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LibreOffice
core
Commits
092eecb7
Kaydet (Commit)
092eecb7
authored
Mar 18, 2014
tarafından
Markus Mohrhard
Kaydeden (comit)
Markus Mohrhard
Mar 20, 2014
Dosyalara gözat
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Dosyalara Gözat
İndir
Eposta Yamaları
Sade Fark
remove whitespace
Change-Id: I81a24a7affa7dffcc3dac65248444679c3c49925
üst
f277f8ec
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7 changed files
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0 additions
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51 deletions
+0
-51
fillgraphicattribute.cxx
drawinglayer/source/attribute/fillgraphicattribute.cxx
+0
-2
controlprimitive2d.cxx
drawinglayer/source/primitive2d/controlprimitive2d.cxx
+0
-4
graphicprimitive2d.cxx
drawinglayer/source/primitive2d/graphicprimitive2d.cxx
+0
-2
graphicprimitivehelper2d.cxx
drawinglayer/source/primitive2d/graphicprimitivehelper2d.cxx
+0
-16
processorfromoutputdevice.cxx
...inglayer/source/processor2d/processorfromoutputdevice.cxx
+0
-5
vclmetafileprocessor2d.cxx
drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx
+0
-13
zbufferprocessor3d.cxx
drawinglayer/source/processor3d/zbufferprocessor3d.cxx
+0
-9
No files found.
drawinglayer/source/attribute/fillgraphicattribute.cxx
Dosyayı görüntüle @
092eecb7
...
...
@@ -20,8 +20,6 @@
#include <drawinglayer/attribute/fillgraphicattribute.hxx>
#include <vcl/graph.hxx>
namespace
drawinglayer
{
namespace
attribute
...
...
drawinglayer/source/primitive2d/controlprimitive2d.cxx
Dosyayı görüntüle @
092eecb7
...
...
@@ -37,12 +37,8 @@
#include <vcl/window.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
using
namespace
com
::
sun
::
star
;
namespace
drawinglayer
{
namespace
primitive2d
...
...
drawinglayer/source/primitive2d/graphicprimitive2d.cxx
Dosyayı görüntüle @
092eecb7
...
...
@@ -28,8 +28,6 @@
#include <vcl/svapp.hxx>
#include <vcl/outdev.hxx>
namespace
drawinglayer
{
namespace
primitive2d
...
...
drawinglayer/source/primitive2d/graphicprimitivehelper2d.cxx
Dosyayı görüntüle @
092eecb7
...
...
@@ -29,7 +29,6 @@
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/numeric/ftools.hxx>
// helper class for animated graphics
#include <vcl/animate.hxx>
...
...
@@ -38,11 +37,6 @@
#include <vcl/svapp.hxx>
#include <vcl/metaact.hxx>
// includes for testing MetafilePrimitive2D::create2DDecomposition
namespace
{
struct
animationStep
...
...
@@ -195,8 +189,6 @@ namespace
}
}
// end of anonymous namespace
namespace
drawinglayer
{
namespace
primitive2d
...
...
@@ -323,15 +315,7 @@ namespace drawinglayer
return
aRetval
;
}
}
// end of namespace primitive2d
}
// end of namespace drawinglayer
namespace
drawinglayer
{
namespace
primitive2d
{
Primitive2DSequence
create2DColorModifierEmbeddingsAsNeeded
(
const
Primitive2DSequence
&
rChildren
,
GraphicDrawMode
aGraphicDrawMode
,
...
...
drawinglayer/source/processor2d/processorfromoutputdevice.cxx
Dosyayı görüntüle @
092eecb7
...
...
@@ -17,7 +17,6 @@
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <vcl/outdev.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/range/b2drange.hxx>
...
...
@@ -28,12 +27,8 @@
#include "vclpixelprocessor2d.hxx"
#include <vcl/window.hxx>
using
namespace
com
::
sun
::
star
;
namespace
drawinglayer
{
namespace
processor2d
...
...
drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx
Dosyayı görüntüle @
092eecb7
...
...
@@ -58,36 +58,25 @@
#include <basegfx/polygon/b2dlinegeometry.hxx>
#include <vcl/dibtools.hxx>
// for PDFExtOutDevData Graphic support
#include <vcl/graph.hxx>
#include <vcl/svapp.hxx>
#include <toolkit/helper/formpdfexport.hxx>
// for Control printing
#include <com/sun/star/beans/XPropertySet.hpp>
// for StructureTagPrimitive support in sd's unomodel.cxx
#include <drawinglayer/primitive2d/structuretagprimitive2d.hxx>
using
namespace
com
::
sun
::
star
;
// #112245# definition for maximum allowed point count due to Metafile target.
// To be on the safe side with the old tools polygon, use slightly less then
// the theoretical maximum (bad experiences with tools polygon)
#define MAX_POLYGON_POINT_COUNT_METAFILE (0x0000fff0)
namespace
{
// #112245# helper to split line polygon in half
...
...
@@ -244,8 +233,6 @@ namespace
}
// end of anonymous namespace
namespace
drawinglayer
{
namespace
processor2d
...
...
drawinglayer/source/processor3d/zbufferprocessor3d.cxx
Dosyayı görüntüle @
092eecb7
...
...
@@ -33,12 +33,8 @@
#include <basegfx/polygon/b3dpolypolygontools.hxx>
#include <drawinglayer/attribute/sdrlightingattribute3d.hxx>
using
namespace
com
::
sun
::
star
;
namespace
{
BitmapEx
BPixelRasterToBitmapEx
(
const
basegfx
::
BPixelRaster
&
rRaster
,
sal_uInt16
mnAntiAlialize
)
...
...
@@ -133,8 +129,6 @@ namespace
}
}
// end of anonymous namespace
class
ZBufferRasterConverter3D
:
public
basegfx
::
RasterConverter3D
{
private
:
...
...
@@ -460,7 +454,6 @@ void ZBufferRasterConverter3D::processLineSpan(const basegfx::RasterConversionLi
}
}
// helper class to buffer output for transparent rasterprimitives (filled areas
// and lines) until the end of processing. To ensure correct transparent
// visualisation, ZBuffers require to not set Z and to mix with the transparent
...
...
@@ -537,8 +530,6 @@ public:
bool
getIsLine
()
const
{
return
mbIsLine
;
}
};
namespace
drawinglayer
{
namespace
processor3d
...
...
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