Kaydet (Commit) 4e04ad36 authored tarafından Armin Le Grand's avatar Armin Le Grand

i124452 correct svg:viewBox for EnhancedCustomShape geometry import when no…

i124452 correct svg:viewBox for EnhancedCustomShape geometry import when no width and no height are given
üst 13f70473
......@@ -52,6 +52,7 @@
#include <com/sun/star/drawing/EnhancedCustomShapeSegmentCommand.hpp>
#include <com/sun/star/drawing/EnhancedCustomShapeTextPathMode.hpp>
#include <com/sun/star/drawing/ProjectionMode.hpp>
#include <basegfx/vector/b2dvector.hxx>
#include <hash_map>
using namespace ::com::sun::star;
......@@ -853,7 +854,48 @@ void XMLEnhancedCustomShapeContext::StartElement( const uno::Reference< xml::sax
case EAS_viewBox :
{
SdXMLImExViewBox aViewBox( rValue, GetImport().GetMM100UnitConverter() );
awt::Rectangle aRect( aViewBox.GetX(), aViewBox.GetY(), aViewBox.GetWidth(), aViewBox.GetHeight() );
awt::Rectangle aRect(
basegfx::fround(aViewBox.GetX()),
basegfx::fround(aViewBox.GetY()),
basegfx::fround(aViewBox.GetWidth()),
basegfx::fround(aViewBox.GetHeight()));
if(0 == aRect.Width && 0 == aRect.Height)
{
// #124452# If in svg:viewBox no width and height is given the objects should normally
// not be visible at all, but in this case it is a bug in LO to write empty svg:viewBox
// entries for CustomShapes. To allow for a better ODF user experience, just correct this
// here by getting the real object scale from the already set transformation from the xShape.
// Hopefully LO will fix that bug (but this will still leave the files with the error), but
// even when not this will do no harm as long noone uses this state explicitely for some
// purpose (e.g. to really have CustomShapes without content, but unlikely).
// When they do fix this they will need this fix anyways to read their own misformed ODF files
// again, so I guess it will be taken, too...
uno::Reference< beans::XPropertySet > xProps(mrxShape, uno::UNO_QUERY_THROW);
uno::Any aObjectTransform = xProps->getPropertyValue(rtl::OUString(RTL_CONSTASCII_USTRINGPARAM("Transformation")));
drawing::HomogenMatrix3 aTransformMatrix;
aObjectTransform >>= aTransformMatrix;
basegfx::B2DHomMatrix aMatrix;
aMatrix.set(0, 0, aTransformMatrix.Line1.Column1);
aMatrix.set(0, 1, aTransformMatrix.Line1.Column2);
aMatrix.set(0, 2, aTransformMatrix.Line1.Column3);
aMatrix.set(1, 0, aTransformMatrix.Line2.Column1);
aMatrix.set(1, 1, aTransformMatrix.Line2.Column2);
aMatrix.set(1, 2, aTransformMatrix.Line2.Column3);
aMatrix.set(2, 0, aTransformMatrix.Line3.Column1);
aMatrix.set(2, 1, aTransformMatrix.Line3.Column2);
aMatrix.set(2, 2, aTransformMatrix.Line3.Column3);
basegfx::B2DVector aScale, aTranslate;
double fRotate, fShearX;
aMatrix.decompose(aScale, aTranslate, fRotate, fShearX);
aRect.Width = basegfx::fround(fabs(aScale.getX()));
aRect.Height = basegfx::fround(fabs(aScale.getY()));
}
beans::PropertyValue aProp;
aProp.Name = EASGet( EAS_ViewBox );
aProp.Value <<= aRect;
......
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