Kaydet (Commit) 3f569908 authored tarafından Julien Nabet's avatar Julien Nabet

Remove C11ism

Change-Id: I093ef950f7097021dec3b829d4e11e7b20fc9292
üst 1567853a
...@@ -286,7 +286,7 @@ throw ( ::com::sun::star::uno::RuntimeException, std::exception ) ...@@ -286,7 +286,7 @@ throw ( ::com::sun::star::uno::RuntimeException, std::exception )
rEvent.State >>= sTemp ; rEvent.State >>= sTemp ;
pItem = new SfxStringItem( nSlotID, sTemp ); pItem = new SfxStringItem( nSlotID, sTemp );
} }
else if ( pType == cppu::UnoType<::com::sun::star::frame::status::ItemStatus>::get() ) else if ( pType == cppu::UnoType< ::com::sun::star::frame::status::ItemStatus>::get() )
{ {
frame::status::ItemStatus aItemStatus; frame::status::ItemStatus aItemStatus;
rEvent.State >>= aItemStatus; rEvent.State >>= aItemStatus;
......
...@@ -565,14 +565,14 @@ throw ( ::com::sun::star::uno::RuntimeException, std::exception ) ...@@ -565,14 +565,14 @@ throw ( ::com::sun::star::uno::RuntimeException, std::exception )
rEvent.State >>= sTemp ; rEvent.State >>= sTemp ;
pItem = new SfxStringItem( nSlotId, sTemp ); pItem = new SfxStringItem( nSlotId, sTemp );
} }
else if ( pType == cppu::UnoType<::com::sun::star::frame::status::ItemStatus>::get() ) else if ( pType == cppu::UnoType< ::com::sun::star::frame::status::ItemStatus>::get() )
{ {
ItemStatus aItemStatus; ItemStatus aItemStatus;
rEvent.State >>= aItemStatus; rEvent.State >>= aItemStatus;
eState = aItemStatus.State; eState = aItemStatus.State;
pItem = new SfxVoidItem( nSlotId ); pItem = new SfxVoidItem( nSlotId );
} }
else if ( pType == cppu::UnoType<::com::sun::star::frame::status::Visibility>::get() ) else if ( pType == cppu::UnoType< ::com::sun::star::frame::status::Visibility>::get() )
{ {
Visibility aVisibilityStatus; Visibility aVisibilityStatus;
rEvent.State >>= aVisibilityStatus; rEvent.State >>= aVisibilityStatus;
...@@ -1111,14 +1111,14 @@ throw ( ::com::sun::star::uno::RuntimeException, std::exception ) ...@@ -1111,14 +1111,14 @@ throw ( ::com::sun::star::uno::RuntimeException, std::exception )
rEvent.State >>= sTemp ; rEvent.State >>= sTemp ;
pItem = new SfxStringItem( nSlotId, sTemp ); pItem = new SfxStringItem( nSlotId, sTemp );
} }
else if ( pType == cppu::UnoType<::com::sun::star::frame::status::ItemStatus>::get() ) else if ( pType == cppu::UnoType< ::com::sun::star::frame::status::ItemStatus>::get() )
{ {
ItemStatus aItemStatus; ItemStatus aItemStatus;
rEvent.State >>= aItemStatus; rEvent.State >>= aItemStatus;
eState = aItemStatus.State; eState = aItemStatus.State;
pItem = new SfxVoidItem( nSlotId ); pItem = new SfxVoidItem( nSlotId );
} }
else if ( pType == cppu::UnoType<::com::sun::star::frame::status::Visibility>::get() ) else if ( pType == cppu::UnoType< ::com::sun::star::frame::status::Visibility>::get() )
{ {
Visibility aVisibilityStatus; Visibility aVisibilityStatus;
rEvent.State >>= aVisibilityStatus; rEvent.State >>= aVisibilityStatus;
......
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