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Batuhan Osman TASKAYA
cpython
Commits
da302da9
Kaydet (Commit)
da302da9
authored
Kas 23, 2002
tarafından
Just van Rossum
Dosyalara gözat
Seçenekler
Dosyalara Gözat
İndir
Eposta Yamaları
Sade Fark
cleaned up __init__ argument mess with a funky base class
üst
8d93ca13
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74 deletions
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bundlebuilder.py
Mac/Lib/bundlebuilder.py
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Mac/Lib/bundlebuilder.py
Dosyayı görüntüle @
da302da9
...
...
@@ -35,77 +35,93 @@ __all__ = ["BundleBuilder", "AppBuilder", "buildapp"]
import
sys
import
os
,
errno
,
shutil
from
copy
import
deepcopy
import
getopt
from
plistlib
import
Plist
from
types
import
FunctionType
as
function
plistDefaults
=
Plist
(
CFBundleDevelopmentRegion
=
"English"
,
CFBundleInfoDictionaryVersion
=
"6.0"
,
)
class
Defaults
:
"""Class attributes that don't start with an underscore and are
not functions or classmethods are (deep)copied to self.__dict__.
This allows for mutable default values.
"""
def
__init__
(
self
,
**
kwargs
):
defaults
=
self
.
_getDefaults
()
defaults
.
update
(
kwargs
)
self
.
__dict__
.
update
(
defaults
)
def
_getDefaults
(
cls
):
defaults
=
{}
for
name
,
value
in
cls
.
__dict__
.
items
():
if
name
[
0
]
!=
"_"
and
not
isinstance
(
value
,
(
function
,
classmethod
)):
defaults
[
name
]
=
deepcopy
(
value
)
for
base
in
cls
.
__bases__
:
if
hasattr
(
base
,
"_getDefaults"
):
defaults
.
update
(
base
.
_getDefaults
())
return
defaults
_getDefaults
=
classmethod
(
_getDefaults
)
class
BundleBuilder
:
class
BundleBuilder
(
Defaults
):
"""BundleBuilder is a barebones class for assembling bundles. It
knows nothing about executables or icons, it only copies files
and creates the PkgInfo and Info.plist files.
Constructor arguments:
name: Name of the bundle, with or without extension.
plist: A plistlib.Plist object.
type: The type of the bundle. Defaults to "APPL".
creator: The creator code of the bundle. Defaults to "????".
resources: List of files that have to be copied to
<bundle>/Contents/Resources. Defaults to an empty list.
files: List of (src, dest) tuples; dest should be a path relative
to the bundle (eg. "Contents/Resources/MyStuff/SomeFile.ext.
Defaults to an empty list.
builddir: Directory where the bundle will be assembled. Defaults
to "build" (in the current directory).
symlink: Make symlinks instead copying files. This is handy during
debugging, but makes the bundle non-distributable. Defaults to
False.
verbosity: verbosity level, defaults to 1
"""
def
__init__
(
self
,
name
=
None
,
plist
=
None
,
type
=
"APPL"
,
creator
=
"????"
,
resources
=
None
,
files
=
None
,
builddir
=
"build"
,
platform
=
"MacOS"
,
symlink
=
0
,
verbosity
=
1
):
"""See the class doc string for a description of the arguments."""
if
plist
is
None
:
plist
=
Plist
()
if
resources
is
None
:
resources
=
[]
if
files
is
None
:
files
=
[]
self
.
name
=
name
self
.
plist
=
plist
self
.
type
=
type
self
.
creator
=
creator
self
.
resources
=
resources
self
.
files
=
files
self
.
builddir
=
builddir
self
.
platform
=
platform
self
.
symlink
=
symlink
self
.
verbosity
=
verbosity
# (Note that Defaults.__init__ (deep)copies these values to
# instance variables. Mutable defaults are therefore safe.)
# Name of the bundle, with or without extension.
name
=
None
# The property list ("plist")
plist
=
Plist
(
CFBundleDevelopmentRegion
=
"English"
,
CFBundleInfoDictionaryVersion
=
"6.0"
)
# The type of the bundle.
type
=
"APPL"
# The creator code of the bundle.
creator
=
"????"
