tdf#93364 vcl rendercontext: fix area that is painted in PaintBuffer()
Usually the topmost window of a paint hierarchy has a paint rectangle that covers the paint rectangle of all its children, but this is not necessarly true in every case. One example is the cursor travelling described in the bug report, where the topmost DockingAreaWindow only paints a few buttons on the toolbar, and then even if children are painted correctly to the frame-level persistent buffer, only the DockingAreaWindow part of the buffer is copied to the screen. Fix this by building an union rectangle that covers all areas in a buffered paint run, and then paint that rectangle from the buffer, not just the paint rectangle of the topmost parent. Change-Id: Ib0b30413d83c4b3fdec27fa7ddad16c21fd094b6
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