Kaydet (Commit) 1309c34a authored tarafından Tor Lillqvist's avatar Tor Lillqvist

We build a static libGLEW for iOS anyway

So no need to bother with what framework(s) to link to.

Change-Id: I7dac64357bc01221787ef7e393952d492e2d84c7
üst d114939d
......@@ -35,12 +35,6 @@ $(eval $(call gb_UnpackedTarball_add_patches,glew,\
))
endif
ifeq ($(OS),IOS)
$(eval $(call gb_UnpackedTarball_add_patches,glew,\
external/glew/glew-ios.patch.1 \
))
endif
ifeq ($(DISABLE_DYNLOADING),TRUE)
$(eval $(call gb_UnpackedTarball_add_patches,glew,\
external/glew/glew-static-only.patch.1 \
......
-*- Mode:Diff -*-
--- glew/config/Makefile.darwin
+++ glew/config/Makefile.darwin
@@ -8,7 +8,7 @@
CFLAGS.EXTRA += -I/usr/X11R6/include -D'GLEW_APPLE_GLX'
LDFLAGS.GL = -L/usr/X11R6/lib -lGL -lX11
else
-LDFLAGS.GL = -framework AGL -framework OpenGL
+LDFLAGS.GL = -framework OpenGLES
endif
LDFLAGS.STATIC =
LDFLAGS.DYNAMIC =
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