More hacking on 'icontest'
What we want is to test is not loading and displaying many images. It is just to test just one. So simplify. (Yes, the name 'icontest' is even more misleading now.) Check whether the OpenGL context supports non-power-of-two textures, and also check the maximum texture size, and scale / pad appropriately. Change-Id: I02bccd33e08749d972652173a881aa40870c12d8
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