Kaydet (Commit) 709784cf authored tarafından Kohei Yoshida's avatar Kohei Yoshida

Apply pimpl to SdrPageWindow.

Change-Id: I54554a229c03ff87096782344a728a49636c1de1
üst 2ebf98e8
......@@ -20,77 +20,51 @@
#ifndef INCLUDED_SVX_SDRPAGEWINDOW_HXX
#define INCLUDED_SVX_SDRPAGEWINDOW_HXX
#include <com/sun/star/awt/XWindowListener.hpp>
#include <com/sun/star/beans/XPropertyChangeListener.hpp>
#include <com/sun/star/awt/XControlContainer.hpp>
#include <com/sun/star/util/XModeChangeListener.hpp>
#include <cppuhelper/implbase4.hxx>
#include <svx/sdr/overlay/overlaymanager.hxx>
#include <svx/svdtypes.hxx>
#include <svx/sdrpagewindow.hxx>
#include <svx/svxdllapi.h>
#include <rtl/ref.hxx>
#include <vector>
#include <com/sun/star/awt/XControlContainer.hpp>
// predeclarations
namespace vcl { class Region; }
class SdrUnoObj;
class SdrPageView;
// #110094#
namespace sdr
{
namespace contact
{
class ObjectContact;
class ViewObjectContactRedirector;
} // end of namespace contact
}
}
namespace overlay
{
class OverlayManager;
} // end of namespace overlay
} // end of namespace sdr
namespace basegfx
{
class B2DRange;
} // end of namespace basegfx
namespace basegfx { class B2DRange; }
class SdrPaintWindow;
class Link;
class SdrPageView;
class SVX_DLLPUBLIC SdrPageWindow
{
// #110094# ObjectContact section
sdr::contact::ObjectContact* mpObjectContact;
// the SdrPageView this window belongs to
SdrPageView& mrPageView;
// the PaintWindow to paint on. Here is access to OutDev etc.
// #i72752# change to pointer to allow patcing it in DrawLayer() if necessary
SdrPaintWindow* mpPaintWindow;
SdrPaintWindow* mpOriginalPaintWindow;
struct Impl;
// UNO stuff for xControls
::com::sun::star::uno::Reference< ::com::sun::star::awt::XControlContainer > mxControlContainer;
Impl* mpImpl;
sdr::contact::ObjectContact* CreateViewSpecificObjectContact();
SdrPageWindow( const SdrPageWindow& ); // disabled
SdrPageWindow& operator= ( const SdrPageWindow& ); // disabled
public:
SdrPageWindow(SdrPageView& rNewPageView, SdrPaintWindow& rPaintWindow);
~SdrPageWindow();
// data read accesses
SdrPageView& GetPageView() const { return mrPageView; }
SdrPaintWindow& GetPaintWindow() const { return *mpPaintWindow; }
const SdrPaintWindow* GetOriginalPaintWindow() const { return mpOriginalPaintWindow; }
::com::sun::star::uno::Reference< ::com::sun::star::awt::XControlContainer > GetControlContainer( bool _bCreateIfNecessary = true ) const;
SdrPageView& GetPageView() const;
SdrPaintWindow& GetPaintWindow() const;
const SdrPaintWindow* GetOriginalPaintWindow() const;
css::uno::Reference<css::awt::XControlContainer> GetControlContainer( bool _bCreateIfNecessary = true ) const;
// OVERLAYMANAGER
rtl::Reference< ::sdr::overlay::OverlayManager > GetOverlayManager() const;
......@@ -102,14 +76,15 @@ public:
// the repaint method. For migration from pPaintProc, use one more parameter
void PrePaint();
void PrepareRedraw(const vcl::Region& rReg);
void RedrawAll(sdr::contact::ViewObjectContactRedirector* pRedirector) const;
void RedrawLayer(const SdrLayerID* pId, sdr::contact::ViewObjectContactRedirector* pRedirector) const;
void RedrawAll( sdr::contact::ViewObjectContactRedirector* pRedirector );
void RedrawLayer( const SdrLayerID* pId, sdr::contact::ViewObjectContactRedirector* pRedirector );
// Invalidate call, used from ObjectContact(OfPageView) in InvalidatePartOfView(...)
