Kaydet (Commit) 27340aeb authored tarafından Markus Mohrhard's avatar Markus Mohrhard

we need to call OpenGL3DRenderer::init

Change-Id: I9bcdc7d033835bf3cdb6f9d4770aaee284f7eaf7
üst 57c681d8
...@@ -162,6 +162,7 @@ void GL3DBarChart::render() ...@@ -162,6 +162,7 @@ void GL3DBarChart::render()
{ {
mrWindow.getContext()->makeCurrent(); mrWindow.getContext()->makeCurrent();
Size aSize = mrWindow.GetSizePixel(); Size aSize = mrWindow.GetSizePixel();
mpRenderer->init();
mpRenderer->SetSize(aSize); mpRenderer->SetSize(aSize);
mrWindow.getContext()->setWinSize(aSize); mrWindow.getContext()->setWinSize(aSize);
for(boost::ptr_vector<opengl3D::Renderable3DObject>::iterator itr = maShapes.begin(), for(boost::ptr_vector<opengl3D::Renderable3DObject>::iterator itr = maShapes.begin(),
......
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