Kaydet (Commit) 5c60dab3 authored tarafından Markus Mohrhard's avatar Markus Mohrhard

add some warnings to non-implemented features

Change-Id: Icbd1a46dc426a0527422d55f77e67eac755bbc8b
üst e61fe35e
...@@ -1396,11 +1396,11 @@ void OpenGLSalGraphicsImpl::invert( ...@@ -1396,11 +1396,11 @@ void OpenGLSalGraphicsImpl::invert(
if( nFlags & SAL_INVERT_TRACKFRAME ) if( nFlags & SAL_INVERT_TRACKFRAME )
{ {
SAL_WARN("vcl.opengl", "check where this call is coming from! NOT IMPLEMENTED YET!");
} }
else if( nFlags & SAL_INVERT_50 ) else if( nFlags & SAL_INVERT_50 )
{ {
SAL_WARN("vcl.opengl", "check where this call is coming from! NOT IMPLEMENTED YET!");
} }
else // just invert else // just invert
{ {
...@@ -1417,11 +1417,11 @@ void OpenGLSalGraphicsImpl::invert( sal_uInt32 nPoints, const SalPoint* pPtAry, ...@@ -1417,11 +1417,11 @@ void OpenGLSalGraphicsImpl::invert( sal_uInt32 nPoints, const SalPoint* pPtAry,
if( nFlags & SAL_INVERT_TRACKFRAME ) if( nFlags & SAL_INVERT_TRACKFRAME )
{ {
SAL_WARN("vcl.opengl", "check where this call is coming from! NOT IMPLEMENTED YET!");
} }
else if( nFlags & SAL_INVERT_50 ) else if( nFlags & SAL_INVERT_50 )
{ {
SAL_WARN("vcl.opengl", "check where this call is coming from! NOT IMPLEMENTED YET!");
} }
else // just invert else // just invert
{ {
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment