Kaydet (Commit) 736fe5e9 authored tarafından Guido van Rossum's avatar Guido van Rossum

Document binary format and __init__-free unpickling. Added a pointer

to cPickle.
üst a42c1785
......@@ -27,6 +27,13 @@ to send them across a network or store them in a database. The module
objects on ``dbm''-style database files.
\stmodindex{shelve}
\strong{Note:} The \code{pickle} module is rather slow. A
reimplementation of the same algorithm in C, which is up to 1000 times
faster, is available as the \code{cPickle} module. This has the same
interface except that \code{Pickler} and \code{Unpickler} are factory
functions, not classes (so they cannot be used as a base class for
inheritance).
Unlike the built-in module \code{marshal}, \code{pickle} handles the
following correctly:
\stmodindex{marshal}
......@@ -47,20 +54,19 @@ standards such as CORBA (which probably can't represent pointer
sharing or recursive objects); however it means that non-Python
programs may not be able to reconstruct pickled Python objects.
The \code{pickle} data format uses a printable \ASCII{} representation.
This is slightly more voluminous than a binary representation.
However, small integers actually take {\em less} space when
represented as minimal-size decimal strings than when represented as
32-bit binary numbers, and strings are only much longer if they
contain many control characters or 8-bit characters. The big
advantage of using printable \ASCII{} (and of some other characteristics
of \code{pickle}'s representation) is that for debugging or recovery
purposes it is possible for a human to read the pickled file with a
standard text editor. (I could have gone a step further and used a
notation like S-expressions, but the parser
(currently written in Python) would have been
considerably more complicated and slower, and the files would probably
have become much larger.)
By default, the \code{pickle} data format uses a printable \ASCII{}
representation. This is slightly more voluminous than a binary
representation. The big advantage of using printable \ASCII{} (and of
some other characteristics of \code{pickle}'s representation) is that
for debugging or recovery purposes it is possible for a human to read
the pickled file with a standard text editor.
A binary format, which is slightly more efficient, can be chosen by
specifying a nonzero (true) value for the \var{bin} argument to the
\code{Pickler} constructor or the \code{dump()} and \code{dumps()}
functions. The binary format is not the default because of backwards
compatibility with the Python 1.4 pickle module. In a future version,
the default may change to binary.
The \code{pickle} module doesn't handle code objects, which the
\code{marshal} module does. I suppose \code{pickle} could, and maybe
......@@ -83,16 +89,21 @@ returns either \code{None} or the persistent ID of the object.
There are some restrictions on the pickling of class instances.
First of all, the class must be defined at the top level in a module.
Furthermore, all its instance variables must be picklable.
\renewcommand{\indexsubitem}{(pickle protocol)}
Next, it must normally be possible to create class instances by
calling the class without arguments. Usually, this is best
accomplished by providing default values for all arguments to its
\code{__init__} method (if it has one). If this is undesirable, the
class can define a method \code{__getinitargs__()}, which should
return a {\em tuple} containing the arguments to be passed to the
class constructor (\code{__init__()}).
When a pickled class instance is unpickled, its \code{__init__} method
is normally \emph{not} invoked. \strong{Note:} This is a deviation
from previous versions of this module; the change was introduced in
Python 1.5b2. The reason for the change is that in many cases it is
desirable to have a constructor that requires arguments; it is a
(minor) nuisance to have to provide a \code{__getinitargs__} method.
If it is desirable that the \code{__init__} method be called on
unpickling, a class can define a method \code{__getinitargs__()},
which should return a {\em tuple} containing the arguments to be
passed to the class constructor (\code{__init__()}).
\ttindex{__getinitargs__}
\ttindex{__init__}
......@@ -166,6 +177,13 @@ objects here, as long as they have the right methods.
\ttindex{Unpickler}
\ttindex{Pickler}
The constructor for the \code{Pickler} class has an optional second
argument, \var{bin}. If this is present and nonzero, the binary
pickle format is used; if it is zero or absent, the (less efficient,
but backwards compatible) text pickle format is used. The
\code{Unpickler} class does not have an argument to distinguish
between binary and text pickle formats; it accepts either format.
The following types can be pickled:
\begin{itemize}
......@@ -206,9 +224,13 @@ Collection may also become a problem here.)
Apart from the \code{Pickler} and \code{Unpickler} classes, the
module defines the following functions, and an exception:
\begin{funcdesc}{dump}{object\, file}
\begin{funcdesc}{dump}{object\, file\optional{, bin}}
Write a pickled representation of \var{obect} to the open file object
\var{file}. This is equivalent to \code{Pickler(file).dump(object)}.
\var{file}. This is equivalent to
\code{Pickler(\var{file}, \var{bin}).dump(\var{object})}.
If the optional \var{bin} argument is present and nonzero, the binary
pickle format is used; if it is zero or absent, the (less efficient)
text pickle format is used.
\end{funcdesc}
\begin{funcdesc}{load}{file}
......@@ -216,9 +238,11 @@ Read a pickled object from the open file object \var{file}. This is
equivalent to \code{Unpickler(file).load()}.
\end{funcdesc}
\begin{funcdesc}{dumps}{object}
\begin{funcdesc}{dumps}{object\optional{, bin}}
Return the pickled representation of the object as a string, instead
of writing it to a file.
of writing it to a file. If the optional \var{bin} argument is
present and nonzero, the binary pickle format is used; if it is zero
or absent, the (less efficient) text pickle format is used.
