Make it easier to catch code that assumes SalBitmaps are created pre-cleared
In a DBG_UTIL build fill the maContextBuffer and maUserBuffer of a QuartzSalBitmap with an easily recognized pattern. Helps catch situations where by coincidence they appear pre-filled with zeros most of the time and almost everything usually looks fine. Or is the QuartzSalBitmap implementation wrong, and SalBitmaps *should* be created filled with zeros? Change-Id: Ib5207779f2a47b9b7e539d8646b4128fea0ec150
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