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Tomaž Vajngerl yazdı
Image could be of 2 types - BITMAP or IMAGE, where BITMAP used to store the content in a Bitmap and IMAGE in a ImplImageData, which contained a BitmapEx. This was refactored with this commit to always store the content in a BitmapEx and there are no distinct image types anymore. This greatly simplfies the code. Drawing of the image in case of type IMAGE was done in the class ImplImageBmp which also modified the image according to DrawImageFlags (for example to create a "disabled" image). This was moved to ImplImage and the bitmap manipulation code was moved to BitmapProcessor (done in previous commits). Change-Id: Iec9f63a7c05618c457d8465f1ec60ed4f16bd579
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