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Batuhan Osman TASKAYA
cpython
Commits
be2b6d7f
Kaydet (Commit)
be2b6d7f
authored
Mar 14, 1998
tarafından
Fred Drake
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libsocksvr.tex
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Doc/lib/libsocksvr.tex
Dosyayı görüntüle @
be2b6d7f
...
...
@@ -2,15 +2,15 @@
\label
{
module-SocketServer
}
\stmodindex
{
SocketServer
}
The
\
cod
e
{
SocketServer
}
module simplifies the task of writing network
The
\
modul
e
{
SocketServer
}
module simplifies the task of writing network
servers.
There are four basic server classes:
\c
ode
{
TCPServer
}
uses the
There are four basic server classes:
\c
lass
{
TCPServer
}
uses the
Internet TCP protocol, which provides for continuous streams of data
between the client and server.
\c
ode
{
UDPServer
}
uses datagrams, which
between the client and server.
\c
lass
{
UDPServer
}
uses datagrams, which
are discrete packets of information that may arrive out of order or be
lost while in transit. The more infrequently used
\c
ode
{
UnixStreamServer
}
and
\code
{
UnixDatagramServer
}
classes are
\c
lass
{
UnixStreamServer
}
and
\class
{
UnixDatagramServer
}
classes are
similar, but use
\UNIX
{}
domain sockets; they're not available on
non-
\UNIX
{}
platforms. For more details on network programming, consult
a book such as W. Richard Steven's
\emph
{
UNIX Network Programming
}
...
...
@@ -22,16 +22,16 @@ suitable if each request takes a long time to complete, because it
requires a lot of computation, or because it returns a lot of data
which the client is slow to process. The solution is to create a
separate process or thread to handle each request; the
\c
ode
{
ForkingMixIn
}
and
\code
{
ThreadingMixIn
}
mix-in classes can be
\c
lass
{
ForkingMixIn
}
and
\class
{
ThreadingMixIn
}
mix-in classes can be
used to support asynchronous behaviour.
Creating a server requires several steps. First, you must create a
request handler class by subclassing the
\c
ode
{
BaseRequestHandler
}
class and overriding its
\
code
{
handle()
}
method; this method will
request handler class by subclassing the
\c
lass
{
BaseRequestHandler
}
class and overriding its
\
method
{
handle()
}
method; this method will
process incoming requests. Second, you must instantiate one of the
server classes, passing it the server's address and the request
handler class. Finally, call the
\
code
{
handle
_
request()
}
or
\
code
{
serve
_
forever()
}
method of the server object to process one or
handler class. Finally, call the
\
method
{
handle
_
request()
}
or
\
method
{
serve
_
forever()
}
method of the server object to process one or
many requests.
Server classes have the same external methods and attributes, no
...
...
@@ -46,26 +46,27 @@ matter what network protocol they use:
\begin{funcdesc}
{
fileno
}{}
Return an integer file descriptor for the socket on which the server
is listening. This function is most commonly passed to
\
code
{
select.select()
}
, to allow monitoring multiple servers in the
\
function
{
select.select()
}
, to allow monitoring multiple servers in the
same process.
\end{funcdesc}
\begin{funcdesc}
{
handle
_
request
}{}
Process a single request. This function calls the following methods
in order:
\
code
{
get
_
request()
}
,
\code
{
verify
_
request()
}
, and
\
code
{
process
_
request()
}
. If the user-provided
\code
{
handle()
}
method
of the handler class raises an exception, the server's
\
code
{
handle
_
error()
}
method will be called.
in order:
\
method
{
get
_
request()
}
,
\method
{
verify
_
request()
}
, and
\
method
{
process
_
request()
}
. If the user-provided
\method
{
handle()
}
method
of the handler class raises an exception, the server's
\
method
{
handle
_
error()
}
method will be called.
\end{funcdesc}
\begin{funcdesc}
{
serve
_
forever
}{}
Handle an infinite number of requests. This simply calls
\
code
{
handle
_
request()
}
inside an infinite loop.
\
method
{
handle
_
request()
}
inside an infinite loop.