void InvalidatePageWindow(const basegfx::B2DRange& rRange);
// #110094# ObjectContact section
sdr::contact::ObjectContact& GetObjectContact() const;
const sdr::contact::ObjectContact& GetObjectContact() const;
sdr::contact::ObjectContact& GetObjectContact();
/// determines whether there already exists an ObjectContact
bool HasObjectContact() const;
......@@ -121,11 +96,6 @@ public:
void SetDesignMode( bool _bDesignMode ) const;
};
// typedefs for a list of SdrPageWindow
typedef ::std::vector< SdrPageWindow* > SdrPageWindowVector;
#endif // INCLUDED_SVX_SDRPAGEWINDOW_HXX
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
......@@ -166,13 +166,13 @@ public:
void PrePaint();
// rReg bezieht sich auf's OutDev, nicht auf die Page
void CompleteRedraw(SdrPaintWindow& rPaintWindow, const vcl::Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector = 0L) const;
void CompleteRedraw( SdrPaintWindow& rPaintWindow, const vcl::Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector = NULL );
// write access to mpPreparedPageWindow
void setPreparedPageWindow(SdrPageWindow* pKnownTarget);
void DrawLayer(SdrLayerID nID, OutputDevice* pGivenTarget = 0, sdr::contact::ViewObjectContactRedirector* pRedirector = 0L,
const Rectangle& rRect = Rectangle()) const;
const Rectangle& rRect = Rectangle());
void DrawPageViewGrid(OutputDevice& rOut, const Rectangle& rRect, Color aColor = Color( COL_BLACK ) );
Rectangle GetPageRect() const;
......
......@@ -391,7 +391,7 @@ public:
protected:
// used to paint the form layer after the PreRender device is flushed (painted) to the window.
void ImpFormLayerDrawing(SdrPaintWindow& rPaintWindow) const;
void ImpFormLayerDrawing( SdrPaintWindow& rPaintWindow );
vcl::Region OptimizeDrawLayersRegion(OutputDevice* pOut, const vcl::Region& rReg, bool bDisableIntersect);
......
......@@ -20,6 +20,8 @@
#ifndef INCLUDED_SVX_SVDTYPES_HXX
#define INCLUDED_SVX_SVDTYPES_HXX
#include <sal/types.h>
/*
* SdrObject
*/
......
......@@ -41,6 +41,48 @@
using namespace com::sun::star;
#include <stdio.h>
#include <string>
#include <sys/time.h>
namespace {
class stack_printer
{
public:
explicit stack_printer( const char* msg ) :
msMsg(msg)
{
fprintf(stdout, "%s: --begin\n", msMsg.c_str());
mfStartTime = getTime();
}
~stack_printer()
{
double fEndTime = getTime();
fprintf(stdout, "%s: --end (duration: %g sec)\n", msMsg.c_str(), (fEndTime - mfStartTime));
}
void printTime( int line ) const
{
double fEndTime = getTime();
fprintf(stdout, "%s: --(%d) (duration: %g sec)\n", msMsg.c_str(), line, (fEndTime - mfStartTime));
}
private:
double getTime() const
{
timeval tv;
gettimeofday(&tv, NULL);
return tv.tv_sec + tv.tv_usec / 1000000.0;
}
::std::string msMsg;
double mfStartTime;
};
}
namespace sdr
{
namespace contact
......@@ -95,6 +137,7 @@ namespace sdr
// From baseclass Timer, the timeout call triggered by the LazyInvalidate mechanism
void ObjectContactOfPageView::Timeout()
{
stack_printer __stack_printer__( "sdr/contact/ObjectContactOfPageView::Timeout" );
// stop the timer
Stop();
......
