Kaydet (Commit) 0c3a8965 authored tarafından Markus Mohrhard's avatar Markus Mohrhard

simplify code

Change-Id: If0b1c47a1e0f6084795fb5ca4a2acced736d4523
üst 49a788a3
...@@ -67,7 +67,7 @@ static GLfloat coordReverseVertices[] = { ...@@ -67,7 +67,7 @@ static GLfloat coordReverseVertices[] = {
}; };
#define CHECK_GL_FRAME_BUFFER_STATUS() \ #define CHECK_GL_FRAME_BUFFER_STATUS() \
status = glCheckFramebufferStatus(GL_FRAMEBUFFER);\ GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);\
if( status != GL_FRAMEBUFFER_COMPLETE ) {\ if( status != GL_FRAMEBUFFER_COMPLETE ) {\
SAL_WARN("chart2.opengl", "OpenGL error: " << status );\ SAL_WARN("chart2.opengl", "OpenGL error: " << status );\
return -1;\ return -1;\
...@@ -243,7 +243,6 @@ int OpenGLRender::RenderLine2FBO(int) ...@@ -243,7 +243,6 @@ int OpenGLRender::RenderLine2FBO(int)
CHECK_GL_ERROR(); CHECK_GL_ERROR();
m_Line2DShapePointList.pop_front(); m_Line2DShapePointList.pop_front();
} }
GLenum status;
CHECK_GL_ERROR(); CHECK_GL_ERROR();
CHECK_GL_FRAME_BUFFER_STATUS(); CHECK_GL_FRAME_BUFFER_STATUS();
m_fZStep += Z_STEP; m_fZStep += Z_STEP;
......
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