\end{funcdesc}
\begin{datadesc}
{
address
_
family
}
The family of protocols to which the server's socket belongs.
\code
{
socket.AF
_
INET
}
and
\code
{
socket.AF
_
UNIX
}
are two possible values.
\constant
{
socket.AF
_
INET
}
and
\constant
{
socket.AF
_
UNIX
}
are two
possible values.
\end{datadesc}
\begin{datadesc}
{
RequestHandlerClass
}
...
...
@@ -93,19 +94,19 @@ The server classes support the following class variables:
\begin{datadesc}
{
request
_
queue
_
size
}
The size of the request queue. If it takes a long time to process a
single request, any requests that arrive while the server is busy are
placed into a queue, up to
\
code
{
request
_
queue
_
size
}
requests. Once
placed into a queue, up to
\
member
{
request
_
queue
_
size
}
requests. Once
the queue is full, further requests from clients will get a
``Connection denied'' error. The default value is usually 5, but this
can be overridden by subclasses.
\end{datadesc}
\begin{datadesc}
{
socket
_
type
}
The type of socket used by the server;
\co
de
{
socket.SOCK
_
STREAM
}
and
\code
{
socket.SOCK
_
DGRAM
}
are two possible values.
The type of socket used by the server;
\co
nstant
{
socket.SOCK
_
STREAM
}
and
\constant
{
socket.SOCK
_
DGRAM
}
are two possible values.
\end{datadesc}
There are various server methods that can be overridden by subclasses
of base server classes like
\c
ode
{
TCPServer
}
; these methods aren't
of base server classes like
\c
lass
{
TCPServer
}
; these methods aren't
useful to external users of the server object.
% should the default implementations of these be documented, or should
...
...
@@ -113,7 +114,7 @@ useful to external users of the server object.
\begin{funcdesc}
{
finish
_
request
}{}
Actually processes the request by instantiating
\
code
{
RequestHandlerClass
}
and calling its
\code
{
handle()
}
method.
\
member
{
RequestHandlerClass
}
and calling its
\method
{
handle()
}
method.
\end{funcdesc}
\begin{funcdesc}
{
get
_
request
}{}
...
...
@@ -123,16 +124,17 @@ client, and the client's address.
\end{funcdesc}
\begin{funcdesc}
{
handle
_
error
}{
request
\,
client
_
address
}
This function is called if the
\code
{
RequestHandlerClass
}
's
\code
{
handle
}
method raises an exception. The default action is to print
the traceback to standard output and continue handling further requests.
This function is called if the
\member
{
RequestHandlerClass
}
's
\method
{
handle()
}
method raises an exception. The default action is
to print the traceback to standard output and continue handling
further requests.
\end{funcdesc}
\begin{funcdesc}
{
process
_
request
}{
request
\,
client
_
address
}
Calls
\
code
{
finish
_
request()
}
to create an instance of the
\
code
{
RequestHandlerClass
}
. If desired, this function can create a new
process or thread to handle the request; the
\code
{
ForkingMixIn
}
and
\code
{
ThreadingMixIn
}
classes do this.
Calls
\
method
{
finish
_
request()
}
to create an instance of the
\
member
{
RequestHandlerClass
}
. If desired, this function can create a
new process or thread to handle the request; the
\class
{
ForkingMixIn
}
and
\class
{
ThreadingMixIn
}
classes do this.
\end{funcdesc}
% Is there any point in documenting the following two functions?
...
...
@@ -156,36 +158,39 @@ This function can be overridden to implement access controls for a server.
The default implementation always return true.
\end{funcdesc}
The request handler class must define a new
\
code
{
handle
}
method, and
can override any of the following methods. A new instance is created
for each request.
The request handler class must define a new
\
method
{
handle()
}
method,
and can override any of the following methods. A new instance is
created
for each request.
\begin{funcdesc}
{
finish
}{}
Called after the
\code
{
handle
}
method to perform any clean-up actions
required. The default implementation does nothing. If
\code
{
setup()
}
or
\code
{
handle()
}
raise an exception, this function will not be called.