......@@ -127,7 +127,7 @@ namespace
for ( sal_uInt32 i = 0; i < pPageView->PageWindowCount(); ++i )
{
const SdrPageWindow* pPageWindow = pPageView->GetPageWindow( i );
SdrPageWindow* pPageWindow = pPageView->GetPageWindow( i );
DBG_ASSERT( pPageWindow, "lcl_ensureControlVisibility: invalid PageViewWindow!" );
if ( !pPageWindow )
continue;
......
......@@ -281,7 +281,8 @@ void SdrPageView::PrePaint()
}
}
void SdrPageView::CompleteRedraw(SdrPaintWindow& rPaintWindow, const vcl::Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector) const
void SdrPageView::CompleteRedraw(
SdrPaintWindow& rPaintWindow, const vcl::Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector )
{
if(GetPage())
{
......@@ -317,13 +318,13 @@ void SdrPageView::setPreparedPageWindow(SdrPageWindow* pKnownTarget)
mpPreparedPageWindow = pKnownTarget;
}
void SdrPageView::DrawLayer(SdrLayerID nID, OutputDevice* pGivenTarget, sdr::contact::ViewObjectContactRedirector* pRedirector, const Rectangle& rRect) const
void SdrPageView::DrawLayer( SdrLayerID nID, OutputDevice* pGivenTarget, sdr::contact::ViewObjectContactRedirector* pRedirector, const Rectangle& rRect )
{
if(GetPage())
{
if(pGivenTarget)
{
const SdrPageWindow* pKnownTarget = FindPageWindow(*pGivenTarget);
SdrPageWindow* pKnownTarget = FindPageWindow(*pGivenTarget);
if(pKnownTarget)
{
......
......@@ -850,7 +850,7 @@ vcl::Region SdrPaintView::OptimizeDrawLayersRegion(OutputDevice* pOut, const vcl
void SdrPaintView::ImpFormLayerDrawing(SdrPaintWindow& rPaintWindow) const
void SdrPaintView::ImpFormLayerDrawing( SdrPaintWindow& rPaintWindow )
{
if(mpPageView)
{
......@@ -1201,7 +1201,7 @@ void SdrPaintView::SetAnimationPause( bool bSet )
{
for(sal_uInt32 b(0L); b < mpPageView->PageWindowCount(); b++)
{
const SdrPageWindow& rPageWindow = *(mpPageView->GetPageWindow(b));
SdrPageWindow& rPageWindow = *(mpPageView->GetPageWindow(b));
sdr::contact::ObjectContact& rObjectContact = rPageWindow.GetObjectContact();
sdr::animation::primitiveAnimator& rAnimator = rObjectContact.getPrimitiveAnimator();
......@@ -1321,7 +1321,7 @@ void SdrPaintView::SetAnimationTimer(sal_uInt32 nTime)
// first, reset all timers at all windows to 0L
for(sal_uInt32 a(0L); a < mpPageView->PageWindowCount(); a++)
{
const SdrPageWindow& rPageWindow = *mpPageView->GetPageWindow(a);
SdrPageWindow& rPageWindow = *mpPageView->GetPageWindow(a);
sdr::contact::ObjectContact& rObjectContact = rPageWindow.GetObjectContact();
sdr::animation::primitiveAnimator& rAnimator = rObjectContact.getPrimitiveAnimator();
rAnimator.SetTime(nTime);
......
......@@ -175,7 +175,7 @@ public:
const SwRect& _rRect,
const Color* _pPageBackgrdColor = 0,
const bool _bIsPageRightToLeft = false,
sdr::contact::ViewObjectContactRedirector* pRedirector = 0 ) const;
sdr::contact::ViewObjectContactRedirector* pRedirector = 0 );
/**
* Is passed to the DrawEngine as a Link and decides what is painted
......
......@@ -87,7 +87,7 @@ void SwViewImp::PaintLayer( const SdrLayerID _nLayerID,
const SwRect& aPaintRect,
const Color* _pPageBackgrdColor,
const bool _bIsPageRightToLeft,
sdr::contact::ViewObjectContactRedirector* pRedirector ) const
sdr::contact::ViewObjectContactRedirector* pRedirector )
{
if ( HasDrawView() )
{
......
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