Stepwise rebuild bitmap rendering from scratch to avoid rendering bugs.
Bitmap rendering was rebuild from the original state and checked for rendering bugs at every change. Currently the implementation supports scaling by averagin for RGB channels an for alpha channel in some cases. For scaling factor > 0.6, the original bilinear scaling is used. Implementation is currently still in "outdev2" but is decoupled and will be moved to its proper place into "bitmap" and "bitmapex". Change-Id: I6feb744712956a92d6140d079dc3a85ee8511930
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