Called after the
\method
{
handle()
}
method to perform any clean-up
actions required. The default implementation does nothing. If
\method
{
setup()
}
or
\method
{
handle()
}
raise an exception, this
function will not be called.
\end{funcdesc}
\begin{funcdesc}
{
handle
}{}
This function must do all the work required to service a request.
Several instance attributes are available to it; the request is
available as
\code
{
self.request
}
; the client address as
\code
{
self.client
_
request
}
; and the server instance as
\code
{
self.server
}
, in
case it needs access to per-server information.
The type of
\code
{
self.request
}
is different for datagram or stream
services. For stream services,
\code
{
self.request
}
is a socket
object; for datagram services,
\code
{
self.request
}
is a string.
available as
\member
{
self.request
}
; the client address as
\member
{
self.client
_
request
}
; and the server instance as
\member
{
self.server
}
, in case it needs access to per-server
information.
The type of
\member
{
self.request
}
is different for datagram or stream
services. For stream services,
\member
{
self.request
}
is a socket
object; for datagram services,
\member
{
self.request
}
is a string.
However, this can be hidden by using the mix-in request handler
classes
\c
ode
{
StreamRequestHandler
}
or
\code
{
DatagramRequestHandler
}
, which
override the
\
code
{
setup
}
and
\code
{
finish
}
methods, and provides
\code
{
self.rfile
}
and
\code
{
self.wfile
}
attributes.
\code
{
self.rfile
}
and
\code
{
self.wfile
}
can be read or written, respectively, to get the
request data or return data to the client.
\c
lass
{
StreamRequestHandler
}
or
\class
{
DatagramRequestHandler
}
, which
override the
\
method
{
setup()
}
and
\method
{
finish()
}
methods, and
provides
\member
{
self.rfile
}
and
\member
{
self.wfile
}
attributes.
\member
{
self.rfile
}
and
\member
{
self.wfile
}
can be read or written,
re
spectively, to get the re
quest data or return data to the client.
\end{funcdesc}
\begin{funcdesc}
{
setup
}{}
Called before the
\code
{
handle
}
method to perform any initialization
actions required. The default implementation does nothing.
Called before the
\method
{
handle()
}
method to perform any
initialization actions required. The default implementation does
nothing.
\end{funcdesc}
Doc/libsocksvr.tex
Dosyayı görüntüle @
be2b6d7f
...
...
@@ -2,15 +2,15 @@
\label
{
module-SocketServer
}
\stmodindex
{
SocketServer
}
The
\
cod
e
{
SocketServer
}
module simplifies the task of writing network
The
\
modul
e
{
SocketServer
}
module simplifies the task of writing network
servers.
There are four basic server classes:
\c
ode
{
TCPServer
}
uses the
There are four basic server classes:
\c
lass
{
TCPServer
}
uses the
Internet TCP protocol, which provides for continuous streams of data
between the client and server.
\c
ode
{
UDPServer
}
uses datagrams, which
between the client and server.
\c
lass
{
UDPServer
}
uses datagrams, which
are discrete packets of information that may arrive out of order or be
lost while in transit. The more infrequently used
\c
ode
{
UnixStreamServer
}
and
\code
{
UnixDatagramServer
}
classes are
\c
lass
{
UnixStreamServer
}
and
\class
{
UnixDatagramServer
}
classes are
similar, but use
\UNIX
{}
domain sockets; they're not available on
non-
\UNIX
{}
platforms. For more details on network programming, consult
a book such as W. Richard Steven's
\emph
{
UNIX Network Programming
}
...
...
@@ -22,16 +22,16 @@ suitable if each request takes a long time to complete, because it
requires a lot of computation, or because it returns a lot of data
which the client is slow to process. The solution is to create a
separate process or thread to handle each request; the
\c
ode
{
ForkingMixIn
}
and
\code
{
ThreadingMixIn
}
mix-in classes can be
\c
lass
{
ForkingMixIn
}
and
\class
{
ThreadingMixIn
}
mix-in classes can be
used to support asynchronous behaviour.
