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Batuhan Osman TASKAYA
cpython
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6b70f8b9
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6b70f8b9
authored
Ara 08, 2003
tarafından
Thomas Heller
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Sade Fark
Sigh. dsp files must be marked as binary files for cvs, otherwise
MSVC isn't able to read them. Thanks to David Rushby.
üst
c8607b76
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make_versioninfo.dsp
PCbuild/make_versioninfo.dsp
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PCbuild/make_versioninfo.dsp
Dosyayı görüntüle @
6b70f8b9
# Microsoft Developer Studio Project File - Name="make_versioninfo" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
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CFG=make_versioninfo - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE NMAKE /f "make_versioninfo.mak".
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!MESSAGE NMAKE /f "make_versioninfo.mak" CFG="make_versioninfo - Win32 Release"
!MESSAGE
!MESSAGE Possible choices for configuration are:
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!MESSAGE "make_versioninfo - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "make_versioninfo - Win32 Debug" (based on "Win32 (x86) Console Application")
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# Begin Custom Build
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# SUBTRACT LINK32 /pdb:none
# Begin Custom Build
InputPath=.\make_versioninfo_d.exe
SOURCE="$(InputPath)"
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# Begin Source File
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# Microsoft Developer Studio Project File - Name="make_versioninfo" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=make_versioninfo - Win32 Release
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
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!MESSAGE NMAKE /f "make_versioninfo.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "make_versioninfo.mak" CFG="make_versioninfo - Win32 Release"
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!MESSAGE Possible choices for configuration are:
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!MESSAGE "make_versioninfo - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "make_versioninfo - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
# Begin Project
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# PROP Scc_LocalPath ".."
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "make_versioninfo - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
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# PROP Use_Debug_Libraries 0
# PROP Output_Dir "."
# PROP Intermediate_Dir "x86-temp-release\make_versioninfo"
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# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /Zi /O2 /I "..\Include" /I "..\PC" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
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LINK32=link.exe
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# ADD LINK32 odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /base:"0x1d000000" /subsystem:console /debug /machine:I386
# SUBTRACT LINK32 /pdb:none
# Begin Custom Build
InputPath=.\make_versioninfo.exe
SOURCE="$(InputPath)"
"..\PC\pythonnt_rc.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
.\make_versioninfo.exe >..\PC\pythonnt_rc.h
# End Custom Build
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\Include" /I "..\PC" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /c
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# Begin Custom Build
InputPath=.\make_versioninfo_d.exe
SOURCE="$(InputPath)"
"..\PC\pythonnt_rc_d.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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# Begin Target
# Name "make_versioninfo - Win32 Release"
# Name "make_versioninfo - Win32 Debug"
# Begin Source File
SOURCE=..\PC\make_versioninfo.c
# End Source File
# End Target
# End Project
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