• Tor Lillqvist's avatar
    If SAL_WARN() does nothing, no point in CHECK_GL_ERROR() either · 43190248
    Tor Lillqvist yazdı
    Earlier, CHECK_GL_ERROR() always called OpenGLHelper::checkGLError().
    That function looks up the OpenGL error status using glGetError(),
    which might be a not so light-weight operation, and outputs error
    information using SAL_WARN(). In a production build where SAL_WARN()
    is a no-op anyway, that is fairly pointless.
    
    Change-Id: I2d044bff6128a8ac7739020f8e414d7d3615e8d5
    43190248
OpenGLHelper.hxx 4.11 KB