Creating a server requires several steps. First, you must create a
request handler class by subclassing the
\c
ode
{
BaseRequestHandler
}
class and overriding its
\
code
{
handle()
}
method; this method will
request handler class by subclassing the
\c
lass
{
BaseRequestHandler
}
class and overriding its
\
method
{
handle()
}
method; this method will
process incoming requests. Second, you must instantiate one of the
server classes, passing it the server's address and the request
handler class. Finally, call the
\
code
{
handle
_
request()
}
or
\
code
{
serve
_
forever()
}
method of the server object to process one or
handler class. Finally, call the
\
method
{
handle
_
request()
}
or
\
method
{
serve
_
forever()
}
method of the server object to process one or
many requests.
Server classes have the same external methods and attributes, no
...
...
@@ -46,26 +46,27 @@ matter what network protocol they use:
\begin{funcdesc}
{
fileno
}{}
Return an integer file descriptor for the socket on which the server
is listening. This function is most commonly passed to
\
code
{
select.select()
}
, to allow monitoring multiple servers in the
\
function
{
select.select()
}
, to allow monitoring multiple servers in the
same process.
\end{funcdesc}
\begin{funcdesc}
{
handle
_
request
}{}
Process a single request. This function calls the following methods
in order:
\
code
{
get
_
request()
}
,
\code
{
verify
_
request()
}
, and
\
code
{
process
_
request()
}
. If the user-provided
\code
{
handle()
}
method
of the handler class raises an exception, the server's
\
code
{
handle
_
error()
}
method will be called.
in order:
\
method
{
get
_
request()
}
,
\method
{
verify
_
request()
}
, and
\
method
{
process
_
request()
}
. If the user-provided
\method
{
handle()
}
method
of the handler class raises an exception, the server's
\
method
{
handle
_
error()
}
method will be called.
\end{funcdesc}
\begin{funcdesc}
{
serve
_
forever
}{}
Handle an infinite number of requests. This simply calls
\
code
{
handle
_
request()
}
inside an infinite loop.
\
method
{
handle
_
request()
}
inside an infinite loop.
\end{funcdesc}
\begin{datadesc}
{
address
_
family
}
The family of protocols to which the server's socket belongs.
\code
{
socket.AF
_
INET
}
and
\code
{
socket.AF
_
UNIX
}
are two possible values.
\constant
{
socket.AF
_
INET
}
and
\constant
{
socket.AF
_
UNIX
}
are two
possible values.
\end{datadesc}
\begin{datadesc}
{
RequestHandlerClass
}
...
...
@@ -93,19 +94,19 @@ The server classes support the following class variables:
\begin{datadesc}
{
request
_
queue
_
size
}
The size of the request queue. If it takes a long time to process a
single request, any requests that arrive while the server is busy are
placed into a queue, up to
\
code
{
request
_
queue
_
size
}
requests. Once
placed into a queue, up to
\
member
{
request
_
queue
_
size
}
requests. Once
the queue is full, further requests from clients will get a
``Connection denied'' error. The default value is usually 5, but this
can be overridden by subclasses.
\end{datadesc}
\begin{datadesc}
{
socket
_
type
}
The type of socket used by the server;
\co
de
{
socket.SOCK
_
STREAM
}
and
\code
{
socket.SOCK
_
DGRAM
}
are two possible values.
The type of socket used by the server;
\co
nstant
{
socket.SOCK
_
STREAM
}
and
\constant
{
socket.SOCK
_
DGRAM
}
are two possible values.
\end{datadesc}
There are various server methods that can be overridden by subclasses
of base server classes like
\c
ode
{
TCPServer
}
; these methods aren't
of base server classes like
\c
lass
{
TCPServer
}
; these methods aren't
useful to external users of the server object.
% should the default implementations of these be documented, or should
...
...
@@ -113,7 +114,7 @@ useful to external users of the server object.
\begin{funcdesc}
{
finish
_
request
}{}
Actually processes the request by instantiating
\
code
{
RequestHandlerClass
}
and calling its
\code
{
handle()
}
method.
\
member
{
RequestHandlerClass
}
and calling its
\method
{
handle()
}
method.
\end{funcdesc}
\begin{funcdesc}
{
get
_
request
}{}
...
...
@@ -123,16 +124,17 @@ client, and the client's address.
