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LibreOffice
core
Commits
1a44a8fc
Kaydet (Commit)
1a44a8fc
authored
Tem 20, 2011
tarafından
Thomas Arnhold
Dosyalara gözat
Seçenekler
Dosyalara Gözat
İndir
Eposta Yamaları
Sade Fark
callcatcher: clean up B3dTransformationSet
üst
aa40ec44
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2 changed files
with
0 additions
and
81 deletions
+0
-81
b3dtrans.hxx
tools/inc/tools/b3dtrans.hxx
+0
-14
b3dtrans.cxx
tools/source/generic/b3dtrans.cxx
+0
-67
No files found.
tools/inc/tools/b3dtrans.hxx
Dosyayı görüntüle @
1a44a8fc
...
@@ -161,7 +161,6 @@ public:
...
@@ -161,7 +161,6 @@ public:
// Projection
// Projection
void
SetProjection
(
const
basegfx
::
B3DHomMatrix
&
mProject
);
void
SetProjection
(
const
basegfx
::
B3DHomMatrix
&
mProject
);
const
basegfx
::
B3DHomMatrix
&
GetProjection
();
const
basegfx
::
B3DHomMatrix
&
GetProjection
();
const
basegfx
::
B3DHomMatrix
&
GetInvProjection
();
// Texture
// Texture
const
basegfx
::
B2DHomMatrix
&
GetTexture
()
{
return
maTexture
;
}
const
basegfx
::
B2DHomMatrix
&
GetTexture
()
{
return
maTexture
;
}
...
@@ -175,9 +174,7 @@ public:
...
@@ -175,9 +174,7 @@ public:
void
SetDeviceRectangle
(
double
fL
=-
1.0
,
double
fR
=
1.0
,
double
fB
=-
1.0
,
double
fT
=
1.0
,
sal_Bool
bBroadCastChange
=
sal_True
);
void
SetDeviceRectangle
(
double
fL
=-
1.0
,
double
fR
=
1.0
,
double
fB
=-
1.0
,
double
fT
=
1.0
,
sal_Bool
bBroadCastChange
=
sal_True
);
double
GetDeviceRectangleWidth
()
const
{
return
mfRightBound
-
mfLeftBound
;
}
double
GetDeviceRectangleWidth
()
const
{
return
mfRightBound
-
mfLeftBound
;
}
double
GetDeviceRectangleHeight
()
const
{
return
mfTopBound
-
mfBottomBound
;
}
double
GetDeviceRectangleHeight
()
const
{
return
mfTopBound
-
mfBottomBound
;
}
void
SetFrontClippingPlane
(
double
fF
=
0.0
);
double
GetFrontClippingPlane
()
{
return
mfNearBound
;
}
double
GetFrontClippingPlane
()
{
return
mfNearBound
;
}
void
SetBackClippingPlane
(
double
fB
=
1.0
);
double
GetBackClippingPlane
()
{
return
mfFarBound
;
}
double
GetBackClippingPlane
()
{
return
mfFarBound
;
}
void
SetPerspective
(
sal_Bool
bNew
);
void
SetPerspective
(
sal_Bool
bNew
);
sal_Bool
GetPerspective
()
{
return
mbPerspective
;
}
sal_Bool
GetPerspective
()
{
return
mbPerspective
;
}
...
@@ -186,16 +183,6 @@ public:
...
@@ -186,16 +183,6 @@ public:
const
Rectangle
&
GetViewportRectangle
()
{
return
maViewportRectangle
;
}
const
Rectangle
&
GetViewportRectangle
()
{
return
maViewportRectangle
;
}
void
CalcViewport
();
void
CalcViewport
();
// Transponierte Inverse fuer Vectortransformationen
const
basegfx
::
B3DHomMatrix
&
GetInvTransObjectToEye
();
// Speziell zum Umwandeln von Punkten Objekt -> Device
const
basegfx
::
B3DHomMatrix
&
GetObjectToDevice
();
// Speziell zum Umwandeln von Punkten World -> View
const
basegfx
::
B3DHomMatrix
&
GetMatFromWorldToView
();
const
basegfx
::
B3DHomMatrix
&
GetInvMatFromWorldToView
();
// Bounds des Viewports lesen
// Bounds des Viewports lesen
const
basegfx
::
B3DVector
&
GetScale
();
const
basegfx
::
B3DVector
&
GetScale
();
const
basegfx
::
B3DVector
&
GetTranslate
();
const
basegfx
::
B3DVector
&
GetTranslate
();
...
@@ -224,7 +211,6 @@ protected:
...
@@ -224,7 +211,6 @@ protected:
void
PostSetObjectTrans
();
void
PostSetObjectTrans
();
void
PostSetOrientation
();
void
PostSetOrientation
();
void
PostSetProjection
();
void
PostSetProjection
();
void
PostSetTexture
();
void
PostSetViewport
();
void
PostSetViewport
();
void
CalcMatObjectToDevice
();
void
CalcMatObjectToDevice
();
...
...
tools/source/generic/b3dtrans.cxx
Dosyayı görüntüle @
1a44a8fc
...
@@ -233,13 +233,6 @@ const basegfx::B3DHomMatrix& B3dTransformationSet::GetProjection()
...
