-
Jacobo Aragunde Pérez yazdı
Transformed the preservation process of shape effects to be able to store more than one effect. For that we: * Created the Effect struct and added a vector member to the EffectProperties struct. * Changed the shadow effect to use the new Effect struct, EffectShadowProperties struct is preserved because the direction field still has some use but we should remove it. * Changed the structure of the grab bag to store more than one effect. * Modified an existing unit test to check shapes with several effects. Change-Id: I0dd908fa1d9578827c02ef6272fc9e2b914391be
be415a0f