Kaydet (Commit) 092eecb7 authored tarafından Markus Mohrhard's avatar Markus Mohrhard Kaydeden (comit) Markus Mohrhard

remove whitespace

Change-Id: I81a24a7affa7dffcc3dac65248444679c3c49925
üst f277f8ec
......@@ -20,8 +20,6 @@
#include <drawinglayer/attribute/fillgraphicattribute.hxx>
#include <vcl/graph.hxx>
namespace drawinglayer
{
namespace attribute
......
......@@ -37,12 +37,8 @@
#include <vcl/window.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
using namespace com::sun::star;
namespace drawinglayer
{
namespace primitive2d
......
......@@ -28,8 +28,6 @@
#include <vcl/svapp.hxx>
#include <vcl/outdev.hxx>
namespace drawinglayer
{
namespace primitive2d
......
......@@ -29,7 +29,6 @@
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/numeric/ftools.hxx>
// helper class for animated graphics
#include <vcl/animate.hxx>
......@@ -38,11 +37,6 @@
#include <vcl/svapp.hxx>
#include <vcl/metaact.hxx>
// includes for testing MetafilePrimitive2D::create2DDecomposition
namespace
{
struct animationStep
......@@ -195,8 +189,6 @@ namespace
}
} // end of anonymous namespace
namespace drawinglayer
{
namespace primitive2d
......@@ -323,15 +315,7 @@ namespace drawinglayer
return aRetval;
}
} // end of namespace primitive2d
} // end of namespace drawinglayer
namespace drawinglayer
{
namespace primitive2d
{
Primitive2DSequence create2DColorModifierEmbeddingsAsNeeded(
const Primitive2DSequence& rChildren,
GraphicDrawMode aGraphicDrawMode,
......
......@@ -17,7 +17,6 @@
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <vcl/outdev.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/range/b2drange.hxx>
......@@ -28,12 +27,8 @@
#include "vclpixelprocessor2d.hxx"
#include <vcl/window.hxx>
using namespace com::sun::star;
namespace drawinglayer
{
namespace processor2d
......
......@@ -58,36 +58,25 @@
#include <basegfx/polygon/b2dlinegeometry.hxx>
#include <vcl/dibtools.hxx>
// for PDFExtOutDevData Graphic support
#include <vcl/graph.hxx>
#include <vcl/svapp.hxx>
#include <toolkit/helper/formpdfexport.hxx>
// for Control printing
#include <com/sun/star/beans/XPropertySet.hpp>
// for StructureTagPrimitive support in sd's unomodel.cxx
#include <drawinglayer/primitive2d/structuretagprimitive2d.hxx>
using namespace com::sun::star;
// #112245# definition for maximum allowed point count due to Metafile target.
// To be on the safe side with the old tools polygon, use slightly less then
// the theoretical maximum (bad experiences with tools polygon)
#define MAX_POLYGON_POINT_COUNT_METAFILE (0x0000fff0)
namespace
{
// #112245# helper to split line polygon in half
......@@ -244,8 +233,6 @@ namespace
} // end of anonymous namespace
namespace drawinglayer
{
namespace processor2d
......
......@@ -33,12 +33,8 @@
#include <basegfx/polygon/b3dpolypolygontools.hxx>
#include <drawinglayer/attribute/sdrlightingattribute3d.hxx>
using namespace com::sun::star;
namespace
{
BitmapEx BPixelRasterToBitmapEx(const basegfx::BPixelRaster& rRaster, sal_uInt16 mnAntiAlialize)
......@@ -133,8 +129,6 @@ namespace
}
} // end of anonymous namespace
class ZBufferRasterConverter3D : public basegfx::RasterConverter3D
{
private:
......@@ -460,7 +454,6 @@ void ZBufferRasterConverter3D::processLineSpan(const basegfx::RasterConversionLi
}
}
// helper class to buffer output for transparent rasterprimitives (filled areas
// and lines) until the end of processing. To ensure correct transparent
// visualisation, ZBuffers require to not set Z and to mix with the transparent
......@@ -537,8 +530,6 @@ public:
bool getIsLine() const { return mbIsLine; }
};
namespace drawinglayer
{
namespace processor3d
......
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