Kaydet (Commit) 1ec666e2 authored tarafından Jan Holesovsky's avatar Jan Holesovsky

MinGW: Fix BluetoothServer build.

Change-Id: Ie04d3c1703bcf22b746d1ee965f9ff3155a9ffeb
üst 9d7c1dcb
......@@ -76,6 +76,7 @@ $(eval $(call gb_CppunitTest_use_libraries,sd_uimpress,\
ifeq ($(OS),WNT)
$(eval $(call gb_CppunitTest_use_system_win32_libs,sd_uimpress,\
uuid \
ws2_32 \
))
endif
......
......@@ -113,6 +113,7 @@ $(eval $(call gb_Library_use_externals,sd,\
ifeq ($(OS),WNT)
$(eval $(call gb_Library_use_system_win32_libs,sd,\
uuid \
ws2_32 \
))
endif
......
......@@ -32,6 +32,11 @@
#include <ws2bth.h>
#endif
#ifdef __MINGW32__
// Value taken from http://msdn.microsoft.com/en-us/library/windows/desktop/ms738518%28v=vs.85%29.aspx
#define NS_BTH 16
#endif
// FIXME: move this into an external file and look at sharing definitions
// across OS's (i.e. UUID and port ).
// Also look at determining which ports are available.
......@@ -311,16 +316,16 @@ void SAL_CALL BluetoothServer::run()
socklen_t aRemoteAddrLen = sizeof(aRemoteAddr);
while ( true )
{
int bSocket;
SOCKET socket;
SAL_INFO( "sdremote.bluetooth", "waiting on accept" );
if ( (bSocket = accept(aSocket, (sockaddr*) &aRemoteAddr, &aRemoteAddrLen)) < 0 )
if ( (socket = accept(aSocket, (sockaddr*) &aRemoteAddr, &aRemoteAddrLen)) == INVALID_SOCKET )
{
SAL_WARN( "sdremote.bluetooth", "accept failed with error" << bSocket );
SAL_WARN( "sdremote.bluetooth", "accept failed with error " << WSAGetLastError() );
close( aSocket );
return;
} else {
SAL_INFO( "sdremote.bluetooth", "connection accepted" );
Communicator* pCommunicator = new Communicator( new BufferedStreamSocket( bSocket) );
Communicator* pCommunicator = new Communicator( new BufferedStreamSocket( socket ) );
mpCommunicators->push_back( pCommunicator );
pCommunicator->launch();
}
......@@ -406,14 +411,14 @@ void SAL_CALL BluetoothServer::run()
int aRemoteAddrLen = sizeof(aRemoteAddr);
while ( true )
{
int bSocket;
if ( (bSocket = accept(aSocket, (sockaddr*) &aRemoteAddr, &aRemoteAddrLen)) == INVALID_SOCKET )
SOCKET socket;
if ( (socket = accept(aSocket, (sockaddr*) &aRemoteAddr, &aRemoteAddrLen)) == INVALID_SOCKET )
{
closesocket( aSocket );
WSACleanup();
return;
} else {
Communicator* pCommunicator = new Communicator( new BufferedStreamSocket( bSocket) );
Communicator* pCommunicator = new Communicator( new BufferedStreamSocket( socket) );
mpCommunicators->push_back( pCommunicator );
pCommunicator->launch();
}
......
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