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LibreOffice
core
Commits
5cd6a50c
Kaydet (Commit)
5cd6a50c
authored
Eyl 17, 2009
tarafından
Armin Le Grand
Dosyalara gözat
Seçenekler
Dosyalara Gözat
İndir
Eposta Yamaları
Sade Fark
#i97509# added base class for 3d primitive, re-structured group primitives, added documentation
üst
9c198f35
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1 changed file
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-20
SlsPageObjectViewObjectContact.cxx
...ce/ui/slidesorter/view/SlsPageObjectViewObjectContact.cxx
+20
-20
No files found.
sd/source/ui/slidesorter/view/SlsPageObjectViewObjectContact.cxx
Dosyayı görüntüle @
5cd6a50c
...
...
@@ -271,7 +271,7 @@ public:
const
basegfx
::
B2DRange
&
getPageObjectRange
()
const
{
return
maRange
;
}
// compare operator
virtual
bool
operator
==
(
const
drawinglayer
::
primitive2d
::
B
ufferedDecomposition
Primitive2D
&
rPrimitive
)
const
;
virtual
bool
operator
==
(
const
drawinglayer
::
primitive2d
::
B
ase
Primitive2D
&
rPrimitive
)
const
;
};
SdPageObjectBasePrimitive
::
SdPageObjectBasePrimitive
(
const
basegfx
::
B2DRange
&
rRange
)
...
...
@@ -284,7 +284,7 @@ SdPageObjectBasePrimitive::~SdPageObjectBasePrimitive()
{
}
bool
SdPageObjectBasePrimitive
::
operator
==
(
const
drawinglayer
::
primitive2d
::
B
ufferedDecomposition
Primitive2D
&
rPrimitive
)
const
bool
SdPageObjectBasePrimitive
::
operator
==
(
const
drawinglayer
::
primitive2d
::
B
ase
Primitive2D
&
rPrimitive
)
const
{
if
(
drawinglayer
::
primitive2d
::
BufferedDecompositionPrimitive2D
::
operator
==
(
rPrimitive
))
{
...
...
@@ -306,7 +306,7 @@ private:
protected
:
// method which is to be used to implement the local decomposition of a 2D primitive.
virtual
Primitive2DSequence
create
Local
2DDecomposition
(
const
drawinglayer
::
geometry
::
ViewInformation2D
&
rViewInformation
)
const
;
virtual
Primitive2DSequence
create2DDecomposition
(
const
drawinglayer
::
geometry
::
ViewInformation2D
&
rViewInformation
)
const
;
public
:
// constructor and destructor
...
...
@@ -319,13 +319,13 @@ public:
const
BitmapEx
&
getBitmapEx
()
const
{
return
maBitmapEx
;
}
// compare operator
virtual
bool
operator
==
(
const
drawinglayer
::
primitive2d
::
B
ufferedDecomposition
Primitive2D
&
rPrimitive
)
const
;
virtual
bool
operator
==
(
const
drawinglayer
::
primitive2d
::
B
ase
Primitive2D
&
rPrimitive
)
const
;
// provide unique ID
DeclPrimitrive2DIDBlock
()
};
Primitive2DSequence
SdPageObjectPageBitmapPrimitive
::
create
Local
2DDecomposition
(
const
drawinglayer
::
geometry
::
ViewInformation2D
&
rViewInformation
)
const
Primitive2DSequence
SdPageObjectPageBitmapPrimitive
::
create2DDecomposition
(
const
drawinglayer
::
geometry
::
ViewInformation2D
&
rViewInformation
)
const
{
// add bitmap primitive
// to avoid scaling, use the Bitmap pixel size as primitive size
...
...
@@ -358,7 +358,7 @@ SdPageObjectPageBitmapPrimitive::~SdPageObjectPageBitmapPrimitive()
{
}
bool
SdPageObjectPageBitmapPrimitive
::
operator
==
(
const
drawinglayer
::
primitive2d
::
B
ufferedDecomposition
Primitive2D
&
rPrimitive
)
const
bool
SdPageObjectPageBitmapPrimitive
::
operator
==
(
const
drawinglayer
::
primitive2d
::
B
ase
Primitive2D
&
rPrimitive
)
const
{
if
(
SdPageObjectBasePrimitive
::
operator
==
(
rPrimitive
))
{
...
