Kaydet (Commit) fd44062a authored tarafından Christian Heimes's avatar Christian Heimes

More 3.0 -> 3.1 transistions

üst 70e5cabf
......@@ -54,7 +54,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
# ADD LINK32 largeint.lib kernel32.lib user32.lib advapi32.lib shell32.lib /nologo /base:"0x1e000000" /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"libc" /out:"./python30.dll"
# ADD LINK32 largeint.lib kernel32.lib user32.lib advapi32.lib shell32.lib /nologo /base:"0x1e000000" /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"libc" /out:"./python31.dll"
# SUBTRACT LINK32 /pdb:none
!ELSEIF "$(CFG)" == "pythoncore - Win32 Debug"
......@@ -82,7 +82,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 largeint.lib kernel32.lib user32.lib advapi32.lib shell32.lib /nologo /base:"0x1e000000" /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"libc" /out:"./python30_d.dll" /pdbtype:sept
# ADD LINK32 largeint.lib kernel32.lib user32.lib advapi32.lib shell32.lib /nologo /base:"0x1e000000" /subsystem:windows /dll /debug /machine:I386 /nodefaultlib:"libc" /out:"./python31_d.dll" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none
!ENDIF
......
......@@ -13,7 +13,7 @@ and build the projects.
The proper order to build subprojects:
1) pythoncore (this builds the main Python DLL and library files,
python30.{dll, lib} in Release mode)
python31.{dll, lib} in Release mode)
2) python (this builds the main Python executable,
python.exe in Release mode)
......@@ -24,7 +24,7 @@ The proper order to build subprojects:
to the subsystems they implement; see SUBPROJECTS below)
When using the Debug setting, the output files have a _d added to
their name: python30_d.dll, python_d.exe, pyexpat_d.pyd, and so on.
their name: python31_d.dll, python_d.exe, pyexpat_d.pyd, and so on.
SUBPROJECTS
-----------
......
......@@ -39,15 +39,15 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="getbuildinfo.o"
OutputFile="./python30.dll"
OutputFile="./python31.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
IgnoreDefaultLibraryNames="libc"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\./python30.pdb"
ProgramDatabaseFile=".\./python31.pdb"
SubSystem="2"
BaseAddress="0x1e000000"
ImportLibrary=".\./python30.lib"
ImportLibrary=".\./python31.lib"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
......@@ -99,15 +99,15 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="getbuildinfo.o"
OutputFile="./python30_d.dll"
OutputFile="./python31_d.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
IgnoreDefaultLibraryNames="libc"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\./python30_d.pdb"
ProgramDatabaseFile=".\./python31_d.pdb"
SubSystem="2"
BaseAddress="0x1e000000"
ImportLibrary=".\./python30_d.lib"
ImportLibrary=".\./python31_d.lib"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
......@@ -166,15 +166,15 @@
Name="VCLinkerTool"
AdditionalOptions=" /MACHINE:IA64 /USELINK:MS_SDK"
AdditionalDependencies="getbuildinfo.o"
OutputFile="./python30.dll"
OutputFile="./python31.dll"
LinkIncremental="1"
SuppressStartupBanner="FALSE"
IgnoreDefaultLibraryNames="libc"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\./python30.pdb"
ProgramDatabaseFile=".\./python31.pdb"
SubSystem="2"
BaseAddress="0x1e000000"
ImportLibrary=".\./python30.lib"
ImportLibrary=".\./python31.lib"
TargetMachine="0"/>
<Tool
Name="VCMIDLTool"/>
......@@ -233,15 +233,15 @@
Name="VCLinkerTool"
AdditionalOptions=" /MACHINE:AMD64 /USELINK:MS_SDK"
AdditionalDependencies="getbuildinfo.o"
OutputFile="./python30.dll"
OutputFile="./python31.dll"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
IgnoreDefaultLibraryNames="libc"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\./python30.pdb"
ProgramDatabaseFile=".\./python31.pdb"
SubSystem="2"
BaseAddress="0x1e000000"
ImportLibrary=".\./python30.lib"
ImportLibrary=".\./python31.lib"
TargetMachine="0"/>
<Tool
Name="VCMIDLTool"/>
......
......@@ -38,7 +38,7 @@
/>
<UserMacro
Name="PyDllName"
Value="python30"
Value="python31"
/>
<UserMacro
Name="PythonExe"
......
......@@ -106,7 +106,7 @@ main(int argc, char **argv)
/*
* XXX TODO: if we really wanted to be fancy, we could check the
* modules for all processes (not just the python[_d].exe ones)
* and see if any of our DLLs are loaded (i.e. python30[_d].dll),
* and see if any of our DLLs are loaded (i.e. python31[_d].dll),
* as that would also inhibit our ability to rebuild the solution.
* Not worth loosing sleep over though; for now, a simple check
* for just the python executable should be sufficient.
......
......@@ -38,7 +38,7 @@
/>
<UserMacro
Name="PyDllName"
Value="python30"
Value="python31"
/>
<UserMacro
Name="PythonExe"
......
......@@ -37,7 +37,7 @@ NOTE:
running a Python core buildbot test slave; see SUBPROJECTS below)
When using the Debug setting, the output files have a _d added to
their name: python30_d.dll, python_d.exe, parser_d.pyd, and so on. Both
their name: python31_d.dll, python_d.exe, parser_d.pyd, and so on. Both
the build and rt batch files accept a -d option for debug builds.
The 32bit builds end up in the solution folder PCbuild while the x64 builds
......
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