bitmap
=
c
.
create_bitmap
(
width
/
2
,
height
/
2
,
{
'bitmap'
:
bitmap
,
'foreground'
:
'blue'
})
# Generate pegs
pegwidth
=
10
pegheight
=
height
/
2
pegdist
=
width
/
3
x1
,
y1
=
(
pegdist
-
pegwidth
)
/
2
,
height
*
1
/
3
x2
,
y2
=
x1
+
pegwidth
,
y1
+
pegheight
self
.
pegs
=
[]
p
=
c
.
create_rectangle
(
x1
,
y1
,
x2
,
y2
,
{
'fill'
:
'black'
})
self
.
pegs
.
append
(
p
)
x1
,
x2
=
x1
+
pegdist
,
x2
+
pegdist
p
=
c
.
create_rectangle
(
x1
,
y1
,
x2
,
y2
,
{
'fill'
:
'black'
})
self
.
pegs
.
append
(
p
)
x1
,
x2
=
x1
+
pegdist
,
x2
+
pegdist
p
=
c
.
create_rectangle
(
x1
,
y1
,
x2
,
y2
,
{
'fill'
:
'black'
})
self
.
pegs
.
append
(
p
)
self
.
tk
.
update
()
# Generate pieces
pieceheight
=
pegheight
/
16
maxpiecewidth
=
pegdist
*
2
/
3
minpiecewidth
=
2
*
pegwidth
self
.
pegstate
=
[[],
[],
[]]
self
.
pieces
=
{}
x1
,
y1
=
(
pegdist
-
maxpiecewidth
)
/
2
,
y2
-
pieceheight
-
2
x2
,
y2
=
x1
+
maxpiecewidth
,
y1
+
pieceheight
dx
=
(
maxpiecewidth
-
minpiecewidth
)
/
(
2
*
max
(
1
,
n
-
1
))
for
i
in
range
(
n
,
0
,
-
1
):
p
=
c
.
create_rectangle
(
x1
,
y1
,
x2
,
y2
,
{
'fill'
:
'red'
})
self
.
pieces
[
i
]
=
p
self
.
pegstate
[
0
]
.
append
(
i
)
x1
,
x2
=
x1
+
dx
,
x2
-
dx
y1
,
y2
=
y1
-
pieceheight
-
2
,
y2
-
pieceheight
-
2
self
.
tk
.
update
()
self
.
tk
.
after
(
25
)
# Run -- never returns
def
run
(
self
):
while
1
:
hanoi
(
self
.
n
,
0
,
1
,
2
,
self
.
report
)
hanoi
(
self
.
n
,
1
,
2
,
0
,
self
.
report
)
hanoi
(
self
.
n
,
2
,
0
,
1
,
self
.
report
)
hanoi
(
self
.
n
,
0
,
2
,
1
,
self
.
report
)
hanoi
(
self
.
n
,
2
,
1
,
0
,
self
.
report
)
hanoi
(
self
.
n
,
1
,
0
,
2
,
self
.
report
)
# Reporting callback for the actual hanoi function
def
report
(
self
,
i
,
a
,
b
):
if
self
.
pegstate
[
a
][
-
1
]
!=
i
:
raise
RuntimeError
# Assertion
del
self
.
pegstate
[
a
][
-
1
]
p
=
self
.
pieces
[
i
]
c
=
self
.
canvas
# Lift the piece above peg a
ax1
,
ay1
,
ax2
,
ay2
=
c
.
bbox
(
self
.
pegs
[
a
])
while
1
:
x1
,
y1
,
x2
,
y2
=
c
.
bbox
(
p
)
if
y2
<
ay1
:
break
c
.
move
(
p
,
0
,
-
1
)
self
.
tk
.
update
()
# Move it towards peg b
bx1
,
by1
,
bx2
,
by2
=
c
.
bbox
(
self
.
pegs
[
b
])
newcenter
=
(
bx1
+
bx2
)
/
2
while
1
:
x1
,
y1
,
x2
,
y2
=
c
.
bbox
(
p
)
center
=
(
x1
+
x2
)
/
2
if
center
==
newcenter
:
break
if
center
>
newcenter
:
c
.
move
(
p
,
-
1
,
0
)
else
:
c
.
move
(
p
,
1
,
0
)
self
.
tk
.
update
()
# Move it down on top of the previous piece
pieceheight
=
y2
-
y1
-
2
newbottom
=
by2
-
pieceheight
*
len
(
self
.
pegstate
[
b
])
-
2
while
1
:
x1
,
y1
,
x2
,
y2
=
c
.
bbox
(
p
)
if
y2
>=
newbottom
:
break
c
.
move
(
p
,
0
,
1
)
self
.
tk
.
update
()
# Update peg state
self
.
pegstate
[
b
]
.
append
(
i
)
# Main program
def
main
():
import
sys
,
string
# First argument is number of pegs, default 4
if
sys
.
argv
[
1
:]:
n
=
string
.
atoi
(
sys
.
argv
[
1
])
else
:
n
=
4
# Second argument is bitmap file, default none
if
sys
.
argv
[
2
:]:
bitmap
=
sys
.
argv
[
2
]
# Reverse meaning of leading '@' compared to Tk
if
bitmap
[
0
]
==
'@'
:
bitmap
=
bitmap
[
1
:]
else
:
bitmap
=
'@'
+
bitmap
else
:
bitmap
=
None
# Create the graphical objects...
h
=
Tkhanoi
(
n
,
bitmap
)
# ...and run!
h
.
run
()
# Call main when run as script
if
__name__
==
'__main__'
:
main
()
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