Kaydet (Commit) 4d1cbb7e authored tarafından Caolán McNamara's avatar Caolán McNamara

drop unused SplitWindow::ImplDrawButtonRect

Change-Id: I0ccb4adfec39f8717d5921e04809af65be066d0a
üst 8077cc31
...@@ -92,7 +92,6 @@ private: ...@@ -92,7 +92,6 @@ private:
SAL_DLLPRIVATE void ImplGetButtonRect( Rectangle& rRect, long nEx, bool bTest ) const; SAL_DLLPRIVATE void ImplGetButtonRect( Rectangle& rRect, long nEx, bool bTest ) const;
SAL_DLLPRIVATE void ImplGetFadeInRect( Rectangle& rRect, bool bTest = false ) const; SAL_DLLPRIVATE void ImplGetFadeInRect( Rectangle& rRect, bool bTest = false ) const;
SAL_DLLPRIVATE void ImplGetFadeOutRect( Rectangle& rRect, bool bTest = false ) const; SAL_DLLPRIVATE void ImplGetFadeOutRect( Rectangle& rRect, bool bTest = false ) const;
SAL_DLLPRIVATE void ImplDrawButtonRect(vcl::RenderContext& rRenderContext, const Rectangle& rRect, long nSize);
SAL_DLLPRIVATE void ImplDrawFadeIn(vcl::RenderContext& rRenderContext); SAL_DLLPRIVATE void ImplDrawFadeIn(vcl::RenderContext& rRenderContext);
SAL_DLLPRIVATE void ImplDrawFadeOut(vcl::RenderContext& rRenderContext); SAL_DLLPRIVATE void ImplDrawFadeOut(vcl::RenderContext& rRenderContext);
SAL_DLLPRIVATE void ImplNewAlign(); SAL_DLLPRIVATE void ImplNewAlign();
......
...@@ -1704,72 +1704,6 @@ void SplitWindow::ImplGetFadeOutRect( Rectangle& rRect, bool ) const ...@@ -1704,72 +1704,6 @@ void SplitWindow::ImplGetFadeOutRect( Rectangle& rRect, bool ) const
rRect = aRect; rRect = aRect;
} }
void SplitWindow::ImplDrawButtonRect(vcl::RenderContext& rRenderContext, const Rectangle& rRect, long nSize)
{
const StyleSettings& rStyleSettings = rRenderContext.GetSettings().GetStyleSettings();
if ( mbHorz )
{
long nLeft = rRect.Left();
long nRight = rRect.Right();
long nCenter = rRect.Center().Y();
long nEx1 = nLeft+((rRect.GetWidth()-nSize)/2)-2;
long nEx2 = nEx1+nSize+3;
rRenderContext.SetLineColor( rStyleSettings.GetLightColor() );
rRenderContext.DrawLine( Point( rRect.Left(), rRect.Top() ), Point( rRect.Left(), rRect.Bottom() ) );
rRenderContext.DrawLine( Point( rRect.Left(), rRect.Top() ), Point( rRect.Right(), rRect.Top() ) );
rRenderContext.SetLineColor( rStyleSettings.GetShadowColor() );
rRenderContext.DrawLine( Point( rRect.Right(), rRect.Top() ), Point( rRect.Right(), rRect.Bottom() ) );
rRenderContext.DrawLine( Point( rRect.Left(), rRect.Bottom() ), Point( rRect.Right(), rRect.Bottom() ) );
long i = nLeft+2;
while ( i < nRight-3 )
{
if ( (i < nEx1) || (i > nEx2 ) )
{
rRenderContext.DrawPixel( Point( i, nCenter-2 ), rStyleSettings.GetLightColor() );
rRenderContext.DrawPixel( Point( i+1, nCenter-2+1 ), rStyleSettings.GetShadowColor() );
}
i++;
if ( (i < nEx1) || ((i > nEx2 ) && (i < nRight-3)) )
{
rRenderContext.DrawPixel( Point( i, nCenter+2 ), rStyleSettings.GetLightColor() );
rRenderContext.DrawPixel( Point( i+1, nCenter+2+1 ), rStyleSettings.GetShadowColor() );
}
i += 2;
}
}
else
{
long nTop = rRect.Top();
long nBottom = rRect.Bottom();
long nCenter = rRect.Center().X();
long nEx1 = nTop+((rRect.GetHeight()-nSize)/2)-2;
long nEx2 = nEx1+nSize+3;
rRenderContext.SetLineColor( rStyleSettings.GetLightColor() );
rRenderContext.DrawLine( Point( rRect.Left(), rRect.Top() ), Point( rRect.Right(), rRect.Top() ) );
rRenderContext.DrawLine( Point( rRect.Left(), rRect.Top() ), Point( rRect.Left(), rRect.Bottom() ) );
rRenderContext.SetLineColor( rStyleSettings.GetShadowColor() );
rRenderContext.DrawLine( Point( rRect.Right(), rRect.Top() ), Point( rRect.Right(), rRect.Bottom() ) );
rRenderContext.DrawLine( Point( rRect.Left(), rRect.Bottom() ), Point( rRect.Right(), rRect.Bottom() ) );
long i = nTop+2;
while ( i < nBottom-3 )
{
if ( (i < nEx1) || (i > nEx2 ) )
{
rRenderContext.DrawPixel( Point( nCenter-2, i ), rStyleSettings.GetLightColor() );
rRenderContext.DrawPixel( Point( nCenter-2+1, i+1 ), rStyleSettings.GetShadowColor() );
}
i++;
if ( (i < nEx1) || ((i > nEx2 ) && (i < nBottom-3)) )
{
rRenderContext.DrawPixel( Point( nCenter+2, i ), rStyleSettings.GetLightColor() );
rRenderContext.DrawPixel( Point( nCenter+2+1, i+1 ), rStyleSettings.GetShadowColor() );
}
i += 2;
}
}
}
void SplitWindow::ImplDrawGrip(vcl::RenderContext& rRenderContext, const Rectangle& rRect, bool bHorizontal, bool bLeft) void SplitWindow::ImplDrawGrip(vcl::RenderContext& rRenderContext, const Rectangle& rRect, bool bHorizontal, bool bLeft)
{ {
const StyleSettings& rStyleSettings = rRenderContext.GetSettings().GetStyleSettings(); const StyleSettings& rStyleSettings = rRenderContext.GetSettings().GetStyleSettings();
......
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