opengl: use common macro for conversion of coordinates
add macro OPENGL_COORD_X and OPENGL_COORD_Y to convert (normalize) to opengl coordinates that need to be in between -1.0f, 1.0f. Change-Id: Ide5c53e80fd9140d32883d44e6112b83a01fd111
Showing
Please
register
or
sign in
to comment