# List of files that have to be copied to <bundle>/Contents/Resources.
resources
=
[]
# List of (src, dest) tuples; dest should be a path relative to the bundle
# (eg. "Contents/Resources/MyStuff/SomeFile.ext).
files
=
[]
# Directory where the bundle will be assembled.
builddir
=
"build"
# platform, name of the subfolder of Contents that contains the executable.
platform
=
"MacOS"
# Make symlinks instead copying files. This is handy during debugging, but
# makes the bundle non-distributable.
symlink
=
0
# Verbosity level.
verbosity
=
1
def
setup
(
self
):
# XXX rethink self.name munging, this is brittle.
self
.
name
,
ext
=
os
.
path
.
splitext
(
self
.
name
)
if
not
ext
:
ext
=
".bundle"
self
.
bundleextension
=
ext
bundleextension
=
ext
# misc (derived) attributes
self
.
bundlepath
=
pathjoin
(
self
.
builddir
,
self
.
name
+
self
.
bundleextension
)
self
.
bundlepath
=
pathjoin
(
self
.
builddir
,
self
.
name
+
bundleextension
)
self
.
execdir
=
pathjoin
(
"Contents"
,
self
.
platform
)
plist
=
plistDefaults
.
copy
()
plist
=
self
.
plist
plist
.
CFBundleName
=
self
.
name
plist
.
CFBundlePackageType
=
self
.
type
plist
.
CFBundleSignature
=
self
.
creator
plist
.
update
(
self
.
plist
)
self
.
plist
=
plist
def
build
(
self
):
"""Build the bundle."""
...
...
@@ -200,31 +216,23 @@ pythonhomeSnippet = """os.environ["home"] = resources"""
class
AppBuilder
(
BundleBuilder
):
"""This class extends the BundleBuilder constructor with these
arguments:
mainprogram: A Python main program. If this argument is given,
the main executable in the bundle will be a small wrapper
that invokes the main program. (XXX Discuss why.)
executable: The main executable. If a Python main program is
specified the executable will be copied to Resources and
be invoked by the wrapper program mentioned above. Else
it will simply be used as the main executable.
nibname: The name of the main nib, for Cocoa apps. Defaults
to None, but must be specified when building a Cocoa app.
symlink_exec: Symlink the executable instead of copying it.
For the other keyword arguments see the BundleBuilder doc string.
"""
# A Python main program. If this argument is given, the main
# executable in the bundle will be a small wrapper that invokes
# the main program. (XXX Discuss why.)
mainprogram
=
None
# The main executable. If a Python main program is specified
# the executable will be copied to Resources and be invoked
# by the wrapper program mentioned above. Otherwise it will
# simply be used as the main executable.
executable
=
None
def
__init__
(
self
,
name
=
None
,
mainprogram
=
None
,
executable
=
None
,
nibname
=
None
,
symlink_exec
=
0
,
**
kwargs
):
"""See the class doc string for a description of the arguments."""
self
.
mainprogram
=
mainprogram
self
.
executable
=
executable
self
.
nibname
=
nibname
self
.
symlink_exec
=
symlink_exec
BundleBuilder
.
__init__
(
self
,
name
=
name
,
**
kwargs
)
# The name of the main nib, for Cocoa apps. *Must* be specified
# when building a Cocoa app.
nibname
=
None
# Symlink the executable instead of copying it.
symlink_exec
=
0
def
setup
(
self
):
if
self
.
mainprogram
is
None
and
self
.
executable
is
None
:
...
...
@@ -258,8 +266,7 @@ class AppBuilder(BundleBuilder):
execpath
=
pathjoin
(
resdir
,
os
.
path
.
basename
(
self
.
executable
))
if
not
self
.
symlink_exec
:
self
.
files
.
append
((
self
.
executable
,
execpath
))
else
:
self
.
execpath
=
execpath
self
.
execpath
=
execpath
# For execve wrapper
setexecutable
=
setExecutableTemplate
%
os
.
path
.
basename
(
self
.
executable
)
else
:
...
...
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