@@ -233,13 +233,6 @@ const basegfx::B3DHomMatrix& B3dTransformationSet::GetProjection()
return
maProjection
;
return
maProjection
;
}
}
const
basegfx
::
B3DHomMatrix
&
B3dTransformationSet
::
GetInvProjection
()
{
if
(
!
mbProjectionValid
)
CalcViewport
();
return
maInvProjection
;
}
void
B3dTransformationSet
::
PostSetProjection
()
void
B3dTransformationSet
::
PostSetProjection
()
{
{
// Zuweisen und Inverse bestimmen
// Zuweisen und Inverse bestimmen
...
@@ -251,16 +244,6 @@ void B3dTransformationSet::PostSetProjection()
...
@@ -251,16 +244,6 @@ void B3dTransformationSet::PostSetProjection()
mbWorldToViewValid
=
sal_False
;
mbWorldToViewValid
=
sal_False
;
}
}
/*************************************************************************
|*
|* Texturtransformation
|*
\************************************************************************/
void
B3dTransformationSet
::
PostSetTexture
()
{
}
/*************************************************************************
/*************************************************************************
|*
|*
|* Viewport-Transformation
|* Viewport-Transformation
...
@@ -422,28 +405,6 @@ void B3dTransformationSet::DeviceRectangleChange()
...
@@ -422,28 +405,6 @@ void B3dTransformationSet::DeviceRectangleChange()
{
{
}
}
void
B3dTransformationSet
::
SetFrontClippingPlane
(
double
fF
)
{
if
(
mfNearBound
!=
fF
)
{
mfNearBound
=
fF
;
mbProjectionValid
=
sal_False
;
mbObjectToDeviceValid
=
sal_False
;
mbWorldToViewValid
=
sal_False
;
}
}
void
B3dTransformationSet
::
SetBackClippingPlane
(
double
fB
)
{
if
(
mfFarBound
!=
fB
)
{
mfFarBound
=
fB
;
mbProjectionValid
=
sal_False
;
mbObjectToDeviceValid
=
sal_False
;
mbWorldToViewValid
=
sal_False
;
}
}
void
B3dTransformationSet
::
SetPerspective
(
sal_Bool
bNew
)
void
B3dTransformationSet
::
SetPerspective
(
sal_Bool
bNew
)
{
{
if
(
mbPerspective
!=
bNew
)
if
(
mbPerspective
!=
bNew
)
...
@@ -503,13 +464,6 @@ void B3dTransformationSet::CalcMatObjectToDevice()
...
@@ -503,13 +464,6 @@ void B3dTransformationSet::CalcMatObjectToDevice()
mbObjectToDeviceValid
=
sal_True
;
mbObjectToDeviceValid
=
sal_True
;
}
}
const
basegfx
::
B3DHomMatrix
&
B3dTransformationSet
::
GetObjectToDevice
()
{
if
(
!
mbObjectToDeviceValid
)
CalcMatObjectToDevice
();
return
maObjectToDevice
;
}
void
B3dTransformationSet
::
CalcMatInvTransObjectToEye
()
void
B3dTransformationSet
::
CalcMatInvTransObjectToEye
()
{
{
maInvTransObjectToEye
=
maObjectTrans
;
maInvTransObjectToEye
=
maObjectTrans
;
...
@@ -528,13 +482,6 @@ void B3dTransformationSet::CalcMatInvTransObjectToEye()
...
@@ -528,13 +482,6 @@ void B3dTransformationSet::CalcMatInvTransObjectToEye()
mbInvTransObjectToEyeValid
=
sal_True
;
mbInvTransObjectToEyeValid
=
sal_True
;
}
}
const
basegfx
::
B3DHomMatrix
&
B3dTransformationSet
::
GetInvTransObjectToEye
()
{
if
(
!
mbInvTransObjectToEyeValid
)
CalcMatInvTransObjectToEye
();
return
maInvTransObjectToEye
;
}
void
B3dTransformationSet
::
CalcMatFromWorldToView
()
void
B3dTransformationSet
::
CalcMatFromWorldToView
()
{
{
maMatFromWorldToView
=
maOrientation
;
maMatFromWorldToView
=
maOrientation
;
...
@@ -550,20 +497,6 @@ void B3dTransformationSet::CalcMatFromWorldToView()
...
@@ -550,20 +497,6 @@ void B3dTransformationSet::CalcMatFromWorldToView()
mbWorldToViewValid
=
sal_True
;
mbWorldToViewValid
=
sal_True
;
}
}
const
basegfx
::
B3DHomMatrix
&
B3dTransformationSet
::
GetMatFromWorldToView
()
{
if
(
!
mbWorldToViewValid
)
CalcMatFromWorldToView
();
return
maMatFromWorldToView
;
}
const
basegfx
::
B3DHomMatrix
&
B3dTransformationSet
::
GetInvMatFromWorldToView
()
{
if
(
!
mbWorldToViewValid
)
CalcMatFromWorldToView
();
return
maInvMatFromWorldToView
;
}
/*************************************************************************
/*************************************************************************
|*
|*
|* Direkter Zugriff auf verschiedene Transformationen
|* Direkter Zugriff auf verschiedene Transformationen
...
...
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