Nah, I don't need a getOffset(), but I do need a getBufferSize()
To properly handle subsetted BitmapDevices in the iOS vcl backend I seem to need to know what the size of the full BitmapDevice is. I wasted at least one day on desperate hacking and debugging, trying to wrap my head around a misunderstanding of what a subsetted BitmapDevice is. I thought it involved coordinate offsetting... Change-Id: I83bf1a7d75ce192aaf21f1e408008e362fd6c6e6
Showing
This diff is collapsed.
Please
register
or
sign in
to comment