...
@@ -385,7 +385,7 @@ private:
protected
:
// method which is to be used to implement the local decomposition of a 2D primitive.
virtual
Primitive2DSequence
create
Local
2DDecomposition
(
const
drawinglayer
::
geometry
::
ViewInformation2D
&
rViewInformation
)
const
;
virtual
Primitive2DSequence
create2DDecomposition
(
const
drawinglayer
::
geometry
::
ViewInformation2D
&
rViewInformation
)
const
;
public
:
// constructor and destructor
...
...
@@ -399,7 +399,7 @@ public:
const
sal_Int32
SdPageObjectSelectPrimitive
::
mnSelectionIndicatorOffset
(
1
);
const
sal_Int32
SdPageObjectSelectPrimitive
::
mnSelectionIndicatorThickness
(
3
);
Primitive2DSequence
SdPageObjectSelectPrimitive
::
create
Local
2DDecomposition
(
const
drawinglayer
::
geometry
::
ViewInformation2D
&
rViewInformation
)
const
Primitive2DSequence
SdPageObjectSelectPrimitive
::
create2DDecomposition
(
const
drawinglayer
::
geometry
::
ViewInformation2D
&
rViewInformation
)
const
{
Primitive2DSequence
xRetval
(
2
);
...
...
@@ -470,7 +470,7 @@ class SdPageObjectBorderPrimitive : public SdPageObjectBasePrimitive
{
protected
:
// method which is to be used to implement the local decomposition of a 2D primitive.
virtual
Primitive2DSequence
create
Local
2DDecomposition
(
const
drawinglayer
::
geometry
::
ViewInformation2D
&
rViewInformation
)
const
;
virtual
Primitive2DSequence
create2DDecomposition
(
const
drawinglayer
::
geometry
::
ViewInformation2D
&
rViewInformation
)
const
;
public
:
// constructor and destructor
...
...
@@ -481,7 +481,7 @@ public:
DeclPrimitrive2DIDBlock
()
};
Primitive2DSequence
SdPageObjectBorderPrimitive
::
create
Local
2DDecomposition
(
const
drawinglayer
::
geometry
::
ViewInformation2D
&
rViewInformation
)
const
Primitive2DSequence
SdPageObjectBorderPrimitive
::
create2DDecomposition
(
const
drawinglayer
::
geometry
::
ViewInformation2D
&
rViewInformation
)
const
{
// since old Width/Height calculations always added a single pixel value,
// it is necessary to create a inner range which is one display unit less
...
...
@@ -523,7 +523,7 @@ private:
protected
:
// method which is to be used to implement the local decomposition of a 2D primitive.
virtual
Primitive2DSequence
create
Local
2DDecomposition
(
const
drawinglayer
::
geometry
::
ViewInformation2D
&
rViewInformation
)
const
;
virtual
Primitive2DSequence
create2DDecomposition
(
const
drawinglayer
::
geometry
::
ViewInformation2D
&
rViewInformation
)
const
;
public
:
// constructor and destructor
...
...
@@ -536,7 +536,7 @@ public:
const
sal_Int32
SdPageObjectFocusPrimitive
::
mnFocusIndicatorOffset
(
2
);
Primitive2DSequence
SdPageObjectFocusPrimitive
::
create
Local
2DDecomposition
(
const
drawinglayer
::
geometry
::
ViewInformation2D
&
rViewInformation
)
const
Primitive2DSequence
SdPageObjectFocusPrimitive
::
create2DDecomposition
(
const
drawinglayer
::
geometry
::
ViewInformation2D
&
rViewInformation
)
const
{
Primitive2DSequence
xRetval
(
2
);
...
...
@@ -618,7 +618,7 @@ private:
protected
:
// method which is to be used to implement the local decomposition of a 2D primitive.
virtual
Primitive2DSequence
create
Local
2DDecomposition
(
const
drawinglayer
::
geometry
::
ViewInformation2D
&
rViewInformation
)
const
;
virtual
Primitive2DSequence
create2DDecomposition
(
const
drawinglayer
::
geometry
::
ViewInformation2D
&
rViewInformation
)
const
;
public
:
// constructor and destructor
...
...
