Rename OpenGLSalBitmap::makeCurrent() to makeSomeOpenGLContextCurrent()
The function does not, in any way, as far as I see, make the OpenGLSalBitmap object "current". It picks one OpenGLContext object and makes that current. So, rename it to be less misleading. Am I missing something? Change-Id: Ia9f8e2415e1075dd5892cd40140e6ad764feeaa4
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