\end{funcdesc}
\begin{funcdesc}
{
handle
_
error
}{
request
\,
client
_
address
}
This function is called if the
\code
{
RequestHandlerClass
}
's
\code
{
handle
}
method raises an exception. The default action is to print
the traceback to standard output and continue handling further requests.
This function is called if the
\member
{
RequestHandlerClass
}
's
\method
{
handle()
}
method raises an exception. The default action is
to print the traceback to standard output and continue handling
further requests.
\end{funcdesc}
\begin{funcdesc}
{
process
_
request
}{
request
\,
client
_
address
}
Calls
\
code
{
finish
_
request()
}
to create an instance of the
\
code
{
RequestHandlerClass
}
. If desired, this function can create a new
process or thread to handle the request; the
\code
{
ForkingMixIn
}
and
\code
{
ThreadingMixIn
}
classes do this.
Calls
\
method
{
finish
_
request()
}
to create an instance of the
\
member
{
RequestHandlerClass
}
. If desired, this function can create a
new process or thread to handle the request; the
\class
{
ForkingMixIn
}
and
\class
{
ThreadingMixIn
}
classes do this.
\end{funcdesc}
% Is there any point in documenting the following two functions?
...
...
@@ -156,36 +158,39 @@ This function can be overridden to implement access controls for a server.
The default implementation always return true.
\end{funcdesc}
The request handler class must define a new
\
code
{
handle
}
method, and
can override any of the following methods. A new instance is created
for each request.
The request handler class must define a new
\
method
{
handle()
}
method,
and can override any of the following methods. A new instance is
created
for each request.
\begin{funcdesc}
{
finish
}{}
Called after the
\code
{
handle
}
method to perform any clean-up actions
required. The default implementation does nothing. If
\code
{
setup()
}
or
\code
{
handle()
}
raise an exception, this function will not be called.
Called after the
\method
{
handle()
}
method to perform any clean-up
actions required. The default implementation does nothing. If
\method
{
setup()
}
or
\method
{
handle()
}
raise an exception, this
function will not be called.
\end{funcdesc}
\begin{funcdesc}
{
handle
}{}
This function must do all the work required to service a request.
Several instance attributes are available to it; the request is
available as
\code
{
self.request
}
; the client address as
\code
{
self.client
_
request
}
; and the server instance as
\code
{
self.server
}
, in
case it needs access to per-server information.
The type of
\code
{
self.request
}
is different for datagram or stream
services. For stream services,
\code
{
self.request
}
is a socket
object; for datagram services,
\code
{
self.request
}
is a string.
available as
\member
{
self.request
}
; the client address as
\member
{
self.client
_
request
}
; and the server instance as
\member
{
self.server
}
, in case it needs access to per-server
information.
The type of
\member
{
self.request
}
is different for datagram or stream
services. For stream services,
\member
{
self.request
}
is a socket
object; for datagram services,
\member
{
self.request
}
is a string.
However, this can be hidden by using the mix-in request handler
classes
\c
ode
{
StreamRequestHandler
}
or
\code
{
DatagramRequestHandler
}
, which
override the
\
code
{
setup
}
and
\code
{
finish
}
methods, and provides
\code
{
self.rfile
}
and
\code
{
self.wfile
}
attributes.
\code
{
self.rfile
}
and
\code
{
self.wfile
}
can be read or written, respectively, to get the
request data or return data to the client.
\c
lass
{
StreamRequestHandler
}
or
\class
{
DatagramRequestHandler
}
, which
override the
\
method
{
setup()
}
and
\method
{
finish()
}
methods, and
provides
\member
{
self.rfile
}
and
\member
{
self.wfile
}
attributes.
\member
{
self.rfile
}
and
\member
{
self.wfile
}
can be read or written,
re
spectively, to get the re
quest data or return data to the client.
\end{funcdesc}
\begin{funcdesc}
{
setup
}{}
Called before the
\code
{
handle
}
method to perform any initialization
actions required. The default implementation does nothing.
Called before the
\method
{
handle()
}
method to perform any
initialization actions required. The default implementation does
nothing.
\end{funcdesc}
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