@@ -641,7 +641,7 @@ public:
bool
getExcluded
()
const
{
return
mbExcluded
;
}
// compare operator
virtual
bool
operator
==
(
const
drawinglayer
::
primitive2d
::
B
ufferedDecomposition
Primitive2D
&
rPrimitive
)
const
;
virtual
bool
operator
==
(
const
drawinglayer
::
primitive2d
::
B
ase
Primitive2D
&
rPrimitive
)
const
;
// provide unique ID
DeclPrimitrive2DIDBlock
()
...
...
@@ -666,7 +666,7 @@ const BitmapEx& SdPageObjectFadeNameNumberPrimitive::getFadeEffectIconBitmap() c
return
*
mpFadeEffectIconBitmap
;
}
Primitive2DSequence
SdPageObjectFadeNameNumberPrimitive
::
create
Local
2DDecomposition
(
const
drawinglayer
::
geometry
::
ViewInformation2D
&
rViewInformation
)
const
Primitive2DSequence
SdPageObjectFadeNameNumberPrimitive
::
create2DDecomposition
(
const
drawinglayer
::
geometry
::
ViewInformation2D
&
rViewInformation
)
const
{
const
xub_StrLen
nTextLength
(
getPageName
().
Len
());
const
sal_uInt32
nCount
(
...
...
@@ -866,7 +866,7 @@ SdPageObjectFadeNameNumberPrimitive::~SdPageObjectFadeNameNumberPrimitive()
{
}
bool
SdPageObjectFadeNameNumberPrimitive
::
operator
==
(
const
drawinglayer
::
primitive2d
::
B
ufferedDecomposition
Primitive2D
&
rPrimitive
)
const
bool
SdPageObjectFadeNameNumberPrimitive
::
operator
==
(
const
drawinglayer
::
primitive2d
::
B
ase
Primitive2D
&
rPrimitive
)
const
{
if
(
SdPageObjectBasePrimitive
::
operator
==
(
rPrimitive
))
{
...
...
@@ -1159,7 +1159,7 @@ private:
basegfx
::
BColor
maRGBColor
;
protected
:
virtual
drawinglayer
::
primitive2d
::
Primitive2DSequence
create
Local
2DDecomposition
(
virtual
drawinglayer
::
primitive2d
::
Primitive2DSequence
create2DDecomposition
(
const
drawinglayer
::
geometry
::
ViewInformation2D
&
rViewInformation
)
const
;
public
:
...
...
@@ -1181,12 +1181,12 @@ public:
sal_uInt32
getDiscreteWidth
()
const
{
return
mnDiscreteWidth
;
}
const
basegfx
::
BColor
&
getRGBColor
()
const
{
return
maRGBColor
;
}
virtual
bool
operator
==
(
const
drawinglayer
::
primitive2d
::
B
ufferedDecomposition
Primitive2D
&
rPrimitive
)
const
;
virtual
bool
operator
==
(
const
drawinglayer
::
primitive2d
::
B
ase
Primitive2D
&
rPrimitive
)
const
;
DeclPrimitrive2DIDBlock
()
};
drawinglayer
::
primitive2d
::
Primitive2DSequence
MouseOverEffectPrimitive
::
create
Local
2DDecomposition
(
drawinglayer
::
primitive2d
::
Primitive2DSequence
MouseOverEffectPrimitive
::
create2DDecomposition
(
const
drawinglayer
::
geometry
::
ViewInformation2D
&
rViewInformation
)
const
{
// get logic sizes in object coordinate system
...
...
@@ -1214,7 +1214,7 @@ drawinglayer::primitive2d::Primitive2DSequence MouseOverEffectPrimitive::createL
return
drawinglayer
::
primitive2d
::
Primitive2DSequence
(
&
xReference
,
1
);
}
bool
MouseOverEffectPrimitive
::
operator
==
(
const
drawinglayer
::
primitive2d
::
B
ufferedDecomposition
Primitive2D
&
rPrimitive
)
const
bool
MouseOverEffectPrimitive
::
operator
==
(
const
drawinglayer
::
primitive2d
::
B
ase
Primitive2D
&
rPrimitive
)
const
{
if
(
drawinglayer
::
primitive2d
::
BufferedDecompositionPrimitive2D
::
operator
==
(
rPrimitive
))
{
...
...
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