Kaydet (Commit) 736d25f9 authored tarafından Noel Grandin's avatar Noel Grandin

rename nHdlWink->nHdlAngle

Change-Id: Id8ddf1888c7a8517eced5f0f3209e91bda59a96f
üst 14bd00a6
......@@ -812,24 +812,24 @@ Pointer SdrHdl::GetPointer() const
} else {
// When resizing rotated rectangles, rotate the mouse cursor slightly, too
if (bSize && nRotationAngle!=0) {
long nHdlWink=0;
long nHdlAngle=0;
switch (eKind) {
case HDL_LWRGT: nHdlWink=31500; break;
case HDL_LOWER: nHdlWink=27000; break;
case HDL_LWLFT: nHdlWink=22500; break;
case HDL_LEFT : nHdlWink=18000; break;
case HDL_UPLFT: nHdlWink=13500; break;
case HDL_UPPER: nHdlWink=9000; break;
case HDL_UPRGT: nHdlWink=4500; break;
case HDL_RIGHT: nHdlWink=0; break;
case HDL_LWRGT: nHdlAngle=31500; break;
case HDL_LOWER: nHdlAngle=27000; break;
case HDL_LWLFT: nHdlAngle=22500; break;
case HDL_LEFT : nHdlAngle=18000; break;
case HDL_UPLFT: nHdlAngle=13500; break;
case HDL_UPPER: nHdlAngle=9000; break;
case HDL_UPRGT: nHdlAngle=4500; break;
case HDL_RIGHT: nHdlAngle=0; break;
default:
break;
}
nHdlWink+=nRotationAngle+2249; // a little bit more (for rounding)
while (nHdlWink<0) nHdlWink+=36000;
while (nHdlWink>=36000) nHdlWink-=36000;
nHdlWink/=4500;
switch ((sal_uInt8)nHdlWink) {
nHdlAngle+=nRotationAngle+2249; // a little bit more (for rounding)
while (nHdlAngle<0) nHdlAngle+=36000;
while (nHdlAngle>=36000) nHdlAngle-=36000;
nHdlAngle/=4500;
switch ((sal_uInt8)nHdlAngle) {
case 0: ePtr=POINTER_ESIZE; break;
case 1: ePtr=POINTER_NESIZE; break;
case 2: ePtr=POINTER_NSIZE; break;
......
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