Kaydet (Commit) 036b6c9e authored tarafından Markus Mohrhard's avatar Markus Mohrhard

fix the OpenGL offscreen rendering a bit

Change-Id: I1f11cdff0de48e3281a58aec9ea37a78c637195e
üst a28bcb6e
......@@ -36,7 +36,6 @@ void GL3DBarChart::create3DShapes()
const float nBarSizeY = 10;
const float nBarDistanceX = nBarSizeX / 2;
const float nBarDistanceY = nBarSizeY / 2;
opengl3D::OpenGL3DRenderer* pRenderer = NULL;
maShapes.clear();
maShapes.push_back(new opengl3D::Camera(mpRenderer.get()));
......
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