Kaydet (Commit) 1b299895 authored tarafından Caolán McNamara's avatar Caolán McNamara

drawmodes header gone

Change-Id: Ia1b9ad96dbe41bebc5c2819385950a6d2980608b
üst da5b1d6d
......@@ -186,7 +186,6 @@
#include <vcl/xtextedt.hxx>
#include <basebmp/basebmpdllapi.h>
#include <basebmp/bitmapdevice.hxx>
#include <basebmp/drawmodes.hxx>
#include <basebmp/scanlineformats.hxx>
#include <basegfx/basegfxdllapi.h>
#include <basegfx/color/bcolor.hxx>
......
......@@ -176,7 +176,6 @@
#include <ChartModel.hxx>
#include <basebmp/basebmpdllapi.h>
#include <basebmp/bitmapdevice.hxx>
#include <basebmp/drawmodes.hxx>
#include <basebmp/scanlineformats.hxx>
#include <basegfx/basegfxdllapi.h>
#include <basegfx/color/bcolor.hxx>
......
......@@ -179,7 +179,6 @@
#include <vcl/window.hxx>
#include <basebmp/basebmpdllapi.h>
#include <basebmp/bitmapdevice.hxx>
#include <basebmp/drawmodes.hxx>
#include <basebmp/scanlineformats.hxx>
#include <basegfx/basegfxdllapi.h>
#include <basegfx/color/bcolor.hxx>
......
......@@ -131,7 +131,6 @@
#include <vcl/wrkwin.hxx>
#include <basebmp/basebmpdllapi.h>
#include <basebmp/bitmapdevice.hxx>
#include <basebmp/drawmodes.hxx>
#include <basebmp/scanlineformats.hxx>
#include <basegfx/basegfxdllapi.h>
#include <basegfx/color/bcolor.hxx>
......
......@@ -194,7 +194,6 @@
#include <UndoActions.hxx>
#include <basebmp/basebmpdllapi.h>
#include <basebmp/bitmapdevice.hxx>
#include <basebmp/drawmodes.hxx>
#include <basebmp/scanlineformats.hxx>
#include <basegfx/basegfxdllapi.h>
#include <basegfx/color/bcolor.hxx>
......
......@@ -187,7 +187,6 @@
#include <vcl/window.hxx>
#include <basebmp/basebmpdllapi.h>
#include <basebmp/bitmapdevice.hxx>
#include <basebmp/drawmodes.hxx>
#include <basebmp/scanlineformats.hxx>
#include <basegfx/basegfxdllapi.h>
#include <basegfx/color/bcolor.hxx>
......
......@@ -185,7 +185,6 @@
#include <SwGetPoolIdFromName.hxx>
#include <basebmp/basebmpdllapi.h>
#include <basebmp/bitmapdevice.hxx>
#include <basebmp/drawmodes.hxx>
#include <basebmp/scanlineformats.hxx>
#include <basegfx/basegfxdllapi.h>
#include <basegfx/color/bcolor.hxx>
......
......@@ -194,7 +194,6 @@
#include <SwStyleNameMapper.hxx>
#include <basebmp/basebmpdllapi.h>
#include <basebmp/bitmapdevice.hxx>
#include <basebmp/drawmodes.hxx>
#include <basebmp/scanlineformats.hxx>
#include <basegfx/basegfxdllapi.h>
#include <basegfx/color/bcolor.hxx>
......
......@@ -178,7 +178,6 @@
#include <SwGetPoolIdFromName.hxx>
#include <basebmp/basebmpdllapi.h>
#include <basebmp/bitmapdevice.hxx>
#include <basebmp/drawmodes.hxx>
#include <basebmp/scanlineformats.hxx>
#include <basegfx/basegfxdllapi.h>
#include <basegfx/color/bcolor.hxx>
......
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