Kaydet (Commit) 6183af64 authored tarafından Markus Mohrhard's avatar Markus Mohrhard

no need for typedefs here

Change-Id: I93c6a2ead9dfa25799376e4cfc88d77e18a4c9fd
üst a47351f8
...@@ -58,22 +58,22 @@ ...@@ -58,22 +58,22 @@
#define DEBUG_POSITIONING 0 #define DEBUG_POSITIONING 0
#define RENDER_TO_FILE 0 #define RENDER_TO_FILE 0
typedef struct PosVecf3 struct PosVecf3
{ {
float x; float x;
float y; float y;
float z; float z;
}PosVecf3; };
typedef std::vector<GLfloat> Line2DPointList; typedef std::vector<GLfloat> Line2DPointList;
typedef struct Bubble2DPointList struct Bubble2DPointList
{ {
float x; float x;
float y; float y;
float xScale; float xScale;
float yScale; float yScale;
}Bubble2DPointList; };
typedef std::vector<GLfloat> Bubble2DCircle; typedef std::vector<GLfloat> Bubble2DCircle;
...@@ -82,7 +82,7 @@ struct RectanglePointList ...@@ -82,7 +82,7 @@ struct RectanglePointList
float points[12]; float points[12];
}; };
typedef struct TextInfo struct TextInfo
{ {
GLuint texture; GLuint texture;
float x; float x;
...@@ -90,7 +90,7 @@ typedef struct TextInfo ...@@ -90,7 +90,7 @@ typedef struct TextInfo
float z; float z;
double rotation; double rotation;
float vertex[12]; float vertex[12];
}TextInfo; };
typedef std::vector<GLfloat> Area2DPointList; typedef std::vector<GLfloat> Area2DPointList;
typedef std::vector<GLfloat> PieSegment2DPointList; typedef std::vector<GLfloat> PieSegment2DPointList;
......
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