Kaydet (Commit) 0e0be1be authored tarafından Noel Grandin's avatar Noel Grandin

remove SFX_SLOTMAP macro

an impediment to understanding

Change-Id: Ic88f52a921a9f6f3e4244b73d4e1e8970c77677f
üst fe889944
......@@ -537,8 +537,6 @@ inline void SfxShell::SetPool
pPool = pNewPool;
}
#define SFX_SLOTMAP(ShellClass) static SfxSlot a##ShellClass##Slots_Impl[] =
#define SFX_DECL_INTERFACE(nId) \
static SfxInterface* pInterface; \
static SfxInterface* GetStaticInterface(); \
......
......@@ -31,7 +31,7 @@ namespace sd {
//===== LeftImpressPaneShell ==================================================
SFX_SLOTMAP(LeftImpressPaneShell)
static SfxSlot aLeftImpressPaneShellSlots_Impl[] =
{
{ 0, 0, 0, SfxSlotMode::NONE, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
};
......@@ -57,7 +57,7 @@ LeftImpressPaneShell::~LeftImpressPaneShell (void)
//===== LeftDrawPaneShell =====================================================
SFX_SLOTMAP(LeftDrawPaneShell)
static SfxSlot aLeftDrawPaneShellSlots_Impl[] =
{
{ 0, 0, 0, SfxSlotMode::NONE, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
};
......
......@@ -49,7 +49,7 @@ using namespace ::com::sun::star::uno;
// Standardinterface deklarieren (Die Slotmap darf nicht leer sein, also
// tragen wir etwas ein, was hier (hoffentlich) nie vorkommt).
SFX_SLOTMAP(ExtrusionBar)
static SfxSlot aExtrusionBarSlots_Impl[] =
{
{ 0, 0, 0, SfxSlotMode::NONE, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
};
......
......@@ -167,7 +167,7 @@ void SetFontWorkShapeTypeState( SdrView* pSdrView, SfxItemSet& rSet )
// Standardinterface deklarieren (Die Slotmap darf nicht leer sein, also
// tragen wir etwas ein, was hier (hoffentlich) nie vorkommt).
SFX_SLOTMAP(FontworkBar)
static SfxSlot aFontworkBarSlots_Impl[] =
{
{ 0, 0, 0, SfxSlotMode::NONE, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
};
......
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