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Batuhan Osman TASKAYA
cpython
Commits
5f874d61
Kaydet (Commit)
5f874d61
authored
Mar 15, 1998
tarafından
Fred Drake
Dosyalara gözat
Seçenekler
Dosyalara Gözat
İndir
Eposta Yamaları
Sade Fark
Markup nits.
Some additional index entries.
üst
ebce3708
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libfl.tex
Doc/lib/libfl.tex
+37
-37
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Doc/libfl.tex
+37
-37
No files found.
Doc/lib/libfl.tex
Dosyayı görüntüle @
5f874d61
...
...
@@ -2,10 +2,11 @@
\label
{
module-fl
}
\bimodindex
{
fl
}
This module provides an interface to the FORMS Library by Mark
Overmars. The source for the library can be retrieved by anonymous
ftp from host
\samp
{
ftp.cs.ruu.nl
}
, directory
\file
{
SGI/FORMS
}
. It
was last tested with version 2.0b.
This module provides an interface to the FORMS Library
\index
{
FORMS
Library
}
by Mark Overmars
\index
{
Overmars, Mark
}
. The source for the
library can be retrieved by anonymous ftp from host
\samp
{
ftp.cs.ruu.nl
}
, directory
\file
{
SGI/FORMS
}
. It was last tested
with version 2.0b.
Most functions are literal translations of their
\C
{}
equivalents,
dropping the initial
\samp
{
fl
_}
from their name. Constants used by
...
...
@@ -43,8 +44,7 @@ Module \module{fl} defines the following functions. For more
information about what they do, see the description of the equivalent
\C
{}
function in the FORMS documentation:
\setindexsubitem
{
(in module fl)
}
\begin{funcdesc}
{
make
_
form
}{
type
\,
width
\,
height
}
\begin{funcdesc}
{
make
_
form
}{
type, width, height
}
Create a form with given type, width and height. This returns a
\dfn
{
form
}
object, whose methods are described below.
\end{funcdesc}
...
...
@@ -65,20 +65,20 @@ interaction.
Set the event callback function.
\end{funcdesc}
\begin{funcdesc}
{
set
_
graphics
_
mode
}{
rgbmode
\
,
doublebuffering
}
\begin{funcdesc}
{
set
_
graphics
_
mode
}{
rgbmode, doublebuffering
}
Set the graphics modes.
\end{funcdesc}
\begin{funcdesc}
{
get
_
rgbmode
}{}
Return the current rgb mode. This is the value of the
C
global
Return the current rgb mode. This is the value of the
\C
{}
global
variable
\cdata
{
fl
_
rgbmode
}
.
\end{funcdesc}
\begin{funcdesc}
{
show
_
message
}{
str1
\,
str2
\
,
str3
}
\begin{funcdesc}
{
show
_
message
}{
str1
, str2
, str3
}
Show a dialog box with a three-line message and an OK button.
\end{funcdesc}
\begin{funcdesc}
{
show
_
question
}{
str1
\,
str2
\
,
str3
}
\begin{funcdesc}
{
show
_
question
}{
str1
, str2
, str3
}
Show a dialog box with a three-line message and YES and NO buttons.
It returns
\code
{
1
}
if the user pressed YES,
\code
{
0
}
if NO.
\end{funcdesc}
...
...
@@ -89,13 +89,13 @@ It returns the number of the button clicked by the user
(
\code
{
1
}
,
\code
{
2
}
or
\code
{
3
}
).
\end{funcdesc}
\begin{funcdesc}
{
show
_
input
}{
prompt
\
,
default
}
\begin{funcdesc}
{
show
_
input
}{
prompt, default
}
Show a dialog box with a one-line prompt message and text field in
which the user can enter a string. The second argument is the default
input string. It returns the string value as edited by the user.
\end{funcdesc}
\begin{funcdesc}
{
show
_
file
_
selector
}{
message
\,
directory
\,
pattern
\
,
default
}
\begin{funcdesc}
{
show
_
file
_
selector
}{
message
, directory, pattern
, default
}
Show a dialog box in which the user can select a file. It returns
the absolute filename selected by the user, or
\code
{
None
}
if the user
presses Cancel.
...
...
@@ -116,9 +116,9 @@ part only) selected by the user in the last
\funcline
{
qread
}{}
%\funcline{blkqread}{?}
\funcline
{
qreset
}{}
\funcline
{
qenter
}{
dev
\
,
val
}
\funcline
{
qenter
}{
dev, val
}
\funcline
{
get
_
mouse
}{}
\funcline
{
tie
}{
button
\,
valuator1
\
,
valuator2
}
\funcline
{
tie
}{
button
, valuator1
, valuator2
}
These functions are the FORMS interfaces to the corresponding GL
functions. Use these if you want to handle some GL events yourself
when using
\function
{
fl.do
_
events()
}
. When a GL event is detected that
...
...
@@ -143,14 +143,14 @@ name is prefixed with \samp{fl_}; and whose first argument is a form
pointer; please refer to the official FORMS documentation for
descriptions.
All the
\
samp
{
add
_{
\rm
\ldots
}
}
functions return a Python object
All the
\
code
{
add
_
*()
}
functions return a Python object
representing the FORMS object. Methods of FORMS objects are described
below. Most kinds of FORMS object also have some methods specific to
that kind; these methods are listed here.
\begin{flushleft}
\setindexsubitem
{
(form
object
method)
}
\begin{funcdesc}
{
show
_
form
}{
placement
\,
bordertype
\
,
name
}
\setindexsubitem
{
(form method)
}
\begin{funcdesc}
{
show
_
form
}{
placement
, bordertype
, name
}
Show the form.
\end{funcdesc}
...
...
@@ -162,7 +162,7 @@ that kind; these methods are listed here.
Redraw the form.
\end{funcdesc}
\begin{funcdesc}
{
set
_
form
_
position
}{
x
\
,
y
}
\begin{funcdesc}
{
set
_
form
_
position
}{
x, y
}
Set the form's position.
\end{funcdesc}
...
...
@@ -200,21 +200,21 @@ Freeze the form.
%---
\begin{funcdesc}
{
add
_
box
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
box
}{
type
, x, y, w, h
, name
}
Add a box object to the form.
No extra methods.
\end{funcdesc}
\begin{funcdesc}
{
add
_
text
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
text
}{
type
, x, y, w, h
, name
}
Add a text object to the form.
No extra methods.
\end{funcdesc}
%\begin{funcdesc}{add_bitmap}{type
\, x\, y\, w\, h\
, name}
%\begin{funcdesc}{add_bitmap}{type
, x, y, w, h
, name}
%Add a bitmap object to the form.
%\end{funcdesc}
\begin{funcdesc}
{
add
_
clock
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
clock
}{
type
, x, y, w, h
, name
}
Add a clock object to the form.
\\
Method:
\method
{
get
_
clock()
}
.
...
...
@@ -222,21 +222,21 @@ Method:
%---
\begin{funcdesc}
{
add
_
button
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
button
}{
type
, x, y, w, h
, name
}
Add a button object to the form.
\\
Methods:
\method
{
get
_
button()
}
,
\method
{
set
_
button()
}
.
\end{funcdesc}
\begin{funcdesc}
{
add
_
lightbutton
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
lightbutton
}{
type
, x, y, w, h
, name
}
Add a lightbutton object to the form.
\\
Methods:
\method
{
get
_
button()
}
,
\method
{
set
_
button()
}
.
\end{funcdesc}
\begin{funcdesc}
{
add
_
roundbutton
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
roundbutton
}{
type
, x, y, w, h
, name
}
Add a roundbutton object to the form.
\\
Methods:
\method
{
get
_
button()
}
,
...
...
@@ -245,7 +245,7 @@ Methods:
%---
\begin{funcdesc}
{
add
_
slider
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
slider
}{
type
, x, y, w, h
, name
}
Add a slider object to the form.
\\
Methods:
\method
{
set
_
slider
_
value()
}
,
...
...
@@ -258,7 +258,7 @@ Methods:
\method
{
set
_
slider
_
step()
}
.
\end{funcdesc}
\begin{funcdesc}
{
add
_
valslider
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
valslider
}{
type
, x, y, w, h
, name
}
Add a valslider object to the form.
\\
Methods:
\method
{
set
_
slider
_
value()
}
,
...
...
@@ -271,7 +271,7 @@ Methods:
\method
{
set
_
slider
_
step()
}
.
\end{funcdesc}
\begin{funcdesc}
{
add
_
dial
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
dial
}{
type
, x, y, w, h
, name
}
Add a dial object to the form.
\\
Methods:
\method
{
set
_
dial
_
value()
}
,
...
...
@@ -280,7 +280,7 @@ Methods:
\method
{
get
_
dial
_
bounds()
}
.
\end{funcdesc}
\begin{funcdesc}
{
add
_
positioner
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
positioner
}{
type
, x, y, w, h
, name
}
Add a positioner object to the form.
\\
Methods:
\method
{
set
_
positioner
_
xvalue()
}
,
...
...
@@ -293,7 +293,7 @@ Methods:
\method
{
get
_
positioner
_
ybounds()
}
.
\end{funcdesc}
\begin{funcdesc}
{
add
_
counter
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
counter
}{
type
, x, y, w, h
, name
}
Add a counter object to the form.
\\
Methods:
\method
{
set
_
counter
_
value()
}
,
...
...
@@ -306,7 +306,7 @@ Methods:
%---
\begin{funcdesc}
{
add
_
input
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
input
}{
type
, x, y, w, h
, name
}
Add a input object to the form.
\\
Methods:
\method
{
set
_
input()
}
,
...
...
@@ -317,7 +317,7 @@ Methods:
%---
\begin{funcdesc}
{
add
_
menu
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
menu
}{
type
, x, y, w, h
, name
}
Add a menu object to the form.
\\
Methods:
\method
{
set
_
menu()
}
,
...
...
@@ -325,7 +325,7 @@ Methods:
\method
{
addto
_
menu()
}
.
\end{funcdesc}
\begin{funcdesc}
{
add
_
choice
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
choice
}{
type
, x, y, w, h
, name
}
Add a choice object to the form.
\\
Methods:
\method
{
set
_
choice()
}
,
...
...
@@ -339,7 +339,7 @@ Methods:
\method
{
set
_
choice
_
fontstyle()
}
.
\end{funcdesc}
\begin{funcdesc}
{
add
_
browser
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
browser
}{
type
, x, y, w, h
, name
}
Add a browser object to the form.
\\
Methods:
\method
{
set
_
browser
_
topline()
}
,
...
...
@@ -364,7 +364,7 @@ Methods:
%---
\begin{funcdesc}
{
add
_
timer
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
timer
}{
type
, x, y, w, h
, name
}
Add a timer object to the form.
\\
Methods:
\method
{
set
_
timer()
}
,
...
...
@@ -392,8 +392,8 @@ documentation:
Besides methods specific to particular kinds of FORMS objects, all
FORMS objects also have the following methods:
\setindexsubitem
{
(FORMS
object
method)
}
\begin{funcdesc}
{
set
_
call
_
back
}{
function
\
,
argument
}
\setindexsubitem
{
(FORMS method)
}
\begin{funcdesc}
{
set
_
call
_
back
}{
function, argument
}
Set the object's callback function and argument. When the object
needs interaction, the callback function will be called with two
arguments: the object, and the callback argument. (FORMS objects
...
...
Doc/libfl.tex
Dosyayı görüntüle @
5f874d61
...
...
@@ -2,10 +2,11 @@
\label
{
module-fl
}
\bimodindex
{
fl
}
This module provides an interface to the FORMS Library by Mark
Overmars. The source for the library can be retrieved by anonymous
ftp from host
\samp
{
ftp.cs.ruu.nl
}
, directory
\file
{
SGI/FORMS
}
. It
was last tested with version 2.0b.
This module provides an interface to the FORMS Library
\index
{
FORMS
Library
}
by Mark Overmars
\index
{
Overmars, Mark
}
. The source for the
library can be retrieved by anonymous ftp from host
\samp
{
ftp.cs.ruu.nl
}
, directory
\file
{
SGI/FORMS
}
. It was last tested
with version 2.0b.
Most functions are literal translations of their
\C
{}
equivalents,
dropping the initial
\samp
{
fl
_}
from their name. Constants used by
...
...
@@ -43,8 +44,7 @@ Module \module{fl} defines the following functions. For more
information about what they do, see the description of the equivalent
\C
{}
function in the FORMS documentation:
\setindexsubitem
{
(in module fl)
}
\begin{funcdesc}
{
make
_
form
}{
type
\,
width
\,
height
}
\begin{funcdesc}
{
make
_
form
}{
type, width, height
}
Create a form with given type, width and height. This returns a
\dfn
{
form
}
object, whose methods are described below.
\end{funcdesc}
...
...
@@ -65,20 +65,20 @@ interaction.
Set the event callback function.
\end{funcdesc}
\begin{funcdesc}
{
set
_
graphics
_
mode
}{
rgbmode
\
,
doublebuffering
}
\begin{funcdesc}
{
set
_
graphics
_
mode
}{
rgbmode, doublebuffering
}
Set the graphics modes.
\end{funcdesc}
\begin{funcdesc}
{
get
_
rgbmode
}{}
Return the current rgb mode. This is the value of the
C
global
Return the current rgb mode. This is the value of the
\C
{}
global
variable
\cdata
{
fl
_
rgbmode
}
.
\end{funcdesc}
\begin{funcdesc}
{
show
_
message
}{
str1
\,
str2
\
,
str3
}
\begin{funcdesc}
{
show
_
message
}{
str1
, str2
, str3
}
Show a dialog box with a three-line message and an OK button.
\end{funcdesc}
\begin{funcdesc}
{
show
_
question
}{
str1
\,
str2
\
,
str3
}
\begin{funcdesc}
{
show
_
question
}{
str1
, str2
, str3
}
Show a dialog box with a three-line message and YES and NO buttons.
It returns
\code
{
1
}
if the user pressed YES,
\code
{
0
}
if NO.
\end{funcdesc}
...
...
@@ -89,13 +89,13 @@ It returns the number of the button clicked by the user
(
\code
{
1
}
,
\code
{
2
}
or
\code
{
3
}
).
\end{funcdesc}
\begin{funcdesc}
{
show
_
input
}{
prompt
\
,
default
}
\begin{funcdesc}
{
show
_
input
}{
prompt, default
}
Show a dialog box with a one-line prompt message and text field in
which the user can enter a string. The second argument is the default
input string. It returns the string value as edited by the user.
\end{funcdesc}
\begin{funcdesc}
{
show
_
file
_
selector
}{
message
\,
directory
\,
pattern
\
,
default
}
\begin{funcdesc}
{
show
_
file
_
selector
}{
message
, directory, pattern
, default
}
Show a dialog box in which the user can select a file. It returns
the absolute filename selected by the user, or
\code
{
None
}
if the user
presses Cancel.
...
...
@@ -116,9 +116,9 @@ part only) selected by the user in the last
\funcline
{
qread
}{}
%\funcline{blkqread}{?}
\funcline
{
qreset
}{}
\funcline
{
qenter
}{
dev
\
,
val
}
\funcline
{
qenter
}{
dev, val
}
\funcline
{
get
_
mouse
}{}
\funcline
{
tie
}{
button
\,
valuator1
\
,
valuator2
}
\funcline
{
tie
}{
button
, valuator1
, valuator2
}
These functions are the FORMS interfaces to the corresponding GL
functions. Use these if you want to handle some GL events yourself
when using
\function
{
fl.do
_
events()
}
. When a GL event is detected that
...
...
@@ -143,14 +143,14 @@ name is prefixed with \samp{fl_}; and whose first argument is a form
pointer; please refer to the official FORMS documentation for
descriptions.
All the
\
samp
{
add
_{
\rm
\ldots
}
}
functions return a Python object
All the
\
code
{
add
_
*()
}
functions return a Python object
representing the FORMS object. Methods of FORMS objects are described
below. Most kinds of FORMS object also have some methods specific to
that kind; these methods are listed here.
\begin{flushleft}
\setindexsubitem
{
(form
object
method)
}
\begin{funcdesc}
{
show
_
form
}{
placement
\,
bordertype
\
,
name
}
\setindexsubitem
{
(form method)
}
\begin{funcdesc}
{
show
_
form
}{
placement
, bordertype
, name
}
Show the form.
\end{funcdesc}
...
...
@@ -162,7 +162,7 @@ that kind; these methods are listed here.
Redraw the form.
\end{funcdesc}
\begin{funcdesc}
{
set
_
form
_
position
}{
x
\
,
y
}
\begin{funcdesc}
{
set
_
form
_
position
}{
x, y
}
Set the form's position.
\end{funcdesc}
...
...
@@ -200,21 +200,21 @@ Freeze the form.
%---
\begin{funcdesc}
{
add
_
box
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
box
}{
type
, x, y, w, h
, name
}
Add a box object to the form.
No extra methods.
\end{funcdesc}
\begin{funcdesc}
{
add
_
text
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
text
}{
type
, x, y, w, h
, name
}
Add a text object to the form.
No extra methods.
\end{funcdesc}
%\begin{funcdesc}{add_bitmap}{type
\, x\, y\, w\, h\
, name}
%\begin{funcdesc}{add_bitmap}{type
, x, y, w, h
, name}
%Add a bitmap object to the form.
%\end{funcdesc}
\begin{funcdesc}
{
add
_
clock
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
clock
}{
type
, x, y, w, h
, name
}
Add a clock object to the form.
\\
Method:
\method
{
get
_
clock()
}
.
...
...
@@ -222,21 +222,21 @@ Method:
%---
\begin{funcdesc}
{
add
_
button
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
button
}{
type
, x, y, w, h
, name
}
Add a button object to the form.
\\
Methods:
\method
{
get
_
button()
}
,
\method
{
set
_
button()
}
.
\end{funcdesc}
\begin{funcdesc}
{
add
_
lightbutton
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
lightbutton
}{
type
, x, y, w, h
, name
}
Add a lightbutton object to the form.
\\
Methods:
\method
{
get
_
button()
}
,
\method
{
set
_
button()
}
.
\end{funcdesc}
\begin{funcdesc}
{
add
_
roundbutton
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
roundbutton
}{
type
, x, y, w, h
, name
}
Add a roundbutton object to the form.
\\
Methods:
\method
{
get
_
button()
}
,
...
...
@@ -245,7 +245,7 @@ Methods:
%---
\begin{funcdesc}
{
add
_
slider
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
slider
}{
type
, x, y, w, h
, name
}
Add a slider object to the form.
\\
Methods:
\method
{
set
_
slider
_
value()
}
,
...
...
@@ -258,7 +258,7 @@ Methods:
\method
{
set
_
slider
_
step()
}
.
\end{funcdesc}
\begin{funcdesc}
{
add
_
valslider
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
valslider
}{
type
, x, y, w, h
, name
}
Add a valslider object to the form.
\\
Methods:
\method
{
set
_
slider
_
value()
}
,
...
...
@@ -271,7 +271,7 @@ Methods:
\method
{
set
_
slider
_
step()
}
.
\end{funcdesc}
\begin{funcdesc}
{
add
_
dial
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
dial
}{
type
, x, y, w, h
, name
}
Add a dial object to the form.
\\
Methods:
\method
{
set
_
dial
_
value()
}
,
...
...
@@ -280,7 +280,7 @@ Methods:
\method
{
get
_
dial
_
bounds()
}
.
\end{funcdesc}
\begin{funcdesc}
{
add
_
positioner
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
positioner
}{
type
, x, y, w, h
, name
}
Add a positioner object to the form.
\\
Methods:
\method
{
set
_
positioner
_
xvalue()
}
,
...
...
@@ -293,7 +293,7 @@ Methods:
\method
{
get
_
positioner
_
ybounds()
}
.
\end{funcdesc}
\begin{funcdesc}
{
add
_
counter
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
counter
}{
type
, x, y, w, h
, name
}
Add a counter object to the form.
\\
Methods:
\method
{
set
_
counter
_
value()
}
,
...
...
@@ -306,7 +306,7 @@ Methods:
%---
\begin{funcdesc}
{
add
_
input
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
input
}{
type
, x, y, w, h
, name
}
Add a input object to the form.
\\
Methods:
\method
{
set
_
input()
}
,
...
...
@@ -317,7 +317,7 @@ Methods:
%---
\begin{funcdesc}
{
add
_
menu
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
menu
}{
type
, x, y, w, h
, name
}
Add a menu object to the form.
\\
Methods:
\method
{
set
_
menu()
}
,
...
...
@@ -325,7 +325,7 @@ Methods:
\method
{
addto
_
menu()
}
.
\end{funcdesc}
\begin{funcdesc}
{
add
_
choice
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
choice
}{
type
, x, y, w, h
, name
}
Add a choice object to the form.
\\
Methods:
\method
{
set
_
choice()
}
,
...
...
@@ -339,7 +339,7 @@ Methods:
\method
{
set
_
choice
_
fontstyle()
}
.
\end{funcdesc}
\begin{funcdesc}
{
add
_
browser
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
browser
}{
type
, x, y, w, h
, name
}
Add a browser object to the form.
\\
Methods:
\method
{
set
_
browser
_
topline()
}
,
...
...
@@ -364,7 +364,7 @@ Methods:
%---
\begin{funcdesc}
{
add
_
timer
}{
type
\,
x
\,
y
\,
w
\,
h
\
,
name
}
\begin{funcdesc}
{
add
_
timer
}{
type
, x, y, w, h
, name
}
Add a timer object to the form.
\\
Methods:
\method
{
set
_
timer()
}
,
...
...
@@ -392,8 +392,8 @@ documentation:
Besides methods specific to particular kinds of FORMS objects, all
FORMS objects also have the following methods:
\setindexsubitem
{
(FORMS
object
method)
}
\begin{funcdesc}
{
set
_
call
_
back
}{
function
\
,
argument
}
\setindexsubitem
{
(FORMS method)
}
\begin{funcdesc}
{
set
_
call
_
back
}{
function, argument
}
Set the object's callback function and argument. When the object
needs interaction, the callback function will be called with two
arguments: the object, and the callback argument. (FORMS objects
...
...
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