\end{funcdesc}
\begin{funcdesc}{loads}{string}
......
......@@ -27,6 +27,13 @@ to send them across a network or store them in a database. The module
objects on ``dbm''-style database files.
\stmodindex{shelve}
\strong{Note:} The \code{pickle} module is rather slow. A
reimplementation of the same algorithm in C, which is up to 1000 times
faster, is available as the \code{cPickle} module. This has the same
interface except that \code{Pickler} and \code{Unpickler} are factory
functions, not classes (so they cannot be used as a base class for
inheritance).
Unlike the built-in module \code{marshal}, \code{pickle} handles the
following correctly:
\stmodindex{marshal}
......@@ -47,20 +54,19 @@ standards such as CORBA (which probably can't represent pointer
sharing or recursive objects); however it means that non-Python
programs may not be able to reconstruct pickled Python objects.
The \code{pickle} data format uses a printable \ASCII{} representation.
This is slightly more voluminous than a binary representation.
However, small integers actually take {\em less} space when
represented as minimal-size decimal strings than when represented as
32-bit binary numbers, and strings are only much longer if they
contain many control characters or 8-bit characters. The big
advantage of using printable \ASCII{} (and of some other characteristics
of \code{pickle}'s representation) is that for debugging or recovery
purposes it is possible for a human to read the pickled file with a
standard text editor. (I could have gone a step further and used a
notation like S-expressions, but the parser
(currently written in Python) would have been
considerably more complicated and slower, and the files would probably
have become much larger.)
By default, the \code{pickle} data format uses a printable \ASCII{}
representation. This is slightly more voluminous than a binary
representation. The big advantage of using printable \ASCII{} (and of
some other characteristics of \code{pickle}'s representation) is that
for debugging or recovery purposes it is possible for a human to read
the pickled file with a standard text editor.
A binary format, which is slightly more efficient, can be chosen by
specifying a nonzero (true) value for the \var{bin} argument to the
\code{Pickler} constructor or the \code{dump()} and \code{dumps()}
functions. The binary format is not the default because of backwards
compatibility with the Python 1.4 pickle module. In a future version,
the default may change to binary.
The \code{pickle} module doesn't handle code objects, which the
\code{marshal} module does. I suppose \code{pickle} could, and maybe
......@@ -83,16 +89,21 @@ returns either \code{None} or the persistent ID of the object.
There are some restrictions on the pickling of class instances.
First of all, the class must be defined at the top level in a module.
Furthermore, all its instance variables must be picklable.
\renewcommand{\indexsubitem}{(pickle protocol)}
Next, it must normally be possible to create class instances by
calling the class without arguments. Usually, this is best
accomplished by providing default values for all arguments to its
\code{__init__} method (if it has one). If this is undesirable, the
class can define a method \code{__getinitargs__()}, which should
return a {\em tuple} containing the arguments to be passed to the
class constructor (\code{__init__()}).
When a pickled class instance is unpickled, its \code{__init__} method
is normally \emph{not} invoked. \strong{Note:} This is a deviation
from previous versions of this module; the change was introduced in
Python 1.5b2. The reason for the change is that in many cases it is
desirable to have a constructor that requires arguments; it is a
(minor) nuisance to have to provide a \code{__getinitargs__} method.
If it is desirable that the \code{__init__} method be called on
unpickling, a class can define a method \code{__getinitargs__()},
which should return a {\em tuple} containing the arguments to be
passed to the class constructor (\code{__init__()}).
\ttindex{__getinitargs__}
\ttindex{__init__}
......@@ -166,6 +177,13 @@ objects here, as long as they have the right methods.
\ttindex{Unpickler}
\ttindex{Pickler}
The constructor for the \code{Pickler} class has an optional second
argument, \var{bin}. If this is present and nonzero, the binary
pickle format is used; if it is zero or absent, the (less efficient,
but backwards compatible) text pickle format is used. The
\code{Unpickler} class does not have an argument to distinguish
between binary and text pickle formats; it accepts either format.
The following types can be pickled:
\begin{itemize}
......@@ -206,9 +224,13 @@ Collection may also become a problem here.)
Apart from the \code{Pickler} and \code{Unpickler} classes, the
module defines the following functions, and an exception:
\begin{funcdesc}{dump}{object\, file}
\begin{funcdesc}{dump}{object\, file\optional{, bin}}
Write a pickled representation of \var{obect} to the open file object
\var{file}. This is equivalent to \code{Pickler(file).dump(object)}.
\var{file}. This is equivalent to
\code{Pickler(\var{file}, \var{bin}).dump(\var{object})}.
If the optional \var{bin} argument is present and nonzero, the binary
pickle format is used; if it is zero or absent, the (less efficient)
text pickle format is used.
\end{funcdesc}
\begin{funcdesc}{load}{file}
......@@ -216,9 +238,11 @@ Read a pickled object from the open file object \var{file}. This is
equivalent to \code{Unpickler(file).load()}.
\end{funcdesc}
\begin{funcdesc}{dumps}{object}
\begin{funcdesc}{dumps}{object\optional{, bin}}
Return the pickled representation of the object as a string, instead
of writing it to a file.
of writing it to a file. If the optional \var{bin} argument is
present and nonzero, the binary pickle format is used; if it is zero
or absent, the (less efficient) text pickle format is used.
\end{funcdesc}
\begin{funcdesc}{loads}{string}
......
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