oox: preserve scene3d/camera effects on shapes.
Shapes can contain 3D effects like in the following example: <a:scene3d> <a:camera prst="isometricLeftDown" zoom="150000"/> <a:lightRig rig="threePt" dir="t"/> </a:scene3d> This patch preserves the a:camera tag and its attributes using the shape grab bag. It also adds a unit test for this case. Change-Id: Ic6a78031d2e1fb84a2bacd97b5cc9c55